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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-22 14:48:03 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-22 14:48:03 +0000
commit1c894d04665bbf5b4c85c8f3cab8d7eba999fe12 (patch)
tree1cda72e352bb74a5e9274b9d1b6f874de7c611a6 /npc/guild/payg_cas01.txt
parentf68dc1494d25a167a2858d3654f6d0f2ce51a35a (diff)
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- Guild folder update.
* Partially rewrote all castle files and updated all Castle flags, NPC's and warp coordinations to latest available official file. * Renamed agit_template to agit_main and also updated it to latest available official file. * Removed the Treasure Room Protection from agit_template and separated it into another file which will now be known as trs_rp.txt - trs_rp.txt will allow that only the Guildleader can be in the Treasure Room, if you want to disable this protection just set an // in scripts_guild.conf before npc: npc/guild/trs_rp.txt . - Moved payon castle map warps from warps/cities/payon.txt to warps/guild/guildcastles.txt . git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15923 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/payg_cas01.txt')
-rw-r--r--npc/guild/payg_cas01.txt134
1 files changed, 66 insertions, 68 deletions
diff --git a/npc/guild/payg_cas01.txt b/npc/guild/payg_cas01.txt
index 266597d38..efb104040 100644
--- a/npc/guild/payg_cas01.txt
+++ b/npc/guild/payg_cas01.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@@ -13,28 +13,19 @@
//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
//= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
//= Fixed position of Guild dungeon switch.
+//= 1.3 Partially rewrote Script. [Masao]
//============================================================
-// Guild Flag (Town)
+// Guild Flags (Outside Castle)
//============================================================
-payon,166,161,3 script Bright Arbor#f1-1::BrightArbor 722,{
- end;
-
-OnRecvCastlePy01:
- FlagEmblem GetCastleData("payg_cas01",1);
- end;
-}
-
-payon,90,322,4 duplicate(BrightArbor) Bright Arbor#f1-2 722
+- script Bright Arbor#1::OutsideFlagsPA1 722,{
-// Guild Flag (Outside Castle)
-//============================================================
-pay_gld,125,236,4 script Bright Arbor#f1-3::BrightArbor2 722,{
set .@GID, GetCastleData("payg_cas01",1);
+
if (.@GID == 0) {
- mes " [ Edict of the Divine Rune Midgard Kingdom ]";
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
mes " ";
- mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "We declare that";
mes "there is no formal master of this castle.";
mes " ";
@@ -43,33 +34,33 @@ pay_gld,125,236,4 script Bright Arbor#f1-3::BrightArbor2 722,{
mes "and destroy the Emperium,";
mes "the king will endow the one with";
mes "ownership of this castle.";
+ close;
}
- else {
- if (getcharid(2) == .@GID) {
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if (select("Return to the guild castle.:Quit.") == 1) {
- if (getcharid(2) == GetCastleData("payg_cas01",1)) {
- warp "payg_cas01",212,108;
- //warp "payg_cas01",54 144;
- end;
- }
+ if (getcharid(2) == .@GID) {
+ mes "[ Echoing Voice ]";
+ mes "Brave ones...";
+ mes "Do you wish to return to your honorable place?";
+ next;
+ if(select("Return to the guild castle.:Quit.") == 1) {
+ close2;
+ if (getcharid(2) == GetCastleData("payg_cas01",1)) {
+ warp "payg_cas01",54,144;
+ end;
}
- close;
+ end;
}
- mes "[ Edict of the Divine Rune Midgard Kingdom ]";
- mes " ";
- mes "1. Following the ordinance of the";
- mes "Divine Rune Midgard Kingdom,";
- mes "we approve that this place is in";
- mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
- mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
- mes "If there is anyone who objects to this,";
- mes " prove your strength and honor with a steel blade in your hand.";
+ close;
}
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
+ mes "we approve that this place is in";
+ mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes " ";
+ mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "If there is anyone who objects to this,";
+ mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy01:
@@ -77,13 +68,14 @@ OnRecvCastlePy01:
end;
}
-pay_gld,110,233,4 duplicate(BrightArbor2) Bright Arbor#f1-4 722
-pay_gld,116,233,4 duplicate(BrightArbor2) Bright Arbor#f1-5 722
-pay_gld,91,239,2 duplicate(BrightArbor2) Bright Arbor#f1-6 722
+pay_gld,125,236,4 duplicate(OutsideFlagsPA1) Bright Arbor#1-2 722
+pay_gld,110,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#2 722
+pay_gld,116,233,4 duplicate(OutsideFlagsPA1) Bright Arbor#3 722
+pay_gld,91,239,2 duplicate(OutsideFlagsPA1) Bright Arbor#4 722
-// Guild Flag (Inside Castle)
+// Guild Flags (Inside Castle)
//============================================================
-payg_cas01,238,67,4 script Bright Arbor#f1-7::BrightArbor3 722,{
+- script Bright Arbor#5::InsideFlagsPA1 722,{
end;
OnRecvCastlePy01:
@@ -91,47 +83,53 @@ OnRecvCastlePy01:
end;
}
-payg_cas01,233,67,4 duplicate(BrightArbor3) Bright Arbor#f1-8 722
-payg_cas01,221,123,4 duplicate(BrightArbor3) Bright Arbor#f1-9 722
-payg_cas01,221,116,4 duplicate(BrightArbor3) Bright Arbor#f1-10 722
-payg_cas01,206,108,4 duplicate(BrightArbor3) Bright Arbor#f1-11 722
-payg_cas01,212,108,4 duplicate(BrightArbor3) Bright Arbor#f1-12 722
+payg_cas01,238,67,4 duplicate(InsideFlagsPA1) Bright Arbor#5-2 722
+payg_cas01,233,67,4 duplicate(InsideFlagsPA1) Bright Arbor#6 722
+payg_cas01,221,123,4 duplicate(InsideFlagsPA1) Bright Arbor#7 722
+payg_cas01,221,116,4 duplicate(InsideFlagsPA1) Bright Arbor#8 722
+payg_cas01,206,108,4 duplicate(InsideFlagsPA1) Bright Arbor#9 722
+payg_cas01,212,108,4 duplicate(InsideFlagsPA1) Bright Arbor#10 722
-// AGIT Manager
+// Guild Flag (Town)
//============================================================
-payg_cas01,139,139,0 duplicate(Gld_Agit_Manager) Agit#payg_cas01 -1
+payon,90,322,4 duplicate(InsideFlagsPA1) Bright Arbor#11 722
+payon,166,177,3 duplicate(InsideFlagsPA1) Bright Arbor#12 722
-// Steward
+// Kafra Employee
//============================================================
-payg_cas01,120,58,4 duplicate(Gld_Mngr_Template) Kurunnadi#payg_cas01 55
+payg_cas01,128,58,3 duplicate(guildkafra) Kafra Staff#payg_cas01 117
-// Guardians
+// Steward
//============================================================
-payg_cas01,120,58,4 duplicate(Gld_Guard_Template) Guardian#payg_cas01 -1
+payg_cas01,120,58,4 duplicate(cm) Kurunnadi#payg_cas01 55
-// Kafra Staff
+// Treasure Room Exit
//============================================================
-payg_cas01,128,58,3 duplicate(Gld_Kafra_Template) Kafra Staff#payg_cas01 117
+payg_cas01,295,8,0 script #lever_PA01 111,{
-// Master's Room Exit
-//============================================================
-payg_cas01,295,8,0 script #switch_Py01 111,{
mes " ";
- mes "There's a small lever. Will you pull it? ";
+ mes "There's a small lever. Will you pull it?";
next;
- if(select("Pull.:Do not.") == 2) close;
- warp "payg_cas01",120,59;
- end;
+ if(select("Pull.:Do not.") == 1) {
+ close2;
+ warp "payg_cas01",120,59;
+ end;
+ }
+ close;
}
-// Guild Treasure Protection
+// Guild Dungeon Switch
//============================================================
-payg_cas01,291,8,0 duplicate(Gld_Trea_Protect) ban_warp#payg_cas01 -1,6,6
+payg_cas01,101,25,0 duplicate(gdlever) #payg_cas01 111
// Guild Treasure Spawns
//============================================================
payg_cas01,291,8,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas01 -1
-// Guild Dungeon Switch
+// AGIT Manager
+//============================================================
+payg_cas01,139,139,0 duplicate(Gld_Agit_Manager) Agit#payg_cas01 -1
+
+// Guardians
//============================================================
-payg_cas01,101,25,0 duplicate(Gld_Dun_Template) #payg_cas01 111
+payg_cas01,120,58,4 duplicate(Gld_Guard_Template) Guardian#payg_cas01 -1 \ No newline at end of file