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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
tree38a39e0415f419d9a49ae456ed0e26654c23d559 /npc/guild/payg/payg_guardians.txt
parenta2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff)
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== eAthena Script =======================================
+//= War of Emperium - payg_cas guardians script
+//===== By: ==================================================
+//= holyAngelX (1.0)
+//===== Current Version: =====================================
+//= 1.2a
+//===== Compatible With: =====================================
+//= eAthena 0.1+; RO Episode 4+
+//===== Description: =========================================
+//= Re-spawns guardians on server start if they have been
+//= purchased. Also announces when a guardian dies.
+//===== Additional Comments: =================================
+//= 1.1 by joedukk
+//= 1.2 by Akaru and Valaris
+//= 1.2a Guardians for all payg castles are now in this file.
+//= Minor optimizations.[kobra_k88]
+//============================================================
+
+
+payg_cas01.gat,139,139,0 script Guardian_Py01 -1,{
+OnAgitInit:
+ if (GetCastleData("payg_cas01.gat",10) == 1) guardian "payg_cas01.gat",210,120,"Soldier Guardian",1287,1,"Guardian_Py01::OnGuardianDied",0;
+ if (GetCastleData("payg_cas01.gat",11) == 1) guardian "payg_cas01.gat",69,26,"Soldier Guardian",1287,1,"Guardian_Py01::OnGuardianDied",1;
+ if (GetCastleData("payg_cas01.gat",12) == 1) guardian "payg_cas01.gat",23,141,"Soldier Guardian",1287,1,"Guardian_Py01::OnGuardianDied",2;
+ if (GetCastleData("payg_cas01.gat",13) == 1) guardian "payg_cas01.gat",224,87,"Archer Guardian",1285,1,"Guardian_Py01::OnGuardianDied",3;
+ if (GetCastleData("payg_cas01.gat",14) == 1) guardian "payg_cas01.gat",81,45,"Archer Guardian",1285,1,"Guardian_Py01::OnGuardianDied",4;
+ if (GetCastleData("payg_cas01.gat",15) == 1) guardian "payg_cas01.gat",214,53,"Knight Guardian",1286,1,"Guardian_Py01::OnGuardianDied",5;
+ if (GetCastleData("payg_cas01.gat",16) == 1) guardian "payg_cas01.gat",69,26,"Knight Guardian",1286,1,"Guardian_Py01::OnGuardianDied",6;
+ if (GetCastleData("payg_cas01.gat",17) == 1) guardian "payg_cas01.gat",23,141,"Knight Guardian",1286,1,"Guardian_Py01::OnGuardianDied",7;
+ end;
+
+OnGuardianDied:
+ // Event when Guardian dies
+ MapAnnounce "payg_cas01.gat","A Guardian Has Fallen",17;
+ end;
+}
+//------------------------------------------------------------------------------
+payg_cas02.gat,39,25,0 script Guardian_Py02 -1,{
+OnAgitInit:
+ if (GetCastleData("payg_cas02.gat",10) == 1) guardian "payg_cas02.gat",208,37,"Soldier Guardian",1287,1,"Guardian_Py02::OnGuardianDied",0;
+ if (GetCastleData("payg_cas02.gat",11) == 1) guardian "payg_cas02.gat",51,245,"Soldier Guardian",1287,1,"Guardian_Py02::OnGuardianDied",1;
+ if (GetCastleData("payg_cas02.gat",12) == 1) guardian "payg_cas02.gat",286,245,"Soldier Guardian",1287,1,"Guardian_Py02::OnGuardianDied",2;
+ if (GetCastleData("payg_cas02.gat",13) == 1) guardian "payg_cas02.gat",217,42,"Archer Guardian",1285,1,"Guardian_Py02::OnGuardianDied",3;
+ if (GetCastleData("payg_cas02.gat",14) == 1) guardian "payg_cas02.gat",264,266,"Archer Guardian",1285,1,"Guardian_Py02::OnGuardianDied",4;
+ if (GetCastleData("payg_cas02.gat",15) == 1) guardian "payg_cas02.gat",51,245,"Knight Guardian",1286,1,"Guardian_Py02::OnGuardianDied",5;
+ if (GetCastleData("payg_cas02.gat",16) == 1) guardian "payg_cas02.gat",279,263,"Knight Guardian",1286,1,"Guardian_Py02::OnGuardianDied",6;
+ if (GetCastleData("payg_cas02.gat",17) == 1) guardian "payg_cas02.gat",279,263,"Knight Guardian",1286,1,"Guardian_Py02::OnGuardianDied",7;
+ end;
+
+OnGuardianDied:
+ // Event when Guardian dies
+ MapAnnounce "payg_cas02.gat","A Guardian Has Fallen",17;
+ end;
+}
+//------------------------------------------------------------------------------
+payg_cas03.gat,269,265,0 script Guardian_Py03 -1,{
+OnAgitInit:
+ if (GetCastleData("payg_cas03.gat",10) == 1) guardian "payg_cas03.gat",252,39,"Soldier Guardian",1287,1,"Guardian_Py03::OnGuardianDied",0;
+ if (GetCastleData("payg_cas03.gat",11) == 1) guardian "payg_cas03.gat",23,283,"Soldier Guardian",1287,1,"Guardian_Py03::OnGuardianDied",1;
+ if (GetCastleData("payg_cas03.gat",12) == 1) guardian "payg_cas03.gat",34,283,"Soldier Guardian",1287,1,"Guardian_Py03::OnGuardianDied",2;
+ if (GetCastleData("payg_cas03.gat",13) == 1) guardian "payg_cas03.gat",57,36,"Archer Guardian",1285,1,"Guardian_Py03::OnGuardianDied",3;
+ if (GetCastleData("payg_cas03.gat",14) == 1) guardian "payg_cas03.gat",20,36,"Archer Guardian",1285,1,"Guardian_Py03::OnGuardianDied",4;
+ if (GetCastleData("payg_cas03.gat",15) == 1) guardian "payg_cas03.gat",34,283,"Knight Guardian",1286,1,"Guardian_Py03::OnGuardianDied",5;
+ if (GetCastleData("payg_cas03.gat",16) == 1) guardian "payg_cas03.gat",23,283,"Knight Guardian",1286,1,"Guardian_Py03::OnGuardianDied",6;
+ if (GetCastleData("payg_cas03.gat",17) == 1) guardian "payg_cas03.gat",28,253,"Knight Guardian",1286,1,"Guardian_Py03::OnGuardianDied",7;
+ end;
+
+OnGuardianDied:
+ // Event when Guardian dies
+ MapAnnounce "payg_cas03.gat","A Guardian Has Fallen",17;
+ end;
+}
+//------------------------------------------------------------------------------
+payg_cas04.gat,271,29,0 script Guardian_Py04 -1,{
+OnAgitInit:
+ if (GetCastleData("payg_cas04.gat",10) == 1) guardian "payg_cas04.gat",236,172,"Soldier Guardian",1287,1,"Guardian_Py04::OnGuardianDied",0;
+ if (GetCastleData("payg_cas04.gat",11) == 1) guardian "payg_cas04.gat",14,260,"Soldier Guardian",1287,1,"Guardian_Py04::OnGuardianDied",1;
+ if (GetCastleData("payg_cas04.gat",12) == 1) guardian "payg_cas04.gat",15,30,"Soldier Guardian",1287,1,"Guardian_Py04::OnGuardianDied",2;
+ if (GetCastleData("payg_cas04.gat",13) == 1) guardian "payg_cas04.gat",257,166,"Archer Guardian",1285,1,"Guardian_Py04::OnGuardianDied",3;
+ if (GetCastleData("payg_cas04.gat",14) == 1) guardian "payg_cas04.gat",65,261,"Archer Guardian",1285,1,"Guardian_Py04::OnGuardianDied",4;
+ if (GetCastleData("payg_cas04.gat",15) == 1) guardian "payg_cas04.gat",65,261,"Knight Guardian",1286,1,"Guardian_Py04::OnGuardianDied",5;
+ if (GetCastleData("payg_cas04.gat",16) == 1) guardian "payg_cas04.gat",52,29,"Knight Guardian",1286,1,"Guardian_Py04::OnGuardianDied",6;
+ if (GetCastleData("payg_cas04.gat",17) == 1) guardian "payg_cas04.gat",15,30,"Knight Guardian",1286,1,"Guardian_Py04::OnGuardianDied",7;
+ end;
+
+OnGuardianDied:
+ // Event when Guardian dies
+ MapAnnounce "payg_cas04.gat","A Guardian Has Fallen",17;
+ end;
+}
+//------------------------------------------------------------------------------
+payg_cas05.gat,30,30,0 script Guardian_Py05 -1,{
+OnAgitInit:
+ if (GetCastleData("payg_cas05.gat",10) == 1) guardian "payg_cas05.gat",51,258,"Soldier Guardian",1287,1,"Guardian_Py05::OnGuardianDied",0;
+ if (GetCastleData("payg_cas05.gat",11) == 1) guardian "payg_cas05.gat",286,235,"Soldier Guardian",1287,1,"Guardian_Py05::OnGuardianDied",1;
+ if (GetCastleData("payg_cas05.gat",12) == 1) guardian "payg_cas05.gat",282,277,"Soldier Guardian",1287,1,"Guardian_Py05::OnGuardianDied",2;
+ if (GetCastleData("payg_cas05.gat",13) == 1) guardian "payg_cas05.gat",18,281,"Archer Guardian",1285,1,"Guardian_Py05::OnGuardianDied",3;
+ if (GetCastleData("payg_cas05.gat",14) == 1) guardian "payg_cas05.gat",289,256,"Archer Guardian",1285,1,"Guardian_Py05::OnGuardianDied",4;
+ if (GetCastleData("payg_cas05.gat",15) == 1) guardian "payg_cas05.gat",275,42,"Knight Guardian",1286,1,"Guardian_Py05::OnGuardianDied",5;
+ if (GetCastleData("payg_cas05.gat",16) == 1) guardian "payg_cas05.gat",254,9,"Knight Guardian",1286,1,"Guardian_Py05::OnGuardianDied",6;
+ if (GetCastleData("payg_cas05.gat",17) == 1) guardian "payg_cas05.gat",236,256,"Knight Guardian",1286,1,"Guardian_Py05::OnGuardianDied",7;
+ end;
+
+OnGuardianDied:
+ // Event when Guardian dies
+ MapAnnounce "payg_cas05.gat","A Guardian Has Fallen",17;
+ end;
+}