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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-04 01:11:21 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-04 01:11:21 +0000
commitcf3ef84e5e0c09e2ff1f1683d8546a6822ba7693 (patch)
treee858229b6d91af5fee15849e6582d614435e1c3e /npc/guild/gldfunc_flag.txt
parent89d430b2c4d770d7d5c073710a21bd24df5f3f0c (diff)
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* Updated 2006 headgear quests to semi-official dialog.
* Various updates to the various guild Castle scripts. - Added Guild Master Room protection. Further security so only the master of the current castle can enter the treasure room. - Updated Guild Castle Flags again. Updated remaining dialogs to official. - Updated a couple announces for when the Emperium breaks. Both are now up to par with iRO. - Moved nguild to the events folder and commented it out, as it was a kRO event that was used twice. Updated .confs to reflect this change. * Added the first class skill resetter into Prontera. She resets players under base level 40 who are first or expanded class. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10669 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/gldfunc_flag.txt')
-rw-r--r--npc/guild/gldfunc_flag.txt25
1 files changed, 16 insertions, 9 deletions
diff --git a/npc/guild/gldfunc_flag.txt b/npc/guild/gldfunc_flag.txt
index fb7050c9c..654ad0d3b 100644
--- a/npc/guild/gldfunc_flag.txt
+++ b/npc/guild/gldfunc_flag.txt
@@ -4,7 +4,7 @@
//= jAthena - kalen (1.0)
//= 1.1 by Akaru, ho|yAnge|X, and Valaris
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
@@ -23,6 +23,7 @@
//= v1.3: Can now only flag in from outside the castle [Kayla]
//= v1.3a: Implemented k3dt's exploit fix [Vicious]
//= v1.4: By default town flags are set to no longer show text. [L0ne_W0lf]
+//= v1.5: Updated remaining dialog to iRO standards. [L0ne_W0lf]
//============================================================
function script F_Flags {
@@ -32,11 +33,17 @@ function script F_Flags {
set @GID, GetCastleData(getarg(1),1);
if (@GID != 0) goto L_Startg;
- mes "[ Edict of the Divine Rune Midgard Kingdom of ]";
+ mes " [ Edict of the Divine Rune Midgard Kingdom ]";
mes " ";
- mes "1. Honoring the ordinance of the Divine Rune Midgard Kingdom of " + getarg(0) + ", this guild base has not been taken by any guild yet";
+ mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
+ mes "We declare that";
+ mes "there is no formal master of this castle.";
mes " ";
- mes "2. In order to take this guild base, you must defeat all the guardians that are protecting the guild base and eliminate the Emperium.";
+ mes "2. To the one who can ";
+ mes "overcome all trials";
+ mes "and destroy the Emperium,";
+ mes "the king will endow the one with";
+ mes "ownership of this castle.";
return;
L_Startg:
if ((getcharid(2) == @GID) && (getarg(4) == 1)) goto L_Startg2;
@@ -45,18 +52,18 @@ L_Startg:
mes "1. Following the ordinance of the";
mes "Divine Rune Midgard Kingdom,";
mes "we approve that this place is in";
- mes "private possession of ^ff0000" + GetGuildName(@GID) + "^000000 Guild.";
+ mes "the private possession of ^ff0000" + GetGuildName(@GID) + "^000000 Guild.";
mes " ";
mes "2. The guild Master of ^ff0000"+ GetGuildName(@GID) + "^000000 Guild is";
- mes "^0000FF" + GetGuildMaster(@GID) + "^000000";
+ mes "^FF0000" + GetGuildMaster(@GID) + "^000000";
mes "If there is anyone who objects to this,";
mes " prove your strength and honor with a steel blade in your hand.";
return;
L_Startg2:
- mes "[ Ringing Voice ]";
- mes "Brave one... would you return to your honorable be?";
+ mes "Brave ones...";
+ mes "Do you wish to return to your honorable place?";
next;
- menu "Return.",M_Enter,"Cancel.",-;
+ menu "Return to the guild castle.",M_Enter,"Quit.",-;
return;
M_Enter: