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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
commit288490094a7fe9167747dc78d416940759a31197 (patch)
tree53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/guides
parent8ec1c47aed09c90343949d57c92760ba84738a46 (diff)
downloadhercules-288490094a7fe9167747dc78d416940759a31197.tar.gz
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hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz
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- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guides')
-rw-r--r--npc/guides/guides_alb.txt220
-rw-r--r--npc/guides/guides_alde.txt106
-rw-r--r--npc/guides/guides_ama.txt256
-rw-r--r--npc/guides/guides_com.txt216
-rw-r--r--npc/guides/guides_einbe.txt238
-rw-r--r--npc/guides/guides_einbr.txt336
-rw-r--r--npc/guides/guides_gef.txt260
-rw-r--r--npc/guides/guides_hu.txt300
-rw-r--r--npc/guides/guides_izl.txt230
-rw-r--r--npc/guides/guides_lhz.txt724
-rw-r--r--npc/guides/guides_mor.txt234
-rw-r--r--npc/guides/guides_nif.txt166
-rw-r--r--npc/guides/guides_pay.txt440
-rw-r--r--npc/guides/guides_pron.txt422
-rw-r--r--npc/guides/guides_umb.txt164
-rw-r--r--npc/guides/guides_yun.txt580
16 files changed, 2446 insertions, 2446 deletions
diff --git a/npc/guides/guides_alb.txt b/npc/guides/guides_alb.txt
index 69a791287..e25207d59 100644
--- a/npc/guides/guides_alb.txt
+++ b/npc/guides/guides_alb.txt
@@ -1,111 +1,111 @@
-//===== eAthena Script =======================================
-//= Alberta Guides
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.4
-//===== Compatible With: =====================================
-//= eAthena 0.5.2 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Fully working
-//= 1.1 Fixed Armory coords, thanks to Freya team
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
-//= to Muad_Dib
-//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
-//============================================================
-
-//North
-alberta.gat,23,238,4 script Guide::Alb_Guide 105,{
- cutin "prt_soldier",2;
- mes "[Alberta Guide]";
- mes "Welcome to Alberta, the Port City.";
- mes "Feel free to ask me if you're having trouble finding anything in town, or if you just need guidance around the city.";
-L_MENU:
- next;
- menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
-L_CITY:
- mes "[Alberta Guide]";
- mes "Please select a location from the following menu.";
- mes "Would you like me to mark locations on your Mini-Map?";
- next;
- menu "Yes.",L_YES,"No.",L_NO;
-L_NO:
- set @COMPASS_CHECK,0;
- goto L_CONT;
-L_YES:
- set @COMPASS_CHECK,1;
-L_CONT:
-L_MENU_2:
- menu "^FF0000Merchant Guild^000000",L_MERCHANT,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Inn",L_INN,"Forge",L_FORGE,"Cancel",-;
- mes "[Alberta Guide]";
- mes "Please ask me to Remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
- goto L_MENU;
-L_MERCHANT:
- mes "[Alberta Guide]";
- mes "The Merchant Guild, handles Job Changes to the Merchant Class, and is located in the southwest corner of Alberta.";
- viewpoint 1,33,41,1,0xFF0000;
- next;
- goto L_WIPE;
-L_WEAPON:
- mes "[Alberta Guide]";
- mes "The Weapon Shop can be found in the southern end of Alberta.";
- viewpoint 1,117,37,2,0xFF00FF;
- next;
- goto L_WIPE;
-L_TOOL:
- mes "[Alberta Guide]";
- mes "The Tool Shop is kind of close to the center of Alberta. It shouldn't be too hard to find.";
- viewpoint 1,98,154,3,0xFF00FF;
- next;
- goto L_WIPE;
-L_INN:
- mes "[Alberta Guide]";
- mes "There's and Inn at the northern end of Alberta where you can rest.";
- viewpoint 1,65,233,4,0xFF00FF;
- next;
- goto L_WIPE;
-L_FORGE:
- mes "[Alberta Guide]";
- mes "The Forge in Alberta is in the same building as the Merchant Guild. It's to the southwest.";
- viewpoint 1,33,41,5,0xFF00FF;
- next;
- goto L_WIPE;
-L_WIPE:
- if(@COMPASS_CHECK == 1)goto L_MENU_2;
- viewpoint 2,33,41,1,0xFF0000;
- viewpoint 2,117,37,2,0xFF00FF;
- viewpoint 2,98,154,3,0xFF00FF;
- viewpoint 2,65,233,4,0xFF00FF;
- viewpoint 2,33,41,5,0xFF00FF;
- goto L_MENU_2;
-L_REMOVE:
- viewpoint 2,33,41,1,0xFF0000;
- viewpoint 2,117,37,2,0xFF00FF;
- viewpoint 2,98,154,3,0xFF00FF;
- viewpoint 2,65,233,4,0xFF00FF;
- viewpoint 2,33,41,5,0xFF00FF;
- goto L_MENU;
-L_NOTICE:
- mes "[Alberta Guide]";
- mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
- next;
- mes "[Alberta Guide]";
- mes "Your Mini-Map is located in the upper right corner of the screen.";
- mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
- next;
- mes "[Alberta Guide]";
- mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
- mes "We hope you enjoy your travels here in the city of Alberta.";
- goto L_MENU;
-L_END:
- mes "[Alberta Guide]";
- mes "Be safe when you travel and don't hesitate to ask me if you have any questions about Alberta.";
- cutin "prt_soldier",255;
- close;
-}
-
-// South --------------------------------------------------------
+//===== eAthena Script =======================================
+//= Alberta Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.4
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working
+//= 1.1 Fixed Armory coords, thanks to Freya team
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
+//============================================================
+
+//North
+alberta.gat,23,238,4 script Guide::Alb_Guide 105,{
+ cutin "prt_soldier",2;
+ mes "[Alberta Guide]";
+ mes "Welcome to Alberta, the Port City.";
+ mes "Feel free to ask me if you're having trouble finding anything in town, or if you just need guidance around the city.";
+L_MENU:
+ next;
+ menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+L_CITY:
+ mes "[Alberta Guide]";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",L_NO;
+L_NO:
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "^FF0000Merchant Guild^000000",L_MERCHANT,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Inn",L_INN,"Forge",L_FORGE,"Cancel",-;
+ mes "[Alberta Guide]";
+ mes "Please ask me to Remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
+ goto L_MENU;
+L_MERCHANT:
+ mes "[Alberta Guide]";
+ mes "The Merchant Guild, handles Job Changes to the Merchant Class, and is located in the southwest corner of Alberta.";
+ viewpoint 1,33,41,1,0xFF0000;
+ next;
+ goto L_WIPE;
+L_WEAPON:
+ mes "[Alberta Guide]";
+ mes "The Weapon Shop can be found in the southern end of Alberta.";
+ viewpoint 1,117,37,2,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Alberta Guide]";
+ mes "The Tool Shop is kind of close to the center of Alberta. It shouldn't be too hard to find.";
+ viewpoint 1,98,154,3,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_INN:
+ mes "[Alberta Guide]";
+ mes "There's and Inn at the northern end of Alberta where you can rest.";
+ viewpoint 1,65,233,4,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_FORGE:
+ mes "[Alberta Guide]";
+ mes "The Forge in Alberta is in the same building as the Merchant Guild. It's to the southwest.";
+ viewpoint 1,33,41,5,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,33,41,1,0xFF0000;
+ viewpoint 2,117,37,2,0xFF00FF;
+ viewpoint 2,98,154,3,0xFF00FF;
+ viewpoint 2,65,233,4,0xFF00FF;
+ viewpoint 2,33,41,5,0xFF00FF;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,33,41,1,0xFF0000;
+ viewpoint 2,117,37,2,0xFF00FF;
+ viewpoint 2,98,154,3,0xFF00FF;
+ viewpoint 2,65,233,4,0xFF00FF;
+ viewpoint 2,33,41,5,0xFF00FF;
+ goto L_MENU;
+L_NOTICE:
+ mes "[Alberta Guide]";
+ mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
+ next;
+ mes "[Alberta Guide]";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
+ next;
+ mes "[Alberta Guide]";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Alberta.";
+ goto L_MENU;
+L_END:
+ mes "[Alberta Guide]";
+ mes "Be safe when you travel and don't hesitate to ask me if you have any questions about Alberta.";
+ cutin "prt_soldier",255;
+ close;
+}
+
+// South --------------------------------------------------------
alberta.gat,120,60,3 duplicate(Alb_Guide) Guide#2 105 \ No newline at end of file
diff --git a/npc/guides/guides_alde.txt b/npc/guides/guides_alde.txt
index be1cc3f35..d8088441d 100644
--- a/npc/guides/guides_alde.txt
+++ b/npc/guides/guides_alde.txt
@@ -1,53 +1,53 @@
-//===== eAthena Script =======================================
-//= Al De Baran Guides
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 7.15 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Corrected building locations and descriptions
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
-//= to Muad_Dib
-//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
-//= 1.5 Removed Duplicates [Silent]
-//============================================================
-
-
-aldebaran.gat,139,63,4 script Soldier::Alde_Guide 105,{
- cutin "prt_soldier",2;
- mes "[Al De Baran Guard]";
- mes "I'm just an ordinary guard that you could find in any other city.";
- mes "I don't think I even have a name...";
- next;
- mes "[Al De Baran Guard]";
- mes "I am in charge of the Service Guides from the Al De Baran Garrison.";
- mes "Let me guide you through our town!";
- next;
- menu "Get location Guide.",-,"End conversation.",L_End;
- viewpoint 1,57,222,1,0xFF6633;
- viewpoint 1,73,196,2,0x0000FF;
- viewpoint 1,224,224,3,0x00FFFF;
- viewpoint 1,233,106,4,0x515151;
- viewpoint 1,197,71,5,0x3355FF;
- viewpoint 1,60,60,6,0xFF5555;
- mes "^FF6633+^000000 -> Kafra Main Office";
- mes "^0000FF+^000000 -> Weapon Shop";
- mes "^00FFFF+^000000 -> Sorcerer Guild (Closed)";
- mes "^515151+^000000 -> Pub";
- mes "^3355FF+^000000 -> Item Shop";
- mes "^FF5555+^000000 -> Chemical Academy";
- cutin "prt_soldier",255;
- close;
-L_End:
- mes "[Al De Baran Guard]";
- mes "We are sworn to protect Al De Baran! May the forces of evil always be crushed by the righteous fist of good!";
- cutin "prt_soldier",255;
- close;
-}
-
-aldebaran.gat,241,136,4 duplicate(Alde_Guide) Soldier#Alde02 105
+//===== eAthena Script =======================================
+//= Al De Baran Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.5
+//===== Compatible With: =====================================
+//= eAthena 7.15 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Corrected building locations and descriptions
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
+//= 1.5 Removed Duplicates [Silent]
+//============================================================
+
+
+aldebaran.gat,139,63,4 script Soldier::Alde_Guide 105,{
+ cutin "prt_soldier",2;
+ mes "[Al De Baran Guard]";
+ mes "I'm just an ordinary guard that you could find in any other city.";
+ mes "I don't think I even have a name...";
+ next;
+ mes "[Al De Baran Guard]";
+ mes "I am in charge of the Service Guides from the Al De Baran Garrison.";
+ mes "Let me guide you through our town!";
+ next;
+ menu "Get location Guide.",-,"End conversation.",L_End;
+ viewpoint 1,57,222,1,0xFF6633;
+ viewpoint 1,73,196,2,0x0000FF;
+ viewpoint 1,224,224,3,0x00FFFF;
+ viewpoint 1,233,106,4,0x515151;
+ viewpoint 1,197,71,5,0x3355FF;
+ viewpoint 1,60,60,6,0xFF5555;
+ mes "^FF6633+^000000 -> Kafra Main Office";
+ mes "^0000FF+^000000 -> Weapon Shop";
+ mes "^00FFFF+^000000 -> Sorcerer Guild (Closed)";
+ mes "^515151+^000000 -> Pub";
+ mes "^3355FF+^000000 -> Item Shop";
+ mes "^FF5555+^000000 -> Chemical Academy";
+ cutin "prt_soldier",255;
+ close;
+L_End:
+ mes "[Al De Baran Guard]";
+ mes "We are sworn to protect Al De Baran! May the forces of evil always be crushed by the righteous fist of good!";
+ cutin "prt_soldier",255;
+ close;
+}
+
+aldebaran.gat,241,136,4 duplicate(Alde_Guide) Soldier#Alde02 105
diff --git a/npc/guides/guides_ama.txt b/npc/guides/guides_ama.txt
index a8c5ac26e..982e0513f 100644
--- a/npc/guides/guides_ama.txt
+++ b/npc/guides/guides_ama.txt
@@ -1,128 +1,128 @@
-//===== eAthena Script =======================================
-//= Amatsu Guides
-//===== By: ==================================================
-//= MasterOfMuppets
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//=
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= 1.0 First version [MasterOfMuppets]
-//= 1.1 Removed Duplicates [Silent]
-//============================================================
-
-amatsu.gat,207,89,3 script Amatsu Guide#01 758,{
-
- mes "[Amachang]";
- mes "Welcome to Amatsu,";
- mes "the town of kind towners";
- mes "and beatiful cherry blossoms.";
- next;
- mes "[Amachang]";
- mes "I'm Amachang,";
- mes "the 13th Miss Amatsu.";
- mes "I will guide you about town";
- mes "as Miss Amatsu.";
- mes "Please tell me";
- mes "if you want to know something.";
- next;
- menu "Palace",-,"Tool Shop",s_Tool,"Weapon Shop",s_Weap,"Bar",s_Bar;
-
- viewpoint 1,85,235,1,0xFF0044;
- mes "[Amachang]";
- mes "On the mini-map,";
- mes "go to ^FF0044+^000000";
- mes "to find the Palace.";
- mes "Have a good time";
- mes "in Amatsu.";
- close;
-
-s_Tool:
- viewpoint 1,96,117,2,0xFF9200;
- mes "[Amachang]";
- mes "On the mini-map,";
- mes "go to ^FF9200+^000000";
- mes "to find the Tool Shop.";
- mes "Have a good time";
- mes "in Amatsu.";
- close;
-
-s_Weap:
- viewpoint 1,132,117,3,0x85FF00;
- mes "[Amachang]";
- mes "On the mini-map,";
- mes "go to ^85FF00+^000000";
- mes "to find the Weapon Shop.";
- mes "Have a good time";
- mes "in Amatsu.";
- close;
-
-
-s_Bar:
- viewpoint 1,216,116,4,0x3366FF;
- mes "[Amachang]";
- mes "On the mini-map,";
- mes "go to ^3366FF+^000000";
- mes "to find the Bar.";
- mes "Have a good time";
- mes "in Amatsu.";
- close;
-
-}
-
-amatsu.gat,251,283,4 script Amatsu Guide#02 767,{
-
- mes "[Guide Man]";
- mes "Welcome, tourist from";
- mes "Rune-Midgard.";
- mes "I'm the guide of";
- mes "out beautiful town, Amatsu.";
- next;
- mes "[Guide Man]";
- mes "What are you looking for?";
- next;
- menu "Palace",-,"Tool Shop",s_Tool,"Weapon Shop",s_Weap,"Bar",s_Bar;
-
- viewpoint 1,85,235,1,0xFF0044;
- mes "[Guide Man]";
- mes "On the mini-map,";
- mes "go to ^FF0044+^000000";
- mes "to find the Palace.";
- mes "Have a good time";
- mes "in Amatsu.";
- close;
-
-s_Tool:
- viewpoint 1,96,117,2,0xFF9200;
- mes "[Guide Man]";
- mes "On the mini-map,";
- mes "go to ^FF9200+^000000";
- mes "to find the Tool Shop.";
- mes "Have a good time";
- mes "in Amatsu.";
- close;
-
-s_Weap:
- viewpoint 1,132,117,3,0x85FF00;
- mes "[Guide Man]";
- mes "On the mini-map,";
- mes "go to ^85FF00+^000000";
- mes "to find the Weapon Shop.";
- mes "Have a good time";
- mes "in Amatsu.";
- close;
-
-
-s_Bar:
- viewpoint 1,216,116,4,0x3366FF;
- mes "[Guide Man]";
- mes "On the mini-map,";
- mes "go to ^3366FF+^000000";
- mes "to find the Bar.";
- mes "Have a good time";
- mes "in Amatsu.";
- close;
-
-}
+//===== eAthena Script =======================================
+//= Amatsu Guides
+//===== By: ==================================================
+//= MasterOfMuppets
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//=
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= 1.0 First version [MasterOfMuppets]
+//= 1.1 Removed Duplicates [Silent]
+//============================================================
+
+amatsu.gat,207,89,3 script Amatsu Guide#01 758,{
+
+ mes "[Amachang]";
+ mes "Welcome to Amatsu,";
+ mes "the town of kind towners";
+ mes "and beatiful cherry blossoms.";
+ next;
+ mes "[Amachang]";
+ mes "I'm Amachang,";
+ mes "the 13th Miss Amatsu.";
+ mes "I will guide you about town";
+ mes "as Miss Amatsu.";
+ mes "Please tell me";
+ mes "if you want to know something.";
+ next;
+ menu "Palace",-,"Tool Shop",s_Tool,"Weapon Shop",s_Weap,"Bar",s_Bar;
+
+ viewpoint 1,85,235,1,0xFF0044;
+ mes "[Amachang]";
+ mes "On the mini-map,";
+ mes "go to ^FF0044+^000000";
+ mes "to find the Palace.";
+ mes "Have a good time";
+ mes "in Amatsu.";
+ close;
+
+s_Tool:
+ viewpoint 1,96,117,2,0xFF9200;
+ mes "[Amachang]";
+ mes "On the mini-map,";
+ mes "go to ^FF9200+^000000";
+ mes "to find the Tool Shop.";
+ mes "Have a good time";
+ mes "in Amatsu.";
+ close;
+
+s_Weap:
+ viewpoint 1,132,117,3,0x85FF00;
+ mes "[Amachang]";
+ mes "On the mini-map,";
+ mes "go to ^85FF00+^000000";
+ mes "to find the Weapon Shop.";
+ mes "Have a good time";
+ mes "in Amatsu.";
+ close;
+
+
+s_Bar:
+ viewpoint 1,216,116,4,0x3366FF;
+ mes "[Amachang]";
+ mes "On the mini-map,";
+ mes "go to ^3366FF+^000000";
+ mes "to find the Bar.";
+ mes "Have a good time";
+ mes "in Amatsu.";
+ close;
+
+}
+
+amatsu.gat,251,283,4 script Amatsu Guide#02 767,{
+
+ mes "[Guide Man]";
+ mes "Welcome, tourist from";
+ mes "Rune-Midgard.";
+ mes "I'm the guide of";
+ mes "out beautiful town, Amatsu.";
+ next;
+ mes "[Guide Man]";
+ mes "What are you looking for?";
+ next;
+ menu "Palace",-,"Tool Shop",s_Tool,"Weapon Shop",s_Weap,"Bar",s_Bar;
+
+ viewpoint 1,85,235,1,0xFF0044;
+ mes "[Guide Man]";
+ mes "On the mini-map,";
+ mes "go to ^FF0044+^000000";
+ mes "to find the Palace.";
+ mes "Have a good time";
+ mes "in Amatsu.";
+ close;
+
+s_Tool:
+ viewpoint 1,96,117,2,0xFF9200;
+ mes "[Guide Man]";
+ mes "On the mini-map,";
+ mes "go to ^FF9200+^000000";
+ mes "to find the Tool Shop.";
+ mes "Have a good time";
+ mes "in Amatsu.";
+ close;
+
+s_Weap:
+ viewpoint 1,132,117,3,0x85FF00;
+ mes "[Guide Man]";
+ mes "On the mini-map,";
+ mes "go to ^85FF00+^000000";
+ mes "to find the Weapon Shop.";
+ mes "Have a good time";
+ mes "in Amatsu.";
+ close;
+
+
+s_Bar:
+ viewpoint 1,216,116,4,0x3366FF;
+ mes "[Guide Man]";
+ mes "On the mini-map,";
+ mes "go to ^3366FF+^000000";
+ mes "to find the Bar.";
+ mes "Have a good time";
+ mes "in Amatsu.";
+ close;
+
+}
diff --git a/npc/guides/guides_com.txt b/npc/guides/guides_com.txt
index 925ceccf9..13d64a42d 100644
--- a/npc/guides/guides_com.txt
+++ b/npc/guides/guides_com.txt
@@ -1,108 +1,108 @@
-//===== eAthena Script =======================================
-//= Comodo Guides
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.4
-//===== Compatible With: =====================================
-//= eAthena 0.5.2 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Fully working v1.1 Now using duplicate command.
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Updated the guide according to how it is on iRO, thanks
-//= to Muad_Dib [MasterOfMuppets]
-//= 1.4 Removed 3 guides, and converted to use functions.
-//============================================================
-
-comodo.gat,322,178,4 script Comodo Guide#1 700,{
- set @name$,"Native Kokomo";
- callfunc "comodo_guide";
- end;
-}
-comodo.gat,176,350,4 script Comodo Guide#2 700,{
- set @name$,"Native Cocomo";
- callfunc "comodo_guide";
- end;
-}
-comodo.gat,37,219,4 script Comodo Guide#3 700,{
- set @name$,"Native Papaya";
- callfunc "comodo_guide";
- end;
-}
-
-function script comodo_guide {
- mes "[" + @name$ + "]";
- mes "The night of pleasure continues for 24 hours";
- mes "Welcome to Comodo, the gambling city.";
- mes "I can help you to find buildings easily, feel free to ask me anytime.";
- mes "Please choose the building you're searching:";
- next;
- menu "Casino",L_MENU_1,"Hula dancing Stage^3355FF(Dancer Job Change)^000000",L_MENU_2,"Weapon and Armor Shop",L_MENU_3,"Tool Shop",L_MENU_4,"Tourist Shop",L_MENU_5,"Kapra Corp. Western Branch",L_MENU_6,"Chief's House",L_MENU_7,"Pub",L_MENU_8,"Camp Ground",L_MENU_9,"End conversation",L_MENU_10;
-L_MENU_1:
- mes "[" + @name$ + "]";
- viewpoint 1,140,98,1,0xFF6633;
- mes "^FF6633+^000000 -> Casino";
- mes "The casino is an important part of Comodo.";
- mes "The Comodo Casino provides endless entertainment for travelers from all over the world";
- close;
-L_MENU_2:
- mes "[" + @name$ + "]";
- viewpoint 1,188,168,2,0x0000FF;
- mes "^0000FF+^000000 -> Hula dancing Stage";
- mes "Check out the stage located center of town.";
- mes "If you really enjoy the atmosphere of the stage, you should consider about becoming a dancer. ^3355FF(Dancer Job Change)^000000";
- close;
-L_MENU_3:
- mes "[" + @name$ + "]";
- viewpoint 1,266,70,3,0x00FFFF;
- mes "^00FFFF+^000000 -> Weapon and Armor Shop";
- mes "The Weapon and Armor Shop is located south-east edge of town.";
- close;
-L_MENU_4:
- mes "[" + @name$ + "]";
- viewpoint 1,86,128,4,0x515151;
- mes "^515151+^000000 -> Tool Shop";
- mes "The Kit shop is located south-west of town.";
- close;
-L_MENU_5:
- mes "[" + @name$ + "]";
- viewpoint 1,298,124,5,0x3355FF;
- mes "^3355FF+^000000 -> Tourist Shop";
- mes "You should visit the Tourist shop for some rare seashell found only at the shores of Comodo.";
- close;
-L_MENU_6:
- mes "[" + @name$ + "]";
- viewpoint 1,136,202,6,0xFF5555;
- mes "^FF5555+^000000 -> Kapra Corp. Western Branch";
- mes "Yep, the Kapra's Corp will stay with you wherever you go, even here in Comodo!";
- mes "You could find the Kapras near the center of town.";
- close;
-L_MENU_7:
- mes "[" + @name$ + "]";
- viewpoint 1,114,294,7,0xFF5555;
- mes "^FF5555+^000000 -> Chief's House";
- mes "Well, that's obviously where the chief resides.";
- mes "You should pay a visit to him once in a while, he's a great man when you get to know him.";
- close;
-L_MENU_8:
- mes "[" + @name$ + "]";
- viewpoint 1,166,298,8,0xFF5555;
- mes "^FF5555+^000000 -> Pub";
- mes "The pub is the place for all sort of information.";
- mes "The pub is also a place filled with great cultural values for Comodo.";
- close;
-L_MENU_9:
- mes "[" + @name$ + "]";
- viewpoint 1,210,308,9,0xFF5555;
- mes "^FF5555+^000000 -> Camp Ground";
- mes "The Camp Ground is simply a great place to hang out with your familty or companions.";
- mes "Sit around the camp fire and enjoy the wonderful tropical weather and surroundings of Comodo!";
- close;
-L_MENU_10:
- mes "[" + @name$ + "]";
- mes "Well, I guess I will be seeing you around then.";
- mes "Take care, and enjoy your stay.";
- close;
-}
+//===== eAthena Script =======================================
+//= Comodo Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.4
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working v1.1 Now using duplicate command.
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks
+//= to Muad_Dib [MasterOfMuppets]
+//= 1.4 Removed 3 guides, and converted to use functions.
+//============================================================
+
+comodo.gat,322,178,4 script Comodo Guide#1 700,{
+ set @name$,"Native Kokomo";
+ callfunc "comodo_guide";
+ end;
+}
+comodo.gat,176,350,4 script Comodo Guide#2 700,{
+ set @name$,"Native Cocomo";
+ callfunc "comodo_guide";
+ end;
+}
+comodo.gat,37,219,4 script Comodo Guide#3 700,{
+ set @name$,"Native Papaya";
+ callfunc "comodo_guide";
+ end;
+}
+
+function script comodo_guide {
+ mes "[" + @name$ + "]";
+ mes "The night of pleasure continues for 24 hours";
+ mes "Welcome to Comodo, the gambling city.";
+ mes "I can help you to find buildings easily, feel free to ask me anytime.";
+ mes "Please choose the building you're searching:";
+ next;
+ menu "Casino",L_MENU_1,"Hula dancing Stage^3355FF(Dancer Job Change)^000000",L_MENU_2,"Weapon and Armor Shop",L_MENU_3,"Tool Shop",L_MENU_4,"Tourist Shop",L_MENU_5,"Kapra Corp. Western Branch",L_MENU_6,"Chief's House",L_MENU_7,"Pub",L_MENU_8,"Camp Ground",L_MENU_9,"End conversation",L_MENU_10;
+L_MENU_1:
+ mes "[" + @name$ + "]";
+ viewpoint 1,140,98,1,0xFF6633;
+ mes "^FF6633+^000000 -> Casino";
+ mes "The casino is an important part of Comodo.";
+ mes "The Comodo Casino provides endless entertainment for travelers from all over the world";
+ close;
+L_MENU_2:
+ mes "[" + @name$ + "]";
+ viewpoint 1,188,168,2,0x0000FF;
+ mes "^0000FF+^000000 -> Hula dancing Stage";
+ mes "Check out the stage located center of town.";
+ mes "If you really enjoy the atmosphere of the stage, you should consider about becoming a dancer. ^3355FF(Dancer Job Change)^000000";
+ close;
+L_MENU_3:
+ mes "[" + @name$ + "]";
+ viewpoint 1,266,70,3,0x00FFFF;
+ mes "^00FFFF+^000000 -> Weapon and Armor Shop";
+ mes "The Weapon and Armor Shop is located south-east edge of town.";
+ close;
+L_MENU_4:
+ mes "[" + @name$ + "]";
+ viewpoint 1,86,128,4,0x515151;
+ mes "^515151+^000000 -> Tool Shop";
+ mes "The Kit shop is located south-west of town.";
+ close;
+L_MENU_5:
+ mes "[" + @name$ + "]";
+ viewpoint 1,298,124,5,0x3355FF;
+ mes "^3355FF+^000000 -> Tourist Shop";
+ mes "You should visit the Tourist shop for some rare seashell found only at the shores of Comodo.";
+ close;
+L_MENU_6:
+ mes "[" + @name$ + "]";
+ viewpoint 1,136,202,6,0xFF5555;
+ mes "^FF5555+^000000 -> Kapra Corp. Western Branch";
+ mes "Yep, the Kapra's Corp will stay with you wherever you go, even here in Comodo!";
+ mes "You could find the Kapras near the center of town.";
+ close;
+L_MENU_7:
+ mes "[" + @name$ + "]";
+ viewpoint 1,114,294,7,0xFF5555;
+ mes "^FF5555+^000000 -> Chief's House";
+ mes "Well, that's obviously where the chief resides.";
+ mes "You should pay a visit to him once in a while, he's a great man when you get to know him.";
+ close;
+L_MENU_8:
+ mes "[" + @name$ + "]";
+ viewpoint 1,166,298,8,0xFF5555;
+ mes "^FF5555+^000000 -> Pub";
+ mes "The pub is the place for all sort of information.";
+ mes "The pub is also a place filled with great cultural values for Comodo.";
+ close;
+L_MENU_9:
+ mes "[" + @name$ + "]";
+ viewpoint 1,210,308,9,0xFF5555;
+ mes "^FF5555+^000000 -> Camp Ground";
+ mes "The Camp Ground is simply a great place to hang out with your familty or companions.";
+ mes "Sit around the camp fire and enjoy the wonderful tropical weather and surroundings of Comodo!";
+ close;
+L_MENU_10:
+ mes "[" + @name$ + "]";
+ mes "Well, I guess I will be seeing you around then.";
+ mes "Take care, and enjoy your stay.";
+ close;
+}
diff --git a/npc/guides/guides_einbe.txt b/npc/guides/guides_einbe.txt
index 041de2ad2..854b4fc01 100644
--- a/npc/guides/guides_einbe.txt
+++ b/npc/guides/guides_einbe.txt
@@ -1,120 +1,120 @@
-//===== eAthena Script =======================================
-//= Einbech Guides
-//===== By: ==================================================
-//= Muad_dib
-//===== Current Version: =====================================
-//= 1.4a
-//===== Compatible With: =====================================
-//= eAthena 7.15 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= 1.0 Einbech guide by Muad_dib in prometheus format
-//= 1.0a Conversion to eA format [MasterOfMuppets]
-//= 1.1 missing tabs [Lupus]
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
-//= 1.4 Removed Duplicates [Silent]
-//= 1.4a missing tabs [KarLaeda]
-//============================================================
-einbech.gat,67,37,4 script Guide#1::Einbech_Guide 852,{
- cutin "ein_soldier",2;
- mes "[Einbech Guide]";
- mes "Welcome to Einbech, the Mining Town.";
- mes "We're here to assist tourists, so if you have any questions, please feel free to ask us.";
-L_MENU:
- next;
- menu "City Guide",-,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
-
- mes "[Einbech Guide]";
- mes "Please select a location from the following menu.";
- mes "Would you like me to mark locations on your Mini-Map?";
- next;
- menu "Yes.",L_YES,"No.",-;
-
- set @COMPASS_CHECK,0;
- goto L_CONT;
-L_YES:
- set @COMPASS_CHECK,1;
-L_CONT:
-L_MENU_2:
- menu "Train Station",L_TRAIN,"Tavern",L_TAVERN,"Tool Shop",L_TOOL,"Swordman Guild",L_SWORD,"Mine",L_MINE,"Cancel",-;
-
- mes "[Einbech Guide]";
- mes "Please ask me to Remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
- goto L_MENU;
-L_TRAIN:
- mes "[Einbech Guide]";
- mes "The Train Stations are located in the nortwest and northeast parts of Einbech.";
- mes "There, you can take a train to Einbroch. They are running between here and Einbroch all day long, everyday.";
- viewpoint 1,44,216,1,0xFF0000;
- next;
- goto L_WIPE;
-L_TAVERN:
- mes "[Einbech Guide]";
- mes "The Tavern is located in the southern part of Einbech.";
- mes "It's a nice place to relax after a long day.";
- viewpoint 1,145,112,2,0xFF00FF;
- next;
- goto L_WIPE;
-L_TOOL:
- mes "[Einbech Guide]";
- mes "You can find the Tool Shop in the center of Einbech.";
- mes "There, you can purchase any tools you might need for your travels.";
- viewpoint 1,177,135,3,0xFF00FF;
- next;
- goto L_WIPE;
-L_SWORD:
- mes "[Einbech Guide]";
- mes "The Swordman Guild is located in the eastern outskirts of Einbech. ";
- mes "It's under construction and they haven't started accepting applications.";
- viewpoint 1,253,109,4,0xFF00FF;
- next;
- goto L_WIPE;
-L_MINE:
- mes "[Einbech Guide]";
- mes "The Mine, which is Einbech's major industry, is located in the northern part of this town.";
- mes "It's where we get all of our ores, although monsters get in the mines way.";
- viewpoint 1,138,250,5,0x00FF00;
- next;
- goto L_WIPE;
-L_WIPE:
- if(@COMPASS_CHECK == 1)goto L_MENU_2;
- viewpoint 2,44,216,1,0xFF0000;
- viewpoint 2,145,112,2,0xFF00FF;
- viewpoint 2,177,135,3,0xFF00FF;
- viewpoint 2,253,109,4,0xFF00FF;
- viewpoint 2,138,250,5,0x00FF00;
- goto L_MENU_2;
-L_REMOVE:
- viewpoint 2,44,216,1,0xFF0000;
- viewpoint 2,145,112,2,0xFF00FF;
- viewpoint 2,177,135,3,0xFF00FF;
- viewpoint 2,253,109,4,0xFF00FF;
- viewpoint 2,138,250,5,0x00FF00;
- mes "[Einbech Guide]";
- mes "Okay, the marks from your Mini-Map have been removed.";
- mes "If you need any guidance around Einbroch please let me or one of the other Einbech Guides know.";
- goto L_MENU;
-L_NOTICE:
- mes "[Einbech Guide]";
- mes "Through the technology of the Schwartzwalt Republic, we've upgraded to a digital information system that allows us to mark locations on your Mini-Map for easier navigation.";
- next;
- mes "[Einbech Guide]";
- mes "Your Mini-Map is located in the upper right corner of the screen.";
- mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
- next;
- mes "[Einbech Guide]";
- mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
- mes "We hope you enjoy your travels here in the city of Einbech.";
- goto L_MENU;
-L_END:
- mes "[Einbech Guide]";
- mes "We hope that you";
- mes "enjoy your travels";
- mes "here in Einbech.";
- cutin "ein_soldier",255;
- close;
-}
-
+//===== eAthena Script =======================================
+//= Einbech Guides
+//===== By: ==================================================
+//= Muad_dib
+//===== Current Version: =====================================
+//= 1.4a
+//===== Compatible With: =====================================
+//= eAthena 7.15 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= 1.0 Einbech guide by Muad_dib in prometheus format
+//= 1.0a Conversion to eA format [MasterOfMuppets]
+//= 1.1 missing tabs [Lupus]
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
+//= 1.4 Removed Duplicates [Silent]
+//= 1.4a missing tabs [KarLaeda]
+//============================================================
+einbech.gat,67,37,4 script Guide#1::Einbech_Guide 852,{
+ cutin "ein_soldier",2;
+ mes "[Einbech Guide]";
+ mes "Welcome to Einbech, the Mining Town.";
+ mes "We're here to assist tourists, so if you have any questions, please feel free to ask us.";
+L_MENU:
+ next;
+ menu "City Guide",-,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+
+ mes "[Einbech Guide]";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",-;
+
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "Train Station",L_TRAIN,"Tavern",L_TAVERN,"Tool Shop",L_TOOL,"Swordman Guild",L_SWORD,"Mine",L_MINE,"Cancel",-;
+
+ mes "[Einbech Guide]";
+ mes "Please ask me to Remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
+ goto L_MENU;
+L_TRAIN:
+ mes "[Einbech Guide]";
+ mes "The Train Stations are located in the nortwest and northeast parts of Einbech.";
+ mes "There, you can take a train to Einbroch. They are running between here and Einbroch all day long, everyday.";
+ viewpoint 1,44,216,1,0xFF0000;
+ next;
+ goto L_WIPE;
+L_TAVERN:
+ mes "[Einbech Guide]";
+ mes "The Tavern is located in the southern part of Einbech.";
+ mes "It's a nice place to relax after a long day.";
+ viewpoint 1,145,112,2,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Einbech Guide]";
+ mes "You can find the Tool Shop in the center of Einbech.";
+ mes "There, you can purchase any tools you might need for your travels.";
+ viewpoint 1,177,135,3,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_SWORD:
+ mes "[Einbech Guide]";
+ mes "The Swordman Guild is located in the eastern outskirts of Einbech. ";
+ mes "It's under construction and they haven't started accepting applications.";
+ viewpoint 1,253,109,4,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_MINE:
+ mes "[Einbech Guide]";
+ mes "The Mine, which is Einbech's major industry, is located in the northern part of this town.";
+ mes "It's where we get all of our ores, although monsters get in the mines way.";
+ viewpoint 1,138,250,5,0x00FF00;
+ next;
+ goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,44,216,1,0xFF0000;
+ viewpoint 2,145,112,2,0xFF00FF;
+ viewpoint 2,177,135,3,0xFF00FF;
+ viewpoint 2,253,109,4,0xFF00FF;
+ viewpoint 2,138,250,5,0x00FF00;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,44,216,1,0xFF0000;
+ viewpoint 2,145,112,2,0xFF00FF;
+ viewpoint 2,177,135,3,0xFF00FF;
+ viewpoint 2,253,109,4,0xFF00FF;
+ viewpoint 2,138,250,5,0x00FF00;
+ mes "[Einbech Guide]";
+ mes "Okay, the marks from your Mini-Map have been removed.";
+ mes "If you need any guidance around Einbroch please let me or one of the other Einbech Guides know.";
+ goto L_MENU;
+L_NOTICE:
+ mes "[Einbech Guide]";
+ mes "Through the technology of the Schwartzwalt Republic, we've upgraded to a digital information system that allows us to mark locations on your Mini-Map for easier navigation.";
+ next;
+ mes "[Einbech Guide]";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
+ next;
+ mes "[Einbech Guide]";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Einbech.";
+ goto L_MENU;
+L_END:
+ mes "[Einbech Guide]";
+ mes "We hope that you";
+ mes "enjoy your travels";
+ mes "here in Einbech.";
+ cutin "ein_soldier",255;
+ close;
+}
+
einbech.gat,48,214,4 duplicate(Einbech_Guide) Guide#Ein2 852 \ No newline at end of file
diff --git a/npc/guides/guides_einbr.txt b/npc/guides/guides_einbr.txt
index 94274fc48..f803c926a 100644
--- a/npc/guides/guides_einbr.txt
+++ b/npc/guides/guides_einbr.txt
@@ -1,168 +1,168 @@
-//===== eAthena Script =======================================
-//= Einbroch Guides
-//===== By: ==================================================
-//= Reddozen
-//===== Current Version: =====================================
-//= 1.4
-//===== Compatible With: =====================================
-//= eAthena 7.15 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= 1.0b missing tabs, fixed Guide coords [Lupus]
-//= 1.1 added 1 more Guide NPC, thanx to Justin84 [Lupus]
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
-//= 1.4 Removed Duplicates [Silent]
-//============================================================
-
-
-einbroch.gat,72,202,4 script Guide#1::Einbroch_Guide 852,{
- cutin "ein_soldier",2;
- mes "[Einbroch Guide]";
- mes "Welcome to Einbroch, the City of Steel.";
- mes "Please ask me if you have any questions";
-
-M_Menu:
- next;
- menu "City Guide",-, "Remove Marks from Mini-Map",M_2, "Notice",L_NOTICE, "Cancel",M_End;
-
- mes "[Einbroch Guide]";
- mes "Please select a location from the following menu.";
- mes "Would you like me to mark locations on your Mini-Map";
- next;
- menu "No Thanks",-,"Yes Please",sM_1b;
-
- set @COMPASS_CHECK,0;
- goto L_Cont;
-
- sM_1b:
- set @COMPASS_CHECK,1;
-
- L_Cont:
-sM_Menu:
- menu "^FF0000Airport^000000",-,"Train Station",sM_2b,"Factory",sM_2c,"Plaza",sM_2d,
- "Hotel",sM_2e,"Weapon Shop",sM_2f,"Laboratory",sM_2g,"Blacksmith Guild",sM_2h,
- "Einbroch Tower",sM_2i,"Cancel",SM_2j;
-
- mes "[Einbroch Guide]";
- mes "The ^FF0000Airport^000000 is is located in the northwestern part of the city.";
- mes "There you can see our city's pride and joy, the Airship.";
- mes "Remember that you must pay admission to board the Airship.";
- viewpoint 1,63,208,1,0xFF0000;
- next;
- goto sL_Wipe;
- sM_2b:
- mes "[Einbroch Guide]";
- mes "The Train Station is located in the northeast part of Einbroch.";
- mes "Trains are running between here and Einbech all day long, everyday.";
- viewpoint 1,238,272,2,0x0000FF;
- next;
- goto sL_Wipe;
-sM_2c:
- mes "[Einbroch Guide]";
- mes "The Factory, perhaps the most important facility in Einbroch, is located in the southern part of the city.";
- viewpoint 1,149,80,3,0x00FF00;
- next;
- goto sL_Wipe;
-sM_2d:
- mes "[Einbroch Guide]";
- mes "The Plaza, our biggest shopping district, can be found just east from the center of Einbroch";
- viewpoint 1,231,189,4,0xFF00FF;
- next;
- goto sL_Wipe;
-sM_2e:
- mes "[Einbroch Guide]";
- mes "The Hotel is east of the Plaza and offers top caliber accomodations.";
- mes "There, you can enjoy your stay in Einbroch in comfort~";
- viewpoint 1,257,200,5,0x00AAFF;
- next;
- goto sL_Wipe;
-sM_2f:
- mes "[Einbroch Guide]";
- mes "The Weapon Shop is located north from the Plaza.";
- mes "There you can purchase weapons for your personal use.";
- viewpoint 1,217,212,6,0xDDAA00;
- next;
- goto sL_Wipe;
-sM_2g:
- mes "[Einbroch Guide]";
- mes "The Laboratory is an annex of the factory and is located in the southwest sector of Einbech";
- viewpoint 1,43,45,7,0xDDAA00;
- next;
- goto sL_Wipe;
-sM_2h:
- mes "[Einbroch Guide]";
- mes "The Blacksmith Guild is located in the southeast part of Einbroch.";
- mes "You can upgrade your equipment by using their services.";
- viewpoint 1,255,105,8,0xDDAA00;
- next;
- goto sL_Wipe;
-sM_2i:
- mes "[Einbroch Guide]";
- mes "The Einbroch Tower is located in the center of the city.";
- mes "From the top of the tower, you can view all of Einbroch.";
- viewpoint 1,173,195,9,0xDDAA00;
- next;
- goto sL_Wipe;
-
-SM_2j:
- mes "[Einbroch Guide]";
- mes "Please ask me to Remove";
- mes "Marks from Mini-Map if you";
- mes "no longer wish to have the";
- mes "location marks displayed";
- mes "on your Mini-Map.";
- goto M_Menu;
-
-sL_Wipe:
- if(@COMPASS_CHECK == 1) goto sM_Menu;
- viewpoint 2,63,208,1,0xFF0000;
- viewpoint 2,238,272,2,0x0000FF;
- viewpoint 2,149,80,3,0x00FF00;
- viewpoint 2,231,189,4,0xFF00FF;
- viewpoint 2,257,200,5,0x00AAFF;
- viewpoint 2,217,212,6,0xDDAA00;
- viewpoint 2,43,45,7,0xDDAA00;
- viewpoint 2,255,105,8,0xDDAA00;
- viewpoint 2,173,195,9,0xDDAA00;
- if (@COMPASS_CHECK == 0) goto sM_Menu;
-
-M_2:
- viewpoint 2,63,208,1,0xFF0000;
- viewpoint 2,238,272,2,0x0000FF;
- viewpoint 2,149,80,3,0x00FF00;
- viewpoint 2,231,189,4,0xFF00FF;
- viewpoint 2,257,200,5,0x00AAFF;
- viewpoint 2,217,212,6,0xDDAA00;
- viewpoint 2,43,45,7,0xDDAA00;
- viewpoint 2,255,105,8,0xDDAA00;
- viewpoint 2,173,195,9,0xDDAA00;
- mes "[Einbroch Guide]";
- mes "Okay, the marks from your Mini-Map have been removed.";
- mes "If you need any guidance around Einbroch, please let me or one of the other Einbroch Guides know.";
- cutin "ein_soldier",255;
- goto M_Menu;
-
-L_NOTICE:
- mes "[Einbroch Guide]";
- mes "Through the technology of the Schwartzwalt Republic, we've upgraded to a digital information system that allows us to mark locations on your Mini-Map for easier navigation.";
- next;
- mes "[Einbroch Guide]";
- mes "Your Mini-Map is located in the upper right corner of the screen.";
- mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
- next;
- mes "[Einbroch Guide]";
- mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
- mes "We hope you enjoy your travels here in the city of Einbroch.";
- goto M_Menu;
-
-M_End:
- mes "[Einbroch Guide]";
- mes "We hope that you enjoy your travels here in Einbroch. Oh, and please be aware of the Smog Alerts";
- cutin "ein_soldier",255;
- close;
-}
-
-einbroch.gat,155,43,4 duplicate(Einbroch_Guide) Guide#Einb2 852
-einbroch.gat,162,317,4 duplicate(Einbroch_Guide) Guide#Einb3 852
+//===== eAthena Script =======================================
+//= Einbroch Guides
+//===== By: ==================================================
+//= Reddozen
+//===== Current Version: =====================================
+//= 1.4
+//===== Compatible With: =====================================
+//= eAthena 7.15 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= 1.0b missing tabs, fixed Guide coords [Lupus]
+//= 1.1 added 1 more Guide NPC, thanx to Justin84 [Lupus]
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
+//= 1.4 Removed Duplicates [Silent]
+//============================================================
+
+
+einbroch.gat,72,202,4 script Guide#1::Einbroch_Guide 852,{
+ cutin "ein_soldier",2;
+ mes "[Einbroch Guide]";
+ mes "Welcome to Einbroch, the City of Steel.";
+ mes "Please ask me if you have any questions";
+
+M_Menu:
+ next;
+ menu "City Guide",-, "Remove Marks from Mini-Map",M_2, "Notice",L_NOTICE, "Cancel",M_End;
+
+ mes "[Einbroch Guide]";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map";
+ next;
+ menu "No Thanks",-,"Yes Please",sM_1b;
+
+ set @COMPASS_CHECK,0;
+ goto L_Cont;
+
+ sM_1b:
+ set @COMPASS_CHECK,1;
+
+ L_Cont:
+sM_Menu:
+ menu "^FF0000Airport^000000",-,"Train Station",sM_2b,"Factory",sM_2c,"Plaza",sM_2d,
+ "Hotel",sM_2e,"Weapon Shop",sM_2f,"Laboratory",sM_2g,"Blacksmith Guild",sM_2h,
+ "Einbroch Tower",sM_2i,"Cancel",SM_2j;
+
+ mes "[Einbroch Guide]";
+ mes "The ^FF0000Airport^000000 is is located in the northwestern part of the city.";
+ mes "There you can see our city's pride and joy, the Airship.";
+ mes "Remember that you must pay admission to board the Airship.";
+ viewpoint 1,63,208,1,0xFF0000;
+ next;
+ goto sL_Wipe;
+ sM_2b:
+ mes "[Einbroch Guide]";
+ mes "The Train Station is located in the northeast part of Einbroch.";
+ mes "Trains are running between here and Einbech all day long, everyday.";
+ viewpoint 1,238,272,2,0x0000FF;
+ next;
+ goto sL_Wipe;
+sM_2c:
+ mes "[Einbroch Guide]";
+ mes "The Factory, perhaps the most important facility in Einbroch, is located in the southern part of the city.";
+ viewpoint 1,149,80,3,0x00FF00;
+ next;
+ goto sL_Wipe;
+sM_2d:
+ mes "[Einbroch Guide]";
+ mes "The Plaza, our biggest shopping district, can be found just east from the center of Einbroch";
+ viewpoint 1,231,189,4,0xFF00FF;
+ next;
+ goto sL_Wipe;
+sM_2e:
+ mes "[Einbroch Guide]";
+ mes "The Hotel is east of the Plaza and offers top caliber accomodations.";
+ mes "There, you can enjoy your stay in Einbroch in comfort~";
+ viewpoint 1,257,200,5,0x00AAFF;
+ next;
+ goto sL_Wipe;
+sM_2f:
+ mes "[Einbroch Guide]";
+ mes "The Weapon Shop is located north from the Plaza.";
+ mes "There you can purchase weapons for your personal use.";
+ viewpoint 1,217,212,6,0xDDAA00;
+ next;
+ goto sL_Wipe;
+sM_2g:
+ mes "[Einbroch Guide]";
+ mes "The Laboratory is an annex of the factory and is located in the southwest sector of Einbech";
+ viewpoint 1,43,45,7,0xDDAA00;
+ next;
+ goto sL_Wipe;
+sM_2h:
+ mes "[Einbroch Guide]";
+ mes "The Blacksmith Guild is located in the southeast part of Einbroch.";
+ mes "You can upgrade your equipment by using their services.";
+ viewpoint 1,255,105,8,0xDDAA00;
+ next;
+ goto sL_Wipe;
+sM_2i:
+ mes "[Einbroch Guide]";
+ mes "The Einbroch Tower is located in the center of the city.";
+ mes "From the top of the tower, you can view all of Einbroch.";
+ viewpoint 1,173,195,9,0xDDAA00;
+ next;
+ goto sL_Wipe;
+
+SM_2j:
+ mes "[Einbroch Guide]";
+ mes "Please ask me to Remove";
+ mes "Marks from Mini-Map if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ goto M_Menu;
+
+sL_Wipe:
+ if(@COMPASS_CHECK == 1) goto sM_Menu;
+ viewpoint 2,63,208,1,0xFF0000;
+ viewpoint 2,238,272,2,0x0000FF;
+ viewpoint 2,149,80,3,0x00FF00;
+ viewpoint 2,231,189,4,0xFF00FF;
+ viewpoint 2,257,200,5,0x00AAFF;
+ viewpoint 2,217,212,6,0xDDAA00;
+ viewpoint 2,43,45,7,0xDDAA00;
+ viewpoint 2,255,105,8,0xDDAA00;
+ viewpoint 2,173,195,9,0xDDAA00;
+ if (@COMPASS_CHECK == 0) goto sM_Menu;
+
+M_2:
+ viewpoint 2,63,208,1,0xFF0000;
+ viewpoint 2,238,272,2,0x0000FF;
+ viewpoint 2,149,80,3,0x00FF00;
+ viewpoint 2,231,189,4,0xFF00FF;
+ viewpoint 2,257,200,5,0x00AAFF;
+ viewpoint 2,217,212,6,0xDDAA00;
+ viewpoint 2,43,45,7,0xDDAA00;
+ viewpoint 2,255,105,8,0xDDAA00;
+ viewpoint 2,173,195,9,0xDDAA00;
+ mes "[Einbroch Guide]";
+ mes "Okay, the marks from your Mini-Map have been removed.";
+ mes "If you need any guidance around Einbroch, please let me or one of the other Einbroch Guides know.";
+ cutin "ein_soldier",255;
+ goto M_Menu;
+
+L_NOTICE:
+ mes "[Einbroch Guide]";
+ mes "Through the technology of the Schwartzwalt Republic, we've upgraded to a digital information system that allows us to mark locations on your Mini-Map for easier navigation.";
+ next;
+ mes "[Einbroch Guide]";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
+ next;
+ mes "[Einbroch Guide]";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Einbroch.";
+ goto M_Menu;
+
+M_End:
+ mes "[Einbroch Guide]";
+ mes "We hope that you enjoy your travels here in Einbroch. Oh, and please be aware of the Smog Alerts";
+ cutin "ein_soldier",255;
+ close;
+}
+
+einbroch.gat,155,43,4 duplicate(Einbroch_Guide) Guide#Einb2 852
+einbroch.gat,162,317,4 duplicate(Einbroch_Guide) Guide#Einb3 852
diff --git a/npc/guides/guides_gef.txt b/npc/guides/guides_gef.txt
index d71e13fb6..1a7e7afb9 100644
--- a/npc/guides/guides_gef.txt
+++ b/npc/guides/guides_gef.txt
@@ -1,130 +1,130 @@
-//===== eAthena Script =======================================
-//= Geffen Guides
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= eAthena 0.5.2 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Fully working. Added a guide at every exit.
-//= v1.1 Now using duplicate command.
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.2a Small note that the BS guild moved to Einbroch [Poki#3]
-//= 1.3 Removed Duplicates [Silent]
-//============================================================
-
-
-// North --------------------------------------------
-geffen.gat,123,202,5 script Guide#1::Gef_Guide 705,{
- cutin "gef_soldier",2;
- mes "[Geffen Soldier]";
- mes "Welcome to Geffen, the City of Magic.";
- next;
- mes "[Geffen Soldier]";
- mes "We are here to help you find your way. Please feel free to speak to us anytime you need help.";
-M_Menu:
- next;
- menu "View Buildings",-, "Notice",M_2, "Cancel",M_End;
-
- mes "[Geffen Soldier]";
- mes "Do you want me to leave indications on the Mini-Map?";
- next;
- menu "No Thanks",-,"Yes Please",sM_1b;
-
- set @COMPASS_CHECK,0;
- goto L_Cont;
-
- sM_1b:
- set @COMPASS_CHECK,1;
-
- L_Cont:
- mes "[Geffen Soldier]";
- mes "Please choose a building to view.";
- next;
- sM_Menu:
- menu "^FF0000Magic Acadamy^000000",-, "^00A500Blacksmith Workshop^000000",M_1_2, "^4444FFGeffen Tower^000000",M_1_3,
- "Armory",M_1_4, "Item Shop",M_1_5, "Pub",M_1_6, "Inn",M_1_7, "Wipe all indications from mini-map",M_1_8, "Cancel", M_End;
-
- mes "[Geffen Soldier]";
- mes "'The 'Magic Acadamy' is the home of magical theorists, and the place for would be Mages.";
- viewpoint 1,61,180,1,0xFF5555;
- goto sL_Wipe;
- M_1_2:
- mes "[Geffen Soldier]";
- mes "The 'Blacksmith Workshop' is SouthEast of Geffen Tower.";
- mes "Please note that the Blacksmith training has bean moved to Einbroch.";
- viewpoint 1,182,59,2,0x44FF44;
- goto sL_Wipe;
- M_1_3:
- mes "[Geffen Soldier]";
- mes "The lower levels of 'Geffen Tower' are spawning grounds for monsters. People go there to train.";
- mes "The top floor of the Tower is home to the ^0000FF'Wizard's Guild'^000000. Mages can go there to become Wizards.";
- viewpoint 1,120,120,3,0x5555FF;
- goto sL_Wipe;
- M_1_4:
- mes "[Geffen Soldier]";
- mes "Head over to the 'Armory' to equip yourself with a variety of weapons and armor.";
- viewpoint 1,99,140,4,0xFF00FF;
- goto sL_Wipe;
- M_1_5:
- mes "[Geffen Soldier]";
- mes "The 'Item Shop' is the place to go when you need to stock up on things like potions and fly-wings.";
- viewpoint 1,44,86,5,0xFF00FF;
- goto sL_Wipe;
- M_1_6:
- mes "[Geffen Soldier]";
- mes "The 'Pub' is a great place to meet people and have fun.";
- viewpoint 1,138,138,6,0xF0C40F;
- goto sL_Wipe;
- M_1_7:
- mes "[Geffen Soldier]";
- mes "The 'Inn' is a good place to rest and replenish your hp and sp.";
- viewpoint 1,172,174,7,0xFF8000;
- goto sL_Wipe;
- M_1_8:
- set @COMPASS_CHECK, 2;
-
- sL_Wipe:
- if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
- if(@COMPASS_CHECK == 1) goto sM_Menu;
- viewpoint 2,61,180,1,0xFF5555;
- viewpoint 2,182,59,2,0x44FF44;
- viewpoint 2,120,120,3,0x5555FF;
- viewpoint 2,99,140,4,0xFF00FF;
- viewpoint 2,44,86,5,0xFF00FF;
- viewpoint 2,138,138,6,0xF0C40F;
- viewpoint 2,172,174,7,0xFF8000;
- if (@COMPASS_CHECK == 0) goto sM_Menu;
- mes "[Geffen Soldier]";
- mes "All indications have been removed";
- cutin "gef_soldier",255;
- close;
-
- M_2:
- mes "[Geffen Soldier]";
- mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
- next;
- mes "[Geffen Soldier]";
- mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
- next;
- mes "[Geffen Soldier]";
- mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
- mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
- goto M_Menu;
-
- M_End:
- mes "[Geffen Soldier]";
- mes "Have a nice day.";
- cutin "gef_soldier",255;
- close;
-}
-
-// South ------------------------------------------
-geffen.gat,118,62,0 duplicate(Gef_Guide) Guide#Gef2 705
-// East -----------------------------------------------------
-geffen.gat,203,116,2 duplicate(Gef_Guide) Guide#Gef3 705
-// West ----------------------------------------------
-geffen.gat,37,123,5 duplicate(Gef_Guide) Guide#Gef4 705
+//===== eAthena Script =======================================
+//= Geffen Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.3
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working. Added a guide at every exit.
+//= v1.1 Now using duplicate command.
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.2a Small note that the BS guild moved to Einbroch [Poki#3]
+//= 1.3 Removed Duplicates [Silent]
+//============================================================
+
+
+// North --------------------------------------------
+geffen.gat,123,202,5 script Guide#1::Gef_Guide 705,{
+ cutin "gef_soldier",2;
+ mes "[Geffen Soldier]";
+ mes "Welcome to Geffen, the City of Magic.";
+ next;
+ mes "[Geffen Soldier]";
+ mes "We are here to help you find your way. Please feel free to speak to us anytime you need help.";
+M_Menu:
+ next;
+ menu "View Buildings",-, "Notice",M_2, "Cancel",M_End;
+
+ mes "[Geffen Soldier]";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "No Thanks",-,"Yes Please",sM_1b;
+
+ set @COMPASS_CHECK,0;
+ goto L_Cont;
+
+ sM_1b:
+ set @COMPASS_CHECK,1;
+
+ L_Cont:
+ mes "[Geffen Soldier]";
+ mes "Please choose a building to view.";
+ next;
+ sM_Menu:
+ menu "^FF0000Magic Acadamy^000000",-, "^00A500Blacksmith Workshop^000000",M_1_2, "^4444FFGeffen Tower^000000",M_1_3,
+ "Armory",M_1_4, "Item Shop",M_1_5, "Pub",M_1_6, "Inn",M_1_7, "Wipe all indications from mini-map",M_1_8, "Cancel", M_End;
+
+ mes "[Geffen Soldier]";
+ mes "'The 'Magic Acadamy' is the home of magical theorists, and the place for would be Mages.";
+ viewpoint 1,61,180,1,0xFF5555;
+ goto sL_Wipe;
+ M_1_2:
+ mes "[Geffen Soldier]";
+ mes "The 'Blacksmith Workshop' is SouthEast of Geffen Tower.";
+ mes "Please note that the Blacksmith training has bean moved to Einbroch.";
+ viewpoint 1,182,59,2,0x44FF44;
+ goto sL_Wipe;
+ M_1_3:
+ mes "[Geffen Soldier]";
+ mes "The lower levels of 'Geffen Tower' are spawning grounds for monsters. People go there to train.";
+ mes "The top floor of the Tower is home to the ^0000FF'Wizard's Guild'^000000. Mages can go there to become Wizards.";
+ viewpoint 1,120,120,3,0x5555FF;
+ goto sL_Wipe;
+ M_1_4:
+ mes "[Geffen Soldier]";
+ mes "Head over to the 'Armory' to equip yourself with a variety of weapons and armor.";
+ viewpoint 1,99,140,4,0xFF00FF;
+ goto sL_Wipe;
+ M_1_5:
+ mes "[Geffen Soldier]";
+ mes "The 'Item Shop' is the place to go when you need to stock up on things like potions and fly-wings.";
+ viewpoint 1,44,86,5,0xFF00FF;
+ goto sL_Wipe;
+ M_1_6:
+ mes "[Geffen Soldier]";
+ mes "The 'Pub' is a great place to meet people and have fun.";
+ viewpoint 1,138,138,6,0xF0C40F;
+ goto sL_Wipe;
+ M_1_7:
+ mes "[Geffen Soldier]";
+ mes "The 'Inn' is a good place to rest and replenish your hp and sp.";
+ viewpoint 1,172,174,7,0xFF8000;
+ goto sL_Wipe;
+ M_1_8:
+ set @COMPASS_CHECK, 2;
+
+ sL_Wipe:
+ if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
+ if(@COMPASS_CHECK == 1) goto sM_Menu;
+ viewpoint 2,61,180,1,0xFF5555;
+ viewpoint 2,182,59,2,0x44FF44;
+ viewpoint 2,120,120,3,0x5555FF;
+ viewpoint 2,99,140,4,0xFF00FF;
+ viewpoint 2,44,86,5,0xFF00FF;
+ viewpoint 2,138,138,6,0xF0C40F;
+ viewpoint 2,172,174,7,0xFF8000;
+ if (@COMPASS_CHECK == 0) goto sM_Menu;
+ mes "[Geffen Soldier]";
+ mes "All indications have been removed";
+ cutin "gef_soldier",255;
+ close;
+
+ M_2:
+ mes "[Geffen Soldier]";
+ mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
+ next;
+ mes "[Geffen Soldier]";
+ mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
+ next;
+ mes "[Geffen Soldier]";
+ mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
+ mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
+ goto M_Menu;
+
+ M_End:
+ mes "[Geffen Soldier]";
+ mes "Have a nice day.";
+ cutin "gef_soldier",255;
+ close;
+}
+
+// South ------------------------------------------
+geffen.gat,118,62,0 duplicate(Gef_Guide) Guide#Gef2 705
+// East -----------------------------------------------------
+geffen.gat,203,116,2 duplicate(Gef_Guide) Guide#Gef3 705
+// West ----------------------------------------------
+geffen.gat,37,123,5 duplicate(Gef_Guide) Guide#Gef4 705
diff --git a/npc/guides/guides_hu.txt b/npc/guides/guides_hu.txt
index 359b28eba..b6bf2a0f3 100644
--- a/npc/guides/guides_hu.txt
+++ b/npc/guides/guides_hu.txt
@@ -1,151 +1,151 @@
-//===== eAthena Script =======================================
-//= Guard of Hugel City
-//===== By: ==================================================
-//= erKURITA
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= eAthena 1.0
-//===== Description: =========================================
-//= Guard/Guide NPC of City of Hugel.
-//===== Additional Comments: =================================
-//= 1.0 Started the script. [erKURITA]
-//= 1.1 Removed Duplicates [Silent]
-//============================================================
-
-
-hugel.gat,98,57,3 script Old Lady#hu1 863,{
- mes "[Old Lady]";
- mes "Welcome to Hugel, the Power Source City.";
- next;
- mes "[Old Lady]";
- mes "I am here to help you find your way. Please feel free to speak to me anytime you need help.";
-M_Menu:
- next;
- menu "View Buildings",-, "Notice",M_2, "Cancel",M_End;
-
- mes "[Old Lady]";
- mes "Do you want me to leave indications on the Mini-Map?";
- next;
- menu "No Thanks",-,"Yes Please",sM_1b;
-
- set @COMPASS_CHECK,0;
- goto L_Cont;
-
- sM_1b:
- set @COMPASS_CHECK,1;
-
- L_Cont:
- mes "[Old Lady]";
- mes "Please choose a building to view.";
- next;
- sM_Menu:
- menu "Church",-,
- "Hotel",M_1_2,
- "Pub",M_1_3,
- "Airship",M_1_4,
- "Weapon/Armor Shop",M_1_5,
- "Grocery/Tool shop",M_1_6,
- "Firecrackers Shop",M_1_7,
- "Hunter Guild",M_1_8a,
- "^000066Poring Track 1^000000",M_1_9,
- "^000066Poring Track 2^000000",M_1_10,
- "^000066Bingo House^000000",M_1_11,
- "Wipe all indications from mini-map",M_1_8,
- "Cancel", M_End;
-
- mes "[Old Lady]";
- mes "'The 'Church' here in Hugel will grant your wedding's day a lot of happiness.";
- mes "It's located at the east of Hugel, south of the Airship";
- viewpoint 1,157,112,1,0xFF5555;
- goto sL_Wipe;
- M_1_2:
- mes "[Old Lady]";
- mes "The 'Hotel' is a few steps close here. Just go north through this road.";
- mes "It is a good place to rest and replenish your hp and sp.";
- viewpoint 1,101,78,2,0x44FF44;
- goto sL_Wipe;
- M_1_3:
- mes "[Old Lady]";
- mes "The 'Pub' is east of here, go and pass by for some rest! It is a great place to meet people and have fun.";
- viewpoint 1,126,65,3,0x5555FF;
- goto sL_Wipe;
- M_1_4:
- mes "[Old Lady]";
- mes "Head over to the 'Airship' to fly to other cities.";
- viewpoint 1,189,166,4,0xFF00FF;
- goto sL_Wipe;
- M_1_5:
- mes "[Old Lady]";
- mes "The 'Weapon/Armor shop' is the place to go when you need something to defend yourself from the other monsters";
- viewpoint 1,72,155,5,0xFF00FF;
- goto sL_Wipe;
- M_1_6:
- mes "[Old Lady]";
- mes "The 'Grocery/Tool shop' is the place to go when you need to stock up on things like potions and fly-wings.";
- viewpoint 1,92,164,6,0xF0C40F;
- goto sL_Wipe;
- M_1_7:
- mes "[Old Lady]";
- mes "The 'Firecracker shop' will provide you with some flashy fireworks to lit up your night";
- viewpoint 1,94,104,7,0xFF8000;
- goto sL_Wipe;
- M_1_8a:
- mes "[Old Lady]";
- mes "The 'Hunter Guild' is located at the northeast of Hugel. Sharpen your eyes!";
- viewpoint 1,208,225,7,0xFF8000;
- goto sL_Wipe;
- M_1_9:
- mes "[Old Lady]";
- mes "The '^000066Poring Track Nº1^000000' is new and exciting entertaintment, make sure to check it!";
- viewpoint 1,58,72,7,0xFF8000;
- goto sL_Wipe;
- M_1_10:
- mes "[Old Lady]";
- mes "The '^000066Poring Track Nº2^000000' is new and exciting entertaintment, make sure to check it!";
- viewpoint 1,62,68,7,0xFF8000;
- goto sL_Wipe;
- M_1_11:
- mes "[Old Lady]";
- mes "The 'Bingo House' is located at the northwest of Hugel. Lay your bet ladies and gentlements!";
- viewpoint 1,57,207,7,0xFF8000;
- goto sL_Wipe;
- M_1_8:
- set @COMPASS_CHECK, 2;
-
- sL_Wipe:
- if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
- if(@COMPASS_CHECK == 1) goto sM_Menu;
- viewpoint 2,157,112,1,0xFF5555;
- viewpoint 2,101,78,2,0x44FF44;
- viewpoint 2,126,65,3,0x5555FF;
- viewpoint 2,189,166,4,0xFF00FF;
- viewpoint 2,72,155,5,0xFF00FF;
- viewpoint 2,92,164,6,0xF0C40F;
- viewpoint 2,94,104,7,0xFF8000;
- viewpoint 2,208,225,7,0xFF8000;
- viewpoint 2,58,72,7,0xFF8000;
- viewpoint 2,62,68,7,0xFF8000;
- viewpoint 2,57,207,7,0xFF8000;
- if (@COMPASS_CHECK == 0) goto sM_Menu;
- mes "[Old Lady]";
- mes "All indications have been removed";
- close;
-
- M_2:
- mes "[Old Lady]";
- mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
- next;
- mes "[Old Lady]";
- mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
- next;
- mes "[Old Lady]";
- mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
- mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
- goto M_Menu;
-
- M_End:
- mes "[Old Lady]";
- mes "Have a nice day, deary~";
- close;
+//===== eAthena Script =======================================
+//= Guard of Hugel City
+//===== By: ==================================================
+//= erKURITA
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= eAthena 1.0
+//===== Description: =========================================
+//= Guard/Guide NPC of City of Hugel.
+//===== Additional Comments: =================================
+//= 1.0 Started the script. [erKURITA]
+//= 1.1 Removed Duplicates [Silent]
+//============================================================
+
+
+hugel.gat,98,57,3 script Old Lady#hu1 863,{
+ mes "[Old Lady]";
+ mes "Welcome to Hugel, the Power Source City.";
+ next;
+ mes "[Old Lady]";
+ mes "I am here to help you find your way. Please feel free to speak to me anytime you need help.";
+M_Menu:
+ next;
+ menu "View Buildings",-, "Notice",M_2, "Cancel",M_End;
+
+ mes "[Old Lady]";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "No Thanks",-,"Yes Please",sM_1b;
+
+ set @COMPASS_CHECK,0;
+ goto L_Cont;
+
+ sM_1b:
+ set @COMPASS_CHECK,1;
+
+ L_Cont:
+ mes "[Old Lady]";
+ mes "Please choose a building to view.";
+ next;
+ sM_Menu:
+ menu "Church",-,
+ "Hotel",M_1_2,
+ "Pub",M_1_3,
+ "Airship",M_1_4,
+ "Weapon/Armor Shop",M_1_5,
+ "Grocery/Tool shop",M_1_6,
+ "Firecrackers Shop",M_1_7,
+ "Hunter Guild",M_1_8a,
+ "^000066Poring Track 1^000000",M_1_9,
+ "^000066Poring Track 2^000000",M_1_10,
+ "^000066Bingo House^000000",M_1_11,
+ "Wipe all indications from mini-map",M_1_8,
+ "Cancel", M_End;
+
+ mes "[Old Lady]";
+ mes "'The 'Church' here in Hugel will grant your wedding's day a lot of happiness.";
+ mes "It's located at the east of Hugel, south of the Airship";
+ viewpoint 1,157,112,1,0xFF5555;
+ goto sL_Wipe;
+ M_1_2:
+ mes "[Old Lady]";
+ mes "The 'Hotel' is a few steps close here. Just go north through this road.";
+ mes "It is a good place to rest and replenish your hp and sp.";
+ viewpoint 1,101,78,2,0x44FF44;
+ goto sL_Wipe;
+ M_1_3:
+ mes "[Old Lady]";
+ mes "The 'Pub' is east of here, go and pass by for some rest! It is a great place to meet people and have fun.";
+ viewpoint 1,126,65,3,0x5555FF;
+ goto sL_Wipe;
+ M_1_4:
+ mes "[Old Lady]";
+ mes "Head over to the 'Airship' to fly to other cities.";
+ viewpoint 1,189,166,4,0xFF00FF;
+ goto sL_Wipe;
+ M_1_5:
+ mes "[Old Lady]";
+ mes "The 'Weapon/Armor shop' is the place to go when you need something to defend yourself from the other monsters";
+ viewpoint 1,72,155,5,0xFF00FF;
+ goto sL_Wipe;
+ M_1_6:
+ mes "[Old Lady]";
+ mes "The 'Grocery/Tool shop' is the place to go when you need to stock up on things like potions and fly-wings.";
+ viewpoint 1,92,164,6,0xF0C40F;
+ goto sL_Wipe;
+ M_1_7:
+ mes "[Old Lady]";
+ mes "The 'Firecracker shop' will provide you with some flashy fireworks to lit up your night";
+ viewpoint 1,94,104,7,0xFF8000;
+ goto sL_Wipe;
+ M_1_8a:
+ mes "[Old Lady]";
+ mes "The 'Hunter Guild' is located at the northeast of Hugel. Sharpen your eyes!";
+ viewpoint 1,208,225,7,0xFF8000;
+ goto sL_Wipe;
+ M_1_9:
+ mes "[Old Lady]";
+ mes "The '^000066Poring Track Nº1^000000' is new and exciting entertaintment, make sure to check it!";
+ viewpoint 1,58,72,7,0xFF8000;
+ goto sL_Wipe;
+ M_1_10:
+ mes "[Old Lady]";
+ mes "The '^000066Poring Track Nº2^000000' is new and exciting entertaintment, make sure to check it!";
+ viewpoint 1,62,68,7,0xFF8000;
+ goto sL_Wipe;
+ M_1_11:
+ mes "[Old Lady]";
+ mes "The 'Bingo House' is located at the northwest of Hugel. Lay your bet ladies and gentlements!";
+ viewpoint 1,57,207,7,0xFF8000;
+ goto sL_Wipe;
+ M_1_8:
+ set @COMPASS_CHECK, 2;
+
+ sL_Wipe:
+ if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
+ if(@COMPASS_CHECK == 1) goto sM_Menu;
+ viewpoint 2,157,112,1,0xFF5555;
+ viewpoint 2,101,78,2,0x44FF44;
+ viewpoint 2,126,65,3,0x5555FF;
+ viewpoint 2,189,166,4,0xFF00FF;
+ viewpoint 2,72,155,5,0xFF00FF;
+ viewpoint 2,92,164,6,0xF0C40F;
+ viewpoint 2,94,104,7,0xFF8000;
+ viewpoint 2,208,225,7,0xFF8000;
+ viewpoint 2,58,72,7,0xFF8000;
+ viewpoint 2,62,68,7,0xFF8000;
+ viewpoint 2,57,207,7,0xFF8000;
+ if (@COMPASS_CHECK == 0) goto sM_Menu;
+ mes "[Old Lady]";
+ mes "All indications have been removed";
+ close;
+
+ M_2:
+ mes "[Old Lady]";
+ mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
+ next;
+ mes "[Old Lady]";
+ mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
+ next;
+ mes "[Old Lady]";
+ mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
+ mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
+ goto M_Menu;
+
+ M_End:
+ mes "[Old Lady]";
+ mes "Have a nice day, deary~";
+ close;
} \ No newline at end of file
diff --git a/npc/guides/guides_izl.txt b/npc/guides/guides_izl.txt
index 7b028c7bd..b301dd9a6 100644
--- a/npc/guides/guides_izl.txt
+++ b/npc/guides/guides_izl.txt
@@ -1,116 +1,116 @@
-//===== eAthena Script =======================================
-//= Izlude Guides
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.4
-//===== Compatible With: =====================================
-//= eAthena 7.15 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Fully working
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
-//= to Muad_Dib
-//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
-//============================================================
-
-izlude.gat,121,87,6 script Guide 105,{
- cutin "prt_soldier",2;
- mes "[Izlude Guide]";
- mes "Welcome to Izlude, Prontera's satellite city.";
- mes "If you need any guidance around Izlude, feel free to ask me at anytime.";
-L_MENU:
- next;
- menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
-L_CITY:
- mes "[Izlude Guide]";
- mes "Please select a location from the following menu.";
- mes "Would you like me to mark locations on your Mini-Map?";
- next;
- menu "Yes.",L_YES,"No.",L_NO;
-L_NO:
- set @COMPASS_CHECK,0;
- goto L_CONT;
-L_YES:
- set @COMPASS_CHECK,1;
-L_CONT:
-L_MENU_2:
- menu "^FF0000Swordman Association^000000",L_SWORD,"Swordman Hall",L_HALL,"Arena",L_ARENA,"Izlude Marina",L_MARINA,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Cancel",-;
- mes "[Izlude Guide]";
- mes "Please ask me to remove marks from then Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
- goto L_MENU;
-L_SWORD:
- mes "[Izlude Guide]";
- mes "The Swordman Association is located on an island that is in west Izlude.";
- mes "If you're thinking of changing jobs to Swordman, you should check it out.";
- viewpoint 1,52,140,1,0xFF0000;
- next;
- goto L_WIPE;
-L_HALL:
- mes "[Izlude Guide]";
- mes "The Swordman Hall is located on the eastern island connected to Izlude.";
- viewpoint 1,214,130,2,0x00FF00;
- next;
- goto L_WIPE;
-L_ARENA:
- mes "[Izlude Guide]";
- mes "Izlude's famous Arena is located at the northern end of Izlude.";
- viewpoint 1,128,225,3,0x00FF00;
- next;
- goto L_WIPE;
-L_MARINA:
- mes "[Izlude Guide]";
- mes "You can find the Marina in the northeast part of Izlude.";
- mes "There, you can ride a ship which will take you to Alberta or Byalan Island.";
- viewpoint 1,200,180,4,0xFF0000;
- next;
- goto L_WIPE;
-L_WEAPON:
- mes "[Izlude Guide]";
- mes "You can easily find the Weapon Shop in northwest Izlude.";
- viewpoint 1,111,149,5,0xFF00FF;
- next;
- goto L_WIPE;
-L_TOOL:
- mes "[Izlude Guide]";
- mes "The Tool Shop shouldn't be too hard to find in the northeast part of Izlude.";
- viewpoint 1,148,148,6,0xFF00FF;
- next;
- goto L_WIPE;
-L_WIPE:
- if(@COMPASS_CHECK == 1)goto L_MENU_2;
- viewpoint 2,52,140,1,0xFF0000;
- viewpoint 2,214,130,2,0x00FF00;
- viewpoint 2,128,225,3,0x00FF00;
- viewpoint 2,200,180,4,0xFF0000;
- viewpoint 2,111,149,5,0xFF00FF;
- viewpoint 2,148,148,6,0xFF00FF;
- goto L_MENU_2;
-L_REMOVE:
- viewpoint 2,52,140,1,0xFF0000;
- viewpoint 2,214,130,2,0x00FF00;
- viewpoint 2,128,225,3,0x00FF00;
- viewpoint 2,200,180,4,0xFF0000;
- viewpoint 2,111,149,5,0xFF00FF;
- viewpoint 2,148,148,6,0xFF00FF;
- goto L_MENU;
-L_NOTICE:
- mes "[Izlude Guide]";
- mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
- next;
- mes "[Izlude Guide]";
- mes "Your Mini-Map is located in the upper right corner of the screen.";
- mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
- next;
- mes "[Izlude Guide]";
- mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
- mes "We hope you enjoy your travels here in the city of Izlude.";
- goto L_MENU;
-L_END:
- mes "[Izlude Guide]";
- mes "Okay then, feel free to come to me if you ever feel lost around Izlude, alright?";
- cutin "prt_soldier",255;
- close;
+//===== eAthena Script =======================================
+//= Izlude Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.4
+//===== Compatible With: =====================================
+//= eAthena 7.15 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
+//============================================================
+
+izlude.gat,121,87,6 script Guide 105,{
+ cutin "prt_soldier",2;
+ mes "[Izlude Guide]";
+ mes "Welcome to Izlude, Prontera's satellite city.";
+ mes "If you need any guidance around Izlude, feel free to ask me at anytime.";
+L_MENU:
+ next;
+ menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+L_CITY:
+ mes "[Izlude Guide]";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",L_NO;
+L_NO:
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "^FF0000Swordman Association^000000",L_SWORD,"Swordman Hall",L_HALL,"Arena",L_ARENA,"Izlude Marina",L_MARINA,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Cancel",-;
+ mes "[Izlude Guide]";
+ mes "Please ask me to remove marks from then Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
+ goto L_MENU;
+L_SWORD:
+ mes "[Izlude Guide]";
+ mes "The Swordman Association is located on an island that is in west Izlude.";
+ mes "If you're thinking of changing jobs to Swordman, you should check it out.";
+ viewpoint 1,52,140,1,0xFF0000;
+ next;
+ goto L_WIPE;
+L_HALL:
+ mes "[Izlude Guide]";
+ mes "The Swordman Hall is located on the eastern island connected to Izlude.";
+ viewpoint 1,214,130,2,0x00FF00;
+ next;
+ goto L_WIPE;
+L_ARENA:
+ mes "[Izlude Guide]";
+ mes "Izlude's famous Arena is located at the northern end of Izlude.";
+ viewpoint 1,128,225,3,0x00FF00;
+ next;
+ goto L_WIPE;
+L_MARINA:
+ mes "[Izlude Guide]";
+ mes "You can find the Marina in the northeast part of Izlude.";
+ mes "There, you can ride a ship which will take you to Alberta or Byalan Island.";
+ viewpoint 1,200,180,4,0xFF0000;
+ next;
+ goto L_WIPE;
+L_WEAPON:
+ mes "[Izlude Guide]";
+ mes "You can easily find the Weapon Shop in northwest Izlude.";
+ viewpoint 1,111,149,5,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Izlude Guide]";
+ mes "The Tool Shop shouldn't be too hard to find in the northeast part of Izlude.";
+ viewpoint 1,148,148,6,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,52,140,1,0xFF0000;
+ viewpoint 2,214,130,2,0x00FF00;
+ viewpoint 2,128,225,3,0x00FF00;
+ viewpoint 2,200,180,4,0xFF0000;
+ viewpoint 2,111,149,5,0xFF00FF;
+ viewpoint 2,148,148,6,0xFF00FF;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,52,140,1,0xFF0000;
+ viewpoint 2,214,130,2,0x00FF00;
+ viewpoint 2,128,225,3,0x00FF00;
+ viewpoint 2,200,180,4,0xFF0000;
+ viewpoint 2,111,149,5,0xFF00FF;
+ viewpoint 2,148,148,6,0xFF00FF;
+ goto L_MENU;
+L_NOTICE:
+ mes "[Izlude Guide]";
+ mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
+ next;
+ mes "[Izlude Guide]";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
+ next;
+ mes "[Izlude Guide]";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Izlude.";
+ goto L_MENU;
+L_END:
+ mes "[Izlude Guide]";
+ mes "Okay then, feel free to come to me if you ever feel lost around Izlude, alright?";
+ cutin "prt_soldier",255;
+ close;
} \ No newline at end of file
diff --git a/npc/guides/guides_lhz.txt b/npc/guides/guides_lhz.txt
index aae728380..efe486c55 100644
--- a/npc/guides/guides_lhz.txt
+++ b/npc/guides/guides_lhz.txt
@@ -1,362 +1,362 @@
-//===== eAthena Script =======================================
-//= Lighthalzen Guides
-//===== By: ==================================================
-//= MasterOfMuppets
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//=
-//===== Description: =========================================
-//= Lighthalzen Guide NPCs
-//===== Additional Comments: =================================
-//= 1.0 First Version [MasterOfMuppets]
-//= 1.1 Removed Duplicates [Silent]
-//============================================================
-
-lighthalzen.gat,220,311,3 script Guide::LhzSlum 852,{
-
- mes "[Lighthalzen Guide]";
- mes "welcome to Lighthalzen,";
- mes "the Coropration City-State.";
- mes "If you need any guidance";
- mes "around the city, feel free.";
- mes "to ask me and I'll do my";
- mes "very best to help you.";
- next;
-loopback:
- menu "City Guide",s_Guide,"Remove Marks from Mini-Map",s_Remove,"Notice.",s_Notice,"Cancel",-;
-
- mes "[Lighthalzen Guide]";
- mes "Lighthalzen is divided";
- mes "into the East and West";
- mes "districts by a railroad that";
- mes "runs right through the middle.";
- mes "There are always guards on";
- mes "watch to protect the peace.";
- next;
- mes "[Lighthalzen Guide]";
- mes "Please don't hesitate";
- mes "to report and suspicious";
- mes "activity or persons to us.";
- mes "We hope that you enjoy";
- mes "our fair city, adventurer.";
- close;
-
-s_Guide:
- mes "[Lighthalzen Guide]";
- mes "Please be aware that I'm";
- mes "in charge of providing info";
- mes "regarding the East District,";
- mes "more commonly known as the";
- mes "Slums. Select the location that";
- mes "you'd like know more about.";
- next;
- mes "[Lighthalzen Guide]";
- mes "But before that,";
- mes "would you like me";
- mes "to mark locations";
- mes "on your Mini-Map?";
- next;
- Menu "Yes",s_Yes,"No",-;
-
- goto s_Cont;
-s_Yes:
- set @tempguide,1;
-s_Cont:
- menu "Tool Shop",s_Tool,"Mill",s_Mill,"Pub",s_Pub,"Cancel",-;
-
- mes "[Lighthalzen Guide]";
- mes "Please ask me to \"Remove";
- mes "Marks from Mini-Map\" if you";
- mes "no longer wish to have the";
- mes "location marks displayed";
- mes "on your Mini-Map.";
- next;
- goto loopback;
-
-s_Tool:
- mes "[Lighthalzen Guide]";
- mes "The Tool Shop is";
- mes "located in the 11 o' clock";
- mes "direction from the center";
- mes "of the East District.";
- if(@tempguide)viewpoint 1,324,301,1,0xFF0000;
- next;
- goto s_Cont;
-
-s_Mill:
- mes "[Lighthalzen Guide]";
- mes "On your Mini-Map,";
- mes "the Mill can be found in";
- mes "the 1 o'clock direction";
- mes "in the East District.";
- if(@tempguide)viewpoint 1,365,301,2,0xFF00FF;
- next;
- goto s_Cont;
-
-s_Pub:
- mes "[Lighthalzen Guide]";
- mes "The Pub is located";
- mes "in the southern part";
- mes "of the East District.";
- if(@tempguide)viewpoint 1,346,232,3,0xCCFFFF;
- next;
- goto s_Cont;
-
-s_Remove:
- viewpoint 2,324,301,1,0xFF0000;
- viewpoint 2,365,301,2,0xFF00FF;
- viewpoint 2,346,232,3,0xCCFFFF;
- mes "[Lighthalzen Guide]";
- mes "Okay, the marks from your Mini-Map have been removed.";
- mes "If you need any guidance around Lighthalzen, please let me or one of the other Lighthalzen Guides know.";
- next;
- goto loopback;
-
-s_Notice:
- mes "[Lighthalzen Guide]";
- mes "Advances in sorcery and";
- mes "techonlogy have allowed";
- mes "us to update our information";
- mes "system, enabling up to mark";
- mes "locations on your Mini-Map";
- mes "for easier navigation.";
- next;
- mes "[Lighthalzen Guide]";
- mes "Your Mini-Map is located";
- mes "in the upper right cornern";
- mes "of the screen. If you can't";
- mes "see it, press the Ctrl + Tab";
- mes "keys or click the \"Map\" button";
- mes "in your Basic Info Window.";
- next;
- mes "[Lighthalzen Guide]";
- mes "On your Mini-Map,";
- mes "click on the \"+\" and \"-\"";
- mes "symbols to zoom in and";
- mes "out of your Mini-Map. We";
- mes "hope you enjoy your travels";
- mes "here in Lighthalzen.";
- next;
- goto loopback;
-
-}
-
-lighthalzen.gat,207,311,3 script Guide::LhzWest 852,{
-
- mes "[Lighthalzen Guide]";
- mes "welcome to Lighthalzen,";
- mes "the Coropration City-State.";
- mes "If you need any guidance";
- mes "around the city, feel free.";
- mes "to ask me and I'll do my";
- mes "very best to help you.";
- next;
-loopback:
- menu "City Guide",s_Guide,"Remove Marks from Mini-Map",s_Remove,"Notice.",s_Notice,"Cancel",-;
-
- mes "[Lighthalzen Guide]";
- mes "Lighthalzen is divided";
- mes "into the East and West";
- mes "districts by a railroad that";
- mes "runs right through the middle.";
- mes "There are always guards on";
- mes "watch to protect the peace.";
- next;
- mes "[Lighthalzen Guide]";
- mes "Please don't hesitate";
- mes "to report and suspicious";
- mes "activity or persons to us.";
- mes "We hope that you enjoy";
- mes "our fair city, adventurer.";
- close;
-
-s_Guide:
- mes "[Lighthalzen Guide]";
- mes "Please be aware that I'm";
- mes "in charge of providing info";
- mes "regarding the West District,";
- mes "of Lighthalzen. Now, please";
- mes "select the location that you'd";
- mes "like to learn more about.";
- next;
- mes "[Lighthalzen Guide]";
- mes "But before that,";
- mes "would you like me";
- mes "to mark locations";
- mes "on your Mini-Map?";
- next;
- Menu "Yes",s_Yes,"No",-;
-
- goto s_Cont;
-s_Yes:
- set @tempguide,1;
-s_Cont:
- menu "^FF0000Rekenber Corporation",s_Rekenber,"^000000Train Station",s_Train,"Police Station",s_Police,"Bank",s_Bank,"Hotel",s_Hotel,"Airport",s_Airport,"Merchant Guild",s_Merchant,"Jewel Shop",s_Jewel,"Weapon Shop",s_Weap,"Department Store",s_Store,"Cancel",-;
-
- mes "[Lighthalzen Guide]";
- mes "Please ask me to \"Remove";
- mes "Marks from Mini-Map\" if you";
- mes "no longer wish to have the";
- mes "location marks displayed";
- mes "on your Mini-Map.";
- next;
- goto loopback;
-
-s_Rekenber:
- mes "[Lighthalzen Guide]";
- mes "Rekenber Corporation,";
- mes "the largest company in";
- mes "the Schwartzwald Republic,";
- mes "is located in the northwestern";
- mes "Lighthalzen. You can't miss";
- mes "the headquarters building.";
- if(@tempguide)viewpoint 1,103,244,1,0xFF0000;
- next;
- goto s_Cont;
-
-s_Train:
- mes "[Lighthalzen Guide]";
- mes "The Train Station is";
- mes "located in the center of";
- mes "the city, where we have";
- mes "a direct railroad to Einbroch.";
- if(@tempguide)viewpoint 1,240,163,2,0xFF00FF;
- next;
- goto s_Cont;
-
-s_Police:
- mes "[Lighthalzen Guide]";
- mes "Our Police Station is just";
- mes "north of the city's center.";
- mes "Please don't hesitate to report";
- mes "any suspicious persons and";
- mes "activity, or if you have any";
- mes "problems whatsoever.";
- if(@tempguide)viewpoint 1,236,276,3,0xCCFFFF;
- next;
- goto s_Cont;
-
-s_Bank:
- mes "[Lighthalzen Guide]";
- mes "The Bank is located";
- mes "just opposite to the";
- mes "Lighthalzen Police Station,";
- mes "which is a pretety good idea";
- mes "when I think about it, actually.";
- if(@tempguide)viewpoint 1,199,257,4,0x0000FF;
- next;
- goto s_Cont;
-
-s_Hotel:
- mes "[Lighthalzen Guide]";
- mes "Our Hotel is located in";
- mes "the middle of the South Plaza.";
- mes "Due to its quality of services and";
- mes "luxurious accomodations, this";
- mes "hotel is extremely popular.";
- if(@tempguide)viewpoint 1,159,133,5,0x0FFF00;
- next;
- goto s_Cont;
-
-s_Airport:
- mes "[Lighthalzen Guide]";
- mes "The Airport is to the far";
- mes "west of the Central Promenade";
- mes "You can travel anywhere within";
- mes "the Schwartzwald Republic by";
- mes "riding one of the Airships.";
- if(@tempguide)viewpoint 1,266,76,6,0x00FF00;
- next;
- goto s_Cont;
-
-s_Merchant:
- mes "[Lighthalzen Guide]";
- mes "The Merchant Guild can be";
- mes "found in the southwestern";
- mes "part of Lighthalzen.";
- if(@tempguide)viewpoint 1,74,52,7,0xEFAEBD;
- next;
- goto s_Cont;
-
-s_Jewel:
- mes "[Lighthalzen Guide]";
- mes "The Jewelry Shop is";
- mes "located just west of";
- mes "the South Plaza.";
- if(@tempguide)viewpoint 1,92,110,8,0xFF9500;
- next;
- goto s_Cont;
-
-s_Weap:
- mes "[Lighthalzen Guide]";
- mes "The Weapon Shop is";
- mes "located at the end of";
- mes "the Central Promenade.";
- mes "It's at least worth a look";
- mes "if you're serious about";
- mes "adventuring around here.";
- if(@tempguide)viewpoint 1,196,46,9,0x330033;
- next;
- goto s_Cont;
-
-s_Store:
- mes "[Lighthalzen Guide]";
- mes "The Department Store is";
- mes "located in the middle of";
- mes "Lighthalzen and is the biggest";
- mes "and most convenient place for";
- mes "shopping for almost everything.";
- if(@tempguide)viewpoint 1,199,163,10,0xFFFF00;
- next;
- goto s_Cont;
-
-s_Remove:
- viewpoint 2,103,244,1,0xFF0000;
- viewpoint 2,240,163,2,0xFF00FF;
- viewpoint 2,236,276,3,0xCCFFFF;
- viewpoint 2,199,257,4,0x0000FF;
- viewpoint 2,159,133,5,0x0FFF00;
- viewpoint 2,266,76,6,0x00FF00;
- viewpoint 2,74,52,7,0xEFAEBD;
- viewpoint 2,92,110,8,0xFF9500;
- viewpoint 2,196,46,9,0x330033;
- viewpoint 2,199,163,10,0xFFFF00;
- mes "[Lighthalzen Guide]";
- mes "Okay, the marks from your Mini-Map have been removed.";
- mes "If you need any guidance around Lighthalzen, please let me or one of the other Lighthalzen Guides know.";
- next;
- goto loopback;
-
-s_Notice:
- mes "[Lighthalzen Guide]";
- mes "Advances in sorcery and";
- mes "techonlogy have allowed";
- mes "us to update our information";
- mes "system, enabling up to mark";
- mes "locations on your Mini-Map";
- mes "for easier navigation.";
- next;
- mes "[Lighthalzen Guide]";
- mes "Your Mini-Map is located";
- mes "in the upper right cornern";
- mes "of the screen. If you can't";
- mes "see it, press the Ctrl + Tab";
- mes "keys or click the \"Map\" button";
- mes "in your Basic Info Window.";
- next;
- mes "[Lighthalzen Guide]";
- mes "On your Mini-Map,";
- mes "click on the \"+\" and \"-\"";
- mes "symbols to zoom in and";
- mes "out of your Mini-Map. We";
- mes "hope you enjoy your travels";
- mes "here in Lighthalzen.";
- next;
- goto loopback;
-
-}
-
-lighthalzen.gat,154,100,5 duplicate(LhzWest) Guide#lhz1 852
-
-lighthalzen.gat,319,243,5 duplicate(LhzSlum) Guide#lhz2 852
+//===== eAthena Script =======================================
+//= Lighthalzen Guides
+//===== By: ==================================================
+//= MasterOfMuppets
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//=
+//===== Description: =========================================
+//= Lighthalzen Guide NPCs
+//===== Additional Comments: =================================
+//= 1.0 First Version [MasterOfMuppets]
+//= 1.1 Removed Duplicates [Silent]
+//============================================================
+
+lighthalzen.gat,220,311,3 script Guide::LhzSlum 852,{
+
+ mes "[Lighthalzen Guide]";
+ mes "welcome to Lighthalzen,";
+ mes "the Coropration City-State.";
+ mes "If you need any guidance";
+ mes "around the city, feel free.";
+ mes "to ask me and I'll do my";
+ mes "very best to help you.";
+ next;
+loopback:
+ menu "City Guide",s_Guide,"Remove Marks from Mini-Map",s_Remove,"Notice.",s_Notice,"Cancel",-;
+
+ mes "[Lighthalzen Guide]";
+ mes "Lighthalzen is divided";
+ mes "into the East and West";
+ mes "districts by a railroad that";
+ mes "runs right through the middle.";
+ mes "There are always guards on";
+ mes "watch to protect the peace.";
+ next;
+ mes "[Lighthalzen Guide]";
+ mes "Please don't hesitate";
+ mes "to report and suspicious";
+ mes "activity or persons to us.";
+ mes "We hope that you enjoy";
+ mes "our fair city, adventurer.";
+ close;
+
+s_Guide:
+ mes "[Lighthalzen Guide]";
+ mes "Please be aware that I'm";
+ mes "in charge of providing info";
+ mes "regarding the East District,";
+ mes "more commonly known as the";
+ mes "Slums. Select the location that";
+ mes "you'd like know more about.";
+ next;
+ mes "[Lighthalzen Guide]";
+ mes "But before that,";
+ mes "would you like me";
+ mes "to mark locations";
+ mes "on your Mini-Map?";
+ next;
+ Menu "Yes",s_Yes,"No",-;
+
+ goto s_Cont;
+s_Yes:
+ set @tempguide,1;
+s_Cont:
+ menu "Tool Shop",s_Tool,"Mill",s_Mill,"Pub",s_Pub,"Cancel",-;
+
+ mes "[Lighthalzen Guide]";
+ mes "Please ask me to \"Remove";
+ mes "Marks from Mini-Map\" if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ next;
+ goto loopback;
+
+s_Tool:
+ mes "[Lighthalzen Guide]";
+ mes "The Tool Shop is";
+ mes "located in the 11 o' clock";
+ mes "direction from the center";
+ mes "of the East District.";
+ if(@tempguide)viewpoint 1,324,301,1,0xFF0000;
+ next;
+ goto s_Cont;
+
+s_Mill:
+ mes "[Lighthalzen Guide]";
+ mes "On your Mini-Map,";
+ mes "the Mill can be found in";
+ mes "the 1 o'clock direction";
+ mes "in the East District.";
+ if(@tempguide)viewpoint 1,365,301,2,0xFF00FF;
+ next;
+ goto s_Cont;
+
+s_Pub:
+ mes "[Lighthalzen Guide]";
+ mes "The Pub is located";
+ mes "in the southern part";
+ mes "of the East District.";
+ if(@tempguide)viewpoint 1,346,232,3,0xCCFFFF;
+ next;
+ goto s_Cont;
+
+s_Remove:
+ viewpoint 2,324,301,1,0xFF0000;
+ viewpoint 2,365,301,2,0xFF00FF;
+ viewpoint 2,346,232,3,0xCCFFFF;
+ mes "[Lighthalzen Guide]";
+ mes "Okay, the marks from your Mini-Map have been removed.";
+ mes "If you need any guidance around Lighthalzen, please let me or one of the other Lighthalzen Guides know.";
+ next;
+ goto loopback;
+
+s_Notice:
+ mes "[Lighthalzen Guide]";
+ mes "Advances in sorcery and";
+ mes "techonlogy have allowed";
+ mes "us to update our information";
+ mes "system, enabling up to mark";
+ mes "locations on your Mini-Map";
+ mes "for easier navigation.";
+ next;
+ mes "[Lighthalzen Guide]";
+ mes "Your Mini-Map is located";
+ mes "in the upper right cornern";
+ mes "of the screen. If you can't";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the \"Map\" button";
+ mes "in your Basic Info Window.";
+ next;
+ mes "[Lighthalzen Guide]";
+ mes "On your Mini-Map,";
+ mes "click on the \"+\" and \"-\"";
+ mes "symbols to zoom in and";
+ mes "out of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in Lighthalzen.";
+ next;
+ goto loopback;
+
+}
+
+lighthalzen.gat,207,311,3 script Guide::LhzWest 852,{
+
+ mes "[Lighthalzen Guide]";
+ mes "welcome to Lighthalzen,";
+ mes "the Coropration City-State.";
+ mes "If you need any guidance";
+ mes "around the city, feel free.";
+ mes "to ask me and I'll do my";
+ mes "very best to help you.";
+ next;
+loopback:
+ menu "City Guide",s_Guide,"Remove Marks from Mini-Map",s_Remove,"Notice.",s_Notice,"Cancel",-;
+
+ mes "[Lighthalzen Guide]";
+ mes "Lighthalzen is divided";
+ mes "into the East and West";
+ mes "districts by a railroad that";
+ mes "runs right through the middle.";
+ mes "There are always guards on";
+ mes "watch to protect the peace.";
+ next;
+ mes "[Lighthalzen Guide]";
+ mes "Please don't hesitate";
+ mes "to report and suspicious";
+ mes "activity or persons to us.";
+ mes "We hope that you enjoy";
+ mes "our fair city, adventurer.";
+ close;
+
+s_Guide:
+ mes "[Lighthalzen Guide]";
+ mes "Please be aware that I'm";
+ mes "in charge of providing info";
+ mes "regarding the West District,";
+ mes "of Lighthalzen. Now, please";
+ mes "select the location that you'd";
+ mes "like to learn more about.";
+ next;
+ mes "[Lighthalzen Guide]";
+ mes "But before that,";
+ mes "would you like me";
+ mes "to mark locations";
+ mes "on your Mini-Map?";
+ next;
+ Menu "Yes",s_Yes,"No",-;
+
+ goto s_Cont;
+s_Yes:
+ set @tempguide,1;
+s_Cont:
+ menu "^FF0000Rekenber Corporation",s_Rekenber,"^000000Train Station",s_Train,"Police Station",s_Police,"Bank",s_Bank,"Hotel",s_Hotel,"Airport",s_Airport,"Merchant Guild",s_Merchant,"Jewel Shop",s_Jewel,"Weapon Shop",s_Weap,"Department Store",s_Store,"Cancel",-;
+
+ mes "[Lighthalzen Guide]";
+ mes "Please ask me to \"Remove";
+ mes "Marks from Mini-Map\" if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ next;
+ goto loopback;
+
+s_Rekenber:
+ mes "[Lighthalzen Guide]";
+ mes "Rekenber Corporation,";
+ mes "the largest company in";
+ mes "the Schwartzwald Republic,";
+ mes "is located in the northwestern";
+ mes "Lighthalzen. You can't miss";
+ mes "the headquarters building.";
+ if(@tempguide)viewpoint 1,103,244,1,0xFF0000;
+ next;
+ goto s_Cont;
+
+s_Train:
+ mes "[Lighthalzen Guide]";
+ mes "The Train Station is";
+ mes "located in the center of";
+ mes "the city, where we have";
+ mes "a direct railroad to Einbroch.";
+ if(@tempguide)viewpoint 1,240,163,2,0xFF00FF;
+ next;
+ goto s_Cont;
+
+s_Police:
+ mes "[Lighthalzen Guide]";
+ mes "Our Police Station is just";
+ mes "north of the city's center.";
+ mes "Please don't hesitate to report";
+ mes "any suspicious persons and";
+ mes "activity, or if you have any";
+ mes "problems whatsoever.";
+ if(@tempguide)viewpoint 1,236,276,3,0xCCFFFF;
+ next;
+ goto s_Cont;
+
+s_Bank:
+ mes "[Lighthalzen Guide]";
+ mes "The Bank is located";
+ mes "just opposite to the";
+ mes "Lighthalzen Police Station,";
+ mes "which is a pretety good idea";
+ mes "when I think about it, actually.";
+ if(@tempguide)viewpoint 1,199,257,4,0x0000FF;
+ next;
+ goto s_Cont;
+
+s_Hotel:
+ mes "[Lighthalzen Guide]";
+ mes "Our Hotel is located in";
+ mes "the middle of the South Plaza.";
+ mes "Due to its quality of services and";
+ mes "luxurious accomodations, this";
+ mes "hotel is extremely popular.";
+ if(@tempguide)viewpoint 1,159,133,5,0x0FFF00;
+ next;
+ goto s_Cont;
+
+s_Airport:
+ mes "[Lighthalzen Guide]";
+ mes "The Airport is to the far";
+ mes "west of the Central Promenade";
+ mes "You can travel anywhere within";
+ mes "the Schwartzwald Republic by";
+ mes "riding one of the Airships.";
+ if(@tempguide)viewpoint 1,266,76,6,0x00FF00;
+ next;
+ goto s_Cont;
+
+s_Merchant:
+ mes "[Lighthalzen Guide]";
+ mes "The Merchant Guild can be";
+ mes "found in the southwestern";
+ mes "part of Lighthalzen.";
+ if(@tempguide)viewpoint 1,74,52,7,0xEFAEBD;
+ next;
+ goto s_Cont;
+
+s_Jewel:
+ mes "[Lighthalzen Guide]";
+ mes "The Jewelry Shop is";
+ mes "located just west of";
+ mes "the South Plaza.";
+ if(@tempguide)viewpoint 1,92,110,8,0xFF9500;
+ next;
+ goto s_Cont;
+
+s_Weap:
+ mes "[Lighthalzen Guide]";
+ mes "The Weapon Shop is";
+ mes "located at the end of";
+ mes "the Central Promenade.";
+ mes "It's at least worth a look";
+ mes "if you're serious about";
+ mes "adventuring around here.";
+ if(@tempguide)viewpoint 1,196,46,9,0x330033;
+ next;
+ goto s_Cont;
+
+s_Store:
+ mes "[Lighthalzen Guide]";
+ mes "The Department Store is";
+ mes "located in the middle of";
+ mes "Lighthalzen and is the biggest";
+ mes "and most convenient place for";
+ mes "shopping for almost everything.";
+ if(@tempguide)viewpoint 1,199,163,10,0xFFFF00;
+ next;
+ goto s_Cont;
+
+s_Remove:
+ viewpoint 2,103,244,1,0xFF0000;
+ viewpoint 2,240,163,2,0xFF00FF;
+ viewpoint 2,236,276,3,0xCCFFFF;
+ viewpoint 2,199,257,4,0x0000FF;
+ viewpoint 2,159,133,5,0x0FFF00;
+ viewpoint 2,266,76,6,0x00FF00;
+ viewpoint 2,74,52,7,0xEFAEBD;
+ viewpoint 2,92,110,8,0xFF9500;
+ viewpoint 2,196,46,9,0x330033;
+ viewpoint 2,199,163,10,0xFFFF00;
+ mes "[Lighthalzen Guide]";
+ mes "Okay, the marks from your Mini-Map have been removed.";
+ mes "If you need any guidance around Lighthalzen, please let me or one of the other Lighthalzen Guides know.";
+ next;
+ goto loopback;
+
+s_Notice:
+ mes "[Lighthalzen Guide]";
+ mes "Advances in sorcery and";
+ mes "techonlogy have allowed";
+ mes "us to update our information";
+ mes "system, enabling up to mark";
+ mes "locations on your Mini-Map";
+ mes "for easier navigation.";
+ next;
+ mes "[Lighthalzen Guide]";
+ mes "Your Mini-Map is located";
+ mes "in the upper right cornern";
+ mes "of the screen. If you can't";
+ mes "see it, press the Ctrl + Tab";
+ mes "keys or click the \"Map\" button";
+ mes "in your Basic Info Window.";
+ next;
+ mes "[Lighthalzen Guide]";
+ mes "On your Mini-Map,";
+ mes "click on the \"+\" and \"-\"";
+ mes "symbols to zoom in and";
+ mes "out of your Mini-Map. We";
+ mes "hope you enjoy your travels";
+ mes "here in Lighthalzen.";
+ next;
+ goto loopback;
+
+}
+
+lighthalzen.gat,154,100,5 duplicate(LhzWest) Guide#lhz1 852
+
+lighthalzen.gat,319,243,5 duplicate(LhzSlum) Guide#lhz2 852
diff --git a/npc/guides/guides_mor.txt b/npc/guides/guides_mor.txt
index e4890abca..4437bc266 100644
--- a/npc/guides/guides_mor.txt
+++ b/npc/guides/guides_mor.txt
@@ -1,117 +1,117 @@
-//===== eAthena Script =======================================
-//= Morroc Guides
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= eAthena 0.5.2 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Fully working. Added a guide at every exit.
-//= v1.1 Now using duplicate command.
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Removed Duplicates [Silent]
-//============================================================
-
-
-// North ------------------------------------------------
-morocc.gat,153,286,6 script Guide#1::Mor_Guide 707,{
- cutin "moc_soldier",2;
- mes "[Morroc Soldier]";
- mes "Welcome to Morroc, the Desert Frontier!";
- next;
- mes "[Morroc Soldier]";
- mes "We are here to help you find your way. Please feel free to speak to us anytime you need help.";
-M_Menu:
- next;
- menu "View Buildings",-, "Notice",M_2, "Cancel",M_End;
-
- mes "[Morroc Soldier]";
- mes "Do you want me to leave indications on the Mini-Map?";
- next;
- menu "No Thanks",-,"Yes Please",sM_1b;
-
- set @COMPASS_CHECK,0;
- goto L_Cont;
-
- sM_1b:
- set @COMPASS_CHECK,1;
-
- L_Cont:
- mes "[Morroc Soldier]";
- mes "Please choose a building to view.";
- next;
- sM_Menu:
- menu "^FF0000Thief Guild^000000",-, "Armory",M_1_2, "Inn",M_1_3, "Pub",M_1_4, "Mercenary Guild",M_1_5,
- "Wipe all indications from mini-map.",M_1_6, "Cancel",M_End;
-
- mes "[Morocc Soldier]";
- mes "The 'Thief Guild'.... I hear that it's the place to go if you want to be a Thief.....";
- viewpoint 1,24,297,1,0xFF0000;
- goto sL_Wipe;
- M_1_2:
- mes "[Morocc Soldier]";
- mes "Head over to the 'Armory' to equip yourself with a variety of weapons and armor.";
- viewpoint 1,253,56,2,0xFF00FF;
- goto sL_Wipe;
- M_1_3:
- mes "[Morocc Soldier]";
- mes "In Morroc there are 2 'Inn's' located in the South and NorthEastern parts of town.";
- viewpoint 1,274,269,3,0xFF00FF;
- viewpoint 1,197,66,4,0xFF00FF;
- goto sL_Wipe;
- M_1_4:
- mes "[Morocc Soldier]";
- mes "The 'Pub' is located to the NorthWest of town.";
- viewpoint 1,52,259,5,0xFF00FF;
- goto sL_Wipe;
- M_1_5:
- mes "[Morocc Soldier]";
- mes "The 'Mercenary Guild' is in the Eastern corner of town.";
- viewpoint 1,284,171,6,0x00FF00;
- goto sL_Wipe;
- M_1_6:
- set @COMPASS_CHECK, 2;
-
- sL_Wipe:
- if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
- if(@COMPASS_CHECK == 1) goto sM_Menu;
- viewpoint 2,24,297,1,0xFF0000;
- viewpoint 2,253,56,2,0xFF00FF;
- viewpoint 2,274,269,3,0xFF00FF;
- viewpoint 2,197,66,4,0xFF00FF;
- viewpoint 2,52,259,5,0xFF00FF;
- viewpoint 2,284,171,6,0x00FF00;
- if (@COMPASS_CHECK == 0) goto sM_Menu;
- mes "[Morroc Soldier]";
- mes "All indications have been removed";
- cutin "moc_soldier",255;
- close;
-
- M_2:
- mes "[Morroc Soldier]";
- mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
- next;
- mes "[Morroc Soldier]";
- mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
- next;
- mes "[Morroc Soldier]";
- mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
- mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
- goto M_Menu;
-
- M_End:
- mes "[Morocc Soldier]";
- mes "Good by for now.";
- cutin "moc_soldier",255;
- close;
-}
-
-// South --------------------------------------------
-morocc.gat,162,97,6 duplicate(Mor_Guide) Guide#Mor2 707
-// West --------------------------------------------
-morocc.gat,28,161,6 duplicate(Mor_Guide) Guide#Mor3 707
-// East --------------------------------------------
-morocc.gat,294,203,9 duplicate(Mor_Guide) Guide#Mor4 707
+//===== eAthena Script =======================================
+//= Morroc Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.3
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working. Added a guide at every exit.
+//= v1.1 Now using duplicate command.
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Removed Duplicates [Silent]
+//============================================================
+
+
+// North ------------------------------------------------
+morocc.gat,153,286,6 script Guide#1::Mor_Guide 707,{
+ cutin "moc_soldier",2;
+ mes "[Morroc Soldier]";
+ mes "Welcome to Morroc, the Desert Frontier!";
+ next;
+ mes "[Morroc Soldier]";
+ mes "We are here to help you find your way. Please feel free to speak to us anytime you need help.";
+M_Menu:
+ next;
+ menu "View Buildings",-, "Notice",M_2, "Cancel",M_End;
+
+ mes "[Morroc Soldier]";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "No Thanks",-,"Yes Please",sM_1b;
+
+ set @COMPASS_CHECK,0;
+ goto L_Cont;
+
+ sM_1b:
+ set @COMPASS_CHECK,1;
+
+ L_Cont:
+ mes "[Morroc Soldier]";
+ mes "Please choose a building to view.";
+ next;
+ sM_Menu:
+ menu "^FF0000Thief Guild^000000",-, "Armory",M_1_2, "Inn",M_1_3, "Pub",M_1_4, "Mercenary Guild",M_1_5,
+ "Wipe all indications from mini-map.",M_1_6, "Cancel",M_End;
+
+ mes "[Morocc Soldier]";
+ mes "The 'Thief Guild'.... I hear that it's the place to go if you want to be a Thief.....";
+ viewpoint 1,24,297,1,0xFF0000;
+ goto sL_Wipe;
+ M_1_2:
+ mes "[Morocc Soldier]";
+ mes "Head over to the 'Armory' to equip yourself with a variety of weapons and armor.";
+ viewpoint 1,253,56,2,0xFF00FF;
+ goto sL_Wipe;
+ M_1_3:
+ mes "[Morocc Soldier]";
+ mes "In Morroc there are 2 'Inn's' located in the South and NorthEastern parts of town.";
+ viewpoint 1,274,269,3,0xFF00FF;
+ viewpoint 1,197,66,4,0xFF00FF;
+ goto sL_Wipe;
+ M_1_4:
+ mes "[Morocc Soldier]";
+ mes "The 'Pub' is located to the NorthWest of town.";
+ viewpoint 1,52,259,5,0xFF00FF;
+ goto sL_Wipe;
+ M_1_5:
+ mes "[Morocc Soldier]";
+ mes "The 'Mercenary Guild' is in the Eastern corner of town.";
+ viewpoint 1,284,171,6,0x00FF00;
+ goto sL_Wipe;
+ M_1_6:
+ set @COMPASS_CHECK, 2;
+
+ sL_Wipe:
+ if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
+ if(@COMPASS_CHECK == 1) goto sM_Menu;
+ viewpoint 2,24,297,1,0xFF0000;
+ viewpoint 2,253,56,2,0xFF00FF;
+ viewpoint 2,274,269,3,0xFF00FF;
+ viewpoint 2,197,66,4,0xFF00FF;
+ viewpoint 2,52,259,5,0xFF00FF;
+ viewpoint 2,284,171,6,0x00FF00;
+ if (@COMPASS_CHECK == 0) goto sM_Menu;
+ mes "[Morroc Soldier]";
+ mes "All indications have been removed";
+ cutin "moc_soldier",255;
+ close;
+
+ M_2:
+ mes "[Morroc Soldier]";
+ mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
+ next;
+ mes "[Morroc Soldier]";
+ mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
+ next;
+ mes "[Morroc Soldier]";
+ mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
+ mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
+ goto M_Menu;
+
+ M_End:
+ mes "[Morocc Soldier]";
+ mes "Good by for now.";
+ cutin "moc_soldier",255;
+ close;
+}
+
+// South --------------------------------------------
+morocc.gat,162,97,6 duplicate(Mor_Guide) Guide#Mor2 707
+// West --------------------------------------------
+morocc.gat,28,161,6 duplicate(Mor_Guide) Guide#Mor3 707
+// East --------------------------------------------
+morocc.gat,294,203,9 duplicate(Mor_Guide) Guide#Mor4 707
diff --git a/npc/guides/guides_nif.txt b/npc/guides/guides_nif.txt
index fb1ad5895..4d98f161a 100644
--- a/npc/guides/guides_nif.txt
+++ b/npc/guides/guides_nif.txt
@@ -1,83 +1,83 @@
-//===== eAthena Script =======================================
-//= Niflheim Guide
-//===== By: ==================================================
-//= eAthena Team
-//===== Current Version: =====================================
-//= 1.2
-//===== Compatible With: =====================================
-//= eAthena 1.0 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= 1.1 Fixed location command format [Lupus]
-//= 1.2 Optimized, updated common guide names [Lupus]
-//============================================================
-
-
-//=====================================================================================
-niflheim.gat,186,190,5 script Wandering Man 798,{
- mes "[Wandering Man]";
- mes "Why are you in this scary city? I guess you lost your way too, heh.";
- mes "I was attracted here by the tall trees, but still can't find my way out after so long...";
- next;
- mes "[Wandering Man]";
- mes "But instead i have become familiar with the village surroundings,";
- mes "perhaps it may be useful for escaping sometimes.";
- next;
- menu "Enquire locations",-,"Wipe indications",L_MENU_2,"Cancel",L_end;
-
- mes "[Wandering Man]";
- mes "Where do you want to know about?";
- next;
- menu "Witch's Hut",-,"Equipment Shop",M_item,"Weapon Shop",M_weapon,"Inn",M_hotel,"Cancel",L_cancel;
-
- viewpoint 1,255,194,1,0xFF3366;
- mes "[Wandering Man]";
- mes "In Niflheim lives a terrible witch,";
- mes "you'll see her house right ^FF3366there^000000,";
- mes "it was so scary i fled right after going in!";
- close;
-
- M_item:
- viewpoint 1,219,198,2,0xCC6600;
- mes "[Wandering Man]";
- mes "The equipment shop should be over ^CC6600here^000000";
- mes "they sell several items not available to the outside world.";
- close;
-
- M_weapon:
- viewpoint 1,219,170,3,0x66FF33;
- mes "[Wandering Man]";
- mes "The weapon shop should be over ^66FF33here^000000";
- mes "they sell several items not available to the outside world.";
- close;
-
- M_hotel:
- viewpoint 1,189,210,4,0x3366FF;
- mes "[Wandering Man]";
- mes "^3366FFThat^000000 would be the inn,";
- mes "occasionally the spirits throw a party in there.";
- close;
-
- L_cancel:
- mes "[Wandering Man]";
- mes "To remove all indications of the minimap";
- mes "come back and talk to me again.";
- close;
-
- L_MENU_2:
- viewpoint 2,255,194,1,0xFF3366;
- viewpoint 2,219,198,2,0xCC6600;
- viewpoint 2,219,170,3,0x66FF33;
- viewpoint 2,189,210,4,0x3366FF;
- mes "[Wandering Man]";
- mes "I removed all the indications,";
- mes "If you still need any directions, come back and talk to me again.";
- close;
-
- L_end:
- mes "[Wandering Man]";
- mes "Wandering around by yourself is dangerous...";
- mes "please take care.";
- close;
-}
+//===== eAthena Script =======================================
+//= Niflheim Guide
+//===== By: ==================================================
+//= eAthena Team
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 1.0 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= 1.1 Fixed location command format [Lupus]
+//= 1.2 Optimized, updated common guide names [Lupus]
+//============================================================
+
+
+//=====================================================================================
+niflheim.gat,186,190,5 script Wandering Man 798,{
+ mes "[Wandering Man]";
+ mes "Why are you in this scary city? I guess you lost your way too, heh.";
+ mes "I was attracted here by the tall trees, but still can't find my way out after so long...";
+ next;
+ mes "[Wandering Man]";
+ mes "But instead i have become familiar with the village surroundings,";
+ mes "perhaps it may be useful for escaping sometimes.";
+ next;
+ menu "Enquire locations",-,"Wipe indications",L_MENU_2,"Cancel",L_end;
+
+ mes "[Wandering Man]";
+ mes "Where do you want to know about?";
+ next;
+ menu "Witch's Hut",-,"Equipment Shop",M_item,"Weapon Shop",M_weapon,"Inn",M_hotel,"Cancel",L_cancel;
+
+ viewpoint 1,255,194,1,0xFF3366;
+ mes "[Wandering Man]";
+ mes "In Niflheim lives a terrible witch,";
+ mes "you'll see her house right ^FF3366there^000000,";
+ mes "it was so scary i fled right after going in!";
+ close;
+
+ M_item:
+ viewpoint 1,219,198,2,0xCC6600;
+ mes "[Wandering Man]";
+ mes "The equipment shop should be over ^CC6600here^000000";
+ mes "they sell several items not available to the outside world.";
+ close;
+
+ M_weapon:
+ viewpoint 1,219,170,3,0x66FF33;
+ mes "[Wandering Man]";
+ mes "The weapon shop should be over ^66FF33here^000000";
+ mes "they sell several items not available to the outside world.";
+ close;
+
+ M_hotel:
+ viewpoint 1,189,210,4,0x3366FF;
+ mes "[Wandering Man]";
+ mes "^3366FFThat^000000 would be the inn,";
+ mes "occasionally the spirits throw a party in there.";
+ close;
+
+ L_cancel:
+ mes "[Wandering Man]";
+ mes "To remove all indications of the minimap";
+ mes "come back and talk to me again.";
+ close;
+
+ L_MENU_2:
+ viewpoint 2,255,194,1,0xFF3366;
+ viewpoint 2,219,198,2,0xCC6600;
+ viewpoint 2,219,170,3,0x66FF33;
+ viewpoint 2,189,210,4,0x3366FF;
+ mes "[Wandering Man]";
+ mes "I removed all the indications,";
+ mes "If you still need any directions, come back and talk to me again.";
+ close;
+
+ L_end:
+ mes "[Wandering Man]";
+ mes "Wandering around by yourself is dangerous...";
+ mes "please take care.";
+ close;
+}
diff --git a/npc/guides/guides_pay.txt b/npc/guides/guides_pay.txt
index 522dc5238..4ac59a0df 100644
--- a/npc/guides/guides_pay.txt
+++ b/npc/guides/guides_pay.txt
@@ -1,220 +1,220 @@
-//===== eAthena Script =======================================
-//= Payon Guides
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 0.5.2 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Fully working
-//= v1.1 Now using duplicate command.New Payon Locations [Darkchild]
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
-//= to Muad_Dib
-//= 1.3a Fixed some problems with duplicated text, thanks to muad_dib [MasterOfMuppets]
-//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
-//= 1.4a Tixed Archer Village Guide [Lupus]
-//= 1.5 Removed Duplicates [Silent]
-//============================================================
-
-
-payon.gat,162,67,4 script Guide#pay1 708,{
- cutin "pay_soldier",2;
- mes "[Payon Guide]";
- mes "Welcome to the mountain city of Payon.";
- mes "If you're unfammiliar with this area, I can help you find what you're looking for around here.";
-L_MENU:
- next;
- menu "City Guide",-,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
-
- mes "[Payon Guide]";
- mes "Please select a location from the following menu.";
- mes "Would you like me to mark locations on your Mini-Map?";
- next;
- menu "Yes.",L_YES,"No.",L_NO;
-L_NO:
- set @COMPASS_CHECK,0;
- goto L_CONT;
-L_YES:
- set @COMPASS_CHECK,1;
-L_CONT:
-L_MENU_2:
- menu "^FF0000Archer Guild^000000",L_ARCHER,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Pub",L_PUB,"Central Palace",L_PALACE,"The Empress",L_EMPRESS,"Palace Annex",L_ANNEX,"Royal Kitchen",L_KITCHEN,"Forge",L_FORGE,"Cancel",-;
- mes "[Payon Guide]";
- mes "Please ask me to remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
- goto L_MENU;
-L_ARCHER:
- mes "[Payon Guide]";
- mes "The Archer Guild handles Job Changes to the Archer Class.";
- mes "You'll need to enter the Archer Village wich is to the northeast of Payon.";
- viewpoint 1,228,326,1,0xFF0000;
- next;
- goto L_WIPE;
-L_WEAPON:
- mes "[Payon Guide]";
- mes "The Weapon Shop can be found in the northwest corner of the city of Payon.";
- viewpoint 1,139,158,2,0xFF00FF;
- next;
- goto L_WIPE;
-L_TOOL:
- mes "[Payon Guide]";
- mes "The Tool Shop is located near the northwest corner of Payon.";
- viewpoint 1,144,85,3,0xFF00FF;
- next;
- goto L_WIPE;
-L_PUB:
- mes "[Payon Guide]";
- mes "The Pub can be found in the northeast part of Payon.";
- mes "It's the best place to relax after a long day of hunting.";
- viewpoint 1,220,117,4,0xFF00FF;
- next;
- goto L_WIPE;
-L_PALACE:
- mes "[Payon Guide]";
- mes "The Central Palace is located to the north within the city of Payon.";
- viewpoint 1,156,245,5,0x00FF00;
- next;
- goto L_WIPE;
-L_EMPRESS:
- mes "[Payon Guide]";
- mes "The Empress can be found to the northwest in Payon.";
- viewpoint 1,107,327,6,0x00FF00;
- next;
- goto L_WIPE;
-L_ANNEX:
- mes "[Payon Guide]";
- mes "The Palace Annex can be found in the western part of Payon.";
- viewpoint 1,127,204,7,0x00FF00;
- next;
- goto L_WIPE;
-L_KITCHEN:
- mes "[Payon Guide]";
- mes "The Royal Kitchen is located near the northern end of Payon.";
- viewpoint 1,155,327,8,0x00FF00;
- next;
- goto L_WIPE;
-L_FORGE:
- mes "[Payon Guide]";
- mes "The Forge is situaded near the center of Payon.";
- viewpoint 1,142,172,9,0xFFFF00;
- next;
-// goto L_WIPE;
-L_WIPE:
- if(@COMPASS_CHECK == 1)goto L_MENU_2;
- viewpoint 2,228,326,1,0xFF0000;
- viewpoint 2,139,158,2,0xFF00FF;
- viewpoint 2,144,85,3,0xFF00FF;
- viewpoint 2,220,117,4,0xFF00FF;
- viewpoint 2,156,245,5,0x00FF00;
- viewpoint 2,107,327,6,0x00FF00;
- viewpoint 2,127,204,7,0x00FF00;
- viewpoint 2,155,327,8,0x00FF00;
- viewpoint 2,142,172,9,0xFFFF00;
- goto L_MENU_2;
-L_REMOVE:
- viewpoint 2,228,326,1,0xFF0000;
- viewpoint 2,139,158,2,0xFF00FF;
- viewpoint 2,144,85,3,0xFF00FF;
- viewpoint 2,220,117,4,0xFF00FF;
- viewpoint 2,156,245,5,0x00FF00;
- viewpoint 2,107,327,6,0x00FF00;
- viewpoint 2,127,204,7,0x00FF00;
- viewpoint 2,155,327,8,0x00FF00;
- viewpoint 2,142,172,9,0xFFFF00;
- goto L_MENU;
-
-L_NOTICE:
- mes "[Payon Guide]";
- mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
- next;
- mes "[Payon Guide]";
- mes "Your Mini-Map is located in the upper right corner of the screen.";
- mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
- next;
- mes "[Payon Guide]";
- mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
- mes "We hope you enjoy your travels here in the city of Payon.";
- goto L_MENU;
-L_END:
- mes "[Payon Guide]";
- mes "Be safe in your travels, brave adventurer.";
- cutin "pay_soldier",255;
- close;
-}
-
-pay_arche.gat,85,30,2 script Guide#pay2 708,{
- cutin "pay_soldier",2;
- mes "[Payon Guide]";
- mes "Welcome to the Archer Village.";
- mes "If you're unfammiliar with this area, I can help you find what you're looking for around here.";
-L_MENU:
- next;
- menu "Village Guide",-,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
-
- mes "[Payon Guide]";
- mes "Please select a location from the following menu.";
- mes "Would you like me to mark locations on your Mini-Map?";
- next;
- menu "Yes.",L_YES,"No.",L_NO;
-L_NO:
- set @COMPASS_CHECK,0;
- goto L_CONT;
-L_YES:
- set @COMPASS_CHECK,1;
-L_CONT:
-L_MENU_2:
- menu "^FF0000Archer Guild^000000",L_ARCHER,"Tool Shop",L_TOOL,"Payon Dungeon",L_DUNGEON,"Cancel",-;
- mes "[Payon Guide]";
- mes "Please ask me to remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
- goto L_MENU;
-L_ARCHER:
- mes "[Payon Guide]";
- mes "The Archer Guild, found northeast in the Archer Village, handles Job Changes to the Archer Class.";
- viewpoint 1,144,164,1,0xFF0000;
- next;
- goto L_WIPE;
-L_TOOL:
- mes "[Payon Guide]";
- mes "The Tool Shop is located near the northwest corner of the village.";
- viewpoint 1,71,156,2,0xFF00FF;
- next;
- goto L_WIPE;
-L_DUNGEON:
- mes "[Payon Guide]";
- mes "The entrance to the Payon Dungeon is located at the west end of the village.";
- viewpoint 1,34,132,3,0xFFFFFF;
- next;
-// goto L_WIPE;
-L_WIPE:
- if(@COMPASS_CHECK == 1)goto L_MENU_2;
- viewpoint 2,144,164,1,0xFF0000;
- viewpoint 2,71,156,2,0xFF00FF;
- viewpoint 2,34,132,3,0xFFFFFF;
- goto L_MENU_2;
-L_REMOVE:
- viewpoint 2,144,164,1,0xFF0000;
- viewpoint 2,71,156,2,0xFF00FF;
- viewpoint 2,34,132,3,0xFFFFFF;
- goto L_MENU;
-
-L_NOTICE:
- mes "[Payon Guide]";
- mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
- next;
- mes "[Payon Guide]";
- mes "Your Mini-Map is located in the upper right corner of the screen.";
- mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
- next;
- mes "[Payon Guide]";
- mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
- mes "We hope you enjoy your travels here in the city of Payon.";
- goto L_MENU;
-L_END:
- mes "[Payon Guide]";
- mes "Be safe in your travels, brave adventurer.";
- cutin "pay_soldier",255;
- close;
-}
+//===== eAthena Script =======================================
+//= Payon Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.5
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working
+//= v1.1 Now using duplicate command.New Payon Locations [Darkchild]
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//= 1.3a Fixed some problems with duplicated text, thanks to muad_dib [MasterOfMuppets]
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
+//= 1.4a Tixed Archer Village Guide [Lupus]
+//= 1.5 Removed Duplicates [Silent]
+//============================================================
+
+
+payon.gat,162,67,4 script Guide#pay1 708,{
+ cutin "pay_soldier",2;
+ mes "[Payon Guide]";
+ mes "Welcome to the mountain city of Payon.";
+ mes "If you're unfammiliar with this area, I can help you find what you're looking for around here.";
+L_MENU:
+ next;
+ menu "City Guide",-,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+
+ mes "[Payon Guide]";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",L_NO;
+L_NO:
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "^FF0000Archer Guild^000000",L_ARCHER,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Pub",L_PUB,"Central Palace",L_PALACE,"The Empress",L_EMPRESS,"Palace Annex",L_ANNEX,"Royal Kitchen",L_KITCHEN,"Forge",L_FORGE,"Cancel",-;
+ mes "[Payon Guide]";
+ mes "Please ask me to remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
+ goto L_MENU;
+L_ARCHER:
+ mes "[Payon Guide]";
+ mes "The Archer Guild handles Job Changes to the Archer Class.";
+ mes "You'll need to enter the Archer Village wich is to the northeast of Payon.";
+ viewpoint 1,228,326,1,0xFF0000;
+ next;
+ goto L_WIPE;
+L_WEAPON:
+ mes "[Payon Guide]";
+ mes "The Weapon Shop can be found in the northwest corner of the city of Payon.";
+ viewpoint 1,139,158,2,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Payon Guide]";
+ mes "The Tool Shop is located near the northwest corner of Payon.";
+ viewpoint 1,144,85,3,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_PUB:
+ mes "[Payon Guide]";
+ mes "The Pub can be found in the northeast part of Payon.";
+ mes "It's the best place to relax after a long day of hunting.";
+ viewpoint 1,220,117,4,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_PALACE:
+ mes "[Payon Guide]";
+ mes "The Central Palace is located to the north within the city of Payon.";
+ viewpoint 1,156,245,5,0x00FF00;
+ next;
+ goto L_WIPE;
+L_EMPRESS:
+ mes "[Payon Guide]";
+ mes "The Empress can be found to the northwest in Payon.";
+ viewpoint 1,107,327,6,0x00FF00;
+ next;
+ goto L_WIPE;
+L_ANNEX:
+ mes "[Payon Guide]";
+ mes "The Palace Annex can be found in the western part of Payon.";
+ viewpoint 1,127,204,7,0x00FF00;
+ next;
+ goto L_WIPE;
+L_KITCHEN:
+ mes "[Payon Guide]";
+ mes "The Royal Kitchen is located near the northern end of Payon.";
+ viewpoint 1,155,327,8,0x00FF00;
+ next;
+ goto L_WIPE;
+L_FORGE:
+ mes "[Payon Guide]";
+ mes "The Forge is situaded near the center of Payon.";
+ viewpoint 1,142,172,9,0xFFFF00;
+ next;
+// goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,228,326,1,0xFF0000;
+ viewpoint 2,139,158,2,0xFF00FF;
+ viewpoint 2,144,85,3,0xFF00FF;
+ viewpoint 2,220,117,4,0xFF00FF;
+ viewpoint 2,156,245,5,0x00FF00;
+ viewpoint 2,107,327,6,0x00FF00;
+ viewpoint 2,127,204,7,0x00FF00;
+ viewpoint 2,155,327,8,0x00FF00;
+ viewpoint 2,142,172,9,0xFFFF00;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,228,326,1,0xFF0000;
+ viewpoint 2,139,158,2,0xFF00FF;
+ viewpoint 2,144,85,3,0xFF00FF;
+ viewpoint 2,220,117,4,0xFF00FF;
+ viewpoint 2,156,245,5,0x00FF00;
+ viewpoint 2,107,327,6,0x00FF00;
+ viewpoint 2,127,204,7,0x00FF00;
+ viewpoint 2,155,327,8,0x00FF00;
+ viewpoint 2,142,172,9,0xFFFF00;
+ goto L_MENU;
+
+L_NOTICE:
+ mes "[Payon Guide]";
+ mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
+ next;
+ mes "[Payon Guide]";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
+ next;
+ mes "[Payon Guide]";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Payon.";
+ goto L_MENU;
+L_END:
+ mes "[Payon Guide]";
+ mes "Be safe in your travels, brave adventurer.";
+ cutin "pay_soldier",255;
+ close;
+}
+
+pay_arche.gat,85,30,2 script Guide#pay2 708,{
+ cutin "pay_soldier",2;
+ mes "[Payon Guide]";
+ mes "Welcome to the Archer Village.";
+ mes "If you're unfammiliar with this area, I can help you find what you're looking for around here.";
+L_MENU:
+ next;
+ menu "Village Guide",-,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+
+ mes "[Payon Guide]";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",L_NO;
+L_NO:
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "^FF0000Archer Guild^000000",L_ARCHER,"Tool Shop",L_TOOL,"Payon Dungeon",L_DUNGEON,"Cancel",-;
+ mes "[Payon Guide]";
+ mes "Please ask me to remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
+ goto L_MENU;
+L_ARCHER:
+ mes "[Payon Guide]";
+ mes "The Archer Guild, found northeast in the Archer Village, handles Job Changes to the Archer Class.";
+ viewpoint 1,144,164,1,0xFF0000;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Payon Guide]";
+ mes "The Tool Shop is located near the northwest corner of the village.";
+ viewpoint 1,71,156,2,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_DUNGEON:
+ mes "[Payon Guide]";
+ mes "The entrance to the Payon Dungeon is located at the west end of the village.";
+ viewpoint 1,34,132,3,0xFFFFFF;
+ next;
+// goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,144,164,1,0xFF0000;
+ viewpoint 2,71,156,2,0xFF00FF;
+ viewpoint 2,34,132,3,0xFFFFFF;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,144,164,1,0xFF0000;
+ viewpoint 2,71,156,2,0xFF00FF;
+ viewpoint 2,34,132,3,0xFFFFFF;
+ goto L_MENU;
+
+L_NOTICE:
+ mes "[Payon Guide]";
+ mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
+ next;
+ mes "[Payon Guide]";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
+ next;
+ mes "[Payon Guide]";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Payon.";
+ goto L_MENU;
+L_END:
+ mes "[Payon Guide]";
+ mes "Be safe in your travels, brave adventurer.";
+ cutin "pay_soldier",255;
+ close;
+}
diff --git a/npc/guides/guides_pron.txt b/npc/guides/guides_pron.txt
index d5f14e928..6e2900067 100644
--- a/npc/guides/guides_pron.txt
+++ b/npc/guides/guides_pron.txt
@@ -1,211 +1,211 @@
-//===== eAthena Script =======================================
-//= Prontera Guides
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 0.5.2 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Fully working
-//= v1.1 Now using duplicate command.
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
-//= to Muad_Dib
-//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
-//= 1.5 Removed Duplicates [Silent]
-//============================================================
-
-
-prontera.gat,154,187,4 script Guide::Prt_Guide 105,{
- cutin "prt_soldier",2;
- mes "[Prontera Guide]";
- mes "Welcome to Prontera, the beautiful capital of the Run-Midgard Kingdom.";
- mes " If you have questions or need help find something in the city, don't hesitate to ask.";
-L_MENU:
- next;
- menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
-L_CITY:
- mes "[Prontera Guide]";
- mes "Please select a location from the following menu.";
- mes "Would you like me to mark locations on your Mini-Map?";
- next;
- menu "Yes.",L_YES,"No.",L_NO;
-L_NO:
- set @COMPASS_CHECK,0;
- goto L_CONT;
-L_YES:
- set @COMPASS_CHECK,1;
-L_CONT:
-L_MENU_2:
- menu "Swordman Association",L_SWORD,"^0000FFSanctuary^000000",L_SANCTUARY,"Prontera Chivalry",L_CHIVALRY,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Inn",L_INN,"Trading Post",L_TRADING,"Pub",L_PUB,"Library",L_LIBRARY,"Job Agency",L_JOB,"Prontera Castle",L_CASTLE,"City Hall",L_HALL,"Cancel",-;
- mes "[Prontera Guide]";
- mes "Pleas ask me to Remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
- goto L_MENU;
-L_SWORD:
- mes "[Prontera Guide]";
- mes "The Swordman Association, which handles Job Changes to the Swordman class, has moved to Izlude.";
- mes "This facility is just an empty building now.";
- viewpoint 1,237,41,1,0x00FF00;
- next;
- goto L_WIPE;
-L_SANCTUARY:
- mes "[Prontera Guide]";
- mes "The Prontera Sanctuary handles Job Changes to the Acolyte class, and can be found in the northeast corner of Prontera.";
- viewpoint 1,236,316,2,0xFF0000;
- next;
- goto L_WIPE;
-L_CHIVALRY:
- mes "[Prontera Guide]";
- mes "The Prontera Chivalry, which is responsible for the safety of our capital, is in Prontera's northwest corner.";
- viewpoint 1,46,345,3,0x00FF00;
- next;
- goto L_WIPE;
-L_WEAPON:
- mes "[Prontera Guide]";
- mes "The Weapon Shop is located northeast of the central fountain.";
- viewpoint 1,175,220,4,0xFF00FF;
- next;
- goto L_WIPE;
-L_TOOL:
- mes "[Prontera Guide]";
- mes "The Tool Shop is located northwest of the central fountain.";
- viewpoint 1,134,221,5,0xFF00FF;
- next;
- goto L_WIPE;
-L_INN:
- mes "[Prontera Guide]";
- mes "The Inns in Prontera are located both to the east and west of Prontera's central fountain area.";
- viewpoint 1,204,214,6,0xFF00FF;
- viewpoint 1,107,192,7,0xFF00FF;
- next;
- goto L_WIPE;
-L_TRADING:
- mes "[Prontera Guide]";
- mes "The Trading Post can be found southeast from the central fountain.";
- viewpoint 1,179,184,8,0x00FF00;
- next;
- goto L_WIPE;
-L_PUB:
- mes "[Prontera Guide]";
- mes "The Pub is located southeast of the fountain, behind the Trading Post.";
- viewpoint 1,208,154,9,0x00FF00;
- next;
- goto L_WIPE;
-L_LIBRARY:
- mes "[Prontera Guide]";
- mes "If you head north from the central fountain, you'll find an empty area in which both branches of the Prontera Library can be accessed if you head towards the east or west.";
- viewpoint 1,120,267,10,0x00FF00;
- viewpoint 1,192,267,11,0x00FF00;
- next;
- goto L_WIPE;
-L_JOB:
- mes "[Prontera Guide]";
- mes "The Job Agency is just southwest of the central fountain area.";
- viewpoint 1,133,183,12,0x00FF00;
- next;
- goto L_WIPE;
-L_CASTLE:
- mes "[Prontera Guide]";
- mes "The Prontera Castle is located at the northern sector of this city.";
- mes " You can go to fields that are north of Prontera by going through the castle's rear exit.";
- viewpoint 1,156,360,13,0x00FF00;
- next;
- goto L_WIPE;
-L_HALL:
- mes "[Prontera Guide]";
- mes "The City Hall is located in the southwest corner in our city of Prontera.";
- viewpoint 1,75,91,14,0x00FF00;
- next;
- goto L_WIPE;
-L_WIPE:
- if(@COMPASS_CHECK == 1)goto L_MENU_2;
- viewpoint 2,237,41,1,0x00FF00;
- viewpoint 2,236,316,2,0xFF0000;
- viewpoint 2,46,345,3,0x00FF00;
- viewpoint 2,175,220,4,0xFF00FF;
- viewpoint 2,8,134,5,0xFF00FF;
- viewpoint 2,204,214,6,0xFF00FF;
- viewpoint 2,107,192,7,0xFF00FF;
- viewpoint 2,179,184,8,0x00FF00;
- viewpoint 2,208,154,9,0x00FF00;
- viewpoint 2,120,267,10,0x00FF00;
- viewpoint 2,192,267,11,0x00FF00;
- viewpoint 2,133,183,12,0x00FF00;
- viewpoint 2,156,360,13,0x00FF00;
- viewpoint 2,75,91,14,0x00FF00;
- goto L_MENU_2;
-L_REMOVE:
- viewpoint 2,237,41,1,0x00FF00;
- viewpoint 2,236,316,2,0xFF0000;
- viewpoint 2,46,345,3,0x00FF00;
- viewpoint 2,175,220,4,0xFF00FF;
- viewpoint 2,8,134,5,0xFF00FF;
- viewpoint 2,204,214,6,0xFF00FF;
- viewpoint 2,107,192,7,0xFF00FF;
- viewpoint 2,179,184,8,0x00FF00;
- viewpoint 2,208,154,9,0x00FF00;
- viewpoint 2,120,267,10,0x00FF00;
- viewpoint 2,192,267,11,0x00FF00;
- viewpoint 2,133,183,12,0x00FF00;
- viewpoint 2,156,360,13,0x00FF00;
- viewpoint 2,75,91,14,0x00FF00;
- goto L_MENU;
-L_NOTICE:
- mes "[Prontera Guide]";
- mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
- next;
- mes "[Prontera Guide]";
- mes "Your Mini-Map is located in the upper right corner of the screen.";
- mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
- next;
- mes "[Prontera Guide]";
- mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
- mes "We hope you enjoy your travels here in the city of Prontera.";
- goto L_MENU;
-L_END:
- mes "[Prontera Guide]";
- mes "Well, adventurer... I hope your journeys through Rune-Midgard are both fun and safe.";
- cutin "prt_soldier",255;
- close;
-}
-
-// East ----------------------------------------------------
-prontera.gat,282,208,2 duplicate(Prt_Guide) Guide#prt2 105
-//West --------------------------------------------------
-prontera.gat,29,200,6 duplicate(Prt_Guide) Guide#prt3 105
-// South -----------------------------------------------------
-prontera.gat,160,29,0 duplicate(Prt_Guide) Guide#prt4 105
-// North -----------------------------------------------
-prontera.gat,151,330,4 duplicate(Prt_Guide) Guide#prt5 105
-
-
-// Guard -----------------------------------------------------
-prontera.gat,160,330,4 script Guard#1::Prt_Guard 105,{
- mes "[Guard]";
- mes "Welcome to Prontera.";
- close;
-}
-
-prontera.gat,229,104,5 duplicate(Prt_Guard) Guard#prt2 105
-prontera.gat,223,98,8 duplicate(Prt_Guard) Guard#prt3 105
-prontera.gat,52,344,5 duplicate(Prt_Guard) Guard#prt4 105
-prontera.gat,47,339,5 duplicate(Prt_Guard) Guard#prt5 105
-
-
-//---------------------------------------------------------------------------------------- Prontera Maze ----------------------------------------------------------------------------------\\
-prt_maze02.gat,100,69,4 script Guard#maz01 105,{
- mes "[Guard]";
- mes "Hey, I don't get your point but I say you should go home and rest rather than go inside the forest. Don't you know the 'Demon' lurks there?";
- mes "Naturally, Nobody came back on the hoof so I am not sure whether it really exists or not... well, Do as you want, dude. I'm not your mother.";
- close;
-}
-prt_maze02.gat,110,69,4 script Guard#maz02 105,{
- mes "[Guard]";
- mes "Phew...That geek who went inside last time never returned either.";
- mes "I tried to stop him so many times but he never took me seriously. He told me he needed herbs.";
- mes "If I were him, I would never give up my life for stupid herbs.";
- close;
-}
+//===== eAthena Script =======================================
+//= Prontera Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.5
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working
+//= v1.1 Now using duplicate command.
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
+//= to Muad_Dib
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
+//= 1.5 Removed Duplicates [Silent]
+//============================================================
+
+
+prontera.gat,154,187,4 script Guide::Prt_Guide 105,{
+ cutin "prt_soldier",2;
+ mes "[Prontera Guide]";
+ mes "Welcome to Prontera, the beautiful capital of the Run-Midgard Kingdom.";
+ mes " If you have questions or need help find something in the city, don't hesitate to ask.";
+L_MENU:
+ next;
+ menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+L_CITY:
+ mes "[Prontera Guide]";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",L_NO;
+L_NO:
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
+L_YES:
+ set @COMPASS_CHECK,1;
+L_CONT:
+L_MENU_2:
+ menu "Swordman Association",L_SWORD,"^0000FFSanctuary^000000",L_SANCTUARY,"Prontera Chivalry",L_CHIVALRY,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Inn",L_INN,"Trading Post",L_TRADING,"Pub",L_PUB,"Library",L_LIBRARY,"Job Agency",L_JOB,"Prontera Castle",L_CASTLE,"City Hall",L_HALL,"Cancel",-;
+ mes "[Prontera Guide]";
+ mes "Pleas ask me to Remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
+ goto L_MENU;
+L_SWORD:
+ mes "[Prontera Guide]";
+ mes "The Swordman Association, which handles Job Changes to the Swordman class, has moved to Izlude.";
+ mes "This facility is just an empty building now.";
+ viewpoint 1,237,41,1,0x00FF00;
+ next;
+ goto L_WIPE;
+L_SANCTUARY:
+ mes "[Prontera Guide]";
+ mes "The Prontera Sanctuary handles Job Changes to the Acolyte class, and can be found in the northeast corner of Prontera.";
+ viewpoint 1,236,316,2,0xFF0000;
+ next;
+ goto L_WIPE;
+L_CHIVALRY:
+ mes "[Prontera Guide]";
+ mes "The Prontera Chivalry, which is responsible for the safety of our capital, is in Prontera's northwest corner.";
+ viewpoint 1,46,345,3,0x00FF00;
+ next;
+ goto L_WIPE;
+L_WEAPON:
+ mes "[Prontera Guide]";
+ mes "The Weapon Shop is located northeast of the central fountain.";
+ viewpoint 1,175,220,4,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TOOL:
+ mes "[Prontera Guide]";
+ mes "The Tool Shop is located northwest of the central fountain.";
+ viewpoint 1,134,221,5,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_INN:
+ mes "[Prontera Guide]";
+ mes "The Inns in Prontera are located both to the east and west of Prontera's central fountain area.";
+ viewpoint 1,204,214,6,0xFF00FF;
+ viewpoint 1,107,192,7,0xFF00FF;
+ next;
+ goto L_WIPE;
+L_TRADING:
+ mes "[Prontera Guide]";
+ mes "The Trading Post can be found southeast from the central fountain.";
+ viewpoint 1,179,184,8,0x00FF00;
+ next;
+ goto L_WIPE;
+L_PUB:
+ mes "[Prontera Guide]";
+ mes "The Pub is located southeast of the fountain, behind the Trading Post.";
+ viewpoint 1,208,154,9,0x00FF00;
+ next;
+ goto L_WIPE;
+L_LIBRARY:
+ mes "[Prontera Guide]";
+ mes "If you head north from the central fountain, you'll find an empty area in which both branches of the Prontera Library can be accessed if you head towards the east or west.";
+ viewpoint 1,120,267,10,0x00FF00;
+ viewpoint 1,192,267,11,0x00FF00;
+ next;
+ goto L_WIPE;
+L_JOB:
+ mes "[Prontera Guide]";
+ mes "The Job Agency is just southwest of the central fountain area.";
+ viewpoint 1,133,183,12,0x00FF00;
+ next;
+ goto L_WIPE;
+L_CASTLE:
+ mes "[Prontera Guide]";
+ mes "The Prontera Castle is located at the northern sector of this city.";
+ mes " You can go to fields that are north of Prontera by going through the castle's rear exit.";
+ viewpoint 1,156,360,13,0x00FF00;
+ next;
+ goto L_WIPE;
+L_HALL:
+ mes "[Prontera Guide]";
+ mes "The City Hall is located in the southwest corner in our city of Prontera.";
+ viewpoint 1,75,91,14,0x00FF00;
+ next;
+ goto L_WIPE;
+L_WIPE:
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,237,41,1,0x00FF00;
+ viewpoint 2,236,316,2,0xFF0000;
+ viewpoint 2,46,345,3,0x00FF00;
+ viewpoint 2,175,220,4,0xFF00FF;
+ viewpoint 2,8,134,5,0xFF00FF;
+ viewpoint 2,204,214,6,0xFF00FF;
+ viewpoint 2,107,192,7,0xFF00FF;
+ viewpoint 2,179,184,8,0x00FF00;
+ viewpoint 2,208,154,9,0x00FF00;
+ viewpoint 2,120,267,10,0x00FF00;
+ viewpoint 2,192,267,11,0x00FF00;
+ viewpoint 2,133,183,12,0x00FF00;
+ viewpoint 2,156,360,13,0x00FF00;
+ viewpoint 2,75,91,14,0x00FF00;
+ goto L_MENU_2;
+L_REMOVE:
+ viewpoint 2,237,41,1,0x00FF00;
+ viewpoint 2,236,316,2,0xFF0000;
+ viewpoint 2,46,345,3,0x00FF00;
+ viewpoint 2,175,220,4,0xFF00FF;
+ viewpoint 2,8,134,5,0xFF00FF;
+ viewpoint 2,204,214,6,0xFF00FF;
+ viewpoint 2,107,192,7,0xFF00FF;
+ viewpoint 2,179,184,8,0x00FF00;
+ viewpoint 2,208,154,9,0x00FF00;
+ viewpoint 2,120,267,10,0x00FF00;
+ viewpoint 2,192,267,11,0x00FF00;
+ viewpoint 2,133,183,12,0x00FF00;
+ viewpoint 2,156,360,13,0x00FF00;
+ viewpoint 2,75,91,14,0x00FF00;
+ goto L_MENU;
+L_NOTICE:
+ mes "[Prontera Guide]";
+ mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
+ next;
+ mes "[Prontera Guide]";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
+ next;
+ mes "[Prontera Guide]";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Prontera.";
+ goto L_MENU;
+L_END:
+ mes "[Prontera Guide]";
+ mes "Well, adventurer... I hope your journeys through Rune-Midgard are both fun and safe.";
+ cutin "prt_soldier",255;
+ close;
+}
+
+// East ----------------------------------------------------
+prontera.gat,282,208,2 duplicate(Prt_Guide) Guide#prt2 105
+//West --------------------------------------------------
+prontera.gat,29,200,6 duplicate(Prt_Guide) Guide#prt3 105
+// South -----------------------------------------------------
+prontera.gat,160,29,0 duplicate(Prt_Guide) Guide#prt4 105
+// North -----------------------------------------------
+prontera.gat,151,330,4 duplicate(Prt_Guide) Guide#prt5 105
+
+
+// Guard -----------------------------------------------------
+prontera.gat,160,330,4 script Guard#1::Prt_Guard 105,{
+ mes "[Guard]";
+ mes "Welcome to Prontera.";
+ close;
+}
+
+prontera.gat,229,104,5 duplicate(Prt_Guard) Guard#prt2 105
+prontera.gat,223,98,8 duplicate(Prt_Guard) Guard#prt3 105
+prontera.gat,52,344,5 duplicate(Prt_Guard) Guard#prt4 105
+prontera.gat,47,339,5 duplicate(Prt_Guard) Guard#prt5 105
+
+
+//---------------------------------------------------------------------------------------- Prontera Maze ----------------------------------------------------------------------------------\\
+prt_maze02.gat,100,69,4 script Guard#maz01 105,{
+ mes "[Guard]";
+ mes "Hey, I don't get your point but I say you should go home and rest rather than go inside the forest. Don't you know the 'Demon' lurks there?";
+ mes "Naturally, Nobody came back on the hoof so I am not sure whether it really exists or not... well, Do as you want, dude. I'm not your mother.";
+ close;
+}
+prt_maze02.gat,110,69,4 script Guard#maz02 105,{
+ mes "[Guard]";
+ mes "Phew...That geek who went inside last time never returned either.";
+ mes "I tried to stop him so many times but he never took me seriously. He told me he needed herbs.";
+ mes "If I were him, I would never give up my life for stupid herbs.";
+ close;
+}
diff --git a/npc/guides/guides_umb.txt b/npc/guides/guides_umb.txt
index 71fc6d4d0..c6ae85ba2 100644
--- a/npc/guides/guides_umb.txt
+++ b/npc/guides/guides_umb.txt
@@ -1,82 +1,82 @@
-//===== eAthena Script =======================================
-//= Umbala Guides
-//===== By: ==================================================
-//= Dizzy, Translated by Celest
-//===== Current Version: =====================================
-//= 1.4
-//===== Compatible With: =====================================
-//= eAthena 1.0 +
-//===== Description: =========================================
-//= Umbala tour guide
-//===== Additional Comments: =================================
-//= 1.1 Fixed location command format [Lupus]
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
-//============================================================
-umbala.gat,128,94,3 script Ricard 702,{
- mes "[Ricard]";
- mes "This sure is an odd place, perhaps due to the fact that it hasn't been developed, and the roads here can be very perilous.";
- next;
- mes "[Ricard]";
- mes "Good thing I've already been here for quite some time, so i know the details of the village quite well.";
- mes "You may ask me for directions if you want.";
- next;
- menu "View buildings",-,"Clear indications",L_MENU_2,"Cancel",L_end1;
-
- mes "[Ricard]";
- mes "Where would you want to know about?";
- next;
- menu "Village Chieftain's house",-,"Village Shaman's house",L_room2,"Weapon shop",L_room3,"Equipment shop",L_room4,"Bungee Jumping Spot",L_room5,"Cancel",L_end2;
-
- mes "[Ricard]";
- mes "The chieftain lives ^FF0000here^000000, only he understands the languages of outsiders, perhaps you should see him first.";
- viewpoint 1,68,251,1,0xFF0000;
- close;
-
- L_room2:
- mes "[Ricard]";
- mes "The shaman is known to possess mysterious powers, his house would be right ^996600here^000000, it is said that he can manipulate the elements of the Earth easily!";
- viewpoint 1,218,187,2,0x996600;
- close;
-
- L_room3:
- mes "[Ricard]";
- mes "The weapon shop is ^009933over there^000000, because of threats from the outside world, they have been stocking up on all kinds of weapons.";
- viewpoint 1,125,155,3,0x009933;
- close;
-
- L_room4:
- mes "[Ricard]";
- mes "^3333FFThat^000000 would be the equipment shop, they sell all types of useful equipment.";
- mes "You should have a look there before continueing your travels.";
- viewpoint 1,136,127,4,0x3333FF;
- close;
-
- L_room5:
- mes "[Ricard]";
- mes "In Umbala there is a 'Bungee Jumping Spot' not seen anywhere else in the world as you can see ^66CC33over here^000000,";
- mes "You can try it out if you're feeling brave enough.";
- viewpoint 1,138,198,5,0x66CC33;
- close;
-
- L_end2:
- mes "[Ricard]";
- mes "To remove all indications of the minimap come back and talk to me again.";
- close;
-
-L_MENU_2:
- viewpoint 2,68,251,1,0xFF0000;
- viewpoint 2,218,187,2,0x996600;
- viewpoint 2,125,155,3,0x009933;
- viewpoint 2,136,127,4,0x3333FF;
- viewpoint 2,138,198,5,0x66CC33;
- mes "[Ricard]";
- mes "I have removed all the indications.";
- mes "If you still need any directions, come back and talk to me again.";
- close;
-
-L_end1:
- mes "[Ricard]";
- mes "Exploring around to know the paths better is fun, but do be careful.";
- close;
-}
+//===== eAthena Script =======================================
+//= Umbala Guides
+//===== By: ==================================================
+//= Dizzy, Translated by Celest
+//===== Current Version: =====================================
+//= 1.4
+//===== Compatible With: =====================================
+//= eAthena 1.0 +
+//===== Description: =========================================
+//= Umbala tour guide
+//===== Additional Comments: =================================
+//= 1.1 Fixed location command format [Lupus]
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
+//============================================================
+umbala.gat,128,94,3 script Ricard 702,{
+ mes "[Ricard]";
+ mes "This sure is an odd place, perhaps due to the fact that it hasn't been developed, and the roads here can be very perilous.";
+ next;
+ mes "[Ricard]";
+ mes "Good thing I've already been here for quite some time, so i know the details of the village quite well.";
+ mes "You may ask me for directions if you want.";
+ next;
+ menu "View buildings",-,"Clear indications",L_MENU_2,"Cancel",L_end1;
+
+ mes "[Ricard]";
+ mes "Where would you want to know about?";
+ next;
+ menu "Village Chieftain's house",-,"Village Shaman's house",L_room2,"Weapon shop",L_room3,"Equipment shop",L_room4,"Bungee Jumping Spot",L_room5,"Cancel",L_end2;
+
+ mes "[Ricard]";
+ mes "The chieftain lives ^FF0000here^000000, only he understands the languages of outsiders, perhaps you should see him first.";
+ viewpoint 1,68,251,1,0xFF0000;
+ close;
+
+ L_room2:
+ mes "[Ricard]";
+ mes "The shaman is known to possess mysterious powers, his house would be right ^996600here^000000, it is said that he can manipulate the elements of the Earth easily!";
+ viewpoint 1,218,187,2,0x996600;
+ close;
+
+ L_room3:
+ mes "[Ricard]";
+ mes "The weapon shop is ^009933over there^000000, because of threats from the outside world, they have been stocking up on all kinds of weapons.";
+ viewpoint 1,125,155,3,0x009933;
+ close;
+
+ L_room4:
+ mes "[Ricard]";
+ mes "^3333FFThat^000000 would be the equipment shop, they sell all types of useful equipment.";
+ mes "You should have a look there before continueing your travels.";
+ viewpoint 1,136,127,4,0x3333FF;
+ close;
+
+ L_room5:
+ mes "[Ricard]";
+ mes "In Umbala there is a 'Bungee Jumping Spot' not seen anywhere else in the world as you can see ^66CC33over here^000000,";
+ mes "You can try it out if you're feeling brave enough.";
+ viewpoint 1,138,198,5,0x66CC33;
+ close;
+
+ L_end2:
+ mes "[Ricard]";
+ mes "To remove all indications of the minimap come back and talk to me again.";
+ close;
+
+L_MENU_2:
+ viewpoint 2,68,251,1,0xFF0000;
+ viewpoint 2,218,187,2,0x996600;
+ viewpoint 2,125,155,3,0x009933;
+ viewpoint 2,136,127,4,0x3333FF;
+ viewpoint 2,138,198,5,0x66CC33;
+ mes "[Ricard]";
+ mes "I have removed all the indications.";
+ mes "If you still need any directions, come back and talk to me again.";
+ close;
+
+L_end1:
+ mes "[Ricard]";
+ mes "Exploring around to know the paths better is fun, but do be careful.";
+ close;
+}
diff --git a/npc/guides/guides_yun.txt b/npc/guides/guides_yun.txt
index 57e270cd2..6b1b2cc45 100644
--- a/npc/guides/guides_yun.txt
+++ b/npc/guides/guides_yun.txt
@@ -1,290 +1,290 @@
-//===== eAthena Script =======================================
-//= Yuno Guides
-//===== By: ==================================================
-//= KitsuneStarwind, usul, kobra_k88
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 1.0 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
-//= and added map location option for them. [kobra_k88]
-//= 1.1 Changed sprites and cutins to Schwartzald Republic ones
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Updated the mini map localization function. [Musashiden]
-//= 1.4 Juno Guides are now up to date according to iRO. [Musashiden]
-//= 1.5 Removed Duplicates [Silent].
-//= 1.6 Changed one of the Juno soldier's sprite. [Musashiden]
-//============================================================
-
-
-//=====================================================================================
-yuno.gat,153,47,4 script Juno Guide#yun1 700,{
- mes "[Ms. Yoon]";
- mes "A place that takes the vision of";
- mes "the future, and gives it form in";
- mes "the present. welcome to";
- mes "the city of Juno!";
- set @name$, "[Ms. Yoon]";
- next;
- callfunc "F_YunoLoc";
-}
-
-//=====================================================================
-yuno.gat,334,182,4 script Juno Soldier#yun1 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Among the Sage's weapons, there is";
- mes "a 'Dagger of Counter'.";
- next;
- mes "[Juno Soldier]";
- mes "Its use is limited to the Sage";
- mes "class, and it increases the chance";
- mes "of inflicting critical attacks. So,";
- mes "for Sages, that dagger can be very";
- mes "useful, as well as make them look";
- mes "stylish in battle.";
- close;
-}
-
-//=====================================================================
-yuno.gat,263,320,4 script Juno Soldier#yun2 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "There is a holy shield named";
- mes "'Sacred Mission' which can only be";
- mes "used by Crusaders.";
- next;
- mes "[Juno Soldier]";
- mes "It's a long and narrow shield with";
- mes "an angel wing engraved in the";
- mes "center of the front side. Against";
- mes "Devil and Undead monsters, it is";
- mes "especially powerful.";
- close;
-}
-
-//=====================================================================
-yuno.gat,227,292,4 script Juno Soldier#yun3 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Near Juno, there exists a fallen";
- mes "angel named 'False Angel'. It";
- mes "feigns innocence, pretending to";
- mes "bless adventurers and then stabbing";
- mes "them in the back without any";
- mes "warning.";
- next;
- mes "[Juno Soldier]";
- mes "Don't be fooled by its appearance,";
- mes "or you'll find yourself in";
- mes "trouble.";
- close;
-}
-
-//=====================================================================
-yuno.gat,165,283,4 script Yuno Soldier#yun4 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Geographer...";
- mes "That monster looks like a flower";
- mes "blooming from the ground.";
- next;
- mes "[Juno Soldier]";
- mes "Strangely, it can extend its body a";
- mes "long distance. Even if you're far";
- mes "away from it, it can still pose a";
- mes "threat.";
- next;
- mes "[Juno Soldier]";
- mes "The name of this monster originated";
- mes "from a story about a poor";
- mes "geographer who, unfortunately, was";
- mes "eaten by this monster while he was";
- mes "immersed in his studies.";
- close;
-}
-
-//=====================================================================
-yuno.gat,150,283,4 script Yuno Soldier#yun5 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "there is a monster near here known";
- mes "as Lava Golem. This golem is made";
- mes "from a stone heart whose power";
- mes "happened to be amplified with magic";
- mes "power when it was swept away by";
- mes "molten rock.";
- next;
- mes "[Juno Soldier]";
- mes "The lava dripping from its body is";
- mes "so hot that it can melt down armor";
- mes "and weapons made out of high";
- mes "quality steel.";
- next;
- mes "[Juno Soldier]";
- mes "You'd better be careful when you";
- mes "encounter this monster. It will";
- mes "damage armor and weapons in the";
- mes "twinkling of an eye.";
- close;
-}
-
-//=====================================================================
-yuno.gat,165,228,4 script Yuno Soldier#yun6 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "'Goat' is a monster that was an";
- mes "antelope living in the high";
- mes "mountains that was somehow turned";
- mes "into a monster.";
- next;
- mes "[Juno Soldier]";
- mes "Even if you manage to dodge to its";
- mes "horns, you still need to be wary of";
- mes "its powerful legs.";
- next;
- mes "[Juno Soldier]";
- mes "Goat's legs are so strong because";
- mes "it's always climbing cliffs when";
- mes "it's not busy slaughtering the";
- mes "innocent.";
- close;
-}
-
-//=====================================================================
-yuno.gat,150,228,4 script Yuno Soldier#yun7 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Have you ever";
- mes "seen a Large Jellopy?";
- mes "Those things are huuuge!";
- next;
- mes "[Juno Soldier]";
- mes "It's hard to believe";
- mes "that such a large and";
- mes "shining jellopy even exists!";
- close;
-}
-
-
-//======================================================================
-function script F_YunoLoc {
-
-
-sM_Menu:
- menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End;
-
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Armory";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,117,135,1,0xFF0000;
- close;
- sM_2:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Tool Shop";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,163,189,2,0x0000FF;
- close;
- sM_3:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Sage Castle";
- mes "(Sage Job Change Place)";
- mes "Thank you, Have a good day.";
- viewpoint 1,89,320,3,0x00FF00;
- close;
- sM_4:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Street of Book Stores";
- mes "Thank you, Have a good day.";
- viewpoint 1,196,138,4,0x0000ff;
- close;
- sM_5:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Juphero Plaza";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,157,327,5,0x0000ff;
- close;
- sM_6:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Library of the Republic";
- mes "Thank you, Have a good day.";
- viewpoint 1,335,204,6,0x00FF00;
- close;
- sM_7:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Schweicherbil Magic Academy";
- mes "Thank you, Have a good day.";
- viewpoint 1,323,280,7,0xFF0000;
- close;
- sM_8:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Monster Museum";
- mes "Thank you, Have a good day.";
- viewpoint 1,278,291,8,0x0000FF;
- close;
- sM_9:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Forge";
- mes "The forge is located underneath";
- mes "Armory";
- mes "Thank you, Have a good day.";
- viewpoint 1,117,135,9,0xFF0000;
- close;
- sM_10:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Airport";
- mes "Thank you, Have a good day.";
- viewpoint 1,53,214,10,0xFF0000;
- close;
-
- M_End:
- mes @name$;
- mes "A great city of wise men.";
- mes "A city of Knowledge!";
- mes "Welcome to Juno.";
- close;
-}
+//===== eAthena Script =======================================
+//= Yuno Guides
+//===== By: ==================================================
+//= KitsuneStarwind, usul, kobra_k88
+//===== Current Version: =====================================
+//= 1.5
+//===== Compatible With: =====================================
+//= eAthena 1.0 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
+//= and added map location option for them. [kobra_k88]
+//= 1.1 Changed sprites and cutins to Schwartzald Republic ones
+//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Updated the mini map localization function. [Musashiden]
+//= 1.4 Juno Guides are now up to date according to iRO. [Musashiden]
+//= 1.5 Removed Duplicates [Silent].
+//= 1.6 Changed one of the Juno soldier's sprite. [Musashiden]
+//============================================================
+
+
+//=====================================================================================
+yuno.gat,153,47,4 script Juno Guide#yun1 700,{
+ mes "[Ms. Yoon]";
+ mes "A place that takes the vision of";
+ mes "the future, and gives it form in";
+ mes "the present. welcome to";
+ mes "the city of Juno!";
+ set @name$, "[Ms. Yoon]";
+ next;
+ callfunc "F_YunoLoc";
+}
+
+//=====================================================================
+yuno.gat,334,182,4 script Juno Soldier#yun1 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Among the Sage's weapons, there is";
+ mes "a 'Dagger of Counter'.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Its use is limited to the Sage";
+ mes "class, and it increases the chance";
+ mes "of inflicting critical attacks. So,";
+ mes "for Sages, that dagger can be very";
+ mes "useful, as well as make them look";
+ mes "stylish in battle.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,263,320,4 script Juno Soldier#yun2 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "There is a holy shield named";
+ mes "'Sacred Mission' which can only be";
+ mes "used by Crusaders.";
+ next;
+ mes "[Juno Soldier]";
+ mes "It's a long and narrow shield with";
+ mes "an angel wing engraved in the";
+ mes "center of the front side. Against";
+ mes "Devil and Undead monsters, it is";
+ mes "especially powerful.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,227,292,4 script Juno Soldier#yun3 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Near Juno, there exists a fallen";
+ mes "angel named 'False Angel'. It";
+ mes "feigns innocence, pretending to";
+ mes "bless adventurers and then stabbing";
+ mes "them in the back without any";
+ mes "warning.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Don't be fooled by its appearance,";
+ mes "or you'll find yourself in";
+ mes "trouble.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,165,283,4 script Yuno Soldier#yun4 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Geographer...";
+ mes "That monster looks like a flower";
+ mes "blooming from the ground.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Strangely, it can extend its body a";
+ mes "long distance. Even if you're far";
+ mes "away from it, it can still pose a";
+ mes "threat.";
+ next;
+ mes "[Juno Soldier]";
+ mes "The name of this monster originated";
+ mes "from a story about a poor";
+ mes "geographer who, unfortunately, was";
+ mes "eaten by this monster while he was";
+ mes "immersed in his studies.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,150,283,4 script Yuno Soldier#yun5 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "there is a monster near here known";
+ mes "as Lava Golem. This golem is made";
+ mes "from a stone heart whose power";
+ mes "happened to be amplified with magic";
+ mes "power when it was swept away by";
+ mes "molten rock.";
+ next;
+ mes "[Juno Soldier]";
+ mes "The lava dripping from its body is";
+ mes "so hot that it can melt down armor";
+ mes "and weapons made out of high";
+ mes "quality steel.";
+ next;
+ mes "[Juno Soldier]";
+ mes "You'd better be careful when you";
+ mes "encounter this monster. It will";
+ mes "damage armor and weapons in the";
+ mes "twinkling of an eye.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,165,228,4 script Yuno Soldier#yun6 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "'Goat' is a monster that was an";
+ mes "antelope living in the high";
+ mes "mountains that was somehow turned";
+ mes "into a monster.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Even if you manage to dodge to its";
+ mes "horns, you still need to be wary of";
+ mes "its powerful legs.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Goat's legs are so strong because";
+ mes "it's always climbing cliffs when";
+ mes "it's not busy slaughtering the";
+ mes "innocent.";
+ close;
+}
+
+//=====================================================================
+yuno.gat,150,228,4 script Yuno Soldier#yun7 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of";
+ mes "noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Have you ever";
+ mes "seen a Large Jellopy?";
+ mes "Those things are huuuge!";
+ next;
+ mes "[Juno Soldier]";
+ mes "It's hard to believe";
+ mes "that such a large and";
+ mes "shining jellopy even exists!";
+ close;
+}
+
+
+//======================================================================
+function script F_YunoLoc {
+
+
+sM_Menu:
+ menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End;
+
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Armory";
+ mes "Thank you,";
+ mes "Have a good day.";
+ viewpoint 1,117,135,1,0xFF0000;
+ close;
+ sM_2:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Tool Shop";
+ mes "Thank you,";
+ mes "Have a good day.";
+ viewpoint 1,163,189,2,0x0000FF;
+ close;
+ sM_3:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Sage Castle";
+ mes "(Sage Job Change Place)";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,89,320,3,0x00FF00;
+ close;
+ sM_4:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Street of Book Stores";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,196,138,4,0x0000ff;
+ close;
+ sM_5:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Juphero Plaza";
+ mes "Thank you,";
+ mes "Have a good day.";
+ viewpoint 1,157,327,5,0x0000ff;
+ close;
+ sM_6:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Library of the Republic";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,335,204,6,0x00FF00;
+ close;
+ sM_7:
+ mes @name$;
+ mes "Please look at the mini map.";
+ mes "^FF3355+^000000 -> Schweicherbil Magic Academy";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,323,280,7,0xFF0000;
+ close;
+ sM_8:
+ mes @name$;
+ mes "Please look at the mini map.";
+ mes "^FF3355+^000000 -> Monster Museum";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,278,291,8,0x0000FF;
+ close;
+ sM_9:
+ mes @name$;
+ mes "Please look at the mini map.";
+ mes "^FF3355+^000000 -> Forge";
+ mes "The forge is located underneath";
+ mes "Armory";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,117,135,9,0xFF0000;
+ close;
+ sM_10:
+ mes @name$;
+ mes "Please look";
+ mes "at the mini map.";
+ mes "^FF3355+^000000 -> Airport";
+ mes "Thank you, Have a good day.";
+ viewpoint 1,53,214,10,0xFF0000;
+ close;
+
+ M_End:
+ mes @name$;
+ mes "A great city of wise men.";
+ mes "A city of Knowledge!";
+ mes "Welcome to Juno.";
+ close;
+}