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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/events/xmas.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/events/xmas.txt')
-rw-r--r--npc/events/xmas.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/events/xmas.txt b/npc/events/xmas.txt
index 99b3fdec9..37b91e6e0 100644
--- a/npc/events/xmas.txt
+++ b/npc/events/xmas.txt
@@ -20,7 +20,7 @@
//= 1.4 Added a fix to make Lutie & Bard quests passable during this event [Lupus]
//============================================================
-xmas_in,100,96,4 script Father Christmas::Santa2 718,{
+xmas_in,100,96,4 script Father Christmas::Santa2 4_M_SANTA,{
mes "[Santa Claus]";
if(xmas_npc==0) set xmas_npc, 1; // For Lutie & Bard quest
if(#event_xmas > 0 && #event_xmas < 30 ) goto L_Start;