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author | Haru <haru@dotalux.com> | 2014-10-19 00:47:39 +0200 |
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committer | Haru <haru@dotalux.com> | 2014-10-27 01:06:10 +0100 |
commit | bf9e067bf1e5c6bc15d313e0a197fd8f4b2ec131 (patch) | |
tree | 6a24e8f20a33f08dbbf6bba185e6842d650fcd50 /npc/events/whiteday.txt | |
parent | 8bb00782225e2f04f61863832a6c27d512b551b5 (diff) | |
download | hercules-bf9e067bf1e5c6bc15d313e0a197fd8f4b2ec131.tar.gz hercules-bf9e067bf1e5c6bc15d313e0a197fd8f4b2ec131.tar.bz2 hercules-bf9e067bf1e5c6bc15d313e0a197fd8f4b2ec131.tar.xz hercules-bf9e067bf1e5c6bc15d313e0a197fd8f4b2ec131.zip |
Removed use of 'menu' from official (non-custom) scripts
- Some scripts were partly refactored/rewritten to use a more modern
coding style (and to fix some issues)
- Note: the 'menu' command will be deprecated soon in favor of 'select'
and 'prompt'.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/events/whiteday.txt')
-rw-r--r-- | npc/events/whiteday.txt | 181 |
1 files changed, 94 insertions, 87 deletions
diff --git a/npc/events/whiteday.txt b/npc/events/whiteday.txt index ac76c52a5..d90f7c491 100644 --- a/npc/events/whiteday.txt +++ b/npc/events/whiteday.txt @@ -12,10 +12,6 @@ //============================================================ alberta,188,64,4 script Sugar 4_F_02,{ - set @maplenum,0; - set @mapleItemID,0; - set @maplePrice,0; - set @maplePriceT,0; mes "[Sugar]"; mes "Welcome!"; mes "How delicious are sweets?"; @@ -29,51 +25,102 @@ alberta,188,64,4 script Sugar 4_F_02,{ mes "heartfelt like"; mes "the sweetness of the present some how."; next; - menu "Please give me!",-,"I don't need it.",M_End,"The teacher.",M_L1; - - mes "[Sugar]"; - mes "Yes!"; - mes "Select from menu here."; - mes "Since there is a limitation in numbers"; - mes "Not more than ^ff0000 5 pieces^000000."; - mes "are allowed to carry out?"; - next; - menu "Candy",-,"Candy Cane",L0_2,"Well baked cookie",L0_3; - - set @maplePrice,3000; - set @mapleItemID,529; - mes "[Sugar]"; - mes "It is a candy, and the price is"; - mes "3000 Zeny each."; - mes "How many do you like to purchase?"; - next; - goto L_INPUT; -L0_2: - set @maplePrice,4000; - set @mapleItemID,530; - mes "[Sugar]"; - mes "It is a candy cane, and the price is"; - mes "4000 Zeny each."; - mes "How many do you like to purchase?"; - next; - goto L_INPUT; -L0_3: - set @maplePrice,2000; - set @mapleItemID,538; + switch (select("Please give me!","I don't need it.","The teacher.")) { + case 1: // Please give me + mes "[Sugar]"; + mes "Yes!"; + mes "Select from menu here."; + mes "Since there is a limitation in numbers"; + mes "Not more than ^ff0000 5 pieces^000000."; + mes "are allowed to carry out?"; + next; + switch (select("Candy","Candy Cane","Well baked cookie")) { + case 1: // Candy + mes "[Sugar]"; + mes "It is a candy, and the price is"; + mes "3000 Zeny each."; + mes "How many do you like to purchase?"; + next; + callsub(S_Purchase, 3000, Candy); + break; + case 2: // Candy Cane + mes "[Sugar]"; + mes "It is a candy cane, and the price is"; + mes "4000 Zeny each."; + mes "How many do you like to purchase?"; + next; + callsub(S_Purchase, 4000, Candy_Striper); + break; + case 3: // Well baked cookie + mes "[Sugar]"; + mes "It is a well baked cookie, and the price is"; + mes "2000 Zeny each."; + mes "How many do you like to purchase?"; + next; + callsub(S_Purchase, 2000, Well_Baked_Cookie); + break; + } + break; + case 3: // The teacher + mes "[Sugar]"; + mes "Yes"; + mes "The teacher of mine"; + mes "is Mr. Kuberu, a sweets craftsman."; + mes "Making sweets under two persons."; + mes "which is allowed to self-train."; + next; + mes "[Sugar]"; + mes "Although selling is seemingly to carried out ...."; + mes "Where he is now?"; + mes "Which I don't know."; + close; + case 2: // I don't need it + break; + } mes "[Sugar]"; - mes "It is a well baked cookie, and the price is"; - mes "2000 Zeny each."; - mes "How many do you like to purchase?"; - next; + mes "Really .... You might regret it.."; + mes "If you change your mind."; + mes "I am just here ok."; + mes "Have a nice day!"; + close; -L_INPUT: - input @maplenum; - if (@maplenum > 5) goto L_ERROR; - if (@maplenum == 0) goto M_End; - set @maplePriceT,@maplePrice*@maplenum; - if (Zeny < @maplePriceT) goto L_ERROR2; - Zeny -= @maplePriceT; - getitem @mapleItemID,@maplenum; +/** + * Attempts to purchase an item, after asking the desired quantity. + * + * Arguments: + * 0 : price + * 1 : item ID + * + * Returns on user cancel. Closes on successful purchase or error. + */ +S_Purchase: + .@price = getarg(0); + .@item_id = getarg(1); + while (true) { + input .@amount; + if (.@amount <= 5) + break; + mes "[Sugar]"; + mes "???"; + mes "You seem to have a failure on hearing."; + mes "I will tell you once again?"; + mes "You can only purchase"; + mes "^ff0000 5 pieces^000000 at once."; + next; + } + if (.@amount == 0) // Cancel + return; + .@totalPrice = .@price * .@amount; + if (Zeny < .@totalPrice) { + mes "[Sugar]"; + mes "???"; + mes "Hmmm it seems you don't have enough money"; + mes "to make that purchase."; + mes "I will ask you to check your money first."; + close; + } + Zeny -= .@totalPrice; + getitem .@item_id, .@amount; mes "[Sugar]"; mes "Thank you!!!"; mes "These sweets are really delicious."; @@ -82,44 +129,4 @@ L_INPUT: mes "don't eat so much or you'll grow fat."; mes "Please take care!!!"; close; - -M_L1: - mes "[Sugar]"; - mes "Yes"; - mes "The teacher of mine"; - mes "is Mr. Kuberu, a sweets craftsman."; - mes "Making sweets under two persons."; - mes "which is allowed to self-train."; - next; - mes "[Sugar]"; - mes "Although selling is seemingly to carried out ...."; - mes "Where he is now?"; - mes "Which I don't know."; - close; - -L_ERROR: - mes "[Sugar]"; - mes "???"; - mes "You seem to have a failure on hearing."; - mes "I will tell you once again?"; - mes "You can only purchase"; - mes "^ff0000 5 pieces^000000 at once."; - next; - goto L_INPUT; - -L_ERROR2: - mes "[Sugar]"; - mes "???"; - mes "Hmmm it seems you don't have enough money"; - mes "to make that purchase."; - mes "I will ask you to check your money first."; - close; - -M_End: - mes "[Sugar]"; - mes "Really .... You might regret it.."; - mes "If you change your mind."; - mes "I am just here ok."; - mes "Have a nice day!"; - close; } |