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author | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
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committer | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
commit | f52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch) | |
tree | 99907d827264e501774e58ab4630e41fa7103c02 /npc/events/nguild/nguild_flags.txt | |
parent | 2410110dece79b4598c12f1c953219f1d0d1904a (diff) | |
parent | 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff) | |
download | hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.gz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.bz2 hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.xz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.zip |
Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'npc/events/nguild/nguild_flags.txt')
-rw-r--r-- | npc/events/nguild/nguild_flags.txt | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/npc/events/nguild/nguild_flags.txt b/npc/events/nguild/nguild_flags.txt index 178125643..8c629adf9 100644 --- a/npc/events/nguild/nguild_flags.txt +++ b/npc/events/nguild/nguild_flags.txt @@ -16,7 +16,7 @@ /// Flag Function //============================================================ function script F_Flags { - set .@GID, GetCastleData(getarg(1),1); + set .@GID, getcastledata(getarg(1),1); if (getarg(5) == 0) return; if (.@GID == 0) { mes " [ Edict of the Divine Rune Midgard Kingdom ]"; @@ -38,7 +38,7 @@ function script F_Flags { mes "Do you wish to return to your honorable place?"; next; if (select("Return to the guild castle.:Quit.") == 1) { - if (getcharid(2) == GetCastleData(getarg(1),1)) + if (getcharid(2) == getcastledata(getarg(1),1)) warp getarg(1),getarg(2),getarg(3); } return; @@ -48,10 +48,10 @@ function script F_Flags { mes "1. Following the ordinance of the"; mes "Divine Rune Midgard Kingdom,"; mes "we approve that this place is in"; - mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; + mes "the private possession of ^ff0000" + getguildname(.@GID) + "^000000 Guild."; mes " "; - mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; - mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; + mes "2. The guild Master of ^ff0000"+ getguildname(.@GID) + "^000000 Guild is"; + mes "^FF0000" + getguildmaster(.@GID) + "^000000"; mes "If there is anyone who objects to this,"; mes " prove your strength and honor with a steel blade in your hand."; return; @@ -61,38 +61,38 @@ function script F_Flags { //============================================================================// // Castle 1 //============================================================================// -n_castle,110,96,1 script NGuild Aldebaran#a1-1 722,{ +n_castle,110,96,1 script NGuild Aldebaran#a1-1 GUILD_FLAG,{ callfunc "F_Flags","Al De Baran","nguild_alde",218,170,1,1; close; OnRecvCastleN01: - FlagEmblem GetCastleData("nguild_alde",1); + flagemblem getcastledata("nguild_alde",1); end; } -nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{ +nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde GUILD_FLAG,{ callfunc "F_Flags","Al De Baran","nguild_alde",218,170,0,1; close; OnRecvCastleN01: - FlagEmblem GetCastleData("nguild_alde",1); + flagemblem getcastledata("nguild_alde",1); end; } // In Castle ============================================ -nguild_alde,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722 -nguild_alde,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722 -nguild_alde,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722 -nguild_alde,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722 -nguild_alde,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722 -nguild_alde,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722 -nguild_alde,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722 -nguild_alde,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722 -nguild_alde,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722 -nguild_alde,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722 -nguild_alde,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722 -nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722 -nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722 -nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 +nguild_alde,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 GUILD_FLAG +nguild_alde,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 GUILD_FLAG +nguild_alde,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 GUILD_FLAG +nguild_alde,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 GUILD_FLAG +nguild_alde,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 GUILD_FLAG +nguild_alde,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 GUILD_FLAG +nguild_alde,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 GUILD_FLAG +nguild_alde,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 GUILD_FLAG +nguild_alde,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 GUILD_FLAG +nguild_alde,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 GUILD_FLAG +nguild_alde,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 GUILD_FLAG +nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 GUILD_FLAG +nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 GUILD_FLAG +nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 GUILD_FLAG @@ -100,60 +100,60 @@ nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 //============================================================================// // Castle 2 //============================================================================// -n_castle,110,109,3 script NGuild Geffen#g1-1 722,{ +n_castle,110,109,3 script NGuild Geffen#g1-1 GUILD_FLAG,{ callfunc "F_Flags","Geffen","nguild_gef",83,47,1,1; close; OnRecvCastleN02: - FlagEmblem GetCastleData("nguild_gef",1); + flagemblem getcastledata("nguild_gef",1); end; } -nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{ +nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef GUILD_FLAG,{ callfunc "F_Flags","Geffen","nguild_gef",83,47,0,1; close; OnRecvCastleN02: - FlagEmblem GetCastleData("nguild_gef",1); + flagemblem getcastledata("nguild_gef",1); end; } // In Castle ============================================= -nguild_gef,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722 -nguild_gef,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722 -nguild_gef,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722 -nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722 -nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722 -nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722 +nguild_gef,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 GUILD_FLAG +nguild_gef,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 GUILD_FLAG +nguild_gef,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 GUILD_FLAG +nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 GUILD_FLAG +nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 GUILD_FLAG +nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 GUILD_FLAG //============================================================================// // Castle 3 //============================================================================// -n_castle,94,109,5 script NGuild Payon#f1-1 722,{ +n_castle,94,109,5 script NGuild Payon#f1-1 GUILD_FLAG,{ callfunc "F_Flags","Payon","nguild_pay",87,29,1,1; close; OnRecvCastleN03: - FlagEmblem GetCastleData("nguild_pay",1); + flagemblem getcastledata("nguild_pay",1); end; } -nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{ +nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay GUILD_FLAG,{ callfunc "F_Flags","Payon","nguild_pay",87,29,0,1; close; OnRecvCastleN03: - FlagEmblem GetCastleData("nguild_pay",1); + flagemblem getcastledata("nguild_pay",1); end; } // In Castle =============================================== -nguild_pay,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722 -nguild_pay,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722 -nguild_pay,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722 -nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722 -nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722 -nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 +nguild_pay,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 GUILD_FLAG +nguild_pay,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 GUILD_FLAG +nguild_pay,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 GUILD_FLAG +nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 GUILD_FLAG +nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 GUILD_FLAG +nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 GUILD_FLAG @@ -161,30 +161,30 @@ nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 //=============================================================================// // Castle 4 //=============================================================================// -n_castle,94,96,7 script NGuild Prontera#p1-1 722,{ +n_castle,94,96,7 script NGuild Prontera#p1-1 GUILD_FLAG,{ callfunc "F_Flags","Prontera","nguild_prt",97,174,1,1; close; OnRecvCastleN04: - FlagEmblem GetCastleData("nguild_prt",1); + flagemblem getcastledata("nguild_prt",1); end; } -nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{ +nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt GUILD_FLAG,{ callfunc "F_Flags","Prontera","nguild_prt",97,174,0,1; close; OnRecvCastleN04: - FlagEmblem GetCastleData("nguild_prt",1); + flagemblem getcastledata("nguild_prt",1); end; } // In Castle ============================================= -nguild_prt,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722 -nguild_prt,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722 -nguild_prt,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722 -nguild_prt,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722 -nguild_prt,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722 -nguild_prt,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722 -nguild_prt,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722 -nguild_prt,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722 -nguild_prt,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722 +nguild_prt,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 GUILD_FLAG +nguild_prt,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 GUILD_FLAG +nguild_prt,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 GUILD_FLAG +nguild_prt,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 GUILD_FLAG +nguild_prt,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 GUILD_FLAG +nguild_prt,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 GUILD_FLAG +nguild_prt,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 GUILD_FLAG +nguild_prt,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 GUILD_FLAG +nguild_prt,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 GUILD_FLAG |