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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-13 05:12:15 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-13 05:12:15 +0000
commit8494f218353c4806cb1f98c44fb3dfe820c07b9a (patch)
tree2d17052586a430227d71a2427063786095663d0d /npc/events/halloween_2006.txt
parent2943a827e95482fa9b222e41c24d0a1fda717f76 (diff)
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* More bug fixing! Lots of little things, really.
- Corrected some condition errors in quests_veins. (bugreport:4088) - Corrected specialeffects so they play on the right NPC. (bugreport:4090) - Corrected an item ID in the reward NPC in monster races. (bugreport:4092) - Corrected NPCs overlapping with quests in msg_boards (bugreport:4093) - Corrected some of the given errors in the 2007_relay quest. (bugreport:4094) - Corrected hideonnpc to disablenpc in ice dungeon 4 warps. (bugreport:4102) - Commented out duplicate library curator in prontera city. (bugreport:4105) - Corrected cutins not being removed on NPC end in sealed shrine. (bugreport:4117) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14262 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/events/halloween_2006.txt')
-rw-r--r--npc/events/halloween_2006.txt19
1 files changed, 14 insertions, 5 deletions
diff --git a/npc/events/halloween_2006.txt b/npc/events/halloween_2006.txt
index d124f0ec8..f92f5a995 100644
--- a/npc/events/halloween_2006.txt
+++ b/npc/events/halloween_2006.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Brainstorm
//===== Current Version: =====================================
-//= 1.3a
+//= 1.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -17,6 +17,7 @@
//= 1.2 Added missing checkweights. [L0ne_W0lf]
//= 1.3 Replaced effect numerics with constants. [L0ne_W0lf]
//= 1.3a Replaced effect numerics with constants (1 was missed). [Samuray22]
+//= 1.4 Effects are now played by proper NPC. [L0ne_W0lf]
//============================================================
// Pumpkin Mojo quest (Event 1)
@@ -29,6 +30,14 @@ OnTouch:
mes "just talk to me.";
mes "You won't even understand what stupid pumkin headed Jack is saying.";
close;
+
+OnEffect:
+ specialeffect EF_LEVEL99;
+ end;
+
+OnEffect2:
+ specialeffect EF_HIT2;
+ end;
}
prontera,164,69,3 script Cool Devi#06_hw 738,{
@@ -113,7 +122,7 @@ prontera,164,69,3 script Cool Devi#06_hw 738,{
mes "[Cool Devi]";
mes "says he.";
next;
- specialeffect EF_LEVEL99;
+ donpcevent "Gloomy Jack#06_hw::OnEffect";
mes "[Excited Jack]";
mes "Lalala~ lalala~";
mes " ";
@@ -122,7 +131,7 @@ prontera,164,69,3 script Cool Devi#06_hw 738,{
delitem 5134,1; //Pumpkin_Hat
getitem 5202,1; //Pumpkin_Hat_
next;
- specialeffect EF_HIT2;
+ donpcevent "Gloomy Jack#06_hw::OnEffect2";
mes "[Gloomy Jack]";
mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo.";
mes " ";
@@ -157,7 +166,7 @@ prontera,164,69,3 script Cool Devi#06_hw 738,{
mes "[Cool Devi]";
mes "says he.";
next;
- specialeffect EF_LEVEL99;
+ donpcevent "Gloomy Jack#06_hw::OnEffect";
mes "[Excited Jack]";
mes "Lalala~ lalala~";
mes " ";
@@ -167,7 +176,7 @@ prontera,164,69,3 script Cool Devi#06_hw 738,{
delitem 2226, 1;//Cap
getitem 5202, 1;//Pumpkin_Hat_
next;
- specialeffect EF_HIT2;
+ donpcevent "Gloomy Jack#06_hw::OnEffect2";
mes "[Gloomy Jack]";
mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo.";
mes " ";