summaryrefslogtreecommitdiff
path: root/npc/events/christmas_2008.txt
diff options
context:
space:
mode:
authorMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
committerMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
commite3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch)
tree20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/events/christmas_2008.txt
parent491892212d338903179909b89a5bfc2385e52261 (diff)
downloadhercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz
hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2
hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz
hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip
Update to last rAthena npc.
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/events/christmas_2008.txt')
-rw-r--r--npc/events/christmas_2008.txt80
1 files changed, 40 insertions, 40 deletions
diff --git a/npc/events/christmas_2008.txt b/npc/events/christmas_2008.txt
index 91555424a..5e9b26e86 100644
--- a/npc/events/christmas_2008.txt
+++ b/npc/events/christmas_2008.txt
@@ -29,7 +29,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Merry Christmas!";
mes "Hey! You! What comes to mind when you think about Christmas?";
next;
- }else{
+ } else {
mes "[Caroller]";
mes "Jingle Bells! Jingle Bells! Jingle all the way!";
next;
@@ -41,7 +41,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Merry Christmas!";
if (Sex) {
mes "Hey, boy! What comes to mind when";
- }else{
+ } else {
mes "Hey, girl! What comes to mind when";
}
mes "you think about Christmas?";
@@ -67,7 +67,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "If you win over Santa, you can get a gift. Would you go for it?";
next;
- emotion 18;
+ emotion e_heh;
mes "[Caroller]";
mes "Caroller's hot news! Ha!";
mes "Isn't that big news?";
@@ -85,7 +85,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "Furthermore, he has put bad magic on the gifts so that they become monsters!";
next;
- emotion 18;
+ emotion e_heh;
mes "[Caroller]";
mes "Caroller's hot news! Ha!";
mes "Isn't it amazing?";
@@ -113,7 +113,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?";
close;
- }else{
+ } else {
mes "[Caroller]";
mes "Wow, you have them.";
next;
@@ -131,13 +131,13 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?";
next;
- emotion 18;
+ emotion e_heh;
delitem 6092,6;
getnameditem 12354,"+strcharinfo(0)+";
mes "[Caroller]";
mes "Let's care about others around you on this Christmas season!";
close;
- }else{
+ } else {
mes "[Caroller]";
mes "Oh!";
mes "Shyness!";
@@ -152,7 +152,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?";
next;
- emotion 18;
+ emotion e_heh;
delitem 6092,6;
getitem 12354,1;
mes "[Caroller]";
@@ -230,7 +230,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Please, for our children's hope!!!?";
mes "Please bring me 6 Singing Crystal Pieces from ^0000FFViolent Gift Boxes^000000!";
next;
- emotion 33;
+ emotion e_ok;
mes "[Caroller]";
mes "They're definitely as harsh as their name.";
mes "Go on please!";
@@ -252,7 +252,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Are there some spcial abilities within them?";
mes "There's still the designer in the Christmas village... How about asking her to make that costume?";
next;
- emotion 18;
+ emotion e_heh;
mes "[Caroller]";
mes "Caroller's hot news! Ha!";
mes "It's hot, huh?";
@@ -270,7 +270,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "And he isn't alone anymore... is what I heard...";
next;
- emotion 18;
+ emotion e_heh;
mes "[Caroller]";
mes "Caroller's hot news! Ha!";
mes "Hotness, right?";
@@ -293,13 +293,13 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "For all of the children of this world!!!";
mes "Please bring me ^0000FFSinging Crystal Pieces^000000 from ^0000FFViolent Gift Boxes^000000!";
next;
- emotion 33;
+ emotion e_ok;
mes "[Caroller]";
mes "Be careful!";
mes "They're definitely as harsh as their name.";
mes "Take care!!!";
close;
- }else{
+ } else {
specialeffect EF_GLORIA;
mes "[Caroller]";
mes "Don't cry, don't cry!";
@@ -335,7 +335,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "^0000FF10 Trunk, 1 Hammer Of Blacksmith, 1 Jubilee, 10 Sticky Mucus, 3carat Diamond^000000!";
next;
delitem 6092,6;
- emotion 33;
+ emotion e_ok;
set iROxmas08carol,2;
mes "[Caroller]";
mes "Those are all needed.";
@@ -354,12 +354,12 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "So, we need more of some materials.";
mes "^0000FF10 Trunk, 1 Hammer Of Blacksmith, 1 Jubilee, 10 Sticky Mucus, 3carat Diamond^000000!";
next;
- emotion 33;
+ emotion e_ok;
mes "[Caroller]";
mes "That's all we need.";
mes "Isn't that easy?";
close;
- }else{
+ } else {
specialeffect EF_GLORIA;
mes "[Caroller]";
mes "Jingle bells, jingle bells,";
@@ -414,7 +414,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "Don't worry, it tastes good.";
next;
- emotion 33;
+ emotion e_ok;
getitem 2784,1;
getnameditem 12354,"+strcharinfo(0)+";
delitem 1019,10;
@@ -454,7 +454,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Santa Claus]";
if (Sex) {
mes "Ho ho ho! What a good boy!";
- }else{
+ } else {
mes "Ho ho ho! What a good girl!";
}
next;
@@ -526,7 +526,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Let's get started!";
next;
while(.@SantaCardTurn != 5) {
- emotion 56;
+ emotion e_loud;
mes "[Santa Claus]";
mes "First let me shuffle up these cards... Ok!!!";
next;
@@ -581,28 +581,28 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Let's see!!";
mes "One! Two! Three!";
if (.@SantaCardNpc == 1) {
- cutin "Æ÷¸µÄ«µå",4;
+ cutin "ī",4; // Poring Card
}
else if (.@SantaCardNpc == 2) {
- cutin "¿£Á©¸µÄ«µå",4;
+ cutin "ī",4; // Angeling Card
}
else if (.@SantaCardNpc == 3) {
- cutin "°í½ºÆ®¸µÄ«µå",4;
+ cutin "Ʈī",4; // Ghostring Card
}
next;
set .@SantaCardTurn,.@SantaCardTurn+1;
if (.@SantaCardP == .@SantaCardNpc) {
set .@SantaCardWins,.@SantaCardWins+1;
- emotion 0;
- emotion 5,1;
+ emotion e_gasp;
+ emotion e_ic,1;
cutin "",255;
mes "[Santa Claus]";
mes "You're lucky.";
mes "Can you guess the right card the next time around?";
next;
- }else{
- emotion 0;
- emotion 23,1;
+ } else {
+ emotion e_gasp;
+ emotion e_omg,1;
cutin "",255;
mes "[Santa Claus]";
mes "Aww maybe next time...";
@@ -617,7 +617,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Santa Claus]";
mes "Whenever you want.";
close;
- }else{
+ } else {
mes "[Santa Claus]";
mes "You're so good!";
next;
@@ -687,7 +687,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "........................";
if (Sex) {
mes "Oh! Poor boy...";
- }else{
+ } else {
mes "Oh! Poor girl...";
}
next;
@@ -695,7 +695,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "........................";
if (Sex) {
mes "Oh! Poor boy...";
- }else{
+ } else {
mes "Oh! Poor girl...";
}
mes "...";
@@ -728,7 +728,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "The reason catching up to him is so hard, is that his clothes have been given strong power!";
mes "I blessed them with good luck!";
next;
- emotion 3;
+ emotion e_lv;
mes "[Louise Kim]";
mes "Preta Porter!!";
mes "Which is quite luxurious but sold at good price ~";
@@ -745,7 +745,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "Ah!";
mes "You're silly! You lost your big chance!";
next;
- emotion 18;
+ emotion e_heh;
mes "[Louise Kim]";
mes "Come to me later if you want to get the mission.";
mes "I, Louise Kim, am generous enough to accept you next time.";
@@ -763,7 +763,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "Anyway, can you bring me some stuff?";
next;
if (select("Why not? What do you need?:Sorry, no time.") == 2) {
- emotion 18;
+ emotion e_heh;
mes "[Louise Kim]";
mes "What?";
mes "You will definitely regret it.";
@@ -781,13 +781,13 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "[Louise Kim]";
mes "If you were to bring me all the stuff, I would make you a wonderful costume, for free...";
next;
- emotion 3;
+ emotion e_lv;
mes "[Louise Kim]";
mes "Please see me again if you are interested.";
close;
- }else{
+ } else {
select("Here you are.");
- emotion 33;
+ emotion e_ok;
mes "[Louise Kim]";
mes "Oh! Good!";
mes "Let's not delay.";
@@ -799,7 +799,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "-and many blessings she sings.-";
next;
specialeffect EF_BLESSING;
- emotion 2;
+ emotion e_ho;
mes "[Louise Kim]";
mes "By artist, Louise Kim!";
mes "All over the world will be blessed tonight!";
@@ -813,7 +813,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "-Count your blessings and sing!-";
next;
specialeffect EF_GLORIA;
- emotion 2;
+ emotion e_ho;
mes "[Louise Kim]";
mes "By artist, Louise Kim!";
mes "All over the world will be blessed tonight!";
@@ -825,7 +825,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "-cheer and goodwill!-";
next;
specialeffect EF_BENEDICTIO;
- emotion 3;
+ emotion e_lv;
mes "[Louise Kim]";
mes "This is miraculous!";
mes "I am a genius of the world.";
@@ -837,7 +837,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "My fashion is radiant.";
mes "I ain't envious of Designer Pierre.";
next;
- emotion 18;
+ emotion e_heh;
mes "[Louise Kim]";
mes "I am supposed to get paid well, however I will just let it be free, since this is Christmas!";
next;