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authorshennetsind <shennetsind@users.noreply.github.com>2013-10-24 09:27:15 -0700
committershennetsind <shennetsind@users.noreply.github.com>2013-10-24 09:27:15 -0700
commit418dd821c91ae19723a7b7b531e64b9c4565d555 (patch)
treeb361a1823a08e654e5969dcdea97da05f4f7cd90 /npc/events/christmas_2008.txt
parent835d55b07858202198564bc6c2ff0888a7f78d31 (diff)
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Merge pull request #201 from Michieru/master
Super-Mega Thanks to Michieru! NPC Changelog (might be incomplete, did my best) - npc/battleground/bg_common.txt -- 1.4 Added GM management function. [Euphy] - npc/battleground/flavius/flavius01.txt -- 1.4 Label standardization. [Euphy] -- 1.5 Added GM management function. [Euphy] - npc/battleground/flavius/flavius02.txt -- 1.5 Label standardization. [Euphy] -- 1.6 Added GM management function. [Euphy] - npc/battleground/tierra/tierra01.txt -- 1.4 Label standardization. [Euphy] -- 1.5 Added GM management function. [Euphy] - npc/battleground/tierra/tierra02.txt -- 1.3 Label standardization. [Euphy] -- 1.4 Added GM management function. [Euphy] - npc/cities/ayothaya.txt -- 1.9 Updated Renewal warp coordinates. - npc/cities/izlude.txt -- 1.9a A part of Kylick's dialogue is Pre-Renewal only. [Euphy] - npc/cities/yuno.txt -- 1.5 Added Renewal coordinates for Payon and Izlude. [Euphy] - npc/events/bossnia.txt -- 1.2 Moved spawns and warps (by Masao) to this file. [Euphy] - npc/events/easter_2010.txt -- 1.0 First version. [Euphy] - npc/events/gdevent_aru.txt -- 1.2 Added GM management function. [Euphy] - npc/events/gdevent_sch.txt -- 1.2 Added GM management function. [Euphy] - npc/events/god_se_festival.txt -- 1.1 Added GM management function. [Euphy] - npc/jobs/2-2/rogue.txt -- impossible get a Gladius [3]. (bugreport:481) [Samuray22] - npc/jobs/2-2e/SoulLinker.txt -- 1.6 Updated to match the latest official script. [Euphy] - npc/kafras/kafras.txt -- 1.1a Fixed Pre-RE Call and some leftovers. [Lemongrass] -- 1.1b Enabled saving in Izlude duplicates (RE). [Euphy] - npc/merchants/alchemist.txt -- 1.8 Moved Craft Book Merchant to Renewal path. [Euphy] - npc/mobs/citycleaners.txt -- 1.2 Split spawns into Pre-RE/RE and Town files. [Euphy] - npc/mobs/towns.txt -- 1.0 First version. - npc/other/Global_Functions.txt -- 2.17 Renamed 'F_RandMes' to 'F_Rand'. [Euphy] -- 2.18 Removed useless 'getJobName' function. [Euphy] - npc/other/acolyte_warp.txt -- 1.0 First version. [Euphy] - npc/other/arena/arena_aco.txt -- 1.3 Label standardization. [Euphy] -- 1.4 Script updates, and removed two level restrictions. [Euphy] -- 1.5 Added GM management function. [Euphy] - npc/other/arena/arena_lvl50.txt -- 1.2 Label standardization. [Euphy] -- 1.3 Script updates. [Euphy] - npc/other/arena/arena_lvl60.txt -- 1.3 Label standardization. [Euphy] -- 1.4 Script updates. [Euphy] - npc/other/arena/arena_lvl70.txt -- 1.2 Label standardization. [Euphy] -- 1.3 Script updates. [Euphy] - npc/other/arena/arena_lvl80.txt -- 1.2 Label standardization. [Euphy] -- 1.3 Script updates, and removed a level restriction. [Euphy] - npc/other/arena/arena_party.txt -- 1.4 Label standardization and bug fixes. [Euphy] -- 1.5 Script updates, and removed a level restriction. [Euphy] - npc/other/arena/arena_room.txt -- 1.2 Label standardization, disabled GM NPCs. [Euphy] -- 1.2a Added Renewal level checksk. [Euphy] -- 1.3 Script updates. [Euphy] -- 1.4 Added GM management function. [Euphy] - npc/other/hugel_bingo.txt -- 1.9 Some optimization/standardization. [Euphy] - npc/other/marriage.txt -- 1.3 Changed permanent global variables to temporary ones. [Euphy] -- 1.4 Added GM management function. [Euphy] - npc/other/pvp.txt -- 2.4 Fixed incorrect use of 'close' and some cleaning. [Joseph] -- 2.5 Renewal/Pre-Renewal split. [Euphy] - npc/other/turbo_track.txt -- 1.1 Updated RE/Pre-RE EXP. [Euphy] -- 1.2 Added Renewal features. [Euphy] - npc/pre-re/cities/yuno.txt -- 1.0 First version. - npc/pre-re/kafras/kafras.txt -- 1.0 First version. - npc/pre-re/merchants/ammo_boxes.txt -- 1.0 First version, Pre-Renewal duplicates. - npc/pre-re/merchants/ammo_dealer.txt -- 1.0 First version, Pre-Renewal duplicates. - npc/pre-re/merchants/shops.txt -- 1.1 Moved Izlude shops to pre-re/re paths. [Streusel] - npc/pre-re/mobs/citycleaners.txt -- 1.0 First version, Pre-Renewal spawns. - npc/pre-re/other/bulletin_boards.txt -- 1.0 Moved Izlude NPCs to Pre-RE/RE paths. - npc/pre-re/other/msg_boards.txt -- 1.0 Moved Izlude NPCs to Pre-RE path. - npc/pre-re/other/pvp.txt -- 1.0 First version, Pre-Renewal. - npc/pre-re/other/resetskill.txt -- 1.0 First version. [L0ne_W0lf] - npc/pre-re/other/turbo_track.txt -- 1.0 Split Peco Peco Manager NPC. - npc/pre-re/quests/first_class/tu_archer.txt -- 1.0 First version. [Euphy] - npc/pre-re/quests/monstertamers.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. - npc/pre-re/quests/quests_13_1.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy] - npc/pre-re/quests/quests_nameless.txt -- 1.0 Moved Dorian to pre-re/re paths. - npc/pre-re/quests/quests_veins.txt -- 1.0 First version. - npc/pre-re/warps/other/arena.txt -- 1.0 First version, Pre-Renewal warps. - npc/quests/dandelion_request.txt -- 1.3 Added GM management function. [Euphy] - npc/quests/eye_of_hellion.txt -- 2.0 Updated EXP rewards. -- 2.1 Updated RE/Pre-RE EXP. [Euphy] - npc/quests/first_class/tu_archer.txt -- 1.1 optimized [Lupus] -- 1.2 fixed Weight check - npc/quests/first_class/tu_magician01.txt -- 1.4 Updated to match the official script. [Euphy] - npc/quests/first_class/tu_merchant.txt -- 1.1 Fixed bugs, optimized [Lupus] -- 1.2 fixed Weight check - npc/quests/first_class/tu_sword.txt -- 1.5 Added Renewal Izlude coordinates. -- 1.6 Added Pre-Renewal support. [Euphy] - npc/quests/first_class/tu_thief01.txt -- 1.5 Added Pre-Renewal support. [Euphy] - npc/quests/mage_solution.txt -- 1.0 Split from Pre-Renewal Mage job quest. [Zopokx] - npc/quests/okolnir.txt -- 1.1 Some bug fixes. [Toshiro90/Euphy] - npc/quests/partyrelay.txt -- 1.2 Updated RE/Pre-RE EXP. [Euphy] - npc/quests/quests_13_1.txt -- 3.1 Updated RE/Pre-RE EXP. [Euphy] -- 3.2 Updated ep13_start and dialog to match official script. [Joseph] -- 3.3 Updated to match the latest official script. [Euphy] -- 3.3a Added Izlude RE coordinates. [Euphy] -- 3.4 Added GM management function and NPC. [Euphy] - npc/quests/quests_alberta.txt -- 2.6 Updated RE/Pre-RE EXP. [Euphy] - npc/quests/quests_amatsu.txt -- 1.5 Added questlog support. [Euphy] - npc/quests/quests_geffen.txt -- 1.5 Added Number Match Game. [Euphy] - npc/quests/quests_juperos.txt -- 1.8 Updated RE/Pre-RE EXP. [Euphy] -- 1.9 Added GM management NPC. [Euphy] - npc/quests/quests_niflheim.txt -- Updated to Aegis 10.3 Standed, added Message Delivery Quest. -- 1.6 Added questlog support. [Euphy] - npc/quests/quests_veins.txt -- Added Veins Thor Volcano Base Quest NPC. [L0ne_W0lf] - npc/quests/seals/god_global.txt -- 1.2 Renewal script update. [Euphy] - npc/quests/seals/god_weapon_creation.txt -- 1.3 Renewal script update. [Euphy] - npc/quests/seals/seal_status.txt -- 1.0 Translated from the official. [L0ne_W0lf] -- 1.1 Now checks proper char vars. [L0ne_W0lf] -- 1.2 Cleaning. [Euphy] -- 1.3 Renewal script update. [Euphy] - npc/quests/seals/sleipnir_seal.txt -- 1.4 Renewal script update. [Euphy] - npc/quests/skills/novice_skills.txt -- 1.8 Added Baby support. [Zopokx] - npc/quests/skills/rogue_skills.txt -- 1.8 Some cleaning. [Euphy] - npc/quests/skills/sage_skills.txt -- 1.5 Optimized. [Euphy] - npc/re/airports/izlude.txt -- 1.0 Updated to match the new Izlude Map. [Masao] -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/cities/dicastes.txt -- 1.3 Updated to match official script. [SkittleNugget] - npc/re/cities/izlude.txt -- 1.1 Updated to match the official script. [Euphy] -- 1.2 Added Channel Warper and Izlude duplicates. [Euphy] - npc/re/cities/jawaii.txt -- 1.1 Moved "Honeymoon Helper" NPC. -- 1.2 Added Izlude duplicates. [Euphy] - npc/re/cities/malangdo.txt -- 1.2 Moved "Odgnalam" coordinates. -- 1.3 Fixed dialogues. -- 1.4 Dialogue edits, source iRO. -- 1.5 Added Izlude duplicates. - npc/re/cities/malaya.txt -- 0.1 Alberta sailors only. [Euphy] -- 0.2 Adapted from Masao's conversion. -- 1.0 Added remaining NPCs. - npc/re/cities/yuno.txt -- 1.0 First version. - npc/re/guides/guides_alberta.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_aldebaran.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_amatsu.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_ayothaya.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_brasilis.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_comodo.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_dewata.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_dicastes.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_einbroch.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_geffen.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_gonryun.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_hugel.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_izlude.txt -- 1.2 Added Renewal Izlude viewpoint coordinates. -- 1.3 Navigation system update. [Euphy] -- 1.4 Added Izlude duplicates. [Euphy] - npc/re/guides/guides_juno.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_lighthalzen.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_louyang.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_lutie.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_malaya.txt -- 1.0 First version. [Euphy] -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_mora.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_morroc.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_moscovia.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_niflheim.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_payon.txt -- 1.2 Navigation system update. [Euphy] - npc/re/guides/guides_prontera.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_rachel.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_umbala.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/guides_veins.txt -- 1.1 Navigation system update. [Euphy] - npc/re/guides/navigation.txt -- 1.0 First version. - npc/re/guild/invest_main.txt -- 1.1 Added GM management function. [Euphy] - npc/re/jobs/3-1/guillotine_cross.txt -- 1.4 Added missing labels. [Joseph] -- 1.5 Added GM management function. [Euphy] - npc/re/jobs/3-2/royal_guard.txt -- 1.2 Added GM management function. [Euphy] - npc/re/jobs/3-2/sura.txt -- 1.3 Added GM management function. [Euphy] - npc/re/jobs/novice/novice.txt -- 1.0 First version, hand scripted from iRO. [Kisuka] -- 1.5 Replaced with the official kRO scripts. [Euphy] - npc/re/jobs/repair.txt -- 1.0 First version. -- 1.1 Added GM management function. [Euphy] - npc/re/kafras/kafras.txt -- 1.2 Added Port Malaya Kafras. [Euphy] -- 1.3 Added Eden Group Kafra. [Euphy] -- 1.3a Moved Rune Knight Kafra from job file. [Euphy] -- 1.4 Added Izlude duplicates. [Euphy] - npc/re/merchants/3rd_trader.txt -- 1.3 Added Malangdo/Mora Points NPC. [Euphy] -- 1.4 Updated to match the official scripts. [Euphy] -- 1.5 Added Izlude duplicates. [Euphy] - npc/re/merchants/advanced_refiner.txt -- 1.0 Added Malangdo Refiner "Holink". [Euphy] - npc/re/merchants/alchemist.txt -- 1.0 Split Geneticist shop from main file. [Euphy] - npc/re/merchants/ammo_boxes.txt -- 1.0 First version, Renewal duplicates. -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/merchants/ammo_dealer.txt -- 1.0 First version, Renewal duplicates. -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/merchants/card_separation.txt -- 1.1 Added "Richard" NPC. [Euphy] - npc/re/merchants/enchan_mora.txt -- 1.2 Bug fixes (bugreport:7930) [DeadlySilence] - npc/re/merchants/enchan_upg.txt -- 1.0 First version. -- 1.1 Standardizing, grammar and bug fixes. [Euphy] - npc/re/merchants/flute.txt -- 1.2a Fixed some conditions. [Euphy] - npc/re/merchants/renters.txt -- 2.2 Updated to match the official scripts. [Euphy] - npc/re/merchants/shops.txt -- 1.7 Added Izlude duplicates. [Euphy] - npc/re/mobs/citycleaners.txt -- 1.0 First version, Renewal spawns. - npc/re/mobs/dungeons/ecl_tdun.txt -- 1.0 First version. [Euphy] - npc/re/mobs/dungeons/mal_dun.txt -- 1.2 Added Pouring spawn, source iRO. [Euphy] - npc/re/mobs/fields/eclage.txt -- 1.0 First version. [Euphy] - npc/re/mobs/towns.txt -- 1.0 First version, Renewal spawns. - npc/re/other/bulletin_boards.txt -- 1.0 Moved Izlude NPCs to Pre-RE/RE paths. - npc/re/other/item_merge.txt -- 1.0 First version, currently useless/disabled. - npc/re/other/mail.txt -- 1.0 First version, Renewal duplicates. - npc/re/other/mercenary_rent.txt -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/other/pvp.txt -- 1.0 First version, Renewal. - npc/re/other/resetskill.txt -- 1.0 First version, Renewal script. -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/other/stone_change.txt -- 1.0 First version. - npc/re/other/turbo_track.txt -- 1.0 Split Mount Manager NPC. - npc/re/quests/eden/71-85.txt -- 1.3 Updated to match the official scripts. [Euphy] - npc/re/quests/eden/eden_iro.txt -- 1.0 First version. -- 1.1 Edited and added more NPCs, lots of placeholders. [Euphy] - npc/re/quests/eden/eden_quests.txt -- 1.5 Added GM management function. [Euphy] - npc/re/quests/first_class/tu_archer.txt -- 1.0 First version. [Euphy] - npc/re/quests/homun_s.txt -- Genetic quest to mutate a level 99 evolved Homunculus -- 1.0 First Version, entirely custom. [Masao] - npc/re/quests/magic_books.txt -- 1.1 Optimized. [Euphy] -- 1.1a Updated NPC name to "Master Velofos". [Euphy] - npc/re/quests/monstertamers.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. - npc/re/quests/mrsmile.txt -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_13_1.txt -- 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy] -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_izlude.txt -- 1.1 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_lighthalzen.txt -- 1.2 Added Izlude duplicates. [Euphy] - npc/re/quests/quests_malangdo.txt -- 1.4a Dialogue edits, source iRO. -- 1.5 Added Cat Gamers. -- 1.6 Added GM management function. - npc/re/quests/quests_malaya.txt -- 0.4 Added "Cautious Village" and subsequent quests [DeadlySilence] -- 0.5 Added "Bakonawa Extermination" quest. [Euphy] -- 1.0 Added "Nurse in Port Malaya" and "Pintados Festival" quests. [Euphy] -- 1.1 Added GM management function and NPC. [Euphy] - npc/re/quests/quests_mora.txt -- 1.1 Added GM management function and NPCs. [Euphy] - npc/re/quests/quests_morocc.txt -- 1.1 Added new warpers for Satan Morroc maps. [Euphy] - npc/re/quests/quests_nameless.txt -- 1.0 Moved Dorian to pre-re/re paths. - npc/re/warps/cities/eclage.txt -- 1.0a Disabled quest warp. [Euphy] - npc/re/warps/cities/izlude.txt -- 1.7 Updated to match the official scripts. [Euphy] -- 1.8 Added Izlude & Prontera Field 8 duplicates. [Euphy] - npc/re/warps/cities/malaya.txt -- 1.1 Updated to match official scripts. [Masao] -- 1.2 Added official Jeepney warp scripts. [Euphy] - npc/re/warps/fields/prontera_fild.txt -- 1.3a Moved Izlude warp to other file. [Euphy] -- 1.4 Commented moc_fild20 warps replaced with new NPCs. [Euphy] -- 1.5 Added Prontera Field 8 duplicates. [Euphy] - npc/re/warps/other/arena.txt -- 1.0 First version, Renewal warps. - npc/re/warps/other/jobquests.txt -- 2.3 Added exit warps (job_exit) for 2nd class quests. [Euphy] - npc/warps/fields/glastheim.txt -- 1.5 Fixed random warp coordinates. [Euphy] - npc/warps/other/arena.txt -- 1.3 Split Izlude warps into Pre-Renewal/Renewal paths. [Euphy] -- 1.4 Added GM management function. [Euphy]
Diffstat (limited to 'npc/events/christmas_2008.txt')
-rw-r--r--npc/events/christmas_2008.txt80
1 files changed, 40 insertions, 40 deletions
diff --git a/npc/events/christmas_2008.txt b/npc/events/christmas_2008.txt
index 91555424a..5e9b26e86 100644
--- a/npc/events/christmas_2008.txt
+++ b/npc/events/christmas_2008.txt
@@ -29,7 +29,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Merry Christmas!";
mes "Hey! You! What comes to mind when you think about Christmas?";
next;
- }else{
+ } else {
mes "[Caroller]";
mes "Jingle Bells! Jingle Bells! Jingle all the way!";
next;
@@ -41,7 +41,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Merry Christmas!";
if (Sex) {
mes "Hey, boy! What comes to mind when";
- }else{
+ } else {
mes "Hey, girl! What comes to mind when";
}
mes "you think about Christmas?";
@@ -67,7 +67,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "If you win over Santa, you can get a gift. Would you go for it?";
next;
- emotion 18;
+ emotion e_heh;
mes "[Caroller]";
mes "Caroller's hot news! Ha!";
mes "Isn't that big news?";
@@ -85,7 +85,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "Furthermore, he has put bad magic on the gifts so that they become monsters!";
next;
- emotion 18;
+ emotion e_heh;
mes "[Caroller]";
mes "Caroller's hot news! Ha!";
mes "Isn't it amazing?";
@@ -113,7 +113,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?";
close;
- }else{
+ } else {
mes "[Caroller]";
mes "Wow, you have them.";
next;
@@ -131,13 +131,13 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?";
next;
- emotion 18;
+ emotion e_heh;
delitem 6092,6;
getnameditem 12354,"+strcharinfo(0)+";
mes "[Caroller]";
mes "Let's care about others around you on this Christmas season!";
close;
- }else{
+ } else {
mes "[Caroller]";
mes "Oh!";
mes "Shyness!";
@@ -152,7 +152,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?";
next;
- emotion 18;
+ emotion e_heh;
delitem 6092,6;
getitem 12354,1;
mes "[Caroller]";
@@ -230,7 +230,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Please, for our children's hope!!!?";
mes "Please bring me 6 Singing Crystal Pieces from ^0000FFViolent Gift Boxes^000000!";
next;
- emotion 33;
+ emotion e_ok;
mes "[Caroller]";
mes "They're definitely as harsh as their name.";
mes "Go on please!";
@@ -252,7 +252,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Are there some spcial abilities within them?";
mes "There's still the designer in the Christmas village... How about asking her to make that costume?";
next;
- emotion 18;
+ emotion e_heh;
mes "[Caroller]";
mes "Caroller's hot news! Ha!";
mes "It's hot, huh?";
@@ -270,7 +270,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "And he isn't alone anymore... is what I heard...";
next;
- emotion 18;
+ emotion e_heh;
mes "[Caroller]";
mes "Caroller's hot news! Ha!";
mes "Hotness, right?";
@@ -293,13 +293,13 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "For all of the children of this world!!!";
mes "Please bring me ^0000FFSinging Crystal Pieces^000000 from ^0000FFViolent Gift Boxes^000000!";
next;
- emotion 33;
+ emotion e_ok;
mes "[Caroller]";
mes "Be careful!";
mes "They're definitely as harsh as their name.";
mes "Take care!!!";
close;
- }else{
+ } else {
specialeffect EF_GLORIA;
mes "[Caroller]";
mes "Don't cry, don't cry!";
@@ -335,7 +335,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "^0000FF10 Trunk, 1 Hammer Of Blacksmith, 1 Jubilee, 10 Sticky Mucus, 3carat Diamond^000000!";
next;
delitem 6092,6;
- emotion 33;
+ emotion e_ok;
set iROxmas08carol,2;
mes "[Caroller]";
mes "Those are all needed.";
@@ -354,12 +354,12 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "So, we need more of some materials.";
mes "^0000FF10 Trunk, 1 Hammer Of Blacksmith, 1 Jubilee, 10 Sticky Mucus, 3carat Diamond^000000!";
next;
- emotion 33;
+ emotion e_ok;
mes "[Caroller]";
mes "That's all we need.";
mes "Isn't that easy?";
close;
- }else{
+ } else {
specialeffect EF_GLORIA;
mes "[Caroller]";
mes "Jingle bells, jingle bells,";
@@ -414,7 +414,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Caroller]";
mes "Don't worry, it tastes good.";
next;
- emotion 33;
+ emotion e_ok;
getitem 2784,1;
getnameditem 12354,"+strcharinfo(0)+";
delitem 1019,10;
@@ -454,7 +454,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Santa Claus]";
if (Sex) {
mes "Ho ho ho! What a good boy!";
- }else{
+ } else {
mes "Ho ho ho! What a good girl!";
}
next;
@@ -526,7 +526,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Let's get started!";
next;
while(.@SantaCardTurn != 5) {
- emotion 56;
+ emotion e_loud;
mes "[Santa Claus]";
mes "First let me shuffle up these cards... Ok!!!";
next;
@@ -581,28 +581,28 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "Let's see!!";
mes "One! Two! Three!";
if (.@SantaCardNpc == 1) {
- cutin "Æ÷¸µÄ«µå",4;
+ cutin "ī",4; // Poring Card
}
else if (.@SantaCardNpc == 2) {
- cutin "¿£Á©¸µÄ«µå",4;
+ cutin "ī",4; // Angeling Card
}
else if (.@SantaCardNpc == 3) {
- cutin "°í½ºÆ®¸µÄ«µå",4;
+ cutin "Ʈī",4; // Ghostring Card
}
next;
set .@SantaCardTurn,.@SantaCardTurn+1;
if (.@SantaCardP == .@SantaCardNpc) {
set .@SantaCardWins,.@SantaCardWins+1;
- emotion 0;
- emotion 5,1;
+ emotion e_gasp;
+ emotion e_ic,1;
cutin "",255;
mes "[Santa Claus]";
mes "You're lucky.";
mes "Can you guess the right card the next time around?";
next;
- }else{
- emotion 0;
- emotion 23,1;
+ } else {
+ emotion e_gasp;
+ emotion e_omg,1;
cutin "",255;
mes "[Santa Claus]";
mes "Aww maybe next time...";
@@ -617,7 +617,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "[Santa Claus]";
mes "Whenever you want.";
close;
- }else{
+ } else {
mes "[Santa Claus]";
mes "You're so good!";
next;
@@ -687,7 +687,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "........................";
if (Sex) {
mes "Oh! Poor boy...";
- }else{
+ } else {
mes "Oh! Poor girl...";
}
next;
@@ -695,7 +695,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{
mes "........................";
if (Sex) {
mes "Oh! Poor boy...";
- }else{
+ } else {
mes "Oh! Poor girl...";
}
mes "...";
@@ -728,7 +728,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "The reason catching up to him is so hard, is that his clothes have been given strong power!";
mes "I blessed them with good luck!";
next;
- emotion 3;
+ emotion e_lv;
mes "[Louise Kim]";
mes "Preta Porter!!";
mes "Which is quite luxurious but sold at good price ~";
@@ -745,7 +745,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "Ah!";
mes "You're silly! You lost your big chance!";
next;
- emotion 18;
+ emotion e_heh;
mes "[Louise Kim]";
mes "Come to me later if you want to get the mission.";
mes "I, Louise Kim, am generous enough to accept you next time.";
@@ -763,7 +763,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "Anyway, can you bring me some stuff?";
next;
if (select("Why not? What do you need?:Sorry, no time.") == 2) {
- emotion 18;
+ emotion e_heh;
mes "[Louise Kim]";
mes "What?";
mes "You will definitely regret it.";
@@ -781,13 +781,13 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "[Louise Kim]";
mes "If you were to bring me all the stuff, I would make you a wonderful costume, for free...";
next;
- emotion 3;
+ emotion e_lv;
mes "[Louise Kim]";
mes "Please see me again if you are interested.";
close;
- }else{
+ } else {
select("Here you are.");
- emotion 33;
+ emotion e_ok;
mes "[Louise Kim]";
mes "Oh! Good!";
mes "Let's not delay.";
@@ -799,7 +799,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "-and many blessings she sings.-";
next;
specialeffect EF_BLESSING;
- emotion 2;
+ emotion e_ho;
mes "[Louise Kim]";
mes "By artist, Louise Kim!";
mes "All over the world will be blessed tonight!";
@@ -813,7 +813,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "-Count your blessings and sing!-";
next;
specialeffect EF_GLORIA;
- emotion 2;
+ emotion e_ho;
mes "[Louise Kim]";
mes "By artist, Louise Kim!";
mes "All over the world will be blessed tonight!";
@@ -825,7 +825,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "-cheer and goodwill!-";
next;
specialeffect EF_BENEDICTIO;
- emotion 3;
+ emotion e_lv;
mes "[Louise Kim]";
mes "This is miraculous!";
mes "I am a genius of the world.";
@@ -837,7 +837,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{
mes "My fashion is radiant.";
mes "I ain't envious of Designer Pierre.";
next;
- emotion 18;
+ emotion e_heh;
mes "[Louise Kim]";
mes "I am supposed to get paid well, however I will just let it be free, since this is Christmas!";
next;