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author | shennetsind <shennetsind@users.noreply.github.com> | 2013-10-24 09:27:15 -0700 |
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committer | shennetsind <shennetsind@users.noreply.github.com> | 2013-10-24 09:27:15 -0700 |
commit | 418dd821c91ae19723a7b7b531e64b9c4565d555 (patch) | |
tree | b361a1823a08e654e5969dcdea97da05f4f7cd90 /npc/events/christmas_2008.txt | |
parent | 835d55b07858202198564bc6c2ff0888a7f78d31 (diff) | |
parent | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (diff) | |
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Merge pull request #201 from Michieru/master
Super-Mega Thanks to Michieru!
NPC Changelog (might be incomplete, did my best)
- npc/battleground/bg_common.txt
-- 1.4 Added GM management function. [Euphy]
- npc/battleground/flavius/flavius01.txt
-- 1.4 Label standardization. [Euphy]
-- 1.5 Added GM management function. [Euphy]
- npc/battleground/flavius/flavius02.txt
-- 1.5 Label standardization. [Euphy]
-- 1.6 Added GM management function. [Euphy]
- npc/battleground/tierra/tierra01.txt
-- 1.4 Label standardization. [Euphy]
-- 1.5 Added GM management function. [Euphy]
- npc/battleground/tierra/tierra02.txt
-- 1.3 Label standardization. [Euphy]
-- 1.4 Added GM management function. [Euphy]
- npc/cities/ayothaya.txt
-- 1.9 Updated Renewal warp coordinates.
- npc/cities/izlude.txt
-- 1.9a A part of Kylick's dialogue is Pre-Renewal only. [Euphy]
- npc/cities/yuno.txt
-- 1.5 Added Renewal coordinates for Payon and Izlude. [Euphy]
- npc/events/bossnia.txt
-- 1.2 Moved spawns and warps (by Masao) to this file. [Euphy]
- npc/events/easter_2010.txt
-- 1.0 First version. [Euphy]
- npc/events/gdevent_aru.txt
-- 1.2 Added GM management function. [Euphy]
- npc/events/gdevent_sch.txt
-- 1.2 Added GM management function. [Euphy]
- npc/events/god_se_festival.txt
-- 1.1 Added GM management function. [Euphy]
- npc/jobs/2-2/rogue.txt
-- impossible get a Gladius [3]. (bugreport:481) [Samuray22]
- npc/jobs/2-2e/SoulLinker.txt
-- 1.6 Updated to match the latest official script. [Euphy]
- npc/kafras/kafras.txt
-- 1.1a Fixed Pre-RE Call and some leftovers. [Lemongrass]
-- 1.1b Enabled saving in Izlude duplicates (RE). [Euphy]
- npc/merchants/alchemist.txt
-- 1.8 Moved Craft Book Merchant to Renewal path. [Euphy]
- npc/mobs/citycleaners.txt
-- 1.2 Split spawns into Pre-RE/RE and Town files. [Euphy]
- npc/mobs/towns.txt
-- 1.0 First version.
- npc/other/Global_Functions.txt
-- 2.17 Renamed 'F_RandMes' to 'F_Rand'. [Euphy]
-- 2.18 Removed useless 'getJobName' function. [Euphy]
- npc/other/acolyte_warp.txt
-- 1.0 First version. [Euphy]
- npc/other/arena/arena_aco.txt
-- 1.3 Label standardization. [Euphy]
-- 1.4 Script updates, and removed two level restrictions. [Euphy]
-- 1.5 Added GM management function. [Euphy]
- npc/other/arena/arena_lvl50.txt
-- 1.2 Label standardization. [Euphy]
-- 1.3 Script updates. [Euphy]
- npc/other/arena/arena_lvl60.txt
-- 1.3 Label standardization. [Euphy]
-- 1.4 Script updates. [Euphy]
- npc/other/arena/arena_lvl70.txt
-- 1.2 Label standardization. [Euphy]
-- 1.3 Script updates. [Euphy]
- npc/other/arena/arena_lvl80.txt
-- 1.2 Label standardization. [Euphy]
-- 1.3 Script updates, and removed a level restriction. [Euphy]
- npc/other/arena/arena_party.txt
-- 1.4 Label standardization and bug fixes. [Euphy]
-- 1.5 Script updates, and removed a level restriction. [Euphy]
- npc/other/arena/arena_room.txt
-- 1.2 Label standardization, disabled GM NPCs. [Euphy]
-- 1.2a Added Renewal level checksk. [Euphy]
-- 1.3 Script updates. [Euphy]
-- 1.4 Added GM management function. [Euphy]
- npc/other/hugel_bingo.txt
-- 1.9 Some optimization/standardization. [Euphy]
- npc/other/marriage.txt
-- 1.3 Changed permanent global variables to temporary ones. [Euphy]
-- 1.4 Added GM management function. [Euphy]
- npc/other/pvp.txt
-- 2.4 Fixed incorrect use of 'close' and some cleaning. [Joseph]
-- 2.5 Renewal/Pre-Renewal split. [Euphy]
- npc/other/turbo_track.txt
-- 1.1 Updated RE/Pre-RE EXP. [Euphy]
-- 1.2 Added Renewal features. [Euphy]
- npc/pre-re/cities/yuno.txt
-- 1.0 First version.
- npc/pre-re/kafras/kafras.txt
-- 1.0 First version.
- npc/pre-re/merchants/ammo_boxes.txt
-- 1.0 First version, Pre-Renewal duplicates.
- npc/pre-re/merchants/ammo_dealer.txt
-- 1.0 First version, Pre-Renewal duplicates.
- npc/pre-re/merchants/shops.txt
-- 1.1 Moved Izlude shops to pre-re/re paths. [Streusel]
- npc/pre-re/mobs/citycleaners.txt
-- 1.0 First version, Pre-Renewal spawns.
- npc/pre-re/other/bulletin_boards.txt
-- 1.0 Moved Izlude NPCs to Pre-RE/RE paths.
- npc/pre-re/other/msg_boards.txt
-- 1.0 Moved Izlude NPCs to Pre-RE path.
- npc/pre-re/other/pvp.txt
-- 1.0 First version, Pre-Renewal.
- npc/pre-re/other/resetskill.txt
-- 1.0 First version. [L0ne_W0lf]
- npc/pre-re/other/turbo_track.txt
-- 1.0 Split Peco Peco Manager NPC.
- npc/pre-re/quests/first_class/tu_archer.txt
-- 1.0 First version. [Euphy]
- npc/pre-re/quests/monstertamers.txt
-- 1.0 Moved Izlude NPC to pre-re/re paths.
- npc/pre-re/quests/quests_13_1.txt
-- 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy]
- npc/pre-re/quests/quests_nameless.txt
-- 1.0 Moved Dorian to pre-re/re paths.
- npc/pre-re/quests/quests_veins.txt
-- 1.0 First version.
- npc/pre-re/warps/other/arena.txt
-- 1.0 First version, Pre-Renewal warps.
- npc/quests/dandelion_request.txt
-- 1.3 Added GM management function. [Euphy]
- npc/quests/eye_of_hellion.txt
-- 2.0 Updated EXP rewards.
-- 2.1 Updated RE/Pre-RE EXP. [Euphy]
- npc/quests/first_class/tu_archer.txt
-- 1.1 optimized [Lupus]
-- 1.2 fixed Weight check
- npc/quests/first_class/tu_magician01.txt
-- 1.4 Updated to match the official script. [Euphy]
- npc/quests/first_class/tu_merchant.txt
-- 1.1 Fixed bugs, optimized [Lupus]
-- 1.2 fixed Weight check
- npc/quests/first_class/tu_sword.txt
-- 1.5 Added Renewal Izlude coordinates.
-- 1.6 Added Pre-Renewal support. [Euphy]
- npc/quests/first_class/tu_thief01.txt
-- 1.5 Added Pre-Renewal support. [Euphy]
- npc/quests/mage_solution.txt
-- 1.0 Split from Pre-Renewal Mage job quest. [Zopokx]
- npc/quests/okolnir.txt
-- 1.1 Some bug fixes. [Toshiro90/Euphy]
- npc/quests/partyrelay.txt
-- 1.2 Updated RE/Pre-RE EXP. [Euphy]
- npc/quests/quests_13_1.txt
-- 3.1 Updated RE/Pre-RE EXP. [Euphy]
-- 3.2 Updated ep13_start and dialog to match official script. [Joseph]
-- 3.3 Updated to match the latest official script. [Euphy]
-- 3.3a Added Izlude RE coordinates. [Euphy]
-- 3.4 Added GM management function and NPC. [Euphy]
- npc/quests/quests_alberta.txt
-- 2.6 Updated RE/Pre-RE EXP. [Euphy]
- npc/quests/quests_amatsu.txt
-- 1.5 Added questlog support. [Euphy]
- npc/quests/quests_geffen.txt
-- 1.5 Added Number Match Game. [Euphy]
- npc/quests/quests_juperos.txt
-- 1.8 Updated RE/Pre-RE EXP. [Euphy]
-- 1.9 Added GM management NPC. [Euphy]
- npc/quests/quests_niflheim.txt
-- Updated to Aegis 10.3 Standed, added Message Delivery Quest.
-- 1.6 Added questlog support. [Euphy]
- npc/quests/quests_veins.txt
-- Added Veins Thor Volcano Base Quest NPC. [L0ne_W0lf]
- npc/quests/seals/god_global.txt
-- 1.2 Renewal script update. [Euphy]
- npc/quests/seals/god_weapon_creation.txt
-- 1.3 Renewal script update. [Euphy]
- npc/quests/seals/seal_status.txt
-- 1.0 Translated from the official. [L0ne_W0lf]
-- 1.1 Now checks proper char vars. [L0ne_W0lf]
-- 1.2 Cleaning. [Euphy]
-- 1.3 Renewal script update. [Euphy]
- npc/quests/seals/sleipnir_seal.txt
-- 1.4 Renewal script update. [Euphy]
- npc/quests/skills/novice_skills.txt
-- 1.8 Added Baby support. [Zopokx]
- npc/quests/skills/rogue_skills.txt
-- 1.8 Some cleaning. [Euphy]
- npc/quests/skills/sage_skills.txt
-- 1.5 Optimized. [Euphy]
- npc/re/airports/izlude.txt
-- 1.0 Updated to match the new Izlude Map. [Masao]
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/cities/dicastes.txt
-- 1.3 Updated to match official script. [SkittleNugget]
- npc/re/cities/izlude.txt
-- 1.1 Updated to match the official script. [Euphy]
-- 1.2 Added Channel Warper and Izlude duplicates. [Euphy]
- npc/re/cities/jawaii.txt
-- 1.1 Moved "Honeymoon Helper" NPC.
-- 1.2 Added Izlude duplicates. [Euphy]
- npc/re/cities/malangdo.txt
-- 1.2 Moved "Odgnalam" coordinates.
-- 1.3 Fixed dialogues.
-- 1.4 Dialogue edits, source iRO.
-- 1.5 Added Izlude duplicates.
- npc/re/cities/malaya.txt
-- 0.1 Alberta sailors only. [Euphy]
-- 0.2 Adapted from Masao's conversion.
-- 1.0 Added remaining NPCs.
- npc/re/cities/yuno.txt
-- 1.0 First version.
- npc/re/guides/guides_alberta.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_aldebaran.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_amatsu.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_ayothaya.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_brasilis.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_comodo.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_dewata.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_dicastes.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_einbroch.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_geffen.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_gonryun.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_hugel.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_izlude.txt
-- 1.2 Added Renewal Izlude viewpoint coordinates.
-- 1.3 Navigation system update. [Euphy]
-- 1.4 Added Izlude duplicates. [Euphy]
- npc/re/guides/guides_juno.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_lighthalzen.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_louyang.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_lutie.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_malaya.txt
-- 1.0 First version. [Euphy]
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_mora.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_morroc.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_moscovia.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_niflheim.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_payon.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_prontera.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_rachel.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_umbala.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_veins.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/navigation.txt
-- 1.0 First version.
- npc/re/guild/invest_main.txt
-- 1.1 Added GM management function. [Euphy]
- npc/re/jobs/3-1/guillotine_cross.txt
-- 1.4 Added missing labels. [Joseph]
-- 1.5 Added GM management function. [Euphy]
- npc/re/jobs/3-2/royal_guard.txt
-- 1.2 Added GM management function. [Euphy]
- npc/re/jobs/3-2/sura.txt
-- 1.3 Added GM management function. [Euphy]
- npc/re/jobs/novice/novice.txt
-- 1.0 First version, hand scripted from iRO. [Kisuka]
-- 1.5 Replaced with the official kRO scripts. [Euphy]
- npc/re/jobs/repair.txt
-- 1.0 First version.
-- 1.1 Added GM management function. [Euphy]
- npc/re/kafras/kafras.txt
-- 1.2 Added Port Malaya Kafras. [Euphy]
-- 1.3 Added Eden Group Kafra. [Euphy]
-- 1.3a Moved Rune Knight Kafra from job file. [Euphy]
-- 1.4 Added Izlude duplicates. [Euphy]
- npc/re/merchants/3rd_trader.txt
-- 1.3 Added Malangdo/Mora Points NPC. [Euphy]
-- 1.4 Updated to match the official scripts. [Euphy]
-- 1.5 Added Izlude duplicates. [Euphy]
- npc/re/merchants/advanced_refiner.txt
-- 1.0 Added Malangdo Refiner "Holink". [Euphy]
- npc/re/merchants/alchemist.txt
-- 1.0 Split Geneticist shop from main file. [Euphy]
- npc/re/merchants/ammo_boxes.txt
-- 1.0 First version, Renewal duplicates.
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/merchants/ammo_dealer.txt
-- 1.0 First version, Renewal duplicates.
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/merchants/card_separation.txt
-- 1.1 Added "Richard" NPC. [Euphy]
- npc/re/merchants/enchan_mora.txt
-- 1.2 Bug fixes (bugreport:7930) [DeadlySilence]
- npc/re/merchants/enchan_upg.txt
-- 1.0 First version.
-- 1.1 Standardizing, grammar and bug fixes. [Euphy]
- npc/re/merchants/flute.txt
-- 1.2a Fixed some conditions. [Euphy]
- npc/re/merchants/renters.txt
-- 2.2 Updated to match the official scripts. [Euphy]
- npc/re/merchants/shops.txt
-- 1.7 Added Izlude duplicates. [Euphy]
- npc/re/mobs/citycleaners.txt
-- 1.0 First version, Renewal spawns.
- npc/re/mobs/dungeons/ecl_tdun.txt
-- 1.0 First version. [Euphy]
- npc/re/mobs/dungeons/mal_dun.txt
-- 1.2 Added Pouring spawn, source iRO. [Euphy]
- npc/re/mobs/fields/eclage.txt
-- 1.0 First version. [Euphy]
- npc/re/mobs/towns.txt
-- 1.0 First version, Renewal spawns.
- npc/re/other/bulletin_boards.txt
-- 1.0 Moved Izlude NPCs to Pre-RE/RE paths.
- npc/re/other/item_merge.txt
-- 1.0 First version, currently useless/disabled.
- npc/re/other/mail.txt
-- 1.0 First version, Renewal duplicates.
- npc/re/other/mercenary_rent.txt
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/other/pvp.txt
-- 1.0 First version, Renewal.
- npc/re/other/resetskill.txt
-- 1.0 First version, Renewal script.
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/other/stone_change.txt
-- 1.0 First version.
- npc/re/other/turbo_track.txt
-- 1.0 Split Mount Manager NPC.
- npc/re/quests/eden/71-85.txt
-- 1.3 Updated to match the official scripts. [Euphy]
- npc/re/quests/eden/eden_iro.txt
-- 1.0 First version.
-- 1.1 Edited and added more NPCs, lots of placeholders. [Euphy]
- npc/re/quests/eden/eden_quests.txt
-- 1.5 Added GM management function. [Euphy]
- npc/re/quests/first_class/tu_archer.txt
-- 1.0 First version. [Euphy]
- npc/re/quests/homun_s.txt
-- Genetic quest to mutate a level 99 evolved Homunculus
-- 1.0 First Version, entirely custom. [Masao]
- npc/re/quests/magic_books.txt
-- 1.1 Optimized. [Euphy]
-- 1.1a Updated NPC name to "Master Velofos". [Euphy]
- npc/re/quests/monstertamers.txt
-- 1.0 Moved Izlude NPC to pre-re/re paths.
- npc/re/quests/mrsmile.txt
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/quests/quests_13_1.txt
-- 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy]
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/quests/quests_izlude.txt
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/quests/quests_lighthalzen.txt
-- 1.2 Added Izlude duplicates. [Euphy]
- npc/re/quests/quests_malangdo.txt
-- 1.4a Dialogue edits, source iRO.
-- 1.5 Added Cat Gamers.
-- 1.6 Added GM management function.
- npc/re/quests/quests_malaya.txt
-- 0.4 Added "Cautious Village" and subsequent quests [DeadlySilence]
-- 0.5 Added "Bakonawa Extermination" quest. [Euphy]
-- 1.0 Added "Nurse in Port Malaya" and "Pintados Festival" quests. [Euphy]
-- 1.1 Added GM management function and NPC. [Euphy]
- npc/re/quests/quests_mora.txt
-- 1.1 Added GM management function and NPCs. [Euphy]
- npc/re/quests/quests_morocc.txt
-- 1.1 Added new warpers for Satan Morroc maps. [Euphy]
- npc/re/quests/quests_nameless.txt
-- 1.0 Moved Dorian to pre-re/re paths.
- npc/re/warps/cities/eclage.txt
-- 1.0a Disabled quest warp. [Euphy]
- npc/re/warps/cities/izlude.txt
-- 1.7 Updated to match the official scripts. [Euphy]
-- 1.8 Added Izlude & Prontera Field 8 duplicates. [Euphy]
- npc/re/warps/cities/malaya.txt
-- 1.1 Updated to match official scripts. [Masao]
-- 1.2 Added official Jeepney warp scripts. [Euphy]
- npc/re/warps/fields/prontera_fild.txt
-- 1.3a Moved Izlude warp to other file. [Euphy]
-- 1.4 Commented moc_fild20 warps replaced with new NPCs. [Euphy]
-- 1.5 Added Prontera Field 8 duplicates. [Euphy]
- npc/re/warps/other/arena.txt
-- 1.0 First version, Renewal warps.
- npc/re/warps/other/jobquests.txt
-- 2.3 Added exit warps (job_exit) for 2nd class quests. [Euphy]
- npc/warps/fields/glastheim.txt
-- 1.5 Fixed random warp coordinates. [Euphy]
- npc/warps/other/arena.txt
-- 1.3 Split Izlude warps into Pre-Renewal/Renewal paths. [Euphy]
-- 1.4 Added GM management function. [Euphy]
Diffstat (limited to 'npc/events/christmas_2008.txt')
-rw-r--r-- | npc/events/christmas_2008.txt | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/npc/events/christmas_2008.txt b/npc/events/christmas_2008.txt index 91555424a..5e9b26e86 100644 --- a/npc/events/christmas_2008.txt +++ b/npc/events/christmas_2008.txt @@ -29,7 +29,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Merry Christmas!"; mes "Hey! You! What comes to mind when you think about Christmas?"; next; - }else{ + } else { mes "[Caroller]"; mes "Jingle Bells! Jingle Bells! Jingle all the way!"; next; @@ -41,7 +41,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Merry Christmas!"; if (Sex) { mes "Hey, boy! What comes to mind when"; - }else{ + } else { mes "Hey, girl! What comes to mind when"; } mes "you think about Christmas?"; @@ -67,7 +67,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "If you win over Santa, you can get a gift. Would you go for it?"; next; - emotion 18; + emotion e_heh; mes "[Caroller]"; mes "Caroller's hot news! Ha!"; mes "Isn't that big news?"; @@ -85,7 +85,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "Furthermore, he has put bad magic on the gifts so that they become monsters!"; next; - emotion 18; + emotion e_heh; mes "[Caroller]"; mes "Caroller's hot news! Ha!"; mes "Isn't it amazing?"; @@ -113,7 +113,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?"; close; - }else{ + } else { mes "[Caroller]"; mes "Wow, you have them."; next; @@ -131,13 +131,13 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?"; next; - emotion 18; + emotion e_heh; delitem 6092,6; getnameditem 12354,"+strcharinfo(0)+"; mes "[Caroller]"; mes "Let's care about others around you on this Christmas season!"; close; - }else{ + } else { mes "[Caroller]"; mes "Oh!"; mes "Shyness!"; @@ -152,7 +152,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "If you can get ^0000FFSinging Crystal Pieces^000000, give them to me please?"; next; - emotion 18; + emotion e_heh; delitem 6092,6; getitem 12354,1; mes "[Caroller]"; @@ -230,7 +230,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Please, for our children's hope!!!?"; mes "Please bring me 6 Singing Crystal Pieces from ^0000FFViolent Gift Boxes^000000!"; next; - emotion 33; + emotion e_ok; mes "[Caroller]"; mes "They're definitely as harsh as their name."; mes "Go on please!"; @@ -252,7 +252,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Are there some spcial abilities within them?"; mes "There's still the designer in the Christmas village... How about asking her to make that costume?"; next; - emotion 18; + emotion e_heh; mes "[Caroller]"; mes "Caroller's hot news! Ha!"; mes "It's hot, huh?"; @@ -270,7 +270,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "And he isn't alone anymore... is what I heard..."; next; - emotion 18; + emotion e_heh; mes "[Caroller]"; mes "Caroller's hot news! Ha!"; mes "Hotness, right?"; @@ -293,13 +293,13 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "For all of the children of this world!!!"; mes "Please bring me ^0000FFSinging Crystal Pieces^000000 from ^0000FFViolent Gift Boxes^000000!"; next; - emotion 33; + emotion e_ok; mes "[Caroller]"; mes "Be careful!"; mes "They're definitely as harsh as their name."; mes "Take care!!!"; close; - }else{ + } else { specialeffect EF_GLORIA; mes "[Caroller]"; mes "Don't cry, don't cry!"; @@ -335,7 +335,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "^0000FF10 Trunk, 1 Hammer Of Blacksmith, 1 Jubilee, 10 Sticky Mucus, 3carat Diamond^000000!"; next; delitem 6092,6; - emotion 33; + emotion e_ok; set iROxmas08carol,2; mes "[Caroller]"; mes "Those are all needed."; @@ -354,12 +354,12 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "So, we need more of some materials."; mes "^0000FF10 Trunk, 1 Hammer Of Blacksmith, 1 Jubilee, 10 Sticky Mucus, 3carat Diamond^000000!"; next; - emotion 33; + emotion e_ok; mes "[Caroller]"; mes "That's all we need."; mes "Isn't that easy?"; close; - }else{ + } else { specialeffect EF_GLORIA; mes "[Caroller]"; mes "Jingle bells, jingle bells,"; @@ -414,7 +414,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Caroller]"; mes "Don't worry, it tastes good."; next; - emotion 33; + emotion e_ok; getitem 2784,1; getnameditem 12354,"+strcharinfo(0)+"; delitem 1019,10; @@ -454,7 +454,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Santa Claus]"; if (Sex) { mes "Ho ho ho! What a good boy!"; - }else{ + } else { mes "Ho ho ho! What a good girl!"; } next; @@ -526,7 +526,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Let's get started!"; next; while(.@SantaCardTurn != 5) { - emotion 56; + emotion e_loud; mes "[Santa Claus]"; mes "First let me shuffle up these cards... Ok!!!"; next; @@ -581,28 +581,28 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "Let's see!!"; mes "One! Two! Three!"; if (.@SantaCardNpc == 1) { - cutin "Æ÷¸µÄ«µå",4; + cutin "ī",4; // Poring Card } else if (.@SantaCardNpc == 2) { - cutin "¿£Á©¸µÄ«µå",4; + cutin "ī",4; // Angeling Card } else if (.@SantaCardNpc == 3) { - cutin "°í½ºÆ®¸µÄ«µå",4; + cutin "Ʈī",4; // Ghostring Card } next; set .@SantaCardTurn,.@SantaCardTurn+1; if (.@SantaCardP == .@SantaCardNpc) { set .@SantaCardWins,.@SantaCardWins+1; - emotion 0; - emotion 5,1; + emotion e_gasp; + emotion e_ic,1; cutin "",255; mes "[Santa Claus]"; mes "You're lucky."; mes "Can you guess the right card the next time around?"; next; - }else{ - emotion 0; - emotion 23,1; + } else { + emotion e_gasp; + emotion e_omg,1; cutin "",255; mes "[Santa Claus]"; mes "Aww maybe next time..."; @@ -617,7 +617,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "[Santa Claus]"; mes "Whenever you want."; close; - }else{ + } else { mes "[Santa Claus]"; mes "You're so good!"; next; @@ -687,7 +687,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "........................"; if (Sex) { mes "Oh! Poor boy..."; - }else{ + } else { mes "Oh! Poor girl..."; } next; @@ -695,7 +695,7 @@ prontera,226,306,4 script Caroller#iROxmas08 79,{ mes "........................"; if (Sex) { mes "Oh! Poor boy..."; - }else{ + } else { mes "Oh! Poor girl..."; } mes "..."; @@ -728,7 +728,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "The reason catching up to him is so hard, is that his clothes have been given strong power!"; mes "I blessed them with good luck!"; next; - emotion 3; + emotion e_lv; mes "[Louise Kim]"; mes "Preta Porter!!"; mes "Which is quite luxurious but sold at good price ~"; @@ -745,7 +745,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "Ah!"; mes "You're silly! You lost your big chance!"; next; - emotion 18; + emotion e_heh; mes "[Louise Kim]"; mes "Come to me later if you want to get the mission."; mes "I, Louise Kim, am generous enough to accept you next time."; @@ -763,7 +763,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "Anyway, can you bring me some stuff?"; next; if (select("Why not? What do you need?:Sorry, no time.") == 2) { - emotion 18; + emotion e_heh; mes "[Louise Kim]"; mes "What?"; mes "You will definitely regret it."; @@ -781,13 +781,13 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "[Louise Kim]"; mes "If you were to bring me all the stuff, I would make you a wonderful costume, for free..."; next; - emotion 3; + emotion e_lv; mes "[Louise Kim]"; mes "Please see me again if you are interested."; close; - }else{ + } else { select("Here you are."); - emotion 33; + emotion e_ok; mes "[Louise Kim]"; mes "Oh! Good!"; mes "Let's not delay."; @@ -799,7 +799,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "-and many blessings she sings.-"; next; specialeffect EF_BLESSING; - emotion 2; + emotion e_ho; mes "[Louise Kim]"; mes "By artist, Louise Kim!"; mes "All over the world will be blessed tonight!"; @@ -813,7 +813,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "-Count your blessings and sing!-"; next; specialeffect EF_GLORIA; - emotion 2; + emotion e_ho; mes "[Louise Kim]"; mes "By artist, Louise Kim!"; mes "All over the world will be blessed tonight!"; @@ -825,7 +825,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "-cheer and goodwill!-"; next; specialeffect EF_BENEDICTIO; - emotion 3; + emotion e_lv; mes "[Louise Kim]"; mes "This is miraculous!"; mes "I am a genius of the world."; @@ -837,7 +837,7 @@ xmas_in,89,92,4 script Louise Kim#iROxmas08 714,{ mes "My fashion is radiant."; mes "I ain't envious of Designer Pierre."; next; - emotion 18; + emotion e_heh; mes "[Louise Kim]"; mes "I am supposed to get paid well, however I will just let it be free, since this is Christmas!"; next; |