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authorj-tkay <joseph.tk.ea@gmail.com>2013-07-04 05:15:48 +0800
committerj-tkay <joseph.tk.ea@gmail.com>2013-07-04 05:15:48 +0800
commit28a9fec0916db3d92629ae6e6cd62b5777b09e73 (patch)
tree4babff20dd0a68025a489f410ebf96b8c1cc09af /npc/events/RWC_2011.txt
parent8489dbf3b58d3bff70b27ea42884a14d5229430a (diff)
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Merged/Updated/Added scripts from rAthena.
- Fixed Bug #7400 Signed-off-by: j-tkay <joseph.tk.ea@gmail.com>
Diffstat (limited to 'npc/events/RWC_2011.txt')
-rw-r--r--npc/events/RWC_2011.txt535
1 files changed, 535 insertions, 0 deletions
diff --git a/npc/events/RWC_2011.txt b/npc/events/RWC_2011.txt
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@@ -0,0 +1,535 @@
+//===== rAthena Script =======================================
+//= RWC 2011 Golden Poring
+//===== By: ==================================================
+//= Euphy
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Official Conversion]
+//= Collect blue cards dropped by Golden Porings to spell out
+//= 'RWC2011' and win a prize!
+//===== Additional Comments: =================================
+//= 1.0 First Version. [Euphy]
+//============================================================
+
+prontera,114,81,5 script RWC2011 Agent#2 407,{
+ if (checkweight(1201,1) == 0 || MaxWeight - Weight < 500) {
+ mes "[New Agent]";
+ mes "You have too many items. Please make room in your inventory and come back.";
+ close;
+ }
+ if (oversea_event == 0) {
+ mes "[New Agent]";
+ mes "Wow~ Finally!! It's the season we've all been waiting for!";
+ emotion e_lv2;
+ next;
+ mes "[New Agent]";
+ mes "It's RWC time!";
+ next;
+ set .@loop,1;
+ while(.@loop) {
+ switch(select("What is RWC?:Are you a New Agent?:I don't care.")) {
+ case 1:
+ mes "[New Agent]";
+ if (BaseLevel < 70)
+ mes "You must be a new adventurer. I will kindly explain it to you.";
+ else
+ mes "It seems you've traveled quite enough but you're not good with hearing the news around the world.";
+ next;
+ mes "[New Agent]";
+ mes "There are few adventurers in Rune-Midgard whose lives are dedicated to battle, who never skip their training, live in seclusion, and are experts in their art.";
+ next;
+ mes "[New Agent]";
+ mes "The RWC is the festival where those adventurers can compete with each other and find out who is the best!";
+ next;
+ mes "[New Agent]";
+ mes "But this cannot be achieved all alone. Your friends will have a huge role in the competition.";
+ next;
+ mes "[New Agent]";
+ mes "If you're interested in this festival, start looking for friends you can trust!";
+ next;
+ break;
+ case 2:
+ mes "[New Agent]";
+ mes "Many events are organized for RWC promotion every year.";
+ next;
+ mes "[New Agent]";
+ mes "And this year, a special mission has been entrusted to a new agent... myself!";
+ next;
+ mes "[New Agent]";
+ mes "I am supposed to attach blue cards with the letters RWC2011 all over the world to promote the event. But... but...";
+ next;
+ mes "- He thought of something and then looked at your eyes. -";
+ next;
+ mes "[New Agent]";
+ mes "Would you like to listen to my story?";
+ next;
+ if(select("Sure, let me hear it.:No, thank you.") == 2) {
+ mes "[New Agent]";
+ mes "Arrgg!! Are you ignoring me because I'm new? Usually people listen...";
+ next;
+ mes "- New Agent is looking at you with pitiable eyes. -";
+ next;
+ mes "- His brimming small eyes seem to tell you something. ^FF0000Please talk to me again...^000000 -";
+ close;
+ }
+ set .@loop,0;
+ break;
+ case 3:
+ mes "[New Agent]";
+ mes "This is my first mission but people's reaction is not good.";
+ next;
+ mes "- New Agent is looking at you with pitiable eyes. -";
+ next;
+ mes "- His twinkling small eyes seem to tell you something. ^FF0000Please talk to me again...^000000 -";
+ close;
+ }
+ }
+ mes "[New Agent]";
+ mes "I used to be a very normal boy in Morocc.";
+ mes "I am not an adventurer and I don't even know how to buy/sell things. Sometimes I'm just very happy to see adventurers. You know... I am just an ordinary boy.";
+ next;
+ mes "[New Agent]";
+ mes "People used to tell me that since I was very shy.";
+ mes "I would spend my life in a suburb.";
+ next;
+ mes "[New Agent]";
+ mes "But eventually, my patience and restrained personality motivated me to become an agent for RWC2011!";
+ mes "I was so happy that I couldn't sleep! I would finally have a chance to meet lots of adventurers and get to know them.";
+ next;
+ mes "[New Agent]";
+ mes "This mission was so important to me,";
+ mes "I was afraid of being attacked by monsters when attaching the blue cards for RWC2011 in the streets.";
+ next;
+ mes "[New Agent]";
+ mes "......";
+ next;
+ mes "[New Agent]";
+ mes "And you know what?";
+ mes "^FF0000It really happened!^000000";
+ next;
+ select("Are you serious!?");
+ mes "[New Agent]";
+ mes "I had turned off the light and was trying to get some sleep, then I saw this bright light through the window.";
+ mes "Suddenly, the window was broken and it appeared!";
+ next;
+ select("It?");
+ mes "[New Agent]";
+ mes "It was a shining poring! And it ate all blue cards I had prepared in less than a second!";
+ next;
+ mes "[New Agent]";
+ mes "I was so shocked, I tried to calm down and think... I had neither heard about nor seen any shining poring!";
+ next;
+ mes "[New Agent]";
+ mes "^FF0000Yes! It must be a dream!^000000 That's the conclusion I came up with and went back to sleep.";
+ next;
+ mes "[New Agent]";
+ mes "But it wasn't a dream. When I woke up, I realized all the blue cards were gone...";
+ next;
+ mes "[New Agent]";
+ mes "If I ruin this promotion, I might lose the job and have to go back to where I used to live alone...";
+ next;
+ mes "[New Agent]";
+ mes "If you see the Golden Poring, could you please find the precious blue cards for me?";
+ next;
+ emotion e_sob;
+ mes "- He looks at you with imploring eyes. -";
+ next;
+ if(select("Ok, I will help you!:How much money can you offer me?") == 2) {
+ mes "[New Agent]";
+ mes "Have you decided to help me? Well, I will prepare some gifts. I'm sure you'll like them.";
+ next;
+ }
+ mes "[New Agent]";
+ mes "What you are looking for are large cards with the letters ^FF0000RWC2011^000000. Some of them might already be digested though.";
+ next;
+ mes "[New Agent]";
+ mes "Try to gather remaining cards until you make the word, 'RWC2011'.";
+ next;
+ mes "[New Agent]";
+ mes "Please help me out!! My life is in your hands!";
+ set oversea_event,1;
+ setquest 13000;
+ close;
+ } else if (oversea_event == 1) {
+ if (countitem(6485) && countitem(6486) && countitem(6487) > 1 && countitem(7602) && countitem(7470) && countitem(6012)) {
+ mes "[RWC2011 Agent]";
+ mes "Have you gathered all the cards?";
+ next;
+ mes "[RWC2011 Agent]";
+ mes "Wow~ You bring light in my life again!";
+ next;
+ mes "[RWC2011 Agent]";
+ mes "Here are the gifts I promised... Let's see...";
+ next;
+ delitem 6485,1; //BlueCard_2
+ delitem 6486,1; //BlueCard_0
+ delitem 6487,2; //BlueCard_1
+ delitem 7602,1; //BlueCard_R
+ delitem 7470,1; //BlueCard_W
+ delitem 6012,1; //Blue_Card_C
+ //SavePPL BlueCard_2
+ set oversea_event,2;
+ erasequest 13000;
+ setquest 13001;
+ set .@i, rand(1,100);
+ if (.@i == 1) getitem 12690,1; //Old_C_Album_Helm
+ else if (.@i == 2) getitem 12691,1; //Old_C_Album_Armor
+ else if (.@i == 3) getitem 12693,1; //Old_C_Album_Garment
+ else if (.@i == 4) getitem 12694,1; //Old_C_Album_Shoes
+ else if (.@i == 5) getitem 12698,1; //Old_C_Album_Weapon
+ else if (.@i == 6) getitem 12695,1; //Old_C_Album_Acc
+ else if (.@i == 7) getitem 12692,1; //Old_C_Album_Shield
+ else if (.@i < 28) getitem 547,10; //White_Slim_Potion
+ else if (.@i < 38) getitem 607,1; //Yggdrasilberry
+ else if (.@i < 51) getitem 608,1; //Seed_Of_Yggdrasil
+ else {
+ getitem 12696,5; //RWC_Cele_Fire
+ getitem 12697,5; //RWC_Cele_Fire2
+ }
+ mes "[RWC2011 Agent]";
+ mes "It's not much but please keep it! Haha, we still have lots of cards to be found. I hope you can help me tomorrow as well.";
+ next;
+ mes "[RWC2011 Agent]";
+ mes "Thank you!! I can continue working now. Nothing is impossible when we have great adventurers like you in this world!";
+ next;
+ mes "[RWC2011 Agent]";
+ mes "ADIOS!";
+ next;
+ mes "- Agent muttered something to himself. -";
+ close;
+ } else {
+ mes "[RWC2011 Agent]";
+ mes "Mmmm~ not yet? We're short-handed... Please help me.";
+ next;
+ mes "[RWC2011 Agent]";
+ mes "I'm just saying that out of concern for you. You need TWO ^FF0000Blue 1 Card^000000. It's \"2011\"... Got it?";
+ close;
+ }
+ } else if (oversea_event == 2) {
+ set .@playtime, checkquest(13001,PLAYTIME);
+ if (.@playtime == 0 || .@playtime == 1) {
+ mes "[RWC2011 Agent]";
+ mes "First, I will start attaching cards you found... I'll take the rest of cards tomorrow.";
+ mes "Please come back tomorrow.";
+ close;
+ } else if (.@playtime == 2)
+ erasequest 13001;
+ mes "[RWC2011 Agent]";
+ mes "Thanks for the last time.";
+ mes "I must keep on promoting the event so I want to ask you again~!";
+ set oversea_event,3;
+ close;
+ } else if (oversea_event == 3) {
+ mes "[RWC2011 Agent]";
+ mes "You've come again~";
+ mes "Thanks for the last time! We still have lots of cards to find. Could you help me out?";
+ next;
+ switch(select("Ok!:I'm busy now.")) {
+ case 1:
+ mes "[RWC2011 Agent]";
+ mes "It's the same mission as before.";
+ mes "Try to gather blue cards and make the word, ^FF0000R W C 2 0 1 1 ^000000.";
+ mes "Good Luck!";
+ set oversea_event,1;
+ setquest 13000;
+ close;
+ case 2:
+ mes "[RWC2011 Agent]";
+ mes "...I see...";
+ mes "I still have lots of cards to find so if you have time, please come back and help again.";
+ close;
+ }
+ } else {
+ mes "[RWC2011 Agent]";
+ mes "... huh...?";
+ mes "I am... a new agent.";
+ close;
+ }
+}
+
+// Monster Spawns
+//============================================================
+dic_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+dew_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+dew_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+dew_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+mal_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+iz_dun05,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+man_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+man_fild03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+spl_fild02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+spl_fild03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+man_fild02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+spl_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+nyd_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+bra_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+bra_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+bra_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+dic_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+dic_fild02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+dic_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+dic_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+bif_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+bif_fild02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+abbey01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+abbey02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+abbey03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+abyss_01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+abyss_02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+abyss_03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+alde_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+alde_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+alde_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+alde_dun04,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ama_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ama_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ama_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ama_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+anthell01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+anthell02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ayo_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ayo_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ayo_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ayo_fild02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+beach_dun,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+beach_dun2,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+beach_dun3,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+c_tower1,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+c_tower2,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+c_tower3,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+c_tower4,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+cmd_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+cmd_fild02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+cmd_fild03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+cmd_fild04,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+cmd_fild06,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+cmd_fild07,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+cmd_fild08,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+cmd_fild09,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ein_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ein_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ein_fild03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ein_fild04,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ein_fild05,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ein_fild06,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ein_fild07,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ein_fild08,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ein_fild09,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_dun00,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild00,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild04,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild05,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild06,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild07,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild08,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild09,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild10,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild11,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gef_fild13,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gefenia01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gefenia02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gefenia03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gefenia04,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_cas01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_cas02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_church,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_chyard,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_in01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_knt01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_knt02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_prison,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_prison1,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_sew01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_sew02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_sew03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_sew04,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gl_step,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+glast_01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gon_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gon_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gon_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+gon_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+hu_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+hu_fild02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+hu_fild04,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+hu_fild05,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+hu_fild06,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ice_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ice_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+ice_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+in_sphinx1,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+in_sphinx2,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+in_sphinx3,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+in_sphinx4,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+in_sphinx5,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+iz_dun00,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+iz_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+iz_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+iz_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+iz_dun04,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+jupe_core,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+juperos_01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+juperos_02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+kh_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+kh_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+lhz_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+lhz_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+lhz_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+lhz_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+lhz_fild02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+lhz_fild03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+lou_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+lou_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+lou_dun03,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+lou_fild01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+mag_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+mag_dun02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+man_fild02,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
+mjo_dun01,0,0,0,0 monster Golden Poring 2248,3,5000,0,0
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