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authorAnnieRuru <jeankofannie2@gmail.com>2019-04-11 11:20:18 +0800
committerAnnieRuru <jeankofannie2@gmail.com>2019-04-11 11:20:18 +0800
commit3bfc14f1eb52980e8a8610b4f4533fe81966bb98 (patch)
tree5fdc3b04961bf319384f4b0e5362910793cb8b0e /npc/custom
parentbc7f9019e8ec1ed3802c49baeaa35fdd20be2ab3 (diff)
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change "All" into "all" in npc scripts
Diffstat (limited to 'npc/custom')
-rw-r--r--npc/custom/events/mushroom_event.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/custom/events/mushroom_event.txt b/npc/custom/events/mushroom_event.txt
index b9c54c09e..b0163f232 100644
--- a/npc/custom/events/mushroom_event.txt
+++ b/npc/custom/events/mushroom_event.txt
@@ -41,7 +41,7 @@ OnMinute10: // Start time (every hour)
set .status,1;
set .Spawn,rand(1,10); // How many Mushrooms should spawn?
set .Map$,.maps$[rand(getarraysize(.maps$))];
- killmonster .Map$,"All";
+ killmonster(.Map$, "all");
monster .Map$,0,0,"Please don't kill me!",1084,.Spawn,strnpcinfo(NPC_NAME)+"::OnMobKilled";
announce "Find the Mushroom : Total of "+.Spawn+" Mushrooms have been spawned in "+.Map$+"!",0;
sleep 2500;