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authorHaru <haru@dotalux.com>2014-05-13 18:15:14 +0200
committerHaru <haru@dotalux.com>2014-05-13 18:15:14 +0200
commitc03094034f5338016221775bce4b39a0e9b75ee6 (patch)
tree559e52c5207911190ea336eb82a933ce37305065 /npc/custom
parent3bd57cf4858696b2586543098bc9eeac70a1854e (diff)
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Removed trailing whitespace (scripts)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/custom')
-rw-r--r--npc/custom/battleground/bg_flavius_01.txt8
-rw-r--r--npc/custom/battleground/bg_flavius_02.txt8
-rw-r--r--npc/custom/battleground/bg_kvm01.txt8
-rw-r--r--npc/custom/battleground/bg_kvm02.txt8
-rw-r--r--npc/custom/battleground/bg_kvm03.txt8
-rw-r--r--npc/custom/battleground/bg_tierra_01.txt8
-rw-r--r--npc/custom/battleground/bg_tierra_02.txt8
-rw-r--r--npc/custom/bgqueue/flavius.txt4
-rw-r--r--npc/custom/card_remover.txt2
-rw-r--r--npc/custom/etc/airplane.txt136
-rw-r--r--npc/custom/etc/bank.txt2
-rw-r--r--npc/custom/etc/blackjack.txt2
-rw-r--r--npc/custom/etc/marriage.txt18
-rw-r--r--npc/custom/etc/penal_servitude.txt10
-rw-r--r--npc/custom/etc/quest_warper.txt2
-rw-r--r--npc/custom/events/cluckers.txt4
-rw-r--r--npc/custom/events/uneasy_cemetery.txt2
-rw-r--r--npc/custom/itembind.txt2
-rw-r--r--npc/custom/quests/bandit_beard.txt2
-rw-r--r--npc/custom/quests/dead_branch.txt2
-rw-r--r--npc/custom/quests/elvenear.txt20
-rw-r--r--npc/custom/quests/event_6_new_hats.txt4
-rw-r--r--npc/custom/quests/kahohorn.txt4
-rw-r--r--npc/custom/quests/kings_items.txt2
-rw-r--r--npc/custom/quests/may_hats.txt2
-rw-r--r--npc/custom/quests/quest_shop.txt4
-rw-r--r--npc/custom/quests/questboard.txt10
-rw-r--r--npc/custom/quests/tha_statues.txt2
-rw-r--r--npc/custom/warper.txt2
-rw-r--r--npc/custom/woe_controller.txt2
30 files changed, 134 insertions, 162 deletions
diff --git a/npc/custom/battleground/bg_flavius_01.txt b/npc/custom/battleground/bg_flavius_01.txt
index 5a78a7002..fd0cf9112 100644
--- a/npc/custom/battleground/bg_flavius_01.txt
+++ b/npc/custom/battleground/bg_flavius_01.txt
@@ -279,9 +279,7 @@ bat_b01,390,13,5 script Guillaume Vintenar#fl1 4_M_KY_HEAD,{
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
- }
- else
- { //
+ } else {
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
mes "This is a reward for your great dedication by Guillaume Marollo!";
@@ -310,9 +308,7 @@ bat_b01,10,293,5 script Croix Vintenar#fl1 4_M_CRU_HEAD,{
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
- }
- else
- { //
+ } else {
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
diff --git a/npc/custom/battleground/bg_flavius_02.txt b/npc/custom/battleground/bg_flavius_02.txt
index 1a66d39c5..f7b7756f4 100644
--- a/npc/custom/battleground/bg_flavius_02.txt
+++ b/npc/custom/battleground/bg_flavius_02.txt
@@ -279,9 +279,7 @@ bat_b02,390,13,5 script Guillaume Vintenar#fl2 4_M_KY_HEAD,{
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
- }
- else
- { //
+ } else {
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
mes "This is a reward for your great dedication by Guillaume Marollo!";
@@ -310,9 +308,7 @@ bat_b02,10,293,5 script Croix Vintenar#fl2 4_M_CRU_HEAD,{
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
- }
- else
- { //
+ } else {
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
diff --git a/npc/custom/battleground/bg_kvm01.txt b/npc/custom/battleground/bg_kvm01.txt
index cfa2f01d7..aa12759b9 100644
--- a/npc/custom/battleground/bg_kvm01.txt
+++ b/npc/custom/battleground/bg_kvm01.txt
@@ -319,9 +319,7 @@ bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
@@ -357,9 +355,7 @@ bat_c01,148,53,1 script Croix Vintenar::VintenarKvM01b 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
diff --git a/npc/custom/battleground/bg_kvm02.txt b/npc/custom/battleground/bg_kvm02.txt
index f759e2b9a..f2f5f7ca1 100644
--- a/npc/custom/battleground/bg_kvm02.txt
+++ b/npc/custom/battleground/bg_kvm02.txt
@@ -319,9 +319,7 @@ bat_c02,51,130,5 script Guillaume Vintenar::VintenarKvM02a 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
@@ -357,9 +355,7 @@ bat_c02,148,53,1 script Croix Vintenar::VintenarKvM02b 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
diff --git a/npc/custom/battleground/bg_kvm03.txt b/npc/custom/battleground/bg_kvm03.txt
index dde4d8147..f38e81bd1 100644
--- a/npc/custom/battleground/bg_kvm03.txt
+++ b/npc/custom/battleground/bg_kvm03.txt
@@ -319,9 +319,7 @@ bat_c03,51,130,5 script Guillaume Vintenar::VintenarKvM03a 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 0;
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
@@ -357,9 +355,7 @@ bat_c03,148,53,1 script Croix Vintenar::VintenarKvM03b 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 0;
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
diff --git a/npc/custom/battleground/bg_tierra_01.txt b/npc/custom/battleground/bg_tierra_01.txt
index 819fa9158..671c2d929 100644
--- a/npc/custom/battleground/bg_tierra_01.txt
+++ b/npc/custom/battleground/bg_tierra_01.txt
@@ -328,9 +328,7 @@ bat_a01,45,19,3 script Croix Vintenar#tv1 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
@@ -359,9 +357,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#tv1 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
diff --git a/npc/custom/battleground/bg_tierra_02.txt b/npc/custom/battleground/bg_tierra_02.txt
index 25796c4bc..c6cebf581 100644
--- a/npc/custom/battleground/bg_tierra_02.txt
+++ b/npc/custom/battleground/bg_tierra_02.txt
@@ -328,9 +328,7 @@ bat_a02,45,19,3 script Croix Vintenar#tv2 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
@@ -359,9 +357,7 @@ bat_a02,53,377,3 script Guillaume Vintenar#tv2 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
diff --git a/npc/custom/bgqueue/flavius.txt b/npc/custom/bgqueue/flavius.txt
index 0e336ccb4..36e02e86d 100644
--- a/npc/custom/bgqueue/flavius.txt
+++ b/npc/custom/bgqueue/flavius.txt
@@ -86,7 +86,7 @@ OnPlayerListReady:
}
// Add the groups to the queues! :D
- for (set .@i, 0; .@i < getarraysize(.@bg_groups); set .@i, .@i + 1){
+ for (set .@i, 0; .@i < getarraysize(.@bg_groups); set .@i, .@i + 1){
if (queuesize($@Croix_QueueBG1) <= queuesize($@Guill_QueueBG1)){ // Catch'em all and add to the queue!
for (set .@j, 0; .@j < getarraysize(.@bg_member); set .@j, .@j + 1) {
if ( (.@bg_groups[.@i] == .@bg_member_group[.@j]) && (.@bg_types[.@i] == .@bg_member_type[.@j]) ) {
@@ -177,7 +177,7 @@ OnCroixQuit:
end;
OnGuillaumeQuit:
- queueremove($@Guill_QueueBG1,getcharid(3));
+ queueremove($@Guill_QueueBG1,getcharid(3));
callsub L_OnPlayerQuit;
end;
diff --git a/npc/custom/card_remover.txt b/npc/custom/card_remover.txt
index e1a74936b..e3aa2bb5b 100644
--- a/npc/custom/card_remover.txt
+++ b/npc/custom/card_remover.txt
@@ -50,7 +50,7 @@ prt_in,28,73,4 script Wise Old Woman#eAcustom 1_F_ORIENT_04,{
}
set .@cardcount,getequipcardcnt(.@part);
- if (!checkweight(1202,(.@cardcount+1))) {
+ if (!checkweight(1202,(.@cardcount+1))) {
mes "^3355FFJust a minute!";
mes "I can't offer any of my";
mes "services to you because";
diff --git a/npc/custom/etc/airplane.txt b/npc/custom/etc/airplane.txt
index a5796fccd..fc79584fe 100644
--- a/npc/custom/etc/airplane.txt
+++ b/npc/custom/etc/airplane.txt
@@ -21,101 +21,101 @@ OnInit:
deletearray $locationsx[0],500;
deletearray $locationsy[0],500;
deletearray $alreadygoneto[0],500;
- setarray $locationsname$[0],"Airport";
- setarray $locationsname$[1],"Prontera";
- setarray $locationsname$[2],"Payon";
- setarray $locationsname$[3],"Aldebaran";
- setarray $locationsname$[4],"Alberta";
- setarray $locationsname$[5],"Geffen";
- setarray $locationsname$[6],"Morocc";
- setarray $locationsname$[7],"Glast Heim";
- setarray $locationsname$[8],"Umbala";
- setarray $locationsname$[9],"Comodo";
- setarray $locationsname$[10],"Amatsu";
- setarray $locationsname$[11],"Niflheim";
- setarray $locationsname$[12],"Lutie";
- setarray $locationsname$[13],"Louyang";
- setarray $locationsname$[14],"Gonryun";
- setarray $locationsname$[15],"Yuno";
- setarray $locationsname$[16],"Ant Hell";
- setarray $locationsname$[17],"Jawaii";
- setarray $locationsname$[18],"Orc Village";
- setarray $locationsname$[19],"Mjolnir Coal Mines";
- setarray $locationsname$[20],"Gefenia Ruins";
- setarray $locationsname$[21],"Ayothaya";
- setarray $locationsname$[22],"Lighthalzen";
- setarray $locationsname$[23],"Juperos";
- setarray $locationsmap$[0],"airport";
- setarray $locationsmap$[1],"prt_fild08";
- setarray $locationsmap$[2],"pay_fild08";
- setarray $locationsmap$[3],"mjolnir_12";
- setarray $locationsmap$[4],"pay_fild03";
- setarray $locationsmap$[5],"gef_fild00";
- setarray $locationsmap$[6],"moc_fild10";
- setarray $locationsmap$[7],"glast_01";
- setarray $locationsmap$[8],"umbala";
- setarray $locationsmap$[9],"comodo";
- setarray $locationsmap$[10],"amatsu";
- setarray $locationsmap$[11],"niflheim";
- setarray $locationsmap$[12],"xmas";
- setarray $locationsmap$[13],"louyang";
- setarray $locationsmap$[14],"gonryun";
- setarray $locationsmap$[15],"yuno";
- setarray $locationsmap$[16],"moc_fild04";
- setarray $locationsmap$[17],"jawaii";
- setarray $locationsmap$[18],"gef_fild10";
- setarray $locationsmap$[19],"mjolnir_02";
- setarray $locationsmap$[20],"gefenia01";
- setarray $locationsmap$[21],"ayothaya";
+ setarray $locationsname$[0],"Airport";
+ setarray $locationsname$[1],"Prontera";
+ setarray $locationsname$[2],"Payon";
+ setarray $locationsname$[3],"Aldebaran";
+ setarray $locationsname$[4],"Alberta";
+ setarray $locationsname$[5],"Geffen";
+ setarray $locationsname$[6],"Morocc";
+ setarray $locationsname$[7],"Glast Heim";
+ setarray $locationsname$[8],"Umbala";
+ setarray $locationsname$[9],"Comodo";
+ setarray $locationsname$[10],"Amatsu";
+ setarray $locationsname$[11],"Niflheim";
+ setarray $locationsname$[12],"Lutie";
+ setarray $locationsname$[13],"Louyang";
+ setarray $locationsname$[14],"Gonryun";
+ setarray $locationsname$[15],"Yuno";
+ setarray $locationsname$[16],"Ant Hell";
+ setarray $locationsname$[17],"Jawaii";
+ setarray $locationsname$[18],"Orc Village";
+ setarray $locationsname$[19],"Mjolnir Coal Mines";
+ setarray $locationsname$[20],"Gefenia Ruins";
+ setarray $locationsname$[21],"Ayothaya";
+ setarray $locationsname$[22],"Lighthalzen";
+ setarray $locationsname$[23],"Juperos";
+ setarray $locationsmap$[0],"airport";
+ setarray $locationsmap$[1],"prt_fild08";
+ setarray $locationsmap$[2],"pay_fild08";
+ setarray $locationsmap$[3],"mjolnir_12";
+ setarray $locationsmap$[4],"pay_fild03";
+ setarray $locationsmap$[5],"gef_fild00";
+ setarray $locationsmap$[6],"moc_fild10";
+ setarray $locationsmap$[7],"glast_01";
+ setarray $locationsmap$[8],"umbala";
+ setarray $locationsmap$[9],"comodo";
+ setarray $locationsmap$[10],"amatsu";
+ setarray $locationsmap$[11],"niflheim";
+ setarray $locationsmap$[12],"xmas";
+ setarray $locationsmap$[13],"louyang";
+ setarray $locationsmap$[14],"gonryun";
+ setarray $locationsmap$[15],"yuno";
+ setarray $locationsmap$[16],"moc_fild04";
+ setarray $locationsmap$[17],"jawaii";
+ setarray $locationsmap$[18],"gef_fild10";
+ setarray $locationsmap$[19],"mjolnir_02";
+ setarray $locationsmap$[20],"gefenia01";
+ setarray $locationsmap$[21],"ayothaya";
setarray $locationsmap$[22],"lighthalzen";
setarray $locationsmap$[23],"jupe_gate";
- setarray $locationsx[0],148;
- setarray $locationsx[1],206;
- setarray $locationsx[2],159;
- setarray $locationsx[3],62;
- setarray $locationsx[4],194;
- setarray $locationsx[5],50;
- setarray $locationsx[6],163;
- setarray $locationsx[7],196;
+ setarray $locationsx[0],148;
+ setarray $locationsx[1],206;
+ setarray $locationsx[2],159;
+ setarray $locationsx[3],62;
+ setarray $locationsx[4],194;
+ setarray $locationsx[5],50;
+ setarray $locationsx[6],163;
+ setarray $locationsx[7],196;
setarray $locationsx[8],187;
- setarray $locationsx[9],203;
+ setarray $locationsx[9],203;
setarray $locationsx[10],115;
setarray $locationsx[11],132;
setarray $locationsx[12],232;
- setarray $locationsx[13],36;
- setarray $locationsx[14],82;
+ setarray $locationsx[13],36;
+ setarray $locationsx[14],82;
setarray $locationsx[15],58;
setarray $locationsx[16],209;
- setarray $locationsx[17],248;
+ setarray $locationsx[17],248;
setarray $locationsx[18],158;
setarray $locationsx[19],76;
- setarray $locationsx[20],98;
+ setarray $locationsx[20],98;
setarray $locationsx[21],183;
setarray $locationsx[22],99;
setarray $locationsx[23],46;
- setarray $locationsy[0],45;
+ setarray $locationsy[0],45;
setarray $locationsy[1],280;
- setarray $locationsy[2],92;
+ setarray $locationsy[2],92;
setarray $locationsy[3],381;
setarray $locationsy[4],182;
setarray $locationsy[5],365;
setarray $locationsy[6],172;
setarray $locationsy[7],327;
setarray $locationsy[8],98;
- setarray $locationsy[9],76;
+ setarray $locationsy[9],76;
setarray $locationsy[10],79;
setarray $locationsy[11],241;
setarray $locationsy[12],308;
- setarray $locationsy[13],279;
- setarray $locationsy[14],96;
+ setarray $locationsy[13],279;
+ setarray $locationsy[14],96;
setarray $locationsy[15],194;
setarray $locationsy[16],326;
- setarray $locationsy[17],175;
+ setarray $locationsy[17],175;
setarray $locationsy[18],95;
setarray $locationsy[19],363;
- setarray $locationsy[20],21;
+ setarray $locationsy[20],21;
setarray $locationsy[21],104;
- setarray $locationsy[22],240;
+ setarray $locationsy[22],240;
setarray $locationsy[23],19;
goto resetgoneto;
end;
@@ -123,7 +123,7 @@ OnInit:
setrandomitin:
set $@settervariable,$@settervariable + 1;
setarray $locationn[$@settervariable],rand(0,getarraysize($locationsname$) - 1);
- if($alreadygoneto[$locationn[$@settervariable]]==1)set $@settervariable,$@settervariable - 1;
+ if($alreadygoneto[$locationn[$@settervariable]]==1)set $@settervariable,$@settervariable - 1;
if($alreadygoneto[$locationn[$@settervariable]]==1)goto setrandomitin;
setarray $alreadygoneto[$locationn[$@settervariable]], 1;
if($@settervariable<12)goto setrandomitin;
diff --git a/npc/custom/etc/bank.txt b/npc/custom/etc/bank.txt
index 7b569a3d5..e6e75c9f3 100644
--- a/npc/custom/etc/bank.txt
+++ b/npc/custom/etc/bank.txt
@@ -1,5 +1,5 @@
//===== Hercules Script ======================================
-//= Banker Script
+//= Banker Script
//===== By: ==================================================
//= Syrus22 (1.0)
//===== Current Version: =====================================
diff --git a/npc/custom/etc/blackjack.txt b/npc/custom/etc/blackjack.txt
index b86316706..ee1e7904b 100644
--- a/npc/custom/etc/blackjack.txt
+++ b/npc/custom/etc/blackjack.txt
@@ -12,7 +12,7 @@
//= Currently does not allow for "insurance", or "splitting"
//= of pairs.
//===== Additional Comments: =================================
-//=
+//=
//============================================================
cmd_in02,188,89,1 script Black Jack Dealer 1_M_LIBRARYMASTER,{
diff --git a/npc/custom/etc/marriage.txt b/npc/custom/etc/marriage.txt
index df701b05f..0d25be9d5 100644
--- a/npc/custom/etc/marriage.txt
+++ b/npc/custom/etc/marriage.txt
@@ -12,7 +12,7 @@
// 2.9 Somewhat iRO-official NPC names [DracoRPG]
//============================================================
-// Configuration Variables:
+// Configuration Variables:
- script marriage_init -1,{
OnInit:
set $@wed_allow, 0; //If 1, allows same sex marriages.
@@ -30,7 +30,7 @@ OnInit:
// Other Configuration:
// Line 61,62: Priest location, sprite and name.
-// Line 437,438: Registration location, sprite and name.
+// Line 437,438: Registration location, sprite and name.
// Line 813,814: Divorcing location, sprite and name.
// Variable Notes:
@@ -541,7 +541,7 @@ function SF_WedProgress {
}
if (strcharinfo(0) == $wed_bride$) {
mes "["+@name$+"]";
- if ($wed_groom_progress > 0)
+ if ($wed_groom_progress > 0)
mes "The Priest will handle the rest of the ceremony.";
else
mes "Tell your groom to register, what is taking so long? Time is running out.";
@@ -556,7 +556,7 @@ function SF_WedProgress {
stopnpctimer;
set $wed_groom_progress,1;
mes "["+@name$+"]";
- mes "Very well, now go to the Priest to reaffirm your vows and the ceremony will begin.";
+ mes "Very well, now go to the Priest to reaffirm your vows and the ceremony will begin.";
emotion e_no1;
close2;
npctalk "Registration finished. "+$wed_groom$+" and "+$wed_bride$+", please reaffirm your vows with the Priest.";
@@ -577,7 +577,7 @@ function SF_WedProgress {
SF_TryRegister(1);
stopnpctimer;
mes "["+@name$+"]";
- mes "Very well, now go to the Priest to reaffirm your vows and the ceremony will begin.";
+ mes "Very well, now go to the Priest to reaffirm your vows and the ceremony will begin.";
emotion e_no1;
close2;
npctalk "Registration finished. "+$wed_groom$+" and "+$wed_bride$+", please reaffirm your vows with the Priest.";
@@ -707,13 +707,13 @@ function SF_TryRegister {
}
if (@bride)
set @cost, $@wed_bride_reg;
- else
+ else
set @cost, $@wed_groom_reg;
if (Zeny < @cost) {
mes "["+@name$+"]";
mes "I am sorry, but you don't have enough to pay for the registration fee.";
- mes "Come back once you have collected "+@cost+"z.";
+ mes "Come back once you have collected "+@cost+"z.";
close;
}
Zeny -= @cost;
@@ -864,7 +864,7 @@ prt_church,94,99,4 script Sister Lisa 1_F_PRIEST,{
mes "["+@name$+"]";
mes "You should think this through.";
close;
- }
+ }
mes "["+@name$+"]";
set $@divorcee,getpartnerid();
set $@divorcer$,strcharinfo(0);
@@ -877,7 +877,7 @@ prt_church,94,99,4 script Sister Lisa 1_F_PRIEST,{
end;
function SF_InProgress {
- if (strcharinfo(0) == $@divorcer$) {
+ if (strcharinfo(0) == $@divorcer$) {
mes "["+@name$+"]";
mes "...I am still waiting for your partner to confirm the divorce procedure.";
close;
diff --git a/npc/custom/etc/penal_servitude.txt b/npc/custom/etc/penal_servitude.txt
index 9e355e825..e78833b66 100644
--- a/npc/custom/etc/penal_servitude.txt
+++ b/npc/custom/etc/penal_servitude.txt
@@ -1,5 +1,5 @@
//===== Hercules Script ======================================
-//= Penal Servitude
+//= Penal Servitude
//===== By: ==================================================
//= Lupus
//===== Current Version: =====================================
@@ -14,7 +14,7 @@
// 1.2 Stricted the conditions a bit
//============================================================
-sec_pri,36,58,1 script Chief Warder 8W_SOLDIER,{
+sec_pri,36,58,1 script Chief Warder 8W_SOLDIER,{
mes "[Saddeus]";
emotion 1;
if(Sex) {
@@ -120,14 +120,14 @@ L_W4:
close;
M_NO_THANKS:
- mes "[Saddeus]";
+ mes "[Saddeus]";
if (rand(2)) mes "Is today X-Mas time, huh?";
mes "Now shut up and back off!";
if (rand(2)) emotion 23;
- close;
+ close;
}
-sec_in02,137,57,1 script Overseer 4_M_PAY_SOLDIER,{
+sec_in02,137,57,1 script Overseer 4_M_PAY_SOLDIER,{
mes "[Oliver]";
delitem 4002,countitem(4002);//Items: Fabre_Card,
diff --git a/npc/custom/etc/quest_warper.txt b/npc/custom/etc/quest_warper.txt
index 732dfe135..b9bfcf74f 100644
--- a/npc/custom/etc/quest_warper.txt
+++ b/npc/custom/etc/quest_warper.txt
@@ -1065,7 +1065,7 @@ function script QWS_Darray {
QWS_Make_Dungeon_Menu 1;
//----------------ANT HELL
- setarray @pDmenuitems$[@Di], "Ant Hell Dungeon";
+ setarray @pDmenuitems$[@Di], "Ant Hell Dungeon";
setarray @pDprice[@Di], $QW_BW_PRICE;
setarray @pDfee$[@Di], "$QW_BW_FEE";
setarray @DLevels[2], 2;
diff --git a/npc/custom/events/cluckers.txt b/npc/custom/events/cluckers.txt
index 1db4c2251..1f32f9f25 100644
--- a/npc/custom/events/cluckers.txt
+++ b/npc/custom/events/cluckers.txt
@@ -5,8 +5,8 @@
//===== Current Version: =====================================
//= 1.2a
//===== Description: =========================================
-//= Click the chicken and try retrieve the item at a low
-//= chance. If you fail he will nuke, freeze, stone,
+//= Click the chicken and try retrieve the item at a low
+//= chance. If you fail he will nuke, freeze, stone,
//= stun, or make you fall asleep.
//= The prize is configurable and triggered by the NPC.
//===== Additional Comments: =================================
diff --git a/npc/custom/events/uneasy_cemetery.txt b/npc/custom/events/uneasy_cemetery.txt
index ac8124bd1..d48e5f928 100644
--- a/npc/custom/events/uneasy_cemetery.txt
+++ b/npc/custom/events/uneasy_cemetery.txt
@@ -9,7 +9,7 @@
//= Every day, at the midnight Prontera receive a wave of Undeads.
//= They come from Uneasy Cemetery of Prontera. To protect the players
//= from the undeads terror you may either kill the enemy. Or supply Mother Mathana
-//= with needed amount of Holy Water. Every citizen can take his part in the
+//= with needed amount of Holy Water. Every citizen can take his part in the
//= saving of Prontera city. After some days of quiet life... the Cemetery strikes back.
//===== Additional Comments: =================================
//= 1.1 More advanced ver. Added some bonus the the one who'd kill the last walking undead
diff --git a/npc/custom/itembind.txt b/npc/custom/itembind.txt
index 8462b1515..7d2c4ba62 100644
--- a/npc/custom/itembind.txt
+++ b/npc/custom/itembind.txt
@@ -35,7 +35,7 @@ prontera,144,174,4 script Bound Items 4_M_JP_MID,{
//Allows equipment (default)
if(@inventorylist_bound[.@i])
continue;
- if(((.allowbind & 1) && (getiteminfo(@inventorylist_id[.@i],2) == (4|5))) ||
+ if(((.allowbind & 1) && (getiteminfo(@inventorylist_id[.@i],2) == (4|5))) ||
((.allowbind & 2) && (getiteminfo(@inventorylist_id[.@i],2) == (0|2|11|18))) ||
((.allowbind & 4) && (getiteminfo(@inventorylist_id[.@i],2) == (3|6|7|8|10)))
) {
diff --git a/npc/custom/quests/bandit_beard.txt b/npc/custom/quests/bandit_beard.txt
index 897464b26..68c13727b 100644
--- a/npc/custom/quests/bandit_beard.txt
+++ b/npc/custom/quests/bandit_beard.txt
@@ -97,7 +97,7 @@ L_NOITEMS:
mes "Here is the list again:";
emotion 23;
goto L_List;
-}
+}
//Master Tailor----------
izlude_in,123,175,4 script Master Tailor#bandit 1_M_04,{
diff --git a/npc/custom/quests/dead_branch.txt b/npc/custom/quests/dead_branch.txt
index bb70f6020..ef49db159 100644
--- a/npc/custom/quests/dead_branch.txt
+++ b/npc/custom/quests/dead_branch.txt
@@ -6,7 +6,7 @@
//= 1.1
//===== Description: =========================================
// Simple item trade-in quest, a person can get a Dead Branch
-// by simply providing the items: Log x3 (7201), Wooden Heart x1 (7189),
+// by simply providing the items: Log x3 (7201), Wooden Heart x1 (7189),
// Trunk x5 (1019), and Wooden Gnarl x1 (7222).
//===== Additional Comments: =================================
//= 1.1 Optimized, added Bloody Branch with 0.01% chance [Lupus]
diff --git a/npc/custom/quests/elvenear.txt b/npc/custom/quests/elvenear.txt
index 25eb12080..eb2d1ba4c 100644
--- a/npc/custom/quests/elvenear.txt
+++ b/npc/custom/quests/elvenear.txt
@@ -12,16 +12,16 @@
//============================================================
geffen,127,49,5 script Elven Ears Quest 4_M_02,{
- mes "[Elven Ears Quest]";
- mes "Hi, today's quest is....";
- mes "Ah, the ^61B031Elven Ears ^000000Quest!";
- next;
+ mes "[Elven Ears Quest]";
+ mes "Hi, today's quest is....";
+ mes "Ah, the ^61B031Elven Ears ^000000Quest!";
+ next;
menu "Requirements",L_Bl, "Make Item",-,"Cancel",L_Cancel;
mes "[Elven Ears quest]";
- mes "Good good, let me just check";
+ mes "Good good, let me just check";
next;
- if(countitem(2213)<1 || countitem(1040)<20 || countitem(919)<20) goto L_NoMake;
+ if(countitem(2213)<1 || countitem(1040)<20 || countitem(919)<20) goto L_NoMake;
delitem 2213,1;
delitem 1040,20;
delitem 919,20;
@@ -39,11 +39,11 @@ L_NoMake:
mes "Please come back another time...";
close;
-L_Bl:
+L_Bl:
mes "[Elven Ears Quest]";
- mes "Ok all you have to do is collect:";
- mes "^362ED61 Kitty Band^000000";
- mes "^362ED620 Elder Pixie Mustaches^000000";
+ mes "Ok all you have to do is collect:";
+ mes "^362ED61 Kitty Band^000000";
+ mes "^362ED620 Elder Pixie Mustaches^000000";
mes "and ^362ED620 Animal Skin^000000";
next;
menu "Accept",-, "Leave",L_Leave;
diff --git a/npc/custom/quests/event_6_new_hats.txt b/npc/custom/quests/event_6_new_hats.txt
index 7352beef1..497fae849 100644
--- a/npc/custom/quests/event_6_new_hats.txt
+++ b/npc/custom/quests/event_6_new_hats.txt
@@ -13,13 +13,13 @@
//= -Kafra Band, Panda Hat
//= -Crescent Hairpin
//===== Additional Comments: =================================
-//= Event New Hats by RedxSwordxHero
+//= Event New Hats by RedxSwordxHero
//= Ported and improved with timers [Lupus]
//= Thanks to x[tsk],fixed all item requirements to iRO specs exept
//= for hats which cannot be made on the real server. [Lupus]
//= 1.2 removed already existing official hat quests [Lupus]
//= 1.3 Spiffed up the NPC coords and their appearance [Lupus]
-//= 1.4 Fixed exploits. 1.4a fixed wrong item ID [Lupus]
+//= 1.4 Fixed exploits. 1.4a fixed wrong item ID [Lupus]
//============================================================
prt_in,130,66,5 script Zac 4_M_BIBI,{
diff --git a/npc/custom/quests/kahohorn.txt b/npc/custom/quests/kahohorn.txt
index 840cb4e12..8c5c4d8cf 100644
--- a/npc/custom/quests/kahohorn.txt
+++ b/npc/custom/quests/kahohorn.txt
@@ -1,7 +1,7 @@
//===== Hercules Script ======================================
//= Lord Kaho's Horns Quest
//===== By: ==================================================
-//=
+//=
//===== Current Version: =====================================
//= 1.1
//===== Description: =========================================
@@ -40,7 +40,7 @@ geffen,115,107,5 script Lord Kaho's Servant 1_M_PUBMASTER,{
next;
mes .@n$;
mes "Finally, I've worked hard to make these horns for my master with all the items mentioned above...";
- mes "Please include ^0055FF5 million Zeny^000000 for my efforts.";
+ mes "Please include ^0055FF5 million Zeny^000000 for my efforts.";
next;
mes .@n$;
mes "Are you ready for me to make this special item?";
diff --git a/npc/custom/quests/kings_items.txt b/npc/custom/quests/kings_items.txt
index 345f8b051..055315810 100644
--- a/npc/custom/quests/kings_items.txt
+++ b/npc/custom/quests/kings_items.txt
@@ -44,7 +44,7 @@ prt_castle,80,170,4 script King of Prontera 1_M_PRON_KING,{
for(set .@j,1; .@j<getarraysize(getd(".@items"+.@i)); set .@j,.@j+2)
if (countitem(getd(".@items"+.@i+"["+.@j+"]")) < getd(".@items"+.@i+"["+(.@j+1)+"]")) set .@nr,1;
mes "[King of Prontera]";
- if (.@nr) {
+ if (.@nr) {
mes "You're missing something.";
mes "Come back after you get ALL the items.";
close; }
diff --git a/npc/custom/quests/may_hats.txt b/npc/custom/quests/may_hats.txt
index 789fc364f..ce2c09764 100644
--- a/npc/custom/quests/may_hats.txt
+++ b/npc/custom/quests/may_hats.txt
@@ -6,7 +6,7 @@
//===== Current Version: =====================================
//= 1.01
//===== Description: =========================================
-//= Custom quest for some RO mobile game bonus items
+//= Custom quest for some RO mobile game bonus items
//===== Additional Comments: =================================
//= 1 May, 2006
//= 1.01 translated the rest of dialogues
diff --git a/npc/custom/quests/quest_shop.txt b/npc/custom/quests/quest_shop.txt
index ff383717c..fb5b7993d 100644
--- a/npc/custom/quests/quest_shop.txt
+++ b/npc/custom/quests/quest_shop.txt
@@ -26,7 +26,7 @@ prontera,164,203,6 script Quest Shop#1 4_M_MOCASS2,{ callfunc "qshop"; }
// Script Core
//============================================================
-- script quest_shop -1,{
+- script quest_shop -1,{
function Add; function Chk; function Slot; function A_An;
OnInit:
freeloop(1);
@@ -128,7 +128,7 @@ OnBuyItem:
while(1) {
switch(select(" ~ Purchase ^0055FF"+getitemname(.@q[0])+"^000000:"+((.@preview && !@qe[7])?" ~ Preview...":"")+": ~ ^777777Cancel^000000")) {
case 1:
- if (@qe[0]) {
+ if (@qe[0]) {
mes "[Quest Shop]";
mes "You're missing one or more quest requirements.";
close;
diff --git a/npc/custom/quests/questboard.txt b/npc/custom/quests/questboard.txt
index b4a53d816..3e7a90d9d 100644
--- a/npc/custom/quests/questboard.txt
+++ b/npc/custom/quests/questboard.txt
@@ -286,12 +286,12 @@ function AddCollection {
setd ("." +.collectionquestcount+"_collectionzeny", getarg(5));
set .@argcount, 6;
set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionexp"));
- setd ("." +.collectionquestcount+"_collectionexp["+.@size+"]",getarg(.@argcount));
- setd ("." +.collectionquestcount+"_collectionexp["+(.@size+1)+"]",getarg(.@argcount+1));
+ setd ("." +.collectionquestcount+"_collectionexp["+.@size+"]",getarg(.@argcount));
+ setd ("." +.collectionquestcount+"_collectionexp["+(.@size+1)+"]",getarg(.@argcount+1));
set .@argcount, .@argcount+2;
while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1) {
set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionitem"));
- setd ("."+.collectionquestcount+"_collectionitem["+.@size+"]",getarg(.@argcount));
+ setd ("."+.collectionquestcount+"_collectionitem["+.@size+"]",getarg(.@argcount));
setd ("."+.collectionquestcount+"_collectionitem["+(.@size+1)+"]",getarg(.@argcount+1));
set .@argcount,.@argcount+2;
}
@@ -309,11 +309,11 @@ function AddHunting {
set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingexp"));
set .@argcount, 6;
setd ("." +.huntingquestcount+"_huntingexp["+.@size+"]",getarg(.@argcount));
- setd ("." +.huntingquestcount+"_huntingexp["+(.@size+1)+"]",getarg(.@argcount+1));
+ setd ("." +.huntingquestcount+"_huntingexp["+(.@size+1)+"]",getarg(.@argcount+1));
set .@argcount, .@argcount+2;
while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1) {
set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingmob"));
- setd ("."+.huntingquestcount+"_huntingmob["+.@size+"]",getarg(.@argcount));
+ setd ("."+.huntingquestcount+"_huntingmob["+.@size+"]",getarg(.@argcount));
setd ("."+.huntingquestcount+"_huntingmob["+(.@size+1)+"]",getarg(.@argcount+1));
set .@argcount, .@argcount+2;
}
diff --git a/npc/custom/quests/tha_statues.txt b/npc/custom/quests/tha_statues.txt
index 283615be9..c4787fcd3 100644
--- a/npc/custom/quests/tha_statues.txt
+++ b/npc/custom/quests/tha_statues.txt
@@ -47,7 +47,7 @@ tha_t09,84,99,4 script Mediane HIDDEN_NPC,{
mes "Okay, i am warping you to the next floor now.";
next;
set TSQ_CHK,0;
- warp "tha_t10", 165, 138;
+ warp "tha_t10", 165, 138;
close;
nook:
mes "[Mediane]";
diff --git a/npc/custom/warper.txt b/npc/custom/warper.txt
index b2cabd1fc..0b66c6a03 100644
--- a/npc/custom/warper.txt
+++ b/npc/custom/warper.txt
@@ -111,7 +111,7 @@ function Restrict {
Towns:
// --------------------------------------------------
menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
- "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
+ "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
"Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
"Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20,
"Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24,
diff --git a/npc/custom/woe_controller.txt b/npc/custom/woe_controller.txt
index c21018d60..824fa4a4f 100644
--- a/npc/custom/woe_controller.txt
+++ b/npc/custom/woe_controller.txt
@@ -273,7 +273,7 @@ while(1) {
for(set .@i,0; .@i<6; set .@i,.@i+1) {
set .@k, .@i*5;
mes "> ^FF0000"+.Regions$[.@i]+"^000000";
- for(set .@j,.@k; .@j<(.@k+5); set .@j,.@j+1) {
+ for(set .@j,.@k; .@j<(.@k+5); set .@j,.@j+1) {
set .@t, getcastledata(.Castles$[.@j],1);
mes " ~ "+getcastlename(.Castles$[.@j])+": "+((.@t)?"^0055FF"+getguildname(.@t):"^777777unoccupied")+"^000000";
}