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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2019-03-11 21:55:00 +0300
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-//===== Hercules Script ======================================
-//= Warper
-//===== By: ==================================================
-//= Euphy
-//===== Current Version: =====================================
-//= 1.4b
-//===== Description: =========================================
-//= A complete - but very condensed - warper script.
-//= Some coordinates written by Tekno-Kanix and ToastOfDoom.
-//===== Additional Comments: =================================
-//= 1.0 Initial script.
-//= 1.1 Added missing duplicates and fixed coordinates.
-//= 1.2 Added new episodes and simplified functions.
-//= 1.3 Added Renewal checks and Instances menu.
-//= Aligned coordinates with @go.
-//= 1.4 Added new Guild Dungeons.
-//= 1.4a Slight edits.
-//= 1.4b Added Wolfchev's Laboratory warp.
-//============================================================
-
-- script Warper FAKE_NPC,{
-function Go; function Disp; function Pick; function Restrict;
-
-// --------------------------------------------------
-// Main Menu:
-// --------------------------------------------------
-
-menu "Last Warp ^777777["+lastwarp$+"]^000000",-,
- " ~ Towns",Towns,
- " ~ Fields",Fields,
- " ~ Dungeons",Dungeons,
- " ~ Guild Castles",Castles,
- " ~ Guild Dungeons",Guild_Dungeons,
- " ~ Instances",Instances,
- " ~ Special Areas",Special;
-
- if (lastwarp$ == "")
- message strcharinfo(PC_NAME),"You haven't warped anywhere yet.";
- else
- warp lastwarp$,lastwarpx,lastwarpy;
- end;
-
-// ------------------- Functions -------------------
-// * Go("<map>",<x>,<y>);
-// ~ Warps directly to a map.
-//
-// * Disp("<Menu Option>",<first option>,<last option>);
-// * Pick("<map_prefix>"{,<index offset>});
-// ~ Dynamic menu and map selection (auto-numbered).
-//
-// * Disp("<Option 1>:<Option 2>:<etc.>");
-// * Pick("","<map1>","<map2>","<etc.>");
-// ~ Manual menu and map selection (listed).
-//
-// * Restrict("<RE | Pre-RE>"{,<menu option numbers>});
-// ~ Only allows map for Renewal or Pre-Renewal modes.
-// If menu option numbers are given, only those maps
-// will be restricted (i.e. not for "Go").
-//
-// Other notes:
-// ~ Array @c[] holds all (x,y) coordinates.
-// ~ Use @c[2] EXCEPT when maps begin dynamically
-// at 0: use @c[0] and Pick() offset 1.
-// --------------------------------------------------
-
-function Go {
- lastwarp$ = getarg(0);
- lastwarpx = getarg(1,0);
- lastwarpy = getarg(2,0);
- warp getarg(0),getarg(1,0),getarg(2,0);
- end;
-}
-function Disp {
- if (getargcount() < 3)
- @menu$ = getarg(0);
- else {
- @menu$ = "";
- for (.@i = getarg(1); .@i <= getarg(2); .@i++)
- @menu$ = @menu$+getarg(0)+" "+.@i+":";
- }
- return;
-}
-function Pick {
- .@warp_block = @warp_block;
- @warp_block = 0;
- .@select = select(@menu$);
- if (getarg(0) == "") {
- .@i = .@select;
- .@map$ = getarg(.@i);
- } else {
- .@i = .@select-getarg(1,0);
- .@map$ = getarg(0)+((.@i<10)?"0":"")+.@i;
- }
- if (.@warp_block & (1<<.@select)) {
- message strcharinfo(PC_NAME),"This map is not enabled in "+(RENEWAL?"":"Pre-")+"Renewal.";
- end;
- }
- .@x = @c[.@i*2];
- .@y = @c[.@i*2+1];
- deletearray @c[0],getarraysize(@c);
- Go(.@map$,.@x,.@y);
-}
-function Restrict {
- if ((getarg(0) == "RE" && !RENEWAL) || (getarg(0) == "Pre-RE" && RENEWAL)) {
- if (getarg(1,0)) {
- @warp_block = 0;
- for (.@i = 1; .@i < getargcount(); .@i++)
- @warp_block = @warp_block | (1<<getarg(.@i));
- } else {
- message strcharinfo(PC_NAME),"This map is not enabled in "+(RENEWAL?"":"Pre-")+"Renewal.";
- end;
- }
- }
- return;
-}
-
-// --------------------------------------------------
- Towns:
-// --------------------------------------------------
-menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
- "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
- "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
- "Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20,
- "Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24,
- "Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28,
- "Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33,
- "Umbala",T34, "Veins",T35, "Yuno",T36;
-
-T1: Go("prontera",155,183);
-T2: Go("alberta",28,234);
-T3: Go("aldebaran",140,131);
-T4: Go("amatsu",198,84);
-T5: Go("ayothaya",208,166);
-T6: Restrict("RE");
- Go("brasilis",196,217);
-T7: Go("comodo",209,143);
-T8: Restrict("RE");
- Go("dewata",200,180);
-T9: Restrict("RE");
- Go("ecl_in01",48,53);
-T10: Go("einbech",63,35);
-T11: Go("einbroch",64,200);
-T12: Restrict("RE");
- Go("dicastes01",198,187);
-T13: Go("geffen",119,59);
-T14: Go("gonryun",160,120);
-T15: Go("hugel",96,145);
-T16: Go("izlude",128,(RENEWAL?146:114));
-T17: Go("jawaii",251,132);
-T18: Go("lighthalzen",158,92);
-T19: Go("louyang",217,100);
-T20: Go("xmas",147,134);
-T21: Restrict("RE");
- Go("malangdo",140,114);
-T22: Restrict("RE");
- Go("malaya",231,200);
-T23: Go("manuk",282,138);
-T24: Go("mid_camp",210,288);
-T25: Restrict("RE");
- Go("mora",55,146);
-T26: Go("morocc",156,93);
-T27: Go("moscovia",223,184);
-T28: Go("nameless_n",256,215);
-T29: Go("niflheim",202,174);
-T30: Go("payon",179,100);
-T31: Go("rachel",130,110);
-T32: Go("splendide",201,147);
-T33: Go("thor_camp",246,68);
-T34: Go("umbala",97,153);
-T35: Go("veins",216,123);
-T36: Go("yuno",157,51);
-
-// --------------------------------------------------
- Fields:
-// --------------------------------------------------
-menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
- "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
- "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
- "Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12,
- "Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15,
- "Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18,
- "Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21,
- "Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24,
- "Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27,
- "Yuno Fields",F28;
-
-F1: setarray @c[2],190,197;
- Disp("Amatsu Field",1,1); Pick("ama_fild");
-F2: setarray @c[2],173,134,212,150;
- Disp("Ayothaya Field",1,2); Pick("ayo_fild");
-F3: Restrict("RE");
- setarray @c[2],193,220,220,187;
- Disp("Bifrost Field",1,2); Pick("bif_fild");
-F4: Restrict("RE");
- setarray @c[2],74,32;
- Disp("Brasilis Field",1,1); Pick("bra_fild");
-F5: Restrict("Pre-RE",5);
- setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
- Disp("Comodo Field",1,9); Pick("cmd_fild");
-F6: Restrict("RE");
- setarray @c[2],371,212;
- Disp("Dewata Field",1,1); Pick("dew_fild");
-F7: Restrict("RE");
- setarray @c[2],97,314;
- Disp("Eclage Field",1,1); Pick("ecl_fild");
-F8: Restrict("Pre-RE",2,10);
- setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
- Disp("Einbroch Field",1,10); Pick("ein_fild");
-F9: Restrict("RE");
- setarray @c[2],143,132,143,217;
- Disp("El Dicastes Field",1,2); Pick("dic_fild");
-F10: Restrict("Pre-RE",13,15);
- setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
- Disp("Geffen Field",0,14); Pick("gef_fild",1);
-F11: setarray @c[2],220,227;
- Disp("Gonryun Field",1,1); Pick("gon_fild");
-F12: Restrict("Pre-RE",3,7);
- setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
- Disp("Hugel Field",1,7); Pick("hu_fild");
-F13: setarray @c[2],240,179,185,235,240,226;
- Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
-F14: setarray @c[2],229,187;
- Disp("Louyang Field",1,1); Pick("lou_fild");
-F15: setarray @c[2],115,145;
- Disp("Lutie Field",1,1); Pick("xmas_fild");
-F16: Restrict("RE");
- setarray @c[2],40,272,207,180;
- Disp("Malaya Field",1,2); Pick("ma_fild");
-F17: setarray @c[2],35,236,35,262,84,365;
- Disp("Manuk Field",1,3); Pick("man_fild");
-F18: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
- Disp("Mjolnir Field",1,12); Pick("mjolnir_");
-F19: setarray @c[2],82,104,131,147;
- Disp("Moscovia Field",1,2); Pick("mosk_fild");
-F20: setarray @c[2],215,229,167,234;
- Disp("Niflheim Field",1,2); Pick("nif_fild");
-F21: Restrict("Pre-RE",5,11);
- setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
- Disp("Payon Forest",1,11); Pick("pay_fild");
-F22: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
- Disp("Prontera Field",0,11); Pick("prt_fild",1);
-F23: Restrict("Pre-RE",2,7,9,10,11,13);
- setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
- Disp("Rachel Field",1,13); Pick("ra_fild");
-F24: setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
- Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
- Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
-F25: setarray @c[2],175,186,236,184,188,204;
- Disp("Splendide Field",1,3); Pick("spl_fild");
-F26: setarray @c[2],217,206,223,221,237,215,202,197;
- Disp("Umbala Field",1,4); Pick("um_fild");
-F27: Restrict("Pre-RE",5);
- setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
- Disp("Veins Field",1,7); Pick("ve_fild");
-F28: Restrict("Pre-RE",5,10);
- setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
- Disp("Yuno Field",1,12); Pick("yuno_fild");
-
-// --------------------------------------------------
- Dungeons:
-// --------------------------------------------------
-menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
- "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D41,
- "Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
- "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
- "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
- "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19,
- "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23,
- "Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26,
- "Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29,
- "Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32,
- "Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36,
- "Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
-
-D1: setarray @c[2],261,272,275,270,116,27;
- Disp("Abyss Lakes",1,3); Pick("abyss_");
-D2: setarray @c[2],228,11,34,41,119,14;
- Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
-D3: setarray @c[2],35,262,168,170;
- Disp("Anthell",1,2); Pick("anthell");
-D4: setarray @c[2],275,19,24,26;
- Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
-D5: setarray @c[2],266,67,255,244,23,260;
- Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
-D6: Restrict("RE",4);
- setarray @c[2],150,288,150,18,140,134,244,52;
- Disp("Bio Lab",1,4); Pick("lhz_dun");
-D7: Restrict("RE");
- setarray @c[2],87,47,262,262;
- Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
-D8: Restrict("RE",6);
- setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
- Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
-D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
- Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
- Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
-D10: setarray @c[2],52,17,381,343,302,262;
- Disp("Coal Mines",1,3); Pick("mjo_dun");
-D11: setarray @c[2],131,247,19,19,180,169,100,92;
- Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
-D12: setarray @c[2],51,14,150,11,120,10;
- Disp("Cursed Abbey",1,3); Pick("abbey");
-D13: Restrict("RE");
- setarray @c[2],285,160,299,29;
- Disp("Dewata Dungeon",1,2); Pick("dew_dun");
-D14: setarray @c[2],22,14,292,290;
- Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
-D15: setarray @c[2],40,103,203,34,266,168,130,272;
- Disp("Gefenia",1,4); Pick("gefenia",0);
-D16: setarray @c[0],104,99,115,236,106,132,203,200;
- Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
-D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
- Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
- Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
-D18: setarray @c[2],153,53,28,113,68,16;
- Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
-D19: setarray @c[2],176,7,93,20,23,8;
- Disp("Hidden Dungeon",1,3); Pick("prt_maze");
-D20: setarray @c[2],157,14,151,155,149,22,33,158;
- Disp("Ice Dungeon",1,4); Pick("ice_dun");
-D21: setarray @c[2],140,51,53,247,37,63,150,285;
- Disp("Entrance:Juperos 1:Juperos 2:Core");
- Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
-D22: setarray @c[2],28,226,41,198;
- Disp("Kiel Dungeon",1,2); Pick("kh_dun");
-D23: setarray @c[2],218,196,282,20,165,38;
- Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
-D24: setarray @c[2],126,68,47,30;
- Disp("Magma Dungeon",1,2); Pick("mag_dun");
-D25: Restrict("RE");
- setarray @c[2],33,230;
- Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
-D26: setarray @c[2],189,48,165,30,32,135;
- Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
-D27: setarray @c[2],61,239,60,271;
- Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
-D28: setarray @c[2],298,167,224,149,266,280;
- Disp("Odin Temple",1,3); Pick("odin_tem");
-D29: setarray @c[2],32,170,21,185;
- Disp("Orc Dungeon",1,2); Pick("orcsdun");
-D30: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
- Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
-D31: Restrict("RE",7,8);
- setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8;
- Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode");
- Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2");
-D32: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
- Disp("Rachel Sanctuary",1,5); Pick("ra_san");
-D33: Restrict("RE");
- setarray @c[2],364,44,101,141;
- Disp("Scaraba Hole",1,2); Pick("dic_dun");
-D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
- Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
-D35: setarray @c[2],69,24,102,27;
- Disp("Sunken Ship",1,2); Pick("treasure");
-D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
- Disp("Thanatos Tower",1,12); Pick("tha_t");
-D37: setarray @c[2],21,228,75,205,34,272;
- Disp("Thor Volcano",1,3); Pick("thor_v");
-D38: setarray @c[2],205,15,129,133;
- Disp("Toy Factory",1,2); Pick("xmas_dun");
-D39: setarray @c[2],154,49,148,261,132,189,100,192;
- Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
-D40: Restrict("Pre-RE",1,2);
- setarray @c[2],42,31,48,30,204,78;
- Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
- Pick("","um_dun01","um_dun02","yggdrasil01");
-D41: Restrict("RE");
- setarray @c[2],57,13,64,88,45,14,26,23;
- Disp("Bifrost Tower",1,4); Pick("ecl_tdun");
-
-// --------------------------------------------------
- Castles:
-// --------------------------------------------------
-menu "Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3,
- "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6;
-
-C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
- Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
- Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
-C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
- Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
- Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
-C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
- Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
- Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
-C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
- Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
- Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
-C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
- Disp("Mardol:Cyr:Horn:Gefn:Banadis");
- Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
-C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
- Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
- Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
-
-// --------------------------------------------------
- Guild_Dungeons:
-// --------------------------------------------------
-menu "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4,
- "Arunafeltz",G5, "Schwaltzvalt",G6;
-
-G1: Restrict("RE",2,3);
- setarray @c[2],119,93,119,93,120,130;
- Disp("Baldur F1:Baldur F2:Hall of Abyss");
- Pick("","gld_dun01","gld_dun01_2","gld2_pay");
-G2: Restrict("RE",2,3);
- setarray @c[2],39,161,39,161,147,155;
- Disp("Luina F1:Luina F2:Hall of Abyss");
- Pick("","gld_dun02","gld_dun02_2","gld2_ald");
-G3: Restrict("RE",2,3);
- setarray @c[2],50,44,50,44,140,132;
- Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss");
- Pick("","gld_dun03","gld_dun03_2","gld2_prt");
-G4: Restrict("RE",2,3);
- setarray @c[2],116,45,116,45,152,118;
- Disp("Britoniah F1:Britoniah F2:Hall of Abyss");
- Pick("","gld_dun04","gld_dun04_2","gld2_gef");
-G5: Go("arug_dun01",199,195);
-G6: Go("schg_dun01",200,124);
-
-// --------------------------------------------------
- Instances:
-// --------------------------------------------------
-menu "Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3,
- "Endless Tower",I4, "Hazy Forest",I5, "Malangdo Culvert",I6, "Nidhoggur's Nest",I7,
- "Octopus Cave",I8, "Old Glast Heim",I9, "Orc's Memory",I10, "Sealed Shrine",I11,
- "Wolfchev's Laboratory",I12;
-
-I1: Restrict("RE");
- Go("ma_scene01",172,175);
-I2: Restrict("RE");
- Go("ma_dun01",151,8);
-I3: Restrict("RE");
- Go("ma_fild02",316,317);
-I4: Go("e_tower",72,112);
-I5: Restrict("RE");
- Go("bif_fild01",161,334);
-I6: Restrict("RE");
- Go("mal_in01",164,21);
-I7: Go("nyd_dun02",95,193);
-I8: Restrict("RE");
- Go("mal_dun01",152,230);
-I9: Restrict("RE");
- Go("glast_01",204,268);
-I10: Go("gef_fild10",240,198);
-I11: Go("monk_test",306,143);
-I12: Restrict("RE");
- Go("lhz_dun04",148,269);
-
-// --------------------------------------------------
- Special:
-// --------------------------------------------------
-menu "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Eden Group Headquarters",S4,
- "Gonryun Arena",S5, "Izlude Arena",S6, "Monster Race Arena",S7, "Turbo Track",S8;
-
-S1: Go("auction_01",22,68);
-S2: Go("bat_room",154,150);
-S3: Go("cmd_in02",179,129);
-S4: Restrict("RE");
- Go("moc_para01",31,14);
-S5: Go("gon_test",48,10);
-S6: Go("arena_room",100,88);
-S7: Go("p_track01",62,41);
-S8: Go("turbo_room",99,114);
-}
-
-// --------------------------------------------------
-// Duplicates:
-// --------------------------------------------------
-alb2trea,57,70,6 duplicate(Warper) Warper#tre 4_F_VALKYRIE
-alberta,28,240,4 duplicate(Warper) Warper#alb 4_F_VALKYRIE
-aldebaran,145,118,4 duplicate(Warper) Warper#alde 4_F_VALKYRIE
-amatsu,203,87,4 duplicate(Warper) Warper#ama 4_F_VALKYRIE
-ayothaya,209,169,6 duplicate(Warper) Warper#ayo 4_F_VALKYRIE
-comodo,194,158,4 duplicate(Warper) Warper#com 4_F_VALKYRIE
-einbech,59,38,6 duplicate(Warper) Warper#einbe 4_F_VALKYRIE
-einbroch,69,202,4 duplicate(Warper) Warper#einbr 4_F_VALKYRIE
-gef_fild10,71,339,4 duplicate(Warper) Warper#orc 4_F_VALKYRIE
-geffen,124,72,4 duplicate(Warper) Warper#gef 4_F_VALKYRIE
-glast_01,372,308,4 duplicate(Warper) Warper#glh 4_F_VALKYRIE
-gonryun,162,122,4 duplicate(Warper) Warper#gon 4_F_VALKYRIE
-hugel,101,151,4 duplicate(Warper) Warper#hug 4_F_VALKYRIE
-izlu2dun,110,92,4 duplicate(Warper) Warper#izd 4_F_VALKYRIE
-izlude,134,150,4 duplicate(Warper) Warper#izl 4_F_VALKYRIE //Pre-RE: (132,120)
-jawaii,253,138,4 duplicate(Warper) Warper#jaw 4_F_VALKYRIE
-lighthalzen,162,102,4 duplicate(Warper) Warper#lhz 4_F_VALKYRIE
-louyang,208,103,6 duplicate(Warper) Warper#lou 4_F_VALKYRIE
-manuk,274,146,6 duplicate(Warper) Warper#man 4_F_VALKYRIE
-mid_camp,216,288,4 duplicate(Warper) Warper#mid 4_F_VALKYRIE
-mjolnir_02,85,364,4 duplicate(Warper) Warper#mjo 4_F_VALKYRIE
-moc_ruins,64,164,4 duplicate(Warper) Warper#moc 4_F_VALKYRIE
-morocc,159,97,4 duplicate(Warper) Warper#mor 4_F_VALKYRIE
-moscovia,229,191,4 duplicate(Warper) Warper#mos 4_F_VALKYRIE
-nameless_n,259,213,4 duplicate(Warper) Warper#nam 4_F_VALKYRIE
-niflheim,205,179,4 duplicate(Warper) Warper#nif 4_F_VALKYRIE
-pay_arche,42,134,4 duplicate(Warper) Warper#arc 4_F_VALKYRIE
-payon,182,108,4 duplicate(Warper) Warper#pay 4_F_VALKYRIE
-prontera,159,192,4 duplicate(Warper) Warper#prt 4_F_VALKYRIE
-prt_fild05,279,223,6 duplicate(Warper) Warper#cul 4_F_VALKYRIE
-rachel,135,116,4 duplicate(Warper) Warper#rac 4_F_VALKYRIE
-splendide,205,153,4 duplicate(Warper) Warper#spl 4_F_VALKYRIE
-thor_camp,249,76,4 duplicate(Warper) Warper#thor 4_F_VALKYRIE
-umbala,106,150,3 duplicate(Warper) Warper#umb 4_F_VALKYRIE
-veins,214,123,4 duplicate(Warper) Warper#ve 4_F_VALKYRIE
-xmas,150,136,6 duplicate(Warper) Warper#xmas 4_F_VALKYRIE
-yuno,162,47,4 duplicate(Warper) Warper#yuno 4_F_VALKYRIE
-
-// --------------------------------------------------
-// Duplicates (Renewal):
-// --------------------------------------------------
-brasilis,201,222,4 duplicate(Warper) Warper#bra 4_F_VALKYRIE
-dewata,204,186,6 duplicate(Warper) Warper#dew 4_F_VALKYRIE
-dicastes01,194,194,6 duplicate(Warper) Warper#dic 4_F_VALKYRIE
-ecl_in01,51,60,4 duplicate(Warper) Warper#ecl 4_F_VALKYRIE
-malangdo,134,117,6 duplicate(Warper) Warper#mal 4_F_VALKYRIE
-malaya,231,204,4 duplicate(Warper) Warper#ma 4_F_VALKYRIE
-mora,57,152,4 duplicate(Warper) Warper#mora 4_F_VALKYRIE