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authorMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
committerMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
commite3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch)
tree20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/custom/events/uneasy_cemetery.txt
parent491892212d338903179909b89a5bfc2385e52261 (diff)
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Update to last rAthena npc.
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/custom/events/uneasy_cemetery.txt')
-rw-r--r--npc/custom/events/uneasy_cemetery.txt12
1 files changed, 5 insertions, 7 deletions
diff --git a/npc/custom/events/uneasy_cemetery.txt b/npc/custom/events/uneasy_cemetery.txt
index 50262933d..d026792b0 100644
--- a/npc/custom/events/uneasy_cemetery.txt
+++ b/npc/custom/events/uneasy_cemetery.txt
@@ -1,23 +1,21 @@
//===== Hercules Script ======================================
//= Uneasy Prontera Cemetery Quest
-//===== By: ==================================================
+//===== By: ==================================================
//= Lupus
-//===== Current Version: =====================================
+//===== Current Version: =====================================
//= 1.2a (Tested and fully working!)
-//===== Compatible With: =====================================
-//= Hercules
-//===== Description: =========================================
+//===== Description: =========================================
//= A periodical quest of the Uneasy Cemetery (Kill undead / Prevent their appearance)
//= Every day, at the midnight Prontera receive a wave of Undeads.
//= They come from Uneasy Cemetery of Prontera. To protect the players
//= from the undeads terror you may either kill the enemy. Or supply Mother Mathana
//= with needed amount of Holy Water. Every citizen can take his part in the
//= saving of Prontera city. After some days of quiet life... the Cemetery strikes back.
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 1.1 More advanced ver. Added some bonus the the one who'd kill the last walking undead
//= 1.2 Added coords to the script to make label OmMobDead working
//= 1.2a Changed item names to item IDs. [Samuray22]
-//============================================================
+//============================================================
prontera,3,3,3 script Uneasy_Check -1,{
end;