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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/custom/etc/penal_servitude.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/custom/etc/penal_servitude.txt')
-rw-r--r--npc/custom/etc/penal_servitude.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/custom/etc/penal_servitude.txt b/npc/custom/etc/penal_servitude.txt
index 7cfc55ee1..61dd80676 100644
--- a/npc/custom/etc/penal_servitude.txt
+++ b/npc/custom/etc/penal_servitude.txt
@@ -14,7 +14,7 @@
// 1.2 Stricted the conditions a bit
//============================================================
-sec_pri,36,58,1 script Chief Warder 105,{
+sec_pri,36,58,1 script Chief Warder 8W_SOLDIER,{
mes "[Saddeus]";
emotion 1;
if(sex) {
@@ -127,7 +127,7 @@ M_NO_THANKS:
close;
}
-sec_in02,137,57,1 script Overseer 708,{
+sec_in02,137,57,1 script Overseer 4_M_PAY_SOLDIER,{
mes "[Oliver]";
delitem 4002,countitem(4002);//Items: Fabre_Card,