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authorAsheraf <acheraf1998@gmail.com>2016-08-29 17:40:13 +0100
committerhemagx <ibrahem.h.basyone@gmail.com>2016-09-02 04:56:00 +0200
commit0f1d0507eb95cf07ce7eb66d89ad9853938612e6 (patch)
tree57780b1ecc7c5ae125be1c89406f8db1e00a581b /npc/custom/battleground
parent0f1d03f505fdc03533122db8ba19fa55f64f11b7 (diff)
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change *strcharinfo to use constants
Diffstat (limited to 'npc/custom/battleground')
-rw-r--r--npc/custom/battleground/bg_common.txt28
-rw-r--r--npc/custom/battleground/bg_flavius_01.txt6
-rw-r--r--npc/custom/battleground/bg_flavius_02.txt6
-rw-r--r--npc/custom/battleground/bg_kvm01.txt6
-rw-r--r--npc/custom/battleground/bg_kvm02.txt6
-rw-r--r--npc/custom/battleground/bg_kvm03.txt6
-rw-r--r--npc/custom/battleground/bg_tierra_01.txt6
-rw-r--r--npc/custom/battleground/bg_tierra_02.txt6
8 files changed, 35 insertions, 35 deletions
diff --git a/npc/custom/battleground/bg_common.txt b/npc/custom/battleground/bg_common.txt
index b6404d57d..7ba3eecb0 100644
--- a/npc/custom/battleground/bg_common.txt
+++ b/npc/custom/battleground/bg_common.txt
@@ -204,7 +204,7 @@ bat_room,156,178,5 script Tierra Valley Officer#1 4_M_KY_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -274,7 +274,7 @@ bat_room,156,121,1 script Tierra Valley Officer#2 4_M_CRU_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -344,7 +344,7 @@ bat_room,164,178,5 script Tierra Valley Officer#3 4_M_KY_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -414,7 +414,7 @@ bat_room,164,121,1 script Tierra Valley Officer#4 4_M_CRU_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -485,7 +485,7 @@ bat_room,172,178,5 script Flavius Officer#1 4_M_KY_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -556,7 +556,7 @@ bat_room,172,121,1 script Flavius Officer#2 4_M_CRU_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -627,7 +627,7 @@ bat_room,148,178,5 script Flavius Officer#3 4_M_KY_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -698,7 +698,7 @@ bat_room,148,121,1 script Flavius Officer#4 4_M_CRU_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -766,7 +766,7 @@ bat_room,140,178,5 script KVM [80-99] Officer#1 4_M_KY_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -834,7 +834,7 @@ bat_room,140,121,1 script KVM [80-99] Officer#2 4_M_CRU_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -902,7 +902,7 @@ bat_room,132,178,5 script KVM [60-79] Officer#1 4_M_KY_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -970,7 +970,7 @@ bat_room,132,121,1 script KVM [60-79] Officer#2 4_M_CRU_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -1038,7 +1038,7 @@ bat_room,124,178,5 script KVM [1-59] Officer#1 4_M_KY_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
@@ -1106,7 +1106,7 @@ bat_room,124,121,1 script KVM [1-59] Officer#2 4_M_CRU_KNT,{
close;
}
- mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
+ mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
next;
if( select("I want to join your army!", "End Conversation") == 2 )
close;
diff --git a/npc/custom/battleground/bg_flavius_01.txt b/npc/custom/battleground/bg_flavius_01.txt
index 33c662d93..0520902ba 100644
--- a/npc/custom/battleground/bg_flavius_01.txt
+++ b/npc/custom/battleground/bg_flavius_01.txt
@@ -276,7 +276,7 @@ bat_b01,390,13,5 script Guillaume Vintenar#fl1 4_M_KY_HEAD,{
mes "[Swandery]";
mes "Blessed Guillaume!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
} else {
@@ -305,12 +305,12 @@ bat_b01,10,293,5 script Croix Vintenar#fl1 4_M_CRU_HEAD,{
mes "[Swandery]";
mes "Blessed Croax!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
} else {
mes "[Swandery]";
- mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
+ mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next.";
close2;
diff --git a/npc/custom/battleground/bg_flavius_02.txt b/npc/custom/battleground/bg_flavius_02.txt
index eef7cf308..da6c9cfef 100644
--- a/npc/custom/battleground/bg_flavius_02.txt
+++ b/npc/custom/battleground/bg_flavius_02.txt
@@ -276,7 +276,7 @@ bat_b02,390,13,5 script Guillaume Vintenar#fl2 4_M_KY_HEAD,{
mes "[Swandery]";
mes "Blessed Guillaume!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
} else {
@@ -305,12 +305,12 @@ bat_b02,10,293,5 script Croix Vintenar#fl2 4_M_CRU_HEAD,{
mes "[Swandery]";
mes "Blessed Croax!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
} else {
mes "[Swandery]";
- mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
+ mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next.";
close2;
diff --git a/npc/custom/battleground/bg_kvm01.txt b/npc/custom/battleground/bg_kvm01.txt
index a4bd65e43..c27e042a2 100644
--- a/npc/custom/battleground/bg_kvm01.txt
+++ b/npc/custom/battleground/bg_kvm01.txt
@@ -317,7 +317,7 @@ bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 4_M_KY_HEAD,{
mes "[Swandery]";
mes "Blessed Guillaume!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 1;
@@ -353,12 +353,12 @@ bat_c01,148,53,1 script Croix Vintenar::VintenarKvM01b 4_M_CRU_HEAD,{
mes "[Swandery]";
mes "Blessed Croax!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 1;
mes "[Swandery]";
- mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
+ mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next.";
close2;
diff --git a/npc/custom/battleground/bg_kvm02.txt b/npc/custom/battleground/bg_kvm02.txt
index 833a33747..cd13241cb 100644
--- a/npc/custom/battleground/bg_kvm02.txt
+++ b/npc/custom/battleground/bg_kvm02.txt
@@ -317,7 +317,7 @@ bat_c02,51,130,5 script Guillaume Vintenar::VintenarKvM02a 4_M_KY_HEAD,{
mes "[Swandery]";
mes "Blessed Guillaume!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 1;
@@ -353,12 +353,12 @@ bat_c02,148,53,1 script Croix Vintenar::VintenarKvM02b 4_M_CRU_HEAD,{
mes "[Swandery]";
mes "Blessed Croax!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 1;
mes "[Swandery]";
- mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
+ mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next.";
close2;
diff --git a/npc/custom/battleground/bg_kvm03.txt b/npc/custom/battleground/bg_kvm03.txt
index 9ca29deaf..3ec87355e 100644
--- a/npc/custom/battleground/bg_kvm03.txt
+++ b/npc/custom/battleground/bg_kvm03.txt
@@ -317,7 +317,7 @@ bat_c03,51,130,5 script Guillaume Vintenar::VintenarKvM03a 4_M_KY_HEAD,{
mes "[Swandery]";
mes "Blessed Guillaume!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 0;
@@ -353,12 +353,12 @@ bat_c03,148,53,1 script Croix Vintenar::VintenarKvM03b 4_M_CRU_HEAD,{
mes "[Swandery]";
mes "Blessed Croax!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 0;
mes "[Swandery]";
- mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
+ mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "Please don't forget this battle. We can win the next.";
close2;
diff --git a/npc/custom/battleground/bg_tierra_01.txt b/npc/custom/battleground/bg_tierra_01.txt
index 05b48c63e..bab80916b 100644
--- a/npc/custom/battleground/bg_tierra_01.txt
+++ b/npc/custom/battleground/bg_tierra_01.txt
@@ -326,12 +326,12 @@ bat_a01,45,19,3 script Croix Vintenar#tv1 4_M_CRU_HEAD,{
mes "[Swandery]";
mes "Blessed Croax!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 1;
mes "[Swandery]";
- mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
+ mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next.";
close2;
@@ -355,7 +355,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#tv1 4_M_KY_HEAD,{
mes "[Swandery]";
mes "Blessed Guillaume!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 1;
diff --git a/npc/custom/battleground/bg_tierra_02.txt b/npc/custom/battleground/bg_tierra_02.txt
index b3b6cff21..791f02109 100644
--- a/npc/custom/battleground/bg_tierra_02.txt
+++ b/npc/custom/battleground/bg_tierra_02.txt
@@ -326,12 +326,12 @@ bat_a02,45,19,3 script Croix Vintenar#tv2 4_M_CRU_HEAD,{
mes "[Swandery]";
mes "Blessed Croax!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 1;
mes "[Swandery]";
- mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
+ mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next.";
close2;
@@ -355,7 +355,7 @@ bat_a02,53,377,3 script Guillaume Vintenar#tv2 4_M_KY_HEAD,{
mes "[Swandery]";
mes "Blessed Guillaume!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 1;