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author | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
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committer | Happy <markaizer@gmail.com> | 2014-08-21 04:50:46 +0800 |
commit | f52e1007fe08c67003c0bc4c78231904dd3fd5cc (patch) | |
tree | 99907d827264e501774e58ab4630e41fa7103c02 /npc/custom/battleground/bg_tierra_01.txt | |
parent | 2410110dece79b4598c12f1c953219f1d0d1904a (diff) | |
parent | 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (diff) | |
download | hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.gz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.bz2 hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.tar.xz hercules-f52e1007fe08c67003c0bc4c78231904dd3fd5cc.zip |
Merge pull request #1 from HerculesWS/master
Update from original
Diffstat (limited to 'npc/custom/battleground/bg_tierra_01.txt')
-rw-r--r-- | npc/custom/battleground/bg_tierra_01.txt | 74 |
1 files changed, 35 insertions, 39 deletions
diff --git a/npc/custom/battleground/bg_tierra_01.txt b/npc/custom/battleground/bg_tierra_01.txt index 4c65d0462..671c2d929 100644 --- a/npc/custom/battleground/bg_tierra_01.txt +++ b/npc/custom/battleground/bg_tierra_01.txt @@ -5,7 +5,7 @@ // Registration NPC's // ********************************************************************* -bat_room,58,227,4 script Registration::TV1R_Guillaume 418,{ +bat_room,58,227,4 script Registration::TV1R_Guillaume 4_M_KY_KNT,{ end; OnInit: waitingroom "Battle Station 10 Players",10,"Tierra_BG1::OnGuillaumeJoin",1; @@ -15,7 +15,7 @@ OnEnterBG: end; } -bat_room,58,204,0 script Registration::TV1R_Croix 414,{ +bat_room,58,204,0 script Registration::TV1R_Croix 4_M_CRU_KNT,{ end; OnInit: waitingroom "Battle Station 10 Players",10,"Tierra_BG1::OnCroixJoin",1; @@ -241,23 +241,23 @@ OnReset: // Other Flags // ********************************************************************* -bat_a01,148,85,1 duplicate(Croix camp#bat) Croix camp#bat10 974 -bat_a01,155,85,1 duplicate(Croix camp#bat) Croix camp#bat11 974 -bat_a01,357,75,1 duplicate(Croix camp#bat) Croix camp#bat12 974 -bat_a01,348,74,1 duplicate(Croix camp#bat) Croix camp#bat13 974 -bat_a01,199,49,1 duplicate(Croix camp#bat) Croix camp#bat14 974 -bat_a01,168,16,1 duplicate(Croix camp#bat) Croix camp#bat15 974 -bat_a01,138,12,1 duplicate(Croix camp#bat) Croix camp#bat16 974 -bat_a01,108,35,1 duplicate(Croix camp#bat) Croix camp#bat17 974 -bat_a01,164,308,1 duplicate(Guillaume camp#bat) Guillaume camp#bat10 973 -bat_a01,157,308,1 duplicate(Guillaume camp#bat) Guillaume camp#bat11 973 -bat_a01,359,327,1 duplicate(Guillaume camp#bat) Guillaume camp#bat12 973 -bat_a01,350,326,1 duplicate(Guillaume camp#bat) Guillaume camp#bat13 973 -bat_a01,209,344,1 duplicate(Guillaume camp#bat) Guillaume camp#bat14 973 -bat_a01,173,380,1 duplicate(Guillaume camp#bat) Guillaume camp#bat15 973 -bat_a01,150,380,1 duplicate(Guillaume camp#bat) Guillaume camp#bat16 973 -bat_a01,118,357,1 duplicate(Guillaume camp#bat) Guillaume camp#bat17 973 -bat_a01,119,336,1 duplicate(Guillaume camp#bat) Guillaume camp#bat18 973 +bat_a01,148,85,1 duplicate(Croix camp#bat) Croix camp#bat10 1_FLAG_EAGLE +bat_a01,155,85,1 duplicate(Croix camp#bat) Croix camp#bat11 1_FLAG_EAGLE +bat_a01,357,75,1 duplicate(Croix camp#bat) Croix camp#bat12 1_FLAG_EAGLE +bat_a01,348,74,1 duplicate(Croix camp#bat) Croix camp#bat13 1_FLAG_EAGLE +bat_a01,199,49,1 duplicate(Croix camp#bat) Croix camp#bat14 1_FLAG_EAGLE +bat_a01,168,16,1 duplicate(Croix camp#bat) Croix camp#bat15 1_FLAG_EAGLE +bat_a01,138,12,1 duplicate(Croix camp#bat) Croix camp#bat16 1_FLAG_EAGLE +bat_a01,108,35,1 duplicate(Croix camp#bat) Croix camp#bat17 1_FLAG_EAGLE +bat_a01,164,308,1 duplicate(Guillaume camp#bat) Guillaume camp#bat10 1_FLAG_LION +bat_a01,157,308,1 duplicate(Guillaume camp#bat) Guillaume camp#bat11 1_FLAG_LION +bat_a01,359,327,1 duplicate(Guillaume camp#bat) Guillaume camp#bat12 1_FLAG_LION +bat_a01,350,326,1 duplicate(Guillaume camp#bat) Guillaume camp#bat13 1_FLAG_LION +bat_a01,209,344,1 duplicate(Guillaume camp#bat) Guillaume camp#bat14 1_FLAG_LION +bat_a01,173,380,1 duplicate(Guillaume camp#bat) Guillaume camp#bat15 1_FLAG_LION +bat_a01,150,380,1 duplicate(Guillaume camp#bat) Guillaume camp#bat16 1_FLAG_LION +bat_a01,118,357,1 duplicate(Guillaume camp#bat) Guillaume camp#bat17 1_FLAG_LION +bat_a01,119,336,1 duplicate(Guillaume camp#bat) Guillaume camp#bat18 1_FLAG_LION // Barricades // ********************************************************************* @@ -317,21 +317,19 @@ OnWall: // Battleground rewards // ********************************************************************* -bat_a01,45,19,3 script Croix Vintenar#tv1 415,{ +bat_a01,45,19,3 script Croix Vintenar#tv1 4_M_CRU_HEAD,{ if( $@TierraBG1_Victory ) { if( $@TierraBG1_Victory == Bat_Team ) { // Victory - set .@Reward, 3; + set .@reward, 3; mes "[Swandery]"; mes "Blessed Croax!!"; mes "Let's enjoy our glorious victory!"; mes "" + strcharinfo(0) + ", its a sign reflecting victory"; close2; - } - else - { // - set .@Reward, 1; + } else { + set .@reward, 1; mes "[Swandery]"; mes "Oh, " + strcharinfo(0) + ". Don't be sad."; mes "Even though we didn't win, we did our best."; @@ -340,7 +338,7 @@ bat_a01,45,19,3 script Croix Vintenar#tv1 415,{ } setquest 2069; - getitem 7828, .@Reward; + getitem 7828, .@reward; bg_leave; warp "bat_room",155,150; end; @@ -348,21 +346,19 @@ bat_a01,45,19,3 script Croix Vintenar#tv1 415,{ end; } -bat_a01,53,377,3 script Guillaume Vintenar#tv1 419,{ +bat_a01,53,377,3 script Guillaume Vintenar#tv1 4_M_KY_HEAD,{ if( $@TierraBG1_Victory ) { if( $@TierraBG1_Victory == Bat_Team ) { // Victory - set .@Reward, 3; + set .@reward, 3; mes "[Swandery]"; mes "Blessed Guillaume!!"; mes "Let's enjoy our glorious victory!"; mes "" + strcharinfo(0) + ", its a sign reflecting victory"; close2; - } - else - { // - set .@Reward, 1; + } else { + set .@reward, 1; mes "[Swandery]"; mes "You lost, but you're dedicated to this battle."; mes "This is a reward for your great dedication by Guillaume Marollo!"; @@ -371,7 +367,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#tv1 419,{ } setquest 2069; - getitem 7828, .@Reward; + getitem 7828, .@reward; bg_leave; warp "bat_room",155,150; end; @@ -382,14 +378,14 @@ bat_a01,53,377,3 script Guillaume Vintenar#tv1 419,{ // Battleground Therapist // ********************************************************************* -bat_a01,60,216,3 script Ghost#tv13 950,{ +bat_a01,60,216,3 script Ghost#tv13 4_GHOSTRING,{ mes "[Ghost in valley]"; mes "Boo...Boo..."; specialeffect2 312; close; } -bat_a01,53,377,3 script Therapist in battle#tv12 95,{ +bat_a01,53,377,3 script Therapist in battle#tv12 4_F_SISTER,{ mes "[Therapist in battle]"; mes "Just close your eyes, and take a deep breathe."; mes "You can be free from pain."; @@ -397,7 +393,7 @@ bat_a01,53,377,3 script Therapist in battle#tv12 95,{ close; } -bat_a01,45,18,3 script Therapist in battle#tv11 95,{ +bat_a01,45,18,3 script Therapist in battle#tv11 4_F_SISTER,{ mes "[Therapist in battle]"; mes "Just close your eyes, and take a deep breathe."; mes "You can be free from pain."; @@ -408,7 +404,7 @@ bat_a01,45,18,3 script Therapist in battle#tv11 95,{ // Battleground Respawn // ********************************************************************* -bat_a01,57,213,0 script #ntv1_respawn 139,{ +bat_a01,57,213,0 script #ntv1_respawn HIDDEN_WARP_NPC,{ end; OnBGStart: @@ -430,7 +426,7 @@ OnTimer20000: end; } -bat_a01,50,374,0 script #gtv1_respawn 139,{ +bat_a01,50,374,0 script #gtv1_respawn HIDDEN_WARP_NPC,{ end; OnBGStart: @@ -452,7 +448,7 @@ OnTimer25000: end; } -bat_a01,42,16,0 script #ctv1_respawn 139,{ +bat_a01,42,16,0 script #ctv1_respawn HIDDEN_WARP_NPC,{ end; OnBGStart: |