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author | Haru <haru@dotalux.com> | 2014-05-13 18:15:14 +0200 |
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committer | Haru <haru@dotalux.com> | 2014-05-13 18:15:14 +0200 |
commit | c03094034f5338016221775bce4b39a0e9b75ee6 (patch) | |
tree | 559e52c5207911190ea336eb82a933ce37305065 /npc/cities | |
parent | 3bd57cf4858696b2586543098bc9eeac70a1854e (diff) | |
download | hercules-c03094034f5338016221775bce4b39a0e9b75ee6.tar.gz hercules-c03094034f5338016221775bce4b39a0e9b75ee6.tar.bz2 hercules-c03094034f5338016221775bce4b39a0e9b75ee6.tar.xz hercules-c03094034f5338016221775bce4b39a0e9b75ee6.zip |
Removed trailing whitespace (scripts)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/cities')
-rw-r--r-- | npc/cities/aldebaran.txt | 10 | ||||
-rw-r--r-- | npc/cities/ayothaya.txt | 4 | ||||
-rw-r--r-- | npc/cities/geffen.txt | 4 | ||||
-rw-r--r-- | npc/cities/hugel.txt | 2 | ||||
-rw-r--r-- | npc/cities/jawaii.txt | 2 | ||||
-rw-r--r-- | npc/cities/lighthalzen.txt | 4 | ||||
-rw-r--r-- | npc/cities/louyang.txt | 2 | ||||
-rw-r--r-- | npc/cities/lutie.txt | 2 | ||||
-rw-r--r-- | npc/cities/niflheim.txt | 4 | ||||
-rw-r--r-- | npc/cities/rachel.txt | 2 |
10 files changed, 18 insertions, 18 deletions
diff --git a/npc/cities/aldebaran.txt b/npc/cities/aldebaran.txt index 1bc78f0fd..33acb60c2 100644 --- a/npc/cities/aldebaran.txt +++ b/npc/cities/aldebaran.txt @@ -11,7 +11,7 @@ //= 1.1 Added RS125 NPC. Added another Kafra Reserve points agent. //= The 2nd reserve points agent is not complete yet. //= 1.2 Lottery input number fix [Lupus], 1.2a - label typo fixed -//= 1.3 Gatekeeper's bug fixed (wrong check and wrong item ID +//= 1.3 Gatekeeper's bug fixed (wrong check and wrong item ID //= for underground), fixed some typos [Lupus] //= 1.4 Fixed Typos & Spellcheck [massdriller] //= 1.5 Finally added the Special Reserve 2 Lotto 8)) @@ -1250,7 +1250,7 @@ aldeba_in,88,161,3 script Kafra#05 4_F_KAFRA3,{ mes "You have the following amount of special reserve points: ^5544FF"+RESRVPTS+"^000000."; mes "Make a choice and test your luck!"; next; - menu "5000pts = 1st Lottery Chance!",sM_1st, "7000pts = 2nd Lottery Chance!",sM_2nd, "10000pts = 3rd Lottery Chance!",sM_3rd, "Cancel",M_End; + menu "5000pts = 1st Lottery Chance!",sM_1st, "7000pts = 2nd Lottery Chance!",sM_2nd, "10000pts = 3rd Lottery Chance!",sM_3rd, "Cancel",M_End; sM_1st: if(RESRVPTS < 5000) goto sL_NotEnuf; @@ -1379,12 +1379,12 @@ sF_Spin: //============================================================ c_tower3,10,249,4 script Gatekeeper#ct 4_M_02,{ //Key_Of_Clock_Tower - callfunc "F_ClockTowerGate","4th",7026,"c_tower4",185,44; + callfunc "F_ClockTowerGate","4th",7026,"c_tower4",185,44; } alde_dun03,264,16,4 script Gatekeeper#ct1 4W_F_01,{ //Underground_Key - callfunc "F_ClockTowerGate","B4th",7027,"alde_dun04",79,267; + callfunc "F_ClockTowerGate","B4th",7027,"alde_dun04",79,267; } function script F_ClockTowerGate { @@ -1463,7 +1463,7 @@ function script F_ClockTowerGate { mes "Please,You may enter."; mes "May God bless you .."; close2; - delitem getarg(1),1; + delitem getarg(1),1; warp getarg(2),getarg(3),getarg(4); end; } diff --git a/npc/cities/ayothaya.txt b/npc/cities/ayothaya.txt index 86b1f3e94..a4e214582 100644 --- a/npc/cities/ayothaya.txt +++ b/npc/cities/ayothaya.txt @@ -301,8 +301,8 @@ ayothaya,241,264,5 script Young Man#5ayothaya2 4_M_THAIONGBAK,{ //============================================================ //= 0.1 Added a Sailor NPC to get back to Alberta [ZoDIaC] //= 0.2 fixed coords, dialogues -//= 0.3 Fixed Warp name, ayotaya doesn't exist, even though iRO -//= decided to call it Ayotaya, it really is Ayothaya, like +//= 0.3 Fixed Warp name, ayotaya doesn't exist, even though iRO +//= decided to call it Ayotaya, it really is Ayothaya, like //= that Yuno/Juno thing //= 0.4 Added the official warp npc for Ayothaya. [MasterOfMuppets] //= 1.0 Added most of the official npcs. The following quests were added: [MasterOfMuppets] diff --git a/npc/cities/geffen.txt b/npc/cities/geffen.txt index e19384997..16702126f 100644 --- a/npc/cities/geffen.txt +++ b/npc/cities/geffen.txt @@ -77,7 +77,7 @@ geffen_in,164,109,0 script Wizard Stanza 1_M_WIZARD,{ } else if (Class == Job_Novice) mes "Although you may not be able to use magic or any other kind of powerful skills for now, this knowledge may be helpful in the future, young Novice..."; - else + else mes "Although you are not formally trained in the use of magic, you use skills which draw upon otherworldly energies, whether you know it or not..."; next; mes "[Stanza]"; @@ -1351,7 +1351,7 @@ geffen_in,109,72,2 script Monster Scholar 4_F_01,{ mes "[Estheres]"; if (BaseLevel > 40) mes "You look strong enough for that kind of challenge. But if you see anyone more reckless cross the Western bridge, you might want to give them a warning."; - else + else mes "Um, but if you're planning to go there, you better not go alone. I really recommend that you be well prepared if you're gonna fight those kinds of monsters."; break; case 2: diff --git a/npc/cities/hugel.txt b/npc/cities/hugel.txt index 3302d640c..aae031ebd 100644 --- a/npc/cities/hugel.txt +++ b/npc/cities/hugel.txt @@ -148,7 +148,7 @@ hu_in01,23,311,4 script Party Supplies Shop 4_M_HUMAN_01,{ next; switch (select("Buy:Cancel")) { case 1: - if (Zeny < 500) { + if (Zeny < 500) { mes "[Shopkeeper]"; mes "I am sorry, but you don't have"; mes "enough money~"; diff --git a/npc/cities/jawaii.txt b/npc/cities/jawaii.txt index 1b3e5b12a..1069cf01c 100644 --- a/npc/cities/jawaii.txt +++ b/npc/cities/jawaii.txt @@ -414,7 +414,7 @@ jawaii,214,168,5 script Honeymoon Helper#Jawaii 1_F_LIBRARYGIRL,{ mes "[Helper]"; if (Zeny > 49999) { Zeny -= 50000; - getitem 681,1; //Memory_Of_Wedding + getitem 681,1; //Memory_Of_Wedding mes "Thank you very much~!"; mes "Please remember, you"; mes "should use this with your"; diff --git a/npc/cities/lighthalzen.txt b/npc/cities/lighthalzen.txt index e6824f048..6768da33c 100644 --- a/npc/cities/lighthalzen.txt +++ b/npc/cities/lighthalzen.txt @@ -2170,7 +2170,7 @@ lhz_in02,147,222,3 script Officer Guo#06::off_guo 4_M_03,{ lhz_in02,142,222,6 duplicate(off_guo) Suspect#6 4_M_LGTPOOR -// New ----------------------------------------------------------------------- +// New ----------------------------------------------------------------------- lhz_in01,14,28,3 script Banquet Staff 4_M_MANAGER,{ mes "[Banquet Staff]"; @@ -3205,7 +3205,7 @@ lhz_in01,157,54,0,0 monster Red Mushroom 1085,1,120000,100000,0 //= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] //= 1.6 Massive NPC clean up, includes corrected dialogs and [L0ne_W0lf] //= added missing dialogs, fixed indentation, corrected some NPC -//= facing positions, NPC names are more unique now. Removed +//= facing positions, NPC names are more unique now. Removed //= whitespace (empty lines after header and before end curly) //= reduced usage of the command "goto", grammatical corrections. //= Added additional missing NPCs. diff --git a/npc/cities/louyang.txt b/npc/cities/louyang.txt index 0b6bbb77c..b0aa53dbc 100644 --- a/npc/cities/louyang.txt +++ b/npc/cities/louyang.txt @@ -1,5 +1,5 @@ //===== Hercules Script ====================================== -//= Louyang City NPCs +//= Louyang City NPCs //===== By: ================================================== //= Vidar (1.0) //= Mass Zero (1.1) diff --git a/npc/cities/lutie.txt b/npc/cities/lutie.txt index 49070d7d1..def5e03ab 100644 --- a/npc/cities/lutie.txt +++ b/npc/cities/lutie.txt @@ -10,7 +10,7 @@ //= 1.1 Edited some text and updated/enabled some triggers //= for the quest.[kobra_k88] //= 1.2 Fixed exploit. Checked for Bard Job Quest compatibility [Lupus] -//= 1.3 Fixed typos [Nexon] +//= 1.3 Fixed typos [Nexon] //= 1.4 Fixed exploit [Lupus] //= 1.5 Fixed a bug that could reset Lutie quest state [Lupus] //= 1.6 Heavy optimization to all the NPCs [DZeroX] diff --git a/npc/cities/niflheim.txt b/npc/cities/niflheim.txt index 0ee31c1da..4e6ba1f97 100644 --- a/npc/cities/niflheim.txt +++ b/npc/cities/niflheim.txt @@ -1,5 +1,5 @@ //===== Hercules Script ====================================== -//= Niflheim Script +//= Niflheim Script //===== By: ================================================== //= Fyrien, Dizzy, PKGINGO //= Official NPCs translated and re-edited by Celest @@ -15,7 +15,7 @@ //= fixed zeny/item, exploit in Sairin, some optimizations [Lupus] //= 1.06 some typos in some variables fixed (thx 2 Dr.Evil) [Lupus] //= 1.07 Fixed typos [Nexon] -//= 1.08 Commented "Traveler" out as it is not official & we have correct Bungee quest in. +//= 1.08 Commented "Traveler" out as it is not official & we have correct Bungee quest in. //= Also removed TODO, as they are already done. [Vicious_Pucca] //= 1.1 Replaced nif_q_done with MISC_QUEST & 32. nif_t -> @nif_t [Lupus] //= 1.2 Removed Duplicates [Silent] diff --git a/npc/cities/rachel.txt b/npc/cities/rachel.txt index edbdaa1eb..b4beb95af 100644 --- a/npc/cities/rachel.txt +++ b/npc/cities/rachel.txt @@ -9,7 +9,7 @@ //= [Partial Official Conversion] //= Arunafeltz NPCs //===== Additional Comments: ================================= -//= 0.5 Text translated from Korean > English, incomplete, +//= 0.5 Text translated from Korean > English, incomplete, //= possibly missing some NPCs and missing all quests. //= 0.6 Removed Inn Keeper (it's in inn.txt), name duplicates [Lupus] //= 0.7 Total update of most if not all NPCs. [L0ne_W0lf] |