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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-06 20:21:43 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-06 20:21:43 +0000
commitc87c721fe0cdcb1c7bfa660dbe87fe3126ec7531 (patch)
treeb46079b7329b03916bd11c365872c7c985b2d2b6 /npc/cities/yuno.txt
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* Updated Juno and Comodo NPCs.
- Updated Monster Museum NPCs as well. - Updated doomed swords quest, moved unrelated NPCs to proper files. - Added the end of the Comodo and Juno doomed swords quests. * Fixed "[Kafra Employee]" being shown twice at one instance. * Fixed the Geffen Inn NPC. * Updated the NPC names for the Geffen Kafra. * Updated the PVP script to official. Includes Event mode. - Added warps for the PVP Cross room. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10858 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/yuno.txt')
-rw-r--r--npc/cities/yuno.txt597
1 files changed, 311 insertions, 286 deletions
diff --git a/npc/cities/yuno.txt b/npc/cities/yuno.txt
index 3ae850496..7cc4f61ec 100644
--- a/npc/cities/yuno.txt
+++ b/npc/cities/yuno.txt
@@ -1,365 +1,390 @@
//===== eAthena Script =======================================
-//= Yuno City
+//= Juno City
//===== By: ==================================================
-//= KitsuneStarwind, kobra_k88
+//= KitsuneStarwind, kobra_k88, L0ne_W0lf
//===== Current Version: =====================================
-//= 1.3.3
+//= 1.4
//===== Compatible With: =====================================
-//= eAthena 7.15 +
+//= eAthena SVN
//===== Description: =========================================
-//=
+//= [Aegis Conversion]
+//= NPCs for the City of Juno
//===== Additional Comments: =================================
//= Added additional npcs. Added Metto quest. [kobra_k88]
//= Moved item quest to quest folder. Re-edited a majority of the npcs. [kobra_k88]
-//= Removed duplicate npcs already found in the sage quest.
+//=a Removed duplicate npcs already found in the sage quest.
//= Fixed & Spellchecked [massdriller]
//= 1.3 Started updating Juno NPCs based on iRO. 10% complete.
//= 1.3.2 Started updating Juno NPCs based on iRO. 30% complete.
//= 1.3.3 Removed Noyee NPC (it's implemented in sleipnir_seal.txt)
+//= 1.4 Updated to Aegis 10.3 standards. [L0ne_W0lf]
+//= Added Juno Airship Representative.
//============================================================
-
-yuno,330,100,4 script Knight 734,{
- mes "[Leibech]";
- mes "I have a great";
- mes "interest in collecting";
- mes "unique and uncommon";
- mes "goods. You know, things";
- mes "that most people see just";
- mes "once in their lifetimes.";
- next;
- mes "[Leibech]";
- mes "I usually use the";
- mes "Alchesh Trading Company.";
- mes "to help add to my collection.";
- mes "Their prices aren't the cheapest,";
- mes "but their service is very";
- mes "reliable.";
- close;
+// Juno
+//============================================================
+yuno,184,173,4 script Freidrich#juno 729,{
+ if (rand(1,5) == 1) {
+ mes "[Freidrich]";
+ mes "^3355FFJuno^000000 is kept aloft in the air by an ancient and mysterious force.";
+ next;
+ mes "[Freidrich]";
+ mes "This power is said to come from a relic from an ancient civilization called ^3355FFJupheros^000000 which existed here long before Juno.";
+ next;
+ mes "[Freidrich]";
+ mes "Research revealed that Juno's power source based on ^3355FFPieces of Ymir's Heart^000000. I hear that this power source is found where Jupheros used to exist.";
+ next;
+ mes "[Freidrich]";
+ mes "Since many scholars have been coming to Juno to study and research this power source, our city is basically a well known mecca for scholars.";
+ close;
+ }
+ else {
+ mes "[Freidrich]";
+ mes "The city of Sages,";
+ mes "^3355FFJuno,^000000 is made of";
+ mes "three islands.";
+ next;
+ mes "[Freidrich]";
+ mes "These are Solomon, the island of honor, Mineta, the island of prosperity, and Snotora, the island of knowledge.";
+ next;
+ mes "[Freidrich]";
+ mes "The location of each island is";
+ mes "North-west : Solomon";
+ mes "North-east : Snotora";
+ mes "South : Mineta.";
+ close;
+ }
}
-
-//======================================================================================
-yuno,208,164,4 script Active little girl 101,{
- mes "[Hisa]";
- mes ".....";
- mes "This town is so boring.";
- mes "No events, no festivals...";
- mes "All people do all day is stay";
- mes "at home and study. How dull!";
- close;
+
+yuno,337,227,4 script Juno Granny#juno 103,{
+ mes "[Granny]";
+ if (rand(1,50) == 1) {
+ if (Zeny > 999) {
+ mes "So, do you enjoy candy?";
+ next;
+ mes "^3355FFGranny hands you some candy^000000.";
+ next;
+ mes "[Granny]";
+ mes "You've already chosen. It doesn't matter whether or not you get this candy. That doesn't matter at all. You have to understand why it's happened.";
+ next;
+ mes "[Granny]";
+ mes "Here's ^3355FF1,000 zeny^000000.";
+ mes "Do you accept this?";
+ next;
+ if (select("Accept:Do not accept") == 1) {
+ mes "[Granny]";
+ mes "*Giggle*";
+ mes "There you go~";
+ set zeny,zeny-1000;
+ getitem 529,1; //Candy
+ next;
+ mes "[Granny]";
+ mes "*Giggle*";
+ mes "Well then...";
+ mes "See you ~";
+ close;
+ }
+ mes "[Granny]";
+ mes "Yes, that's right. Now you must ask yourself why you didn't accept the candy I offered.";
+ close;
+ }
+ else {
+ mes "*Giggle giggle*";
+ mes "The time has come.";
+ mes "Well then...";
+ close;
+ }
+ }
+ else {
+ mes "I am an old Sage granny who foresees everything...";
+ next;
+ mes "[Granny]";
+ mes "Have you heard of a boss monster that has been around Juno for a long time? It's known only as the ^FF3355Lord of the Dead^000000.";
+ next;
+ mes "[Granny]";
+ mes "It is rumored to be from the realm of the dead. It brings many undead monsters with it, intending to lead living creatures to its cold and icy realm.";
+ next;
+ mes "[Granny]";
+ mes "You have already chosen whether or not you will challenge the Lord of the Dead. All you need to do right now is understand why you made the decision.";
+ close;
+ }
}
-
-//======================================================================================
-yuno,184,173,4 script Freidrich 729,{
- mes "[Freidrich]";
- mes "The city of Sages,";
- mes "^5533FFJuno^000000, is made of";
- mes "three isnlands.";
+yuno,328,239,4 script Juno Fighter#juno 732,{
+ mes "[Sergiof]";
+ mes "My name is Sergiof,";
+ mes "the fighter who";
+ mes "serves Granny.";
next;
- mes "[Freidrich]";
- mes "These are Solomon, the islands of";
- mes "honor, Mineta, the islands of";
- mes "prosperity, and Snotora, the island";
- mes "of knowledge.";
+ mes "[Sergiof]";
+ mes "I will tell you about ^3355FFGrand Peco^000000 which is a high level Peco Peco. Grand Peco is faster than Peco Peco and is quite aggressive.";
next;
- mes "[Freidrich]";
- mes "The location of each island is";
- mes "North-west : Solomon";
- mes "North-east : Snotora";
- mes "South : Mineta.";
+ mes "[Sergiof]";
+ mes "It attacks using its strong bill and many Peco Pecos follow it. There's quite a difference in power between Peco Peco and the Grand Peco.";
close;
}
-//======================================================================================
-yuno,157,87,4 script A Citizen of Yuno 102,{
- mes "[Shalima]";
- mes "When you go north from Al De Baran,";
- mes "you will arrive at 'Elmeth";
- mes "Plateau', a place covered with";
- mes "molten rock.";
- next;
- mes "[Shalima]";
- mes "On the top of a mountain connected";
- mes "to the plateau, you can find a";
- mes "bridge which leads you this";
- mes "place!,^5533FFJuno^000000, the city of Sages.";
- next;
- mes "[Shalima]";
- mes "In Juno, you can visit places such";
- mes " as the 'Juphero Plaza', 'Juno";
- mes "Conference Hall', 'Schweicherbil";
- mes "Magic Academy', or the 'Monster";
- mes "'Museum'. These places are famous";
- mes "around the world!";
+yuno,343,68,4 script Juno Despot#juno 730,{
+ mes "[Ninno]";
+ if (rand(1,1000) == 1) {
+ mes "You are very lucky to have me tell you this story. This only happens by ^FF33551 out of a 1,000 chance^000000.";
+ next;
+ mes "[Ninno]";
+ mes "This world you are experiencing is actually fabricated! It's time for you to see reality for what it is!";
+ next;
+ mes "[Ninno]";
+ mes "Open your eyes! Stop being manipulated by virtual reality!";
+ close2;
+ warp "prontera",182,206;
+ end;
+ }
+ mes "Have you ever heard of an Egyptian king who was once believed to be a son of a god? His name is ^3355FFPharoah^000000.";
next;
- mes "[Shalima]";
- mes "You may also wish to drop by the";
- mes "'Sage Castle', where people can";
- mes "change their jobs into 'Sage', one";
- mes "of the more unique classes.";
+ mes "[Ninno]";
+ mes "He was rumored to be a high sorcerer that used his power to curse innocents. It is said that he is still around, placing his curses on people.";
next;
- mes "[Shalima]";
- mes "If you're interested in the Sage";
- mes "class, why don't you go look around";
- mes "the castle?";
+ mes "[Ninno]";
+ mes "As an adventurer, it's possible that you may see him in your travels. Be careful...";
close;
}
-//=======================================================================================
-yuno,157,205,4 script Juno Artisan 54,{
+yuno,165,111,4 script Juno Sage#juno 123,,{
+ mes "[Le Morpheus]";
+ if (rand(1,50) == 25) {
+ if (Zeny > 4999) {
+ mes "Look in my hand. I am holding two different kinds of herbs.";
+ next;
+ mes "[Le Morpheus]";
+ mes "One is a ^3355FFBlue Herb^000000 which will make you forget about reality and keep you in this virtual reality^000000.";
+ next;
+ mes "[Le Morpheus]";
+ mes "The other is a ^FF3355Red Herb^000000 which will reveal to you what is true and real.";
+ next;
+ mes "[Le Morpheus]";
+ mes "Whichever one you choose, you must spend ^3355FF5,000 zeny^000000. Now, please select one.";
+ next;
+ if (select("Choose ^FF3355Red Herb^000000:Choose ^3355FFBlue Herb^000000.") == 1) {
+ mes "[Le Morpheus]";
+ mes "As you have chosen, you will forget everything, and remain in this virtual reality.";
+ set zeny,zeny-5000;
+ getitem 507,1; //Red_Herb
+ close2;
+ warp "prontera",182,206;
+ end;
+ }
+ mes "[Le Morpheus]";
+ mes "You will see the truth.";
+ set zeny,zeny-5000;
+ getitem 510,1; //Blue_Herb
+ close2;
+ warp "pay_dun03",200,222;
+ end;
+ }
+ else {
+ mes "Hmm. I'm sorry to say you just missed a fortunate chance. However, I can tell you don't have enough wealth to bring this fortune to fruition.";
+ close;
+ }
+ }
+ else {
+ mes "^3355FFApocalypse^000000...";
+ mes "It is the name of an android that used to guard Juno long ago.";
+ next;
+ mes "[Le Morpheus]";
+ mes "Because its artificial intelligence has corrupted over the years, it can no longer distinguish comrades from enemies. Sadly, that android is nothing but a mindless monster now.";
+ close;
+ }
+}
+
+yuno,157,205,4 script Juno Artisan#juno 54,{
mes "[Artisan]";
mes "*Mumble mumble...*";
next;
mes "[Artisan]";
- mes "Oh, hello there. Let me introduce";
- mes "myself. I am an artisan who tries";
- mes "to succeed the rights and duties of";
- mes "item makers in Juno.";
+ mes "Oh, hello there. Let me introduce myself. I am an artisan who tries to succeed the rights and duties of item makers in Juno.";
next;
- menu "About Powerful Equipment.",M_1,"About Unique Items",M_2,"About Authentic Food",M_3,"End Conversation",M_End;
-
- M_1:
+ switch(select("About Powerful Equipment:About Unique Items:About Authentic Food:End Conversation")) {
+ case 1:
mes "[Artisan]";
- mes "Let me suggest the ^5533FFHoly Guard^000000 and";
- mes "^5533FFHoly Avenger^000000 which are";
- mes "special items for Crusaders.";
+ mes "Let me suggest the ^3355FFHoly Guard^000000 and ^3355FFHoly Avenger^000000 which are special items for Crusaders.";
next;
mes "[Artisan]";
- mes "These pieces of equipment are very";
- mes "light and have sufficient";
- mes "abilities. They also happen to";
- mes "possess holy power.";
+ mes "These pieces of equipment are very light and have sufficient abilities. They also happen to possess holy power.";
next;
mes "[Artisan]";
- mes "Therefore, this equipment is more";
- mes "powerful over some kinds of";
- mes "monsters such as Ghosts or the";
- mes "Undead.";
+ mes "Therefore, this equipment is more powerful over some kinds of monsters such as Ghosts or the Undead.";
next;
mes "[Artisan]";
- mes "However it is rumored that only a";
- mes "few chosen Crusaders are able to";
- mes "obtain those items due of their";
- mes "rarity.";
+ mes "However it is rumored that only a few chosen Crusaders are able to obtain those items due of their rarity.";
close;
-
- M_2:
+ case 2:
mes "[Artisan]";
- mes "It looks like a simple scroll";
- mes "marked with concentric circles and";
- mes "a star. Although the ^5533FFWorn-Out Magic^000000";
- mes "^5533FFScroll^000000 is very old, it's wanted by";
- mes "many Sages for research purposes.";
- next;
+ mes "It looks like a simple scroll marked with concentric circles and a star. Although the ^FF3355Worn-Out Magic Scroll^000000 is very old, it's wanted by many Sages for research purposes.";
+ next;
mes "[Artisan]";
- mes "It seems you can use that item when";
- mes "you chant a high-level magic";
- mes "spell.";
+ mes "It seems you can use that item when you chant a high-level magic spell.";
close;
-
- M_3:
+ case 3:
mes "[Artisan]";
- mes "^5533FFRice Cake^000000! Yes, it's a traditional";
- mes "food that's favored by a lot of";
- mes "people. There's a lot of nostalgic";
- mes "memories of old fashioned markets";
- mes "that are connected to the Rice";
- mes "Cake.";
+ mes "^3355FFRice Cake^000000! Yes, it's a traditional food that's favored by a lot of people. There's a lot of nostalgic memories of old fashioned markets that are connected to the Rice Cake.";
next;
mes "[Artisan]";
mes "Ahhh~";
- mes "I wish i could eat a bit of Rice";
- mes "Cake right now.";
- close;
-
- M_End:
+ mes "I wish I could eat a bit of Rice Cake right now.";
+ close;
+ case 4:
mes "[Artisan]";
- mes "Although Yuno is known as the city of";
- mes "Sages, I hope you understand that";
- mes "ordinary people live and prosper";
- mes "here as well. Please enjoy the";
- mes "unique atmosphere that Juno has to";
- mes "offer.";
+ mes "Although Juno is known as a city of Sages, I hope you understand that ordinary people live and propser here as well. Please enjoy the unique atmosphere that Juno has to offer.";
close;
+ }
}
-//======================================================================================
-yuno,336,227,4 script Juno Granny 103,{
- mes "[Granny]";
- mes "I am an old Sage granny who";
- mes "foresees everything...";
+yuno,150,283,4 script Juno Soldier#juno 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of noble-mindedness.";
next;
- mes "[Granny]";
- mes "Have you heard of a boss monster";
- mes "that has been around Juno for a";
- mes "long time? it's known only as the";
- mes "^FF3355Lord of the Dead^000000.";
+ mes "[Juno Soldier]";
+ mes "There is a monster near here known as Lava Golem. This golem is made from a stone heart whose power happened to be amplified with magic power when it was swept away by molten rock.";
next;
- mes "[Granny]";
- mes "It is rumored to be from the realm";
- mes "of the dead. It brings many undead";
- mes "monsters with it, intending to lead";
- mes "living creatures to its cold and";
- mes "icy realm.";
+ mes "[Juno Soldier]";
+ mes "The lava dripping from its body is so hot that it can melt down armor and weapons made out of high quality steel.";
next;
- mes "[Granny]";
- mes "You have already chosen whether or";
- mes "not you will challenge the Lord of";
- mes "the Dead. All you need to do right";
- mes "now is understand why you made the";
- mes "decision.";
+ mes "[Juno Soldier]";
+ mes "You'd better be careful when you encounter this monster. It will damage armor and weapons in the twinkling of an eye.";
close;
}
-
-//========================================================================================
-yuno,328,239,4 script Juno Fighter 732,{
- mes "[Sergiof]";
- mes "My name is Sergiof,";
- mes "the fighter who";
- mes "serves Granny.";
+
+yuno,165,283,4 script Juno Soldier#2juno 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of noble-mindedness.";
next;
- mes "[Sergiof]";
- mes "I will tell you about ^5533FF'Grand Peco'^000000";
- mes "which is a high level Peco Peco.";
- mes "Grand Peco is faster than Peco Peco";
- mes "and is quite aggressive";
+ mes "[Juno Soldier]";
+ mes "Geographer...";
+ mes "That monster looks like a flower blooming from the ground.";
next;
- mes "[Sergiof]";
- mes "It attacks using its strong bill";
- mes "and many Peco Pecos follow it.";
- mes "There's quite a difference in power";
- mes "between Peco Peco and the Grand";
- mes "Peco.";
+ mes "[Juno Soldier]";
+ mes "Strangely, it can extend its body a long distance. Even if you're far away from it, it can still pose a threat.";
+ next;
+ mes "[Juno Soldier]";
+ mes "The name of this monster originated from a story about a poor geographer who, unfortunately, was eaten by this monster while he was immersed in his studies.";
close;
}
-
-//========================================================================================
-yuno,343,68,4 script Juno Despot 730,{
- mes "[Ninno]";
- mes "Have you ever heard of an Egyptian";
- mes "king who was once believed to be a";
- mes "son of a god? his name is ^5533FFPharaoh^000000.";
+
+yuno,227,292,4 script Juno Soldier#3juno 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of noble-mindedness.";
next;
- mes "[Ninno]";
- mes "He was rumored to be a high";
- mes "sorcerer that used his power to";
- mes "curse innocents. It is said that he";
- mes "is still around, placing his curses";
- mes "on people.";
+ mes "[Juno Soldier]";
+ mes "Near Juno, there exists a fallen angel named 'False Angel.' It feigns innocence, pretending to bless adventurers and then stabbing them in the back without any warning.";
next;
- mes "[Ninno]";
- mes "As an adventurer, it's possible";
- mes "that you may see him in your";
- mes "travels. Be careful...";
+ mes "[Juno Soldier]";
+ mes "Don't be fooled by its appearance, or you'll find yourself in trouble.";
close;
}
-//=======================================================================================
-yuno,261,99,4 script Sage Yklah 735,{
- mes "[Yklah]";
- mes "^5533FFJuphero^000000...";
- mes "That was the name of the city that";
- mes "once existed in ancient times.";
+yuno,165,228,4 script Juno Soldier#4juno 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of noble-mindedness.";
next;
- mes "[Yklah]";
- mes "The most intelligent and talented";
- mes "people of that time lived there,";
- mes "harnessing the pieces of Ymir's";
- mes "heart to power their civilization.";
+ mes "[Juno Soldier]";
+ mes "'Goat' is a monster that was an antelope living in the high mountains that was somehow turned into a monster.";
next;
- mes "[Yklah]";
- mes "Unfortunately, they happened to";
- mes "abuse that great power and somehow";
- mes "destroyed themselves.";
+ mes "[Juno Soldier]";
+ mes "Even if you manage to dodge to its horns, you still need to be wary of its powerful legs.";
next;
- mes "[Yklah]";
- mes "If you long to acquire God's";
- mes "knowledge, you must first be";
- mes "humble. Otherwise...";
+ mes "[Juno Soldier]";
+ mes "Goat's legs are so strong because it's always climbing cliffs when it's not busy slaughtering the innocent.";
close;
}
-
-//=========================================================================================
-yuno,305,207,6 script Sage Syklah 735,{
- mes "[Syklah]";
- mes "The people here keep talking of";
- mes "some suspicious man living in";
- mes "Juno.";
- next;
- mes "[Syklah]";
- mes "Supposedly, he's pretty dangerous,";
- mes "and is always immersing himself in";
- mes "some kind of research.";
- next;
- mes "[Syklah]";
- mes "People already consider him a 'Mad";
- mes "Scientist', wasting his time";
- mes "studying impractical things beyond";
- mes "the understanding of normal";
- mes "people.";
- next;
- mes "[Syklah]";
- mes "It's rumored that this scientist is";
- mes "responsible for creating 'Blazer',";
- mes "a monster made of magic flame.";
- next;
- mes "[Syklah]";
- mes "It's a dangerous and fearsome";
- mes "monster that casts spells like Fire";
- mes "Bolt and Fire Ball that lives";
- mes "outside of Juno.";
- close;
+
+yuno,150,228,4 script Juno Soldier#5juno 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of noble-mindedness.";
+ next;
+ mes "[Juno Soldier]";
+ mes "Have you ever";
+ mes "seen a Large Jellopy?";
+ mes "Those things are huuuge!";
+ next;
+ mes "[Juno Soldier]";
+ mes "It's hard to believe";
+ mes "that such a large and";
+ mes "shining jellopy even exists!";
+ close;
}
-
-//==========================================================================================
-yuno,213,298,4 script Sage Esklah 735,{
- mes "[Esklah]";
- mes "I remember watching a harmless";
- mes "piece of paper floating";
- mes "trough the air...";
+
+yuno,334,182,4 script Juno Soldier#6juno 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of noble-mindedness.";
next;
- mes "[Esklah]";
- mes "As i was thinking of how";
- mes "wonderfully poetic that image was,";
- mes "that paper suddenly attacked me!";
- mes "Me, one of Juno's greatest Sages!";
+ mes "[Juno Soldier]";
+ mes "Among the Sage's weapons, there is a 'Dagger of Counter.'";
next;
- mes "[Esklah]";
- mes "I tried defending myself with my";
- mes "trusty sword, but being paper-thin,";
- mes "that monster managed to dodge all";
- mes "of my blows. I had to cast magic in";
- mes "order to destroy it.";
+ mes "[Juno Soldier]";
+ mes "Its use is limited to the Sage class, and it increases the chance of inflicting critical attacks. So, for Sages, that dagger can be very useful, as well as make them look stylish in battle.";
+ close;
+}
+
+yuno,263,320,4 script Juno Soldier#7juno 105,{
+ mes "[Juno Soldier]";
+ mes "Welcome to Juno, the city of noble-mindedness.";
next;
- mes "[Esklah]";
- mes "Later, I learned that monster is";
- mes "known as ^FF5533The Paper^000000.";
+ mes "[Juno Soldier]";
+ mes "There is a holy shield named 'Sacred Mission' which can only be used by Crusaders.";
next;
- mes "[Esklah]";
- mes "It used to be a part of an old book";
- mes "that contained a lot of ancient";
- mes "knowledge about Juno, but somehow,";
- mes "became a monster. Isn't that";
- mes "peculiar?";
+ mes "[Juno Soldier]";
+ mes "It's a long and narrow shield with an angel wing engraved in the center of the front side. Against Devil and Undead monsters, it is especially powerful.";
close;
}
-
-
-//======================================================================================
-yuno,165,111,4 script Juno Sage 123,{
- mes "[Le Morpheous]";
- mes "^FF5533Apocalypse...^000000";
- mes "It is the name of an android that";
- mes "used to guard Juno long ago.";
+yuno,142,183,5 script Airship Representative 100,{
+ mes "[Airship Representative]";
+ mes "Good day, I am here to inform you";
+ mes "about the Juno Airship which";
+ mes "we plan to operate in the near future.";
next;
- mes "[Le Morpheus]";
- mes "Because its artificial intelligence";
- mes "has corrupted over the years, it";
- mes "can no longer distinguish comrades";
- mes "from enemies. Sadly, that android";
- mes "is nothing but a mindless monster";
- mes "now.";
- close;
-}
+ mes "[Air ship Representative]";
+ mes "Unfortunately, it is still in";
+ mes "development, and we've yet";
+ mes "to complete testing. However,";
+ mes "we feel the need to let our";
+ mes "eager customers know of our";
+ mes "progress.";
+ next;
+ mes "[Airship Representative]";
+ mes "The Airship we're developing will provide you with convenient travel to any town. You can also enjoy the sights while aloft in the sky. Unique products from various areas will also be provided.";
+ next;
+ mes "[Airship Representative]";
+ mes "We promise our customers an";
+ mes "amazing travel experience";
+ mes "once the Airship is in";
+ mes "operation. In the meantime,";
+ mes "we are providing a special";
+ mes "teleport service.";
+ next;
+ mes "[Airship Representative]";
+ mes "The teleport fee is 1,800 zeny, regardless of where you want to go. Please let me know your desired destination.";
+ next;
+ switch(select("Prontera:Izlude:Geffen:Morroc:Payon:Alberta:Comodo:Cancel")) {
+ case 1: callsub S_Warp,"prontera",116,72;
+ case 2: callsub S_Warp,"izlude",94,103;
+ case 3: callsub S_Warp,"geffen",120,39;
+ case 4: callsub S_Warp,"morocc",156,46;
+ case 5: callsub S_Warp,"payon",69,100;
+ case 6: callsub S_Warp,"alberta",117,56;
+ case 7: callsub S_Warp,"comodo",209,143;
+ case 8: close;
+ }
+
+S_Warp:
+ if (Zeny >= 1800) {
+ set zeny,zeny-1800;
+ warp getarg(0),getarg(1),getarg(2);
+ end;
+ }
+ else {
+ mes "[Airship Representative]";
+ mes "I regret to say that you do not have enough zeny with you.";
+ mes "Please check the amount of zeny that you have.";
+ close;
+ }
+} \ No newline at end of file