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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/cities/payon.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/cities/payon.txt')
-rw-r--r--npc/cities/payon.txt30
1 files changed, 15 insertions, 15 deletions
diff --git a/npc/cities/payon.txt b/npc/cities/payon.txt
index 70f2d9f69..5a4bb811d 100644
--- a/npc/cities/payon.txt
+++ b/npc/cities/payon.txt
@@ -28,7 +28,7 @@
// Payon
//============================================================
-payon,246,154,0 script Lady#payon 90,{
+payon,246,154,0 script Lady#payon 4_F_01,{
mes "[Lady]";
mes "A long time ago,";
mes "when Payon was still";
@@ -56,7 +56,7 @@ payon,246,154,0 script Lady#payon 90,{
close;
}
-payon,134,211,4 script Young Man#payon 59,{
+payon,134,211,4 script Young Man#payon 1_M_ORIENT01,{
mes "[Young Man]";
mes "From your attire,";
mes "I can see that you";
@@ -77,7 +77,7 @@ payon,134,211,4 script Young Man#payon 59,{
close;
}
-payon,173,82,0 script Young Man#2payon 88,{
+payon,173,82,0 script Young Man#2payon 4_M_ORIENT01,{
mes "[Young Man]";
mes "I remember the story my dearly departed grandfather has told me.";
next;
@@ -110,7 +110,7 @@ payon,173,82,0 script Young Man#2payon 88,{
close;
}
-payon,158,246,3 script Guardsman#payon 708,3,3,{
+payon,158,246,3 script Guardsman#payon 4_M_PAY_SOLDIER,3,3,{
end;
OnTouch:
@@ -125,7 +125,7 @@ OnTouch:
close;
}
-payon,249,156,1 script Woman#payon 66,{
+payon,249,156,1 script Woman#payon 1_F_01,{
mes "[Woman]";
mes "Welcome to Payon.";
mes "You must have had";
@@ -177,7 +177,7 @@ payon,249,156,1 script Woman#payon 66,{
close;
}
-payon,246,158,5 script Woman#2payon 66,0,0,{
+payon,246,158,5 script Woman#2payon 1_F_01,0,0,{
mes "[Jim's Mother]";
mes "Oh boy~";
mes "There she goes again.";
@@ -224,7 +224,7 @@ payon,246,158,5 script Woman#2payon 66,0,0,{
close;
}
-payon,210,110,1 script Drunkard#payon 120,{
+payon,210,110,1 script Drunkard#payon 2_M_PHARMACIST,{
if (Class != Job_Archer) {
mes "[Drunkard]";
mes "Hey...";
@@ -296,7 +296,7 @@ payon,210,110,1 script Drunkard#payon 120,{
close;
}
-payon,132,235,3 script Monster Scholar#02 98,{
+payon,132,235,3 script Monster Scholar#02 4W_M_02,{
mes "[Monster Scholar Vuicokk]";
mes "Nice to meet you.";
mes "I am called Vuicokk.";
@@ -371,7 +371,7 @@ payon,132,235,3 script Monster Scholar#02 98,{
// Inside Payon
//============================================================
-payon_in01,180,7,2 script Waitress#payon 90,{
+payon_in01,180,7,2 script Waitress#payon 4_F_01,{
mes "[Pub Lady]";
mes "This place is always bustling with busy people. Little Novices come and go to become Archers, and everyone else is buying arrows while I have to stay here in this small shop.";
next;
@@ -463,7 +463,7 @@ payon_in01,180,7,2 script Waitress#payon 90,{
close;
}
-payon_in03,96,116,3 script Chief Guardsman#payon 708,3,3,{
+payon_in03,96,116,3 script Chief Guardsman#payon 4_M_PAY_SOLDIER,3,3,{
end;
OnTouch:
@@ -481,7 +481,7 @@ OnTouch:
close;
}
-payon_in01,66,64,5 script Archer Zakk#payon 88,{
+payon_in01,66,64,5 script Archer Zakk#payon 4_M_ORIENT01,{
mes "[Archer Zakk]";
mes "I'm kind of worried";
mes "about one of my pals.";
@@ -536,7 +536,7 @@ payon_in01,66,64,5 script Archer Zakk#payon 88,{
close;
}
-payon_in01,47,59,2 script Archer Wolt#payon 88,{
+payon_in01,47,59,2 script Archer Wolt#payon 4_M_ORIENT01,{
mes "[Archer Wolt]";
mes "Archers should";
mes "practice as much";
@@ -827,7 +827,7 @@ payon_in01,47,59,2 script Archer Wolt#payon 88,{
close;
}
-payon_in03,99,190,4 script Chief#payon 107,2,2,{
+payon_in03,99,190,4 script Chief#payon 1_M_PAY_ELDER,2,2,{
end;
OnTouch:
@@ -968,7 +968,7 @@ OnTouch:
end;
}
-payon_in03,102,185,5 script Guard#payon 708,{
+payon_in03,102,185,5 script Guard#payon 4_M_PAY_SOLDIER,{
if (BaseLevel < 30) {
mes "[Guard]";
mes "Hey...!";
@@ -990,7 +990,7 @@ payon_in03,102,185,5 script Guard#payon 708,{
// Payon Archer Village
//============================================================
-pay_arche,77,131,2 script Archer Joe#payon 88,{
+pay_arche,77,131,2 script Archer Joe#payon 4_M_ORIENT01,{
mes "[Archer Joe]";
mes "Payon!";
mes "Such a wonderful";