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authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
commit8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch)
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Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== rAthena Script =======================================
+//= Manuk Town
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Town-specific NPCs for Manuk.
+//===== Additional Comments: =================================
+//= 1.0 First Version.
+//= 1.1 Added more town NPCs
+//= 1.2 Added more town NPCs
+//============================================================
+
+// cat_enhance
+manuk,304,195,5 script Soldier#ep13pa829 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Food Provider]";
+ mes "The Manuk family subsists mostly on refining Gray Hollows that were burried a long time ago deep down under the ground.";
+ close;
+ }
+ else {
+ mes "[Food Provider]";
+ mes "Gdiios duuie Dssoas pogggd fdrul fdddoweet";
+ close;
+ }
+}
+
+manuk,274,239,5 script Soldier#ep13_2 455,{
+ if (isequipped(2782) == 1) {
+ mes "[Injured Manuk Soldier]";
+ mes "I can't absorb Bradium Essence anymore because of my fatal injury.";
+ mes "Those wicked fairies attacked me and left me like this.";
+ close;
+ mes "[Injured Manuk Soldier]";
+ mes "I wish I could kill all the fairies...";
+ close;
+ }
+ else {
+ mes "[Injured Manuk Soldier";
+ mes "Bhiio aaas dgwer fdds rrrrrpppp Ee";
+ close;
+ mes "[Injured Manuk Soldier]";
+ mes "Foi dsddff gggeeeerr pqowe";
+ close;
+ }
+}
+
+manuk,107,233,5 script Soldier#ep13_3 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Anxious Soldier]";
+ mes "Hurry, I am in big trouble. I lost all the Manuk Coins. I think I dropped them somewhere on the snowfield. Gosh, I saw them right before I fell asleep!";
+ close;
+ }
+ else {
+ mes "[Anxious Soldier]";
+ mes "Qosi dhhui rffd poaner ouh.";
+ close;
+ }
+}
+
+// ep13_2_hiki
+/*
+manuk,100,100,3 script Piom 454,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Piom]";
+ mes "�?����?�������?�����Fairy��";
+ mes "??���?�����Fairy��";
+ mes "�?������?j��?�������";
+ mes "?�?��?�����?�?";
+ close;
+ }
+ else {
+ mes "[Piom]";
+ mes "As our wi nueo woud bus";
+ mes "Gw pii rooop pishe";
+ mes "Fw iusbn podim bn usow ";
+ mes "Psbh io whe pasn jd";
+ close;
+ }
+}
+*/
+
+manuk,188,216,3 script Benknee#ep13_2_1 449,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Benknee]";
+ mes "What brings you here?";
+ mes "Are you a human?";
+ mes "If you are human, you shouldn't be here.";
+ next;
+ mes "[Benknee]";
+ mes "Jotunheim is a blessed and sacred place.";
+ mes "We, Saphas will be standing with our own feet.";
+ mes "And rise against oppression!";
+ close;
+ }
+ else {
+ mes "[Benknee]";
+ mes "Bdf sdio hs ioq";
+ mes "Wfn is ao ps od jd";
+ mes "No pip dd dow hso le";
+ next;
+ mes "[Benknee]";
+ mes "Wsd oup nc xkh d";
+ mes "Rww o jsd sp";
+ mes "Yd aihd oa sd s dd";
+ close;
+ }
+}
+
+manuk,169,260,3 script Piom#ep13_2_1 455,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Piom]";
+ mes "We, Saphas are always together!";
+ mes "Wherever we are. We are always connected to each other.";
+ mes "I don't know where you are from but, you should learn our spirits.";
+ close;
+ }
+ else {
+ mes "[Piom]";
+ mes "Ng go oois yus dd";
+ mes "You ii iaao nfb ud";
+ mes "Wqq ifn isp did";
+ mes "Uy ydf sd fs wee";
+ mes "Mgg gf fs d ff";
+ close;
+ }
+}
+
+manuk,218,163,3 script Galtun#ep13_2_1 450,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Galtun]";
+ mes "Recently, tiny things have been flying around.";
+ mes "I am not sure if they are flies or not.";
+ mes "But it is very annoying.";
+ next;
+ mes "[Galtun]";
+ mes "They can only use their small magic from a long distance.";
+ mes "But I can kick them off quickly.";
+ mes "They are so bothersome. But I better not waste my time with them.";
+ close;
+ }
+ else {
+ mes "[Galtun]";
+ mes "Ya sda sdou sh dbi";
+ mes "Av bu dgs ldo gp gf ";
+ mes "Jg gfs dsd fw eerr ";
+ next;
+ mes "[Galtun]";
+ mes "Mb ih ids oj fd";
+ mes "Pg sdf dd sd fff";
+ mes "Bq wer jfsd fsd ut yy";
+ mes "Nx cxd fsd fs df ";
+ close;
+ }
+}
+
+manuk,266,199,5 script Galtun#ep13_2_2 450,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Galtun]";
+ mes "I can relax now that we have those piles of Bradium.";
+ mes "But I am also worried that we can spend them in a short time.";
+ close;
+ }
+ else {
+ mes "[Galtun]";
+ mes "Bu iu bus sfi a sd";
+ mes "Zsd dwo uf sh osad ";
+ mes "Qdf aih fas io d hoas";
+ mes "Nas d iy as di";
+ close;
+ }
+}
+
+manuk,225,129,5 script Benknee#ep13_2_2 449,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Benknee]";
+ mes "Huh? Who?? Who are you??";
+ mes "Oh, you are not a fairy.";
+ mes "I thought you were a fairy thing.";
+ mes "Anyway, who are you? Can you speak?";
+ close;
+ }
+ else {
+ mes "[Benknee]";
+ mes "Bao j pj a sd";
+ mes "Gi oh as d";
+ mes "Ya sd Yrt sd ad";
+ mes "Bq we ojj jd";
+ close;
+ }
+}
+
+manuk,286,147,3 script Piom#ep13_2_2 454,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Piom]";
+ mes "I'll never forget the deep-rooted rancor against those traitors.";
+ mes "I remember how our ancestors died.";
+ mes "I swear that I would avenge them.";
+ next;
+ mes "[Piom]";
+ mes "First, I'll kick those bastards.";
+ mes "Those flying little things bother me so much.";
+ close;
+ }
+ else {
+ mes "[Piom]";
+ mes "Vio hs pf I aps";
+ mes "Vs ou oas de ee";
+ mes "Bzi sh da opd";
+ mes "Mc oju asop dj a ps";
+ next;
+ mes "[Piom]";
+ mes "Be juas da sd";
+ mes "Eoj ssr owq w e ";
+ mes "Wps dj i ao sj daasd asd";
+ close;
+ }
+}
+
+manuk,183,185,5 script Piom#ep13_2_3 454,{
+ set tongyeok,Ring_Of_Wise_King;
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Piom]";
+ mes "Our lives exist for Saphas.";
+ mes "On the other hand,";
+ mes "Saphas lives exist for me.";
+ mes "Hum hahaha!";
+ next;
+ mes "[Piom]";
+ mes "We, Saphas are always together!";
+ mes "Wherever we are!";
+ mes "Cheer for Saphas!";
+ close;
+ }
+ else {
+ mes "[Piom]";
+ mes "Esd fas hdi as sp ad osd";
+ mes "Ns id pie sj idf";
+ mes "Rto osd ps ad ";
+ mes "Mi sho oo pesd";
+ next;
+ mes "[Piom]";
+ mes "N sd sou as d ";
+ mes "Ma asd psh ds ii ";
+ mes "Qso uf lj dhis id";
+ close;
+ }
+}
+
+manuk,256,143,3 script Galtun#ep13_2_3 450,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Galtun]";
+ mes "I will devote myself to";
+ mes "protect my family and Saphas.";
+ mes "That is all I want...";
+ close;
+ }
+ else {
+ mes "[Galtun]";
+ mes "Mr ishh qw e ee";
+ mes "Baa eou sh ua sd";
+ mes "Up idhs ish dk I jsd";
+ close;
+ }
+}
+
+manuk,245,124,3 script Piom#ep13_2_4 455,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Piom]";
+ mes "Human, you think our battle is stupid, don't you?";
+ mes "And a waste of time?";
+ mes "But it is really depends on this war whether we can survive or not.";
+ close;
+ }
+ else {
+ mes "[Piom]";
+ mes "Nsa dhi pao sdi a jp das";
+ mes "Uaa as iijds kn sdg f";
+ mes "Bzi hd sia pasd ";
+ mes "Es do ja pda sj d";
+ mes "Bs oju lujdi ni sdgf g ";
+ next;
+ mes "[Piom]";
+ mes "Us id jd nai dh";
+ close;
+ }
+}
+
+// ep13_2_npc
+man_in01,346,135,0 script Worker#ep13bsg1 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "It is dangerous if the valve is not checked properly every day.";
+ mes "In fact, there was an incident.";
+ mes "It gives me the creeps just thinking about it.";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "Gs df o aj ud pa";
+ mes "N sd asw ewt jj ";
+ mes "Ud aso pda s ";
+ close;
+ }
+}
+
+man_in01,393,134,3 script Worker#ep13bsg2 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "What!! Wh.. Oh... I... I didn't fall asleep!!";
+ mes "Let's get back to work... that's right work...";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "Ns ad jai osd";
+ mes "Rt odj as jo dp as";
+ close;
+ }
+}
+
+man_in01,377,143,5 script Worker#ep13bsg3 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "Hmm... It's working just fine... No probems at all...";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "Mou ii ros oa d d ";
+ close;
+ }
+}
+
+man_in01,333,128,5 script Worker#ep13bsg4 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "My eyesight is getting weaker these days.";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "Yw I eus ia d ap s";
+ close;
+ }
+}
+
+man_in01,336,128,5 script Worker#ep13bsg5 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "Isn't this fabulous?";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "R tt osj dj d";
+ close;
+ }
+}
+
+man_in01,283,288,3 script Worker#ep13bsg6 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "It is fortunate to have lots of fine quality Bradium today.";
+ next;
+ mes "[Worker]";
+ mes "This is all that is left for us.";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "Qw eI hs pado as d p ";
+ next;
+ mes "[Worker]";
+ mes "Too fn ish d fd";
+ close;
+ }
+}
+
+// ep13_2_tre
+manuk,103,354,5 script Manuk Galtun#door1 450,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Manuk Galtun]";
+ mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives.";
+ close;
+ }
+ else {
+ mes "[Manuk Galtun]";
+ mes "Zd sng pps fsr";
+ close;
+ }
+}
+
+manuk,122,354,3 script Manuk Galtun#door2 450,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Manuk Galtun]";
+ mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives.";
+ close;
+ }
+ else {
+ mes "[Manuk Galtun]";
+ mes "To osn dia fg gh gh";
+ close;
+ }
+}
+
+manuk,99,334,5 script Manuk Piom#tre1 460,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Manuk Piom]";
+ mes "Galtuns are brave Sapha warriors.";
+ mes "I am a Piom class which is general labor.";
+ next;
+ mes "[Manuk Piom]";
+ mes "By virtue of the braveness of the Galtun, we can stand for a long time from the diversions of the Laphine.";
+ mes "We always appreciate their efforts.";
+ close;
+ }
+ else {
+ mes "[Manuk Piom]";
+ mes "H dn i sid p sd ";
+ mes "Nd isjd sapd j s id";
+ mes "Bsi o ps dkm jgf";
+ mes "Eo oo ptr n sid";
+ close;
+ }
+}
+
+manuk,103,311,3 script Manuk Piom#tre2 455,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Manuk Piom]";
+ mes "My leg...";
+ mes "It's time to already.";
+ close;
+ }
+ else {
+ mes "[Manuk Piom]";
+ mes "Fn is d id ";
+ mes "Yon sdi dh so dps";
+ close;
+ }
+}
+
+/*
+manuk,194,189,3 script Manuk Galtun#tre3 450,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Manuk Galtun]";
+ mes "��?������U�?�";
+ mes "��?��?��?���";
+
+ }
+ else {
+ end;
+ }
+}
+*/
+
+manuk,293,203,3 script Manuk Piom#tre4 454,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Manuk Piom]";
+ mes "Hey, Be careful!";
+ mes "This mineral is Bradium which is the life of our tribe.";
+ mes "If you don't handle the stone carefully, you'll be in trouble!";
+ close;
+ }
+ else {
+ mes "[Manuk Piom]";
+ mes "Bmm ish di sd";
+ mes "Fii sd ani s a d s k ds ";
+ mes "Ti h is so so pd";
+ close;
+ }
+}
+
+manuk,253,173,3 script Manuk Benknee#tre5 449,{
+ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
+ mes "[Manuk Benknee]";
+ mes "Can you see that statue?";
+ mes "He's the Hwergelmir, who is like a legend for us Sapha.";
+ mes "He was a real majestic and brave man.";
+ close;
+ }
+ else {
+ mes "[Manuk Piom]";
+ mes "Ys oadj oa s d";
+ mes "Bni ii osd jo as das";
+ mes "Qa oj df isd oo o";
+ close;
+ }
+}
+
+// ep12_2_dailybs
+manuk,251,180,5 script Young Villager#ep13bs 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Young Villager]";
+ mes "It's past the time of our date, why isn't she here yet!!?";
+ close;
+ }
+ else {
+ mes "[Asd]";
+ mes "Ywo di pi butfs oui Afbsu ";
+ close;
+ }
+}
+
+man_in01,360,137,5 script Mechanic#ep13bs 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Mechanic]";
+ mes "Alien races are not allowed to enter.";
+ mes "It's very dangerous here, please don't come any closer.";
+ close;
+ }
+ else {
+ mes "[Asoui]";
+ mes "Fs iua sdjosow ww ";
+ mes "Adds wwpq iusnd ";
+ close;
+ }
+}
+
+man_in01,68,187,0 script Worker#ep13bs1 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "Hmm, it smells delicious.";
+ mes "It should be time to turn it around now.";
+ next;
+ mes "[Worker]";
+ mes "Hardrock Mammoth steak should be eaten slightly raw!";
+ close;
+ }
+ else {
+ mes "[Tee]";
+ mes "As woue dpi sha we";
+ mes "Two psie bu le";
+ next;
+ mes "[Tee]";
+ mes "Tr sdou powee wwee ";
+ close;
+ }
+}
+
+man_in01,74,181,3 script Worker#ep13bs2 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "Chef Cook, how many plates should I put down?";
+ close;
+ }
+ else {
+ mes "[Tee]";
+ mes "We pishd bugs ouwwe iro ";
+ close;
+ }
+}
+
+man_in01,227,280,5 script Scientist#ep13bs 449,{
+ if (isequipped(2782) == 1) {
+ mes "[Scientist]";
+ mes "Is there only one way we can survive..?";
+ close;
+ }
+ else {
+ mes "[Apti]";
+ mes "Dso piey pioit ioep ";
+ close;
+ }
+}