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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-03 19:59:24 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-03 19:59:24 +0000
commit102233a1d715279fc6e4783bab98e7a8d92f9013 (patch)
treef2895851839ba7dd85db89a6ae01e4b78e146422 /npc/cities/manuk.txt
parentecd3c9dcc7f5311c920c6bdf979b7ea17d6ab363 (diff)
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- Corrected a minor issue in sealed shrine, lock out should work now.* Added some 13.2 content, and more 13.1 content.
- Added "Otherworld language" quest. - Added Cat Hand Trading NPCs for 13.2 maps. - Added warps for Splendide and Manuk (town and field.) - Added basic town NPCs for Manuk and Splendide. - Added the guild dungeon SE events, though the pierre boxes do nothing. - Corrected a minor issue in sealed shrine, lock out should work now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14257 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-rw-r--r--npc/cities/manuk.txt105
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diff --git a/npc/cities/manuk.txt b/npc/cities/manuk.txt
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+//===== eAthena Script =======================================
+//= Manuk Town
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena 1.0
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Town-specific NPCs for Manuk.
+//===== Additional Comments: =================================
+//= 1.0 First Version.
+//============================================================
+
+man_in01,346,135,0 script Worker#ep13bsg1 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "It is dangerous if the valve is not checked properly every day.";
+ mes "In fact, there was an incident.";
+ mes "It gives me the creeps just thinking about it.";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "Gs df o aj ud pa";
+ mes "N sd asw ewt jj ";
+ mes "Ud aso pda s ";
+ close;
+ }
+}
+
+man_in01,393,134,3 script Worker#ep13bsg2 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "What!! Wh.. Oh... I... I didn't fall asleep!!";
+ mes "Let's get back to work... that's right work...";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "Ns ad jai osd";
+ mes "Rt odj as jo dp as";
+ close;
+ }
+}
+
+man_in01,377,143,5 script Worker#ep13bsg3 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "Hmm... It's working just fine... No probems at all...";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "Mou ii ros oa d d ";
+ close;
+ }
+}
+
+man_in01,333,128,5 script Worker#ep13bsg4 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "My eyesight is getting weaker these days.";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "Yw I eus ia d ap s";
+ close;
+ }
+}
+
+man_in01,336,128,5 script Worker#ep13bsg5 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "Isn't this fabulous?";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "R tt osj dj d";
+ close;
+ }
+}
+
+man_in01,283,288,3 script Worker#ep13bsg6 454,{
+ if (isequipped(2782) == 1) {
+ mes "[Worker]";
+ mes "It is fortunate to have lots of fine quality Bradium today.";
+ next;
+ mes "[Worker]";
+ mes "This is all that is left for us.";
+ close;
+ }
+ else {
+ mes "[Worker]";
+ mes "Qw eI hs pado as d p ";
+ next;
+ mes "[Worker]";
+ mes "Too fn ish d fd";
+ close;
+ }
+}
+