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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-03-03 19:59:24 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-03-03 19:59:24 +0000 |
commit | 102233a1d715279fc6e4783bab98e7a8d92f9013 (patch) | |
tree | f2895851839ba7dd85db89a6ae01e4b78e146422 /npc/cities/manuk.txt | |
parent | ecd3c9dcc7f5311c920c6bdf979b7ea17d6ab363 (diff) | |
download | hercules-102233a1d715279fc6e4783bab98e7a8d92f9013.tar.gz hercules-102233a1d715279fc6e4783bab98e7a8d92f9013.tar.bz2 hercules-102233a1d715279fc6e4783bab98e7a8d92f9013.tar.xz hercules-102233a1d715279fc6e4783bab98e7a8d92f9013.zip |
- Corrected a minor issue in sealed shrine, lock out should work now.* Added some 13.2 content, and more 13.1 content.
- Added "Otherworld language" quest.
- Added Cat Hand Trading NPCs for 13.2 maps.
- Added warps for Splendide and Manuk (town and field.)
- Added basic town NPCs for Manuk and Splendide.
- Added the guild dungeon SE events, though the pierre boxes do nothing.
- Corrected a minor issue in sealed shrine, lock out should work now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14257 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/manuk.txt')
-rw-r--r-- | npc/cities/manuk.txt | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/npc/cities/manuk.txt b/npc/cities/manuk.txt new file mode 100644 index 000000000..d8df440e1 --- /dev/null +++ b/npc/cities/manuk.txt @@ -0,0 +1,105 @@ +//===== eAthena Script ======================================= +//= Manuk Town +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena 1.0 +//===== Description: ========================================= +//= [Aegis Conversion] +//= Town-specific NPCs for Manuk. +//===== Additional Comments: ================================= +//= 1.0 First Version. +//============================================================ + +man_in01,346,135,0 script Worker#ep13bsg1 454,{ + if (isequipped(2782) == 1) { + mes "[Worker]"; + mes "It is dangerous if the valve is not checked properly every day."; + mes "In fact, there was an incident."; + mes "It gives me the creeps just thinking about it."; + close; + } + else { + mes "[Worker]"; + mes "Gs df o aj ud pa"; + mes "N sd asw ewt jj "; + mes "Ud aso pda s "; + close; + } +} + +man_in01,393,134,3 script Worker#ep13bsg2 454,{ + if (isequipped(2782) == 1) { + mes "[Worker]"; + mes "What!! Wh.. Oh... I... I didn't fall asleep!!"; + mes "Let's get back to work... that's right work..."; + close; + } + else { + mes "[Worker]"; + mes "Ns ad jai osd"; + mes "Rt odj as jo dp as"; + close; + } +} + +man_in01,377,143,5 script Worker#ep13bsg3 454,{ + if (isequipped(2782) == 1) { + mes "[Worker]"; + mes "Hmm... It's working just fine... No probems at all..."; + close; + } + else { + mes "[Worker]"; + mes "Mou ii ros oa d d "; + close; + } +} + +man_in01,333,128,5 script Worker#ep13bsg4 454,{ + if (isequipped(2782) == 1) { + mes "[Worker]"; + mes "My eyesight is getting weaker these days."; + close; + } + else { + mes "[Worker]"; + mes "Yw I eus ia d ap s"; + close; + } +} + +man_in01,336,128,5 script Worker#ep13bsg5 454,{ + if (isequipped(2782) == 1) { + mes "[Worker]"; + mes "Isn't this fabulous?"; + close; + } + else { + mes "[Worker]"; + mes "R tt osj dj d"; + close; + } +} + +man_in01,283,288,3 script Worker#ep13bsg6 454,{ + if (isequipped(2782) == 1) { + mes "[Worker]"; + mes "It is fortunate to have lots of fine quality Bradium today."; + next; + mes "[Worker]"; + mes "This is all that is left for us."; + close; + } + else { + mes "[Worker]"; + mes "Qw eI hs pado as d p "; + next; + mes "[Worker]"; + mes "Too fn ish d fd"; + close; + } +} + |