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authorHaru <haru@dotalux.com>2015-11-16 12:50:40 +0100
committerHaru <haru@dotalux.com>2015-12-15 20:53:52 +0100
commit183cb7642fcd2ec3568c090dc160a3870a569bc6 (patch)
tree82669007dd2f6c324e6896f16b537b8ef97d0b8d /npc/cities/lighthalzen.txt
parent1a6bb87686dd770b3f072fb5d687ba71ff29c51a (diff)
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Standardized header in scripts (part 10)
- Now including GPL-compliant license/copyright info - Restored some missing copyrights - City scripts folders Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/cities/lighthalzen.txt')
-rw-r--r--npc/cities/lighthalzen.txt99
1 files changed, 47 insertions, 52 deletions
diff --git a/npc/cities/lighthalzen.txt b/npc/cities/lighthalzen.txt
index 3c91ce933..1c075b6e3 100644
--- a/npc/cities/lighthalzen.txt
+++ b/npc/cities/lighthalzen.txt
@@ -1,16 +1,48 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) L0ne_W0lf
+//= Copyright (C) Gepard
+//= Copyright (C) $ephiroth
+//= Copyright (C) SinSloth
+//= Copyright (C) KarLaeda
+//= Copyright (C) Lupus
+//= Copyright (C) Toms
+//= Copyright (C) Silent
+//= Copyright (C) Musashiden
+//= Copyright (C) MasterOfMuppets
+//= Copyright (C) Alan
+//= Copyright (C) Au{R}oN
+//= Copyright (C) erKURITA
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= Lighthalzen City
-//===== By: ==================================================
-//= erKURITA, Au{R}oN (Translated by Alan), $ephiroth
-//===== Current Version: =====================================
+//================= Description ===========================================
+//= Lighthalzen NPCs
+//================= Current Version =======================================
//= 2.2
-//===== Description: =========================================
-//= Lighthalzen NPCs (Temporal names for now) [erKURITA]
-//===== Additional Comments: ==================================
-//= 2.0 Added missing Lab Staff#amano08 NPC. (bugreport:4319) [Gepard]
-//= 2.1 Commented out Duplicate NPCs. (bugreport:4555)
-//= 2.2 Added missing NPC found in AEGIS files. [L0ne_W0lf]
-//=============================================================
+//=========================================================================
lighthalzen,198,285,5 script Jiwon#zen5 4_F_LGTGIRL,{
mes "[Jiwon]";
@@ -1973,8 +2005,7 @@ lhz_in01,25,141,4 script Regenschirm Guard 4_M_LGTGUARD,{
}
-// Lighthalzen Bank Area ------------------------------------------------------
-
+//== Lighthalzen Bank Area =================================
lhz_in02,34,41,1 script Arthur#zen16 4_M_DIEMAN,{
mes "[Arthur]";
mes "The chairs here are";
@@ -2038,8 +2069,7 @@ lhz_in02,21,38,7 script Bank Clerk#1::BankClerk 4_M_04,{
lhz_in02,21,25,7 duplicate(BankClerk) Bank Clerk#2 4_M_04
lhz_in02,34,22,1 duplicate(BankClerk) Bank Clerk#3 4_M_SAGE_C
-// Lightalzen Prison Area -------------------------------------------------------------
-
+//== Lightalzen Prison Area ================================
lhz_in02,145,177,0 script Togii#07 4_M_DIEMAN,{
mes "[Togii]";
mes "Oooh yeah...";
@@ -2170,8 +2200,7 @@ lhz_in02,147,222,3 script Officer Guo#06::off_guo 4_M_03,{
lhz_in02,142,222,6 duplicate(off_guo) Suspect#6 4_M_LGTPOOR
-// New -----------------------------------------------------------------------
-
+//== New ===================================================
lhz_in01,14,28,3 script Banquet Staff 4_M_MANAGER,{
mes "[Banquet Staff]";
mes "This Banquet Hall is used";
@@ -3178,40 +3207,6 @@ lhz_in01,221,131,7 script Scientist#li_01 4_LGTSCIENCE,{
}
}
-// Lighthalzen Mushroom.
+//== Lighthalzen Mushroom ==================================
// Don't really understand why it's there, but it's funny regardless.
lhz_in01,157,54,0,0 monster Red Mushroom 1085,1,120000,100000,0
-
-//=========================
-// Older Comments
-//=========================
-//= 0.1 Placed temporal names, why there weren't on the SVN before? [erKURITA]
-//= 0.2 Implemented some crap NPCs [MasterOfMuppets]
-//= 0.3 Another load of NPCs. Scripted by Kargha [MasterOfMuppets]
-//= 0.4 More Town NPCs. [Musashiden]
-//= 0.5 Added a BIG load of Lighthalzen NPCs. [musashiden]
-//= 0.6 Fixed some typos+Coordinates. [Musashiden]
-//= 0.7 Implemented some more crap NPCs and the second entrance to biolabs [MasterOfMuppets]
-//= 0.8 Removed Duplicates [Silent]
-//= 0.9 Removed Duplicates [Toms]
-//= 1.0 Added a missing feature to the donation NPC [MasterOfMuppets]
-//= 1.0a added constants to emotions, minor optimization [Lupus]
-//= 1.0b npcid fix [KarLaeda]
-//= 1.1 Added new NPC by $ephiroth and merged other NPCs
-//= from npc\other\lighthalzen_???.txt [Lupus]
-//= 1.2 Moved some NPCs to Lighthalzen quests. [SinSloth]
-//= 1.3 Moved some other NPCs for quests purposes. [SinSloth]
-//= 1.4 Corrected NPC names to fall within proper resctrictions. [L0ne_W0lf]
-//= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf]
-//= 1.6 Massive NPC clean up, includes corrected dialogs and [L0ne_W0lf]
-//= added missing dialogs, fixed indentation, corrected some NPC
-//= facing positions, NPC names are more unique now. Removed
-//= whitespace (empty lines after header and before end curly)
-//= reduced usage of the command "goto", grammatical corrections.
-//= Added additional missing NPCs.
-//= 1.7 Removed Auciton Staff as the offical auction file has been added. [L0ne_W0lf]
-//= Corrected Lucius so he checks the donation variable. (bugreport:1103) [L0ne_W0lf]
-//= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf]
-//= 1.7b Another fix to Lucius (trivial). (bugreport:1125)
-//= 1.8 Replaced effect numerics with constants. [L0ne_W0lf]
-//= 1.9 Added Cool Corp. Event Staff, who oringialy resided in the DTS_warper script file. [L0ne_W0lf]