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authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
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Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== rAthena Script =======================================
+//= Einbroch Town
+//===== By: ==================================================
+//= Everybody mentioned in the comments
+//===== Current Version: =====================================
+//= 1.7
+//===== Compatible With: =====================================
+//= rAthena Revision 3000+
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= 0.2 Added some NPCs [MasterOfMuppets]
+//= 0.3 Added a few npcs by reddozen [MasterOfMuppets]
+//= 0.4 Added a crappy quest, have fun guys... [MasterOfMuppets]
+//= 0.4a Added exp bonus for the factory quest, borrowed from a Korean fansite.
+//= 0.4b Added missing close [Komurka]
+//= 0.5 Added Temporal Locations of Gunslinger Job Change map.
+//= Info provided by RockmanEXE [erKURITA]
+//= 0.6 Implemented a crap quest [MasterOfMuppets]
+//= 0.7 Implemented an inn NPC [MasterOfMuppets]
+//= 0.8 Implemented the Shinokas quest, thanks to [MasterOfMuppets]
+//= Dj-Yhn for scripting it.
+//= 0.9 Removed Duplicates [Silent]
+//= 1.0 Implemented the Lover's quest. [MasterOfMuppets]
+//= 1.1 Split quests into quests/cities_einbroch.txt [Evera]
+//= 1.2 Split more quests into above file [Evera]
+//= 1.3 Added (finally) the Garrison quest npc [erKURITA]
+//= 1.4 Implemented the polution script. [MasterOfMuppets]
+//= 1.5 Updated Hotel Employee to work with Airship Ticket Quest [Samuray22]
+//= 1.6 Optimized several NPCs [DZeroX]
+//= 1.7 Replaced outdated variable with getarg. [L0ne_W0lf]
+//= 1.8 Fixed Occurances of PcName. [L0ne_W0lf]
+//============================================================
+
+einbroch,218,198,5 script Mark#ein 855,{
+ callfunc "EinTower","Mark";
+ end;
+}
+
+einbroch,175,196,5 script Morei#ein 854,{
+ mes "[Morei]";
+ mes "Greetings,";
+ mes "I am Morei,";
+ mes "Assistant Guide";
+ mes "of Einbroch Tower.";
+ next;
+ mes "[Morei]";
+ mes "If you wish to return";
+ mes "to the ground floor,";
+ mes "please let me know.";
+ mes "Would you like to go";
+ mes "back to ground level?";
+ next;
+ switch(select("Yes.:No.")) {
+ case 1:
+ mes "[Morei]";
+ mes "I see.";
+ mes "Let me lead you";
+ mes "to the ground floor.";
+ mes "Thank you for using";
+ mes "our services.";
+ close2;
+ switch(rand(1,3)) {
+ case 1:
+ warp "einbroch",170,229;
+ end;
+ case 2:
+ warp "einbroch",216,188;
+ end;
+ case 3:
+ warp "einbroch",178,167;
+ end;
+ }
+ case 2:
+ mes "[Morei]";
+ mes "I see.";
+ mes "I hope you";
+ mes "enjoy your time";
+ mes "in Einbroch Tower.";
+ close;
+ }
+}
+
+einbroch,173,229,5 script Oberu#ein 855,{
+ callfunc "EinTower","Oberu";
+ end;
+}
+einbroch,176,172,5 script Khemko#ein 855,{
+ callfunc "EinTower","Khemko";
+ end;
+}
+
+function script EinTower {
+ mes "[" + getarg(0) + "]";
+ mes "Good day~";
+ mes "I'm " + getarg(0) + ", your";
+ mes "guide to exploring";
+ mes "the Einbroch Tower.";
+ next;
+ mes "[" + getarg(0) + "]";
+ mes "Einbroch Tower offers";
+ mes "the best view of our city";
+ mes "and it's a great place to";
+ mes "meet with friends or take";
+ mes "a date. The Einbroch Tower";
+ mes "admission fee is 10 zeny.";
+ next;
+ mes "[" + getarg(0) + "]";
+ mes "Right now, we're offering";
+ mes "a special promotion called";
+ mes "the Apple Combo Set for only";
+ mes "20 zeny. This set includes";
+ mes "Einbroch Tower admission";
+ mes "and an Apple to snack on.";
+ next;
+ switch(select("Tower Admission Only:Apple Combo Set:Cancel")) {
+ case 1:
+ if (Zeny < 10) {
+ mes "[" + getarg(0) + "]";
+ mes "I'm sorry, but you";
+ mes "don't have enough";
+ mes "zeny. The Einbroch";
+ mes "Tower Admission";
+ mes "fee is 10 zeny.";
+ close;
+ }
+ else {
+ mes "[" + getarg(0) + "]";
+ mes "Thank you for";
+ mes "using our services.";
+ mes "Let me guide you to";
+ mes "the tower right away.";
+ set zeny,zeny-10;
+ close2;
+ warp "einbroch",181,196;
+ end;
+ }
+ case 2:
+ if (Zeny < 20) {
+ mes "[" + getarg(0) + "]";
+ mes "I'm sorry, but you don't";
+ mes "have enough zeny. The";
+ mes "Apple Combo Set is 20 zeny.";
+ close;
+ }
+ else {
+ mes "[" + getarg(0) + "]";
+ mes "Before I guide you to";
+ mes "the tower, let me check";
+ mes "your status to insure";
+ mes "your safety before I give";
+ mes "you the Apple Combo Set.";
+ next;
+ if (checkweight(512,1)) {
+ mes "[" + getarg(0) + "]";
+ mes "Thank you for";
+ mes "using our services.";
+ mes "Let me guide you to";
+ mes "the tower right away.";
+ set zeny,zeny-20;
+ getitem 512,1; //Apple
+ close2;
+ warp "einbroch",174,204;
+ end;
+ }
+ else {
+ mes "[" + getarg(0) + "]";
+ mes "I'm sorry, but you're carrying";
+ mes "too many items with you. Please store some of your things in your Kafra Storage before purchasing";
+ mes "the Apple Combo Set.";
+ close;
+ }
+ }
+ case 3:
+ mes "[" + getarg(0) + "]";
+ mes "I see.";
+ mes "Feel free to";
+ mes "come back any";
+ mes "time. Thank you.";
+ close;
+ }
+}
+
+einbroch,232,272,3 script Train Station Staff#ein1::EinbrochTrain 852,{
+ mes "[Staff]";
+ mes "Welcome to";
+ mes "the Train Station.";
+ mes "Trains to Einbech";
+ mes "are always running";
+ mes "so if you miss one,";
+ mes "it's no problem.";
+ next;
+ mes "[Staff]";
+ mes "The fare to board the";
+ mes "train that runs the Einbroch";
+ mes "to Einbech line is 200 zeny.";
+ mes "Would you like to buy a ticket?";
+ next;
+ switch(select("Yes.:No.:About the Environment...")) {
+ case 1:
+ if (Zeny > 199) {
+ mes "[Staff]";
+ mes "Thank you";
+ mes "very much.";
+ mes "Have a safe trip.";
+ mes "^333333*Ahem*^000000 All aboard!";
+ close2;
+ set zeny,zeny-200;
+ warp "einbech",43,215;
+ end;
+ }
+ else {
+ mes "[Staff]";
+ mes "I'm sorry, but this";
+ mes "isn't enough zeny";
+ mes "to pay the train fare.";
+ close;
+ }
+ case 2:
+ mes "[Staff]";
+ mes "Very well, then.";
+ mes "Please enjoy your";
+ mes "stay in Einbroch.";
+ close;
+ case 3:
+ mes "[Staff]";
+ mes "Einbroch is infamous for";
+ mes "its air pollution, no doubt";
+ mes "caused by the industrial";
+ mes "facilities located here.";
+ mes "It's really horrible...";
+ next;
+ mes "[Staff]";
+ mes "Sometimes the air pollution";
+ mes "gets so bad that it becomes";
+ mes "hard to breathe. If you hear";
+ mes "the Einbroch Smog Alert, you";
+ mes "should find shelter immediately!";
+ close;
+ }
+}
+
+einbroch,252,301,3 duplicate(EinbrochTrain) Train Station Staff#ein2 852
+
+einbroch,259,326,3 script Leslie#ein_1 846,{
+ mes "[Leslie]";
+ mes "^666666*Cough cough!*^000000";
+ mes "Laaaand sakes!";
+ next;
+ mes "[Leslie]";
+ mes "An old woman like me";
+ mes "can't breathe this air! How";
+ mes "do people even live in all this";
+ mes "smog? Sure, the air in Einbech";
+ mes "isn't pristine, but the air here in Einbroch is much worse! ^333333*Cough~!*^000000";
+ next;
+ mes "[Leslie]";
+ mes "I hate coming here";
+ mes "sometimes! The air is";
+ mes "totally polluted and this";
+ mes "city is full of stuck up";
+ mes "pricks! But they sell stuff";
+ mes "here I can't buy back home...";
+ close;
+}
+
+einbroch,236,191,3 script Tan#ein 855,{
+ mes "[Tan]";
+ mes "All the factories";
+ mes "here in Einbroch are";
+ mes "causing a serious air";
+ mes "pollution problem.";
+ next;
+ mes "[Tan]";
+ mes "I'm an Airship engineer and";
+ mes "everyday, all day long, I deal";
+ mes "with oil stains and all sorts";
+ mes "of pollutants. I'm surprised";
+ mes "I haven't gotten sick yet...";
+ next;
+ mes "[Tan]";
+ mes "Still, I try to be careful";
+ mes "when I can. Whenever I go";
+ mes "out into the city's red fog,";
+ mes "I always wear my Flu Mask.";
+ mes "If you'll be here for a while,";
+ mes "you should carry one with you.";
+ close;
+}
+
+einbroch,228,121,5 script Little Toby#ein-1 855,{
+ mes "[Little Toby]";
+ mes "Excuse me...";
+ mes "But I'm lost!";
+ mes "I can't find my";
+ mes "mom or dad!";
+ next;
+ mes "[Little Toby]";
+ mes "A-am I at the Airport?!";
+ mes "My parents are supposed";
+ mes "to come get me, but I still";
+ mes "haven't found them! We just";
+ mes "moved here, so I don't know";
+ mes "where anything is!";
+ next;
+ mes "[Little Toby]";
+ mes "W-wait!";
+ mes "Where are you";
+ mes "going?! Don't leave";
+ mes "me, I'm all alone...!";
+ close;
+}
+
+einbroch,40,116,1 script Airship Engineer#ein-1 855,{
+ mes "[Airship Engineer]";
+ mes "H-hey! Don't";
+ mes "touch my precious";
+ mes "Burielle! I just finished";
+ mes "her tune-up and now she's";
+ mes "sleeping! J-just step away!";
+ next;
+ switch(select("Who's Burielle?:Sorry about That.")) {
+ case 1:
+ mes "[Airship Engineer]";
+ mes "Burielle is the prettiest";
+ mes "model among all the Airships";
+ mes "made within the last ten years!";
+ mes "She might be grounded now, but";
+ mes "with my healing hands, she'll";
+ mes "conquer the skies again!";
+ next;
+ switch(select("Ah~:Uh huh...")) {
+ case 1:
+ mes "["+strcharinfo(0)+"]";
+ mes "Ah~";
+ mes "I see, so you're";
+ mes "working on restoring";
+ mes "this magnificent specimen";
+ mes "of an Airship. Best of luck~";
+ next;
+ mes "[Airship Engineer]";
+ mes "Yeah. I'd appreciate";
+ mes "it if you'd just be careful.";
+ mes "I've put a lot of love into";
+ mes "fixing up Burielle...";
+ close;
+ case 2:
+ mes "["+strcharinfo(0)+"]";
+ mes "Uh huh...";
+ mes "Right. For a second";
+ mes "there, I thought you were";
+ mes "talking about a person, but";
+ mes "then I also assumed that you";
+ mes "weren't, you know, a nutcase.";
+ next;
+ mes "["+strcharinfo(0)+"]";
+ mes "Oh, did you say,";
+ mes "''prettiest model?''";
+ mes "All Airships look the";
+ mes "same to me, this one";
+ mes "ain't special at all. You've";
+ mes "gone loony tunes, paley boy.";
+ next;
+ emotion e_an;
+ mes "[Airship Engineer]";
+ mes "Wh-what...?!";
+ close;
+ }
+ case 2:
+ mes "[Airship Engineer]";
+ mes "Well, at least you know";
+ mes "what you did wrong. Now";
+ mes "quit disturbing her and git!";
+ close;
+ }
+}
+
+einbroch,294,312,3 script Centzu#ein 854,{
+ mes "[Centzu]";
+ mes "I've lived here for";
+ mes "a long time and I see";
+ mes "that this huge city is still";
+ mes "growing bigger everyday.";
+ next;
+ mes "[Centzu]";
+ mes "How did Einbroch get so";
+ mes "huge so quickly? I still can't";
+ mes "believe there's been this much";
+ mes "development. Well, I suppose";
+ mes "it's not my concern. Nothing";
+ mes "I do will make a difference... ";
+ next;
+ mes "[Centzu]";
+ mes "Even though such";
+ mes "rapid industrialization";
+ mes "can't be good for the";
+ mes "environment or the people,";
+ mes "I'll just sit back, watch what";
+ mes "happens and just enjoy life...";
+ close;
+}
+
+einbroch,232,255,5 script Khowropher#ein 847,{
+ mes "[Khowropher]";
+ mes "^666666*Cough cough*^000000";
+ mes "Jiminy! The air here";
+ mes "is so thick and grimy!";
+ mes "And it's worse for us old";
+ mes "people with breathing";
+ mes "problems! ^333333*Haaack!*^000000";
+ next;
+ mes "[Khowropher]";
+ mes "I don't care if they keep";
+ mes "building more and more";
+ mes "factories and homes in this";
+ mes "town. Still, I'd like to spend";
+ mes "the rest of my life somewhere";
+ mes "quiet and with clean air...";
+ next;
+ mes "[Khowropher]";
+ mes "Then again, Einbroch is my";
+ mes "hometown and I can't just up";
+ mes "and leave. I suppose it's my";
+ mes "fate to suffer from this foul air until the day I die. ^666666*Sigh...*^000000";
+ close;
+}
+
+einbroch,143,109,5 script Khetine#ein 855,{
+ mes "[Khetine]";
+ mes "Lately, there's been";
+ mes "talk about this empty";
+ mes "building downtown that's";
+ mes "been converted into some";
+ mes "sort of mysterious facility.";
+ next;
+ mes "[Khetine]";
+ mes "It all seems pretty";
+ mes "shady, but I guess it's";
+ mes "not really my job to know";
+ mes "about that. I mean, if it";
+ mes "doesn't affect me, why";
+ mes "should I be concerned?";
+ close;
+}
+
+einbroch,229,149,3 script Sleik#ein 854,{
+ mes "[Sleik]";
+ mes "Surprisingly, we have";
+ mes "a Train Station that everyone";
+ mes "has been calling a victory for";
+ mes "science. I mean, shouldn't we";
+ mes "be more amazed by the Airship?";
+ next;
+ mes "[Sleik]";
+ mes "Now, if you want to know";
+ mes "where the train actually goes,";
+ mes "I wouldn't be able to tell you.";
+ mes "After all, I never rode it. But";
+ mes "still, I guess having our own";
+ mes "Train Station is a good thing.";
+ close;
+}
+
+airport,174,41,6 script Young Man#air 99,{
+ mes "[Runnan]";
+ mes "...And that's why";
+ mes "I travel around the";
+ mes "globe. My bosses have";
+ mes "a keen eye for the most";
+ mes "exotic goods, so I acquire";
+ mes "them and make deliveries.";
+ next;
+ mes "[Runnan]";
+ mes "There even was a time";
+ mes "when they had me collect";
+ mes "Jellopy, though that stuff is";
+ mes "pretty common nowadays.";
+ mes "Now that I think about it, why";
+ mes "did they need so much stuff?";
+ close;
+}
+
+airport,176,41,4 script Old Man#air 88,{
+ mes "[Zhen Lan]";
+ mes "Now, I hear that the";
+ mes "monsters around here";
+ mes "carry around some ore";
+ mes "that dazzles with a sublimely";
+ mes "beautiful light. Neat, huh?";
+ next;
+ mes "[Zhen Lan]";
+ mes "These ores are a great";
+ mes "material to use in making";
+ mes "flower vases. My friend, who";
+ mes "happens to be a dollmaker,";
+ mes "told me that. He makes these dolls using all sorts of materials.";
+ next;
+ mes "[Zhen Lan]";
+ mes "He fashions them out of";
+ mes "Well-Tanned Leather, stuffs";
+ mes "them with Bird Feathers, and";
+ mes "uses Cyfar or Zargon to make";
+ mes "the eyes. He even uses a Jellopy at the bottom to balance the doll.";
+ next;
+ mes "[Zhen Lan]";
+ mes "I guess that goes to show";
+ mes "that things that seem useless";
+ mes "might actually be handy in some";
+ mes "way. So don't worry about having too much stuff. Sooner or later, it might be useful to someone.";
+ close;
+}
+
+ein_in01,113,211,3 script Teinz#ein 851,{
+ mes "[Teinz]";
+ mes "If you just pay me money,";
+ mes "I'll be your slave! There's";
+ mes "nothing I won't do! Anything";
+ mes "is fair game. Hell, I'll get buck naked if you pay me enough.";
+ next;
+ mes "[Teinz]";
+ mes "If you pay me what I'm";
+ mes "worth, I'll work hard at";
+ mes "any task you set me to.";
+ mes "Sure, mining's rough, but";
+ mes "as long as the zeny's coming";
+ mes "in, I'm happy. Heh heh heh~";
+ close;
+}
+
+ein_in01,48,220,5 script Lowe#ein 851,{
+ mes "[Lowe]";
+ mes "...";
+ mes "......";
+ next;
+ mes "[Lowe]";
+ mes "...";
+ mes "......";
+ mes ".........";
+ next;
+ mes "[Lowe]";
+ mes "Hey. Why are you";
+ mes "looking at me like";
+ mes "that? There's no idle";
+ mes "chatting allowed at work.";
+ mes "If Canphotii catches";
+ mes "you, you'll be punished...";
+ next;
+ mes "[Lowe]";
+ mes "Oh wait...";
+ mes "You don't work here.";
+ mes "I apologize, that kind";
+ mes "of reaction's an old";
+ mes "habit for me, adventurer.";
+ close;
+}
+
+ein_in01,87,237,5 script Dinje#ein 850,{
+ mes "[Dinje]";
+ mes "Do you know why a woman";
+ mes "like me has to work in this";
+ mes "factory? I'll tell you why... ";
+ next;
+ mes "[Dinje]";
+ mes "My lazy husband, Gesin,";
+ mes "is just lying there on the";
+ mes "ground! So I have to work";
+ mes "in order to support us!";
+ next;
+ mes "[Dinje]";
+ mes "We can't rest for even";
+ mes "a second if we want to save";
+ mes "enough money to become";
+ mes "wealthy and powerful some";
+ mes "day. Don't you understand?";
+ next;
+ mes "[Dinje]";
+ mes "Well, my husband obviously";
+ mes "doesn't! How can he not know";
+ mes "how the real world works?!";
+ mes "Hey, kick his ass for me if";
+ mes "he doesn't wake up soon!";
+ close;
+}
+
+ein_in01,84,218,3 script Tsuen#ein 851,{
+ mes "[Tsuen]";
+ mes "There was a time";
+ mes "when I dreamed of";
+ mes "being an adventurer,";
+ mes "just like you. But that";
+ mes "was a long time ago...";
+ next;
+ mes "[Tsuen]";
+ mes "Now, I'm nothing but";
+ mes "a factory manager. Still,";
+ mes "even if my job's not that";
+ mes "great, I'm pretty satisfied.";
+ mes "I'm sure people enjoy the";
+ mes "products I oversee and all...";
+ next;
+ mes "[Tsuen]";
+ mes "Maybe my life was meant";
+ mes "to be this way, even if it's";
+ mes "not how I planned it. But the";
+ mes "time will come when I up and";
+ mes "leave and travel the world";
+ mes "once I get my chance!";
+ next;
+ mes "[Tsuen]";
+ mes "I hope the day will";
+ mes "come when I can meet";
+ mes "you out in that big wide";
+ mes "world and greet you as";
+ mes "a fellow adventurer.";
+ close;
+}
+
+ein_in01,103,239,1 script Gesin#ein 849,{
+ mes "[Gesin]";
+ mes "Arrrgh!";
+ mes "This is killing me!";
+ mes "Why should I be rich?";
+ mes "What's wrong with living";
+ mes "within our means?";
+ next;
+ mes "[Gesin]";
+ mes "I've got no problem";
+ mes "with my current way";
+ mes "of life, but the old ball";
+ mes "and chain disagrees.";
+ mes "Why is she so obsessed";
+ mes "with riches and power?";
+ next;
+ mes "[Gesin]";
+ mes "Well, in any case, I'd";
+ mes "like to help her, but I can't";
+ mes "get up! I'm exhausted and";
+ mes "my body is just overtaxed.";
+ mes "I have no strength at all.";
+ next;
+ mes "[Gesin]";
+ mes "This is horrible~";
+ mes "I should be resting";
+ mes "instead of worrying";
+ mes "about making money...";
+ close;
+}
+
+ein_in01,33,275,1 script Pevtatin#ein 848,{
+ mes "[Pevtatin]";
+ mes "Good god!";
+ mes "I'm so stressed!";
+ mes "It's been nonstop";
+ mes "since I moved here!";
+ next;
+ mes "[Pevtatin]";
+ mes "The work is tough and";
+ mes "already the boss hates";
+ mes "me! I didn't move here";
+ mes "for this! Still, the pay is";
+ mes "decent so I guess I should";
+ mes "endure just a little longer.";
+ next;
+ mes "[Pevtatin]";
+ mes "Here goes...!";
+ mes "Yo-heave-ho!";
+ mes "Yo-heave-ho~!";
+ close;
+}
+
+ein_in01,36,204,3 script Rombell#ein 851,{
+ mes "[Rombell]";
+ mes "It's great that the";
+ mes "factory is making good";
+ mes "business and drawing";
+ mes "in a lot of profit, but I still";
+ mes "have one major concern.";
+ next;
+ mes "[Rombell]";
+ mes "The amount of pollution";
+ mes "that this place is causing";
+ mes "is horrific! We've got these";
+ mes "machines blowing out toxic";
+ mes "gas all day long! The air";
+ mes "can't be safe for very long...";
+ next;
+ mes "[Rombell]";
+ mes "I mean, the air we're";
+ mes "breathing right now is";
+ mes "pretty foul and things";
+ mes "are only going to get";
+ mes "worse. How can we";
+ mes "solve this problem?";
+ close;
+}
+
+ein_in01,64,271,3 script Vonstein#ein 855,{
+ mes "[Vonstein]";
+ mes "Staring at this";
+ mes "bubbling hot liquid";
+ mes "metal gives me a good";
+ mes "feeling inside. It's like";
+ mes "that stuff can melt anything!";
+ next;
+ mes "[Vonstein]";
+ mes "Imagine covering an";
+ mes "entire street of people";
+ mes "with that stuff! Bwahah--";
+ mes "Oh, I'm sorry if I'm talking";
+ mes "crazy talk! I'm just kidding~";
+ close;
+}
+
+ein_in01,49,202,3 script Dorf#ein 851,{
+ mes "[Dorf]";
+ mes "Machines are sooo";
+ mes "convenient. Just look";
+ mes "at this contraption easily";
+ mes "do tasks that'd be tough";
+ mes "for me to finish alone.";
+ next;
+ mes "[Dorf]";
+ mes "Now this is what";
+ mes "I call technology!";
+ mes "Sure, it takes effort and";
+ mes "money to make one of";
+ mes "these, but what do I care?";
+ next;
+ mes "[Dorf]";
+ mes "I've got no problems,";
+ mes "so long as this freaking";
+ mes "thing keeps working the";
+ mes "way I want it to!";
+ close;
+}
+
+ein_in01,68,209,5 script Khashurantze#ein 852,{
+ mes "[Khashurantze]";
+ mes "I'm sorry, but you need";
+ mes "special authority in order";
+ mes "to enter this place. I'll have";
+ mes "to ask you to leave right now.";
+ close2;
+ warp "einbroch",179,63;
+ end;
+}
+
+ein_in01,85,261,3 script Zherin#ein 851,{
+ mes "[Zherin]";
+ mes "I'm in charge of this";
+ mes "blast furnace which";
+ mes "contains all of this";
+ mes "boiling magma.";
+ next;
+ mes "[Zherin]";
+ mes "Even though it doesn't";
+ mes "require actual labor, this";
+ mes "job is pretty tiring. I've got";
+ mes "to pay careful attention all";
+ mes "the time. It's pretty stressful.";
+ next;
+ mes "[Zherin]";
+ mes "Still, I'm proud of my job";
+ mes "since I have the responsibility";
+ mes "of ensuring employee safety.";
+ mes "Anyway, don't get too close";
+ mes "to the furnace. It won't do if";
+ mes "you get burned on accident!";
+ close;
+}
+
+ein_in01,43,252,3 script Canphotii#ein 852,{
+ mes "[Canphotii]";
+ mes "Hustle, hustle!";
+ mes "Pick up the pace!";
+ mes "Anyone working too";
+ mes "slowly will be punished!";
+ next;
+ mes "[Canphotii]";
+ mes "Can't you understand";
+ mes "that?! Now go to your";
+ mes "station and get back to";
+ mes "work! Wait, are you even";
+ mes "an employee? If not, then";
+ mes "stop wandering around!";
+ next;
+ mes "[Canphotii]";
+ mes "You're not supposed";
+ mes "to be able to get in here!";
+ mes "I can't believe they let you";
+ mes "in! This requires extreme";
+ mes "disciplinary action!";
+ close;
+}
+
+ein_in01,206,224,3 script Hotel Employee#ein 855,{
+ mes "[Hotel Employee]";
+ mes "Good day, welcome to the";
+ mes "Einbroch Hotel. The staff is";
+ mes "always striving to accomodate";
+ mes "our guests with the highest";
+ mes "standards in cleanliness,";
+ mes "service and convenience~";
+ next;
+ if (kain_ticket == 5) {
+ mes "[Hotel Employee]";
+ mes "Are you looking";
+ mes "for Mr. Defru Ark?";
+ mes "Oh right, he did mention";
+ mes "waiting for some package";
+ mes "from the Airport. Now let";
+ mes "me pull up that information...";
+ next;
+ mes "[Hotel Employee]";
+ mes "Ah, here we are.";
+ mes "Mr. Defru Ark is";
+ mes "staying in Room 201.";
+ next;
+ }
+ else {
+ switch(select("Save:Take Rest - 5,000 zeny:Cancel")) {
+ case 1:
+ mes "[Hotel Employee]";
+ mes "Your Respawn Point";
+ mes "has been saved here";
+ mes "in the Einbroch Hotel.";
+ mes "Thank you, and please";
+ mes "come again.";
+ close2;
+ savepoint "ein_in01",200,224;
+ end;
+ case 2:
+ if (Zeny > 4999) {
+ mes "[Hotel Employee]";
+ mes "Thank you.";
+ mes "Please enjoy";
+ mes "your rest~";
+ close2;
+ set zeny,zeny-5000;
+ percentheal 100,100;
+ warp "ein_in01",272,167;
+ end;
+ }
+ else {
+ mes "[Hotel Employee]";
+ mes "I'm sorry, but the";
+ mes "acommodation fee is";
+ mes "5,000 zeny. Next time,";
+ mes "please make sure that you";
+ mes "bring enough zeny, okay?";
+ close;
+ }
+ case 3:
+ mes "[Hotel Employee]";
+ mes "Thank you and";
+ mes "please come again~";
+ close;
+ }
+ }
+ mes "[Hotel Employee]";
+ mes "Have a good day.";
+ close;
+}
+
+einbroch,244,255,5 script Bulletin Board#ein1 858,{
+ mes " ";
+ mes " Train Station ";
+ mes " ";
+ close;
+}
+
+einbroch,253,203,5 script Bulletin Board#ein2 858,{
+ mes " ";
+ mes " Hotel ";
+ mes " ";
+ close;
+}
+
+einbroch,68,206,5 script Bulletin Board#ein3 858,{
+ mes " ";
+ mes " Airship Airport ";
+ mes " ";
+ close;
+}
+
+einbroch,90,84,5 script Bulletin Board#ein4 858,{
+ mes " ";
+ mes " Laboratory ";
+ mes " ";
+ close;
+}
+
+einbroch,101,106,5 script Bulletin Board#ein5 858,{
+ mes " ";
+ mes " Airship Repair Shop ";
+ mes " ";
+ close;
+}
+
+einbroch,220,208,5 script Bulletin Board#ein6 858,{
+ mes " ";
+ mes " Weapon Shop ";
+ mes " ";
+ close;
+}
+
+einbroch,132,76,5 script Bulletin Board#ein7 858,{
+ mes " ";
+ mes " Factory ";
+ mes " ";
+ close;
+}
+
+einbroch,152,46,5 script Bulletin Board#ein11 858,{
+ mes "West - Laboratory, Airship Repair Shop";
+ mes "South - Einbroch Front Gate";
+ mes "North - Airport";
+ mes "Northeast - Train Station, Hotel, Weapon Shop";
+ close;
+}
+
+einbroch,235,141,5 script Bulletin Board#ein22 858,{
+ mes "Southwest - Airship Repair Shop, Laboratory";
+ mes "Northwest - Airport";
+ mes "North - Weapon Shop, Hotel, Train Station";
+ close;
+}
+
+einbroch,162,256,5 script Bulletin Board#ein33 858,{
+ mes "East - Train Station";
+ mes "Southeast - Hotel";
+ mes "South - Weapon Shop,Factory";
+ mes "Southwest - Airport, Airship Repair Shop, Laboratory";
+ close;
+}
+
+einbroch,183,174,5 script Bulletin Board#ein44 858,{
+ mes "East - Weapon Shop, Hotel";
+ mes "South - Factory";
+ mes "Southwest - Airship Repair Shop, Laboratory";
+ mes "Northwest - Airport";
+ close;
+}
+
+einbroch,104,202,5 script Bulletin Board#ein55 858,{
+ mes "Northeast - Train Station";
+ mes "East - Weapon Shop,Hotel";
+ mes "South - Airship Repair Shop, Laboratory";
+ close;
+}
+
+ein_in01,31,217,3 script Cendadt#ein 851,{
+ mes "[Cendadt]";
+ mes "This factory has a lot";
+ mes "of things that need fixing,";
+ mes "pronto! I'm amazed that";
+ mes "the place is still operating!";
+ next;
+ mes "[Cendadt]";
+ mes "Lucky for us, I hear that";
+ mes "some altruistic adventurers";
+ mes "have been donating materials";
+ mes "to help keep this factory from";
+ mes "falling apart... Or worse.";
+ mes "But that's just a rumor.";
+ next;
+ mes "[Cendadt]";
+ mes "^666666*Sigh*^000000";
+ mes "Even if it is true,";
+ mes "there's nothing no one";
+ mes "here can do. Nobody has";
+ mes "the courage to challenge";
+ mes "the system, you know?";
+ next;
+ mes "[Cendadt]";
+ mes "I...";
+ mes "I better get";
+ mes "back to work";
+ mes "before I get";
+ mes "in trouble...";
+ close;
+}