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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-16 10:02:18 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-16 10:02:18 +0000
commite07326b0aa71a74cacd425e30745bb01a60b153f (patch)
treeb72f1f4ada283ca5f02885e957c5e194eb1652a7 /npc/cities/einbroch.txt
parente4bb98fd9afd36dcd42a4135a55ad8930e2acf01 (diff)
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* Commited Silent's Fix to the duplicate NPCs
- needs testing - can't be fully fixed because of length limitation of names git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7200 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/einbroch.txt')
-rw-r--r--npc/cities/einbroch.txt29
1 files changed, 15 insertions, 14 deletions
diff --git a/npc/cities/einbroch.txt b/npc/cities/einbroch.txt
index e3e7b7e8b..eac1047b9 100644
--- a/npc/cities/einbroch.txt
+++ b/npc/cities/einbroch.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Nexon
//===== Current Version: =====================================
-//= 0.8
+//= 0.9
//===== Compatible With: =====================================
//= eAthena Revision 3000+
//===== Description: =========================================
@@ -20,16 +20,17 @@
//= 0.7 Implemented an inn NPC [MasterOfMuppets]
//= 0.8 Implemented the Shinokas quest, thanks to [MasterOfMuppets]
//= Dj-Yhn for scripting it.
+//= 0.9 Removed Duplicates [Silent]
//============================================================
//== some boards, signs ======================
-einbroch.gat,220,208,5 script Notice Board 858,{
+einbroch.gat,220,208,5 script Notice Board#01 858,{
mes "[Weapon Shop Entrance]";
close;
}
-einbroch.gat,183,174,5 script Bulletin Board 858,{
+einbroch.gat,183,174,5 script Bulletin Board#01 858,{
mes "East - Weapon Shop, Hotel";
mes "South - Factory";
mes "Southwest - Airship Repair Shop,";
@@ -38,19 +39,19 @@ einbroch.gat,183,174,5 script Bulletin Board 858,{
close;
}
-einbroch.gat,244,255,5 script Bulletin Board 858,{
+einbroch.gat,244,255,5 script Bulletin Board#02 858,{
mes " ";
mes " Train Station";
close;
}
-einbroch.gat,68,206,5 script Bulletin Board 858,{
+einbroch.gat,68,206,5 script Bulletin Board#03 858,{
mes " ";
mes " Airship Airport";
close;
}
-einbroch.gat,162,256,5 script Bulletin Board 858,{
+einbroch.gat,162,256,5 script Bulletin Board#04 858,{
mes "East - Train Station";
mes "Southeast - Hotel";
mes "South - Weapon Shop, Factory";
@@ -59,7 +60,7 @@ einbroch.gat,162,256,5 script Bulletin Board 858,{
close;
}
-einbroch.gat,235,141,5 script Bulletin Board 858,{
+einbroch.gat,235,141,5 script Bulletin Board#05 858,{
mes "Southwest- Airship Repair Shop,";
mes "Laboratory";
mes "Northwest- Airport";
@@ -273,7 +274,7 @@ einbroch.gat,259,327,5 script Leslie 846,{
close;
}
-einbroch.gat,232,272,3 script Train Station Staff::EinbrochTrain 852,{
+einbroch.gat,232,272,3 script Train Station Staff#01::EinbrochTrain 852,{
mes "[Staff]";
mes "Welcome to";
mes "the Train Station.";
@@ -329,7 +330,7 @@ s_Enviroment:
close;
}
-einbroch.gat,252,301,3 duplicate(EinbrochTrain) Train Station Staff 852
+einbroch.gat,252,301,3 duplicate(EinbrochTrain) Train Station Staff#02 852
einbroch.gat,228,121,5 script Little Toby 855,{
mes "[Little Toby]";
@@ -1444,7 +1445,7 @@ if(EinFactory == 5)
}
end;
}
-ein_in01.gat,47,197,4 script Conveyor 111,{
+ein_in01.gat,47,197,4 script Conveyor#01 111,{
if(EinFactory == 7)
{
@@ -1478,7 +1479,7 @@ if(EinFactory == 9)
end;
}
-ein_in01.gat,95,238,4 script Conveyor 111,{
+ein_in01.gat,95,238,4 script Conveyor#02 111,{
if(EinFactory == 11)
{
@@ -2737,14 +2738,14 @@ L_SCFail:
mes "check. Access denied.";
close;
}
-einbroch.gat,51,56,6 script Laboratory Soldier 852,{
+einbroch.gat,51,56,6 script Laboratory Soldier#01 852,{
mes "[Laboratory Soldier]";
mes "This area is off limits.";
mes "Please leave";
mes "immediately";
close;
}
-einbroch.gat,51,47,6 script Laboratory Soldier 852,{
+einbroch.gat,51,47,6 script Laboratory Soldier#02 852,{
mes "[Laboratory Soldier]";
mes "This area is off limits.";
mes "Please leave";
@@ -2823,7 +2824,7 @@ ein_in01.gat,266,26,1 script Unknown Stuff 111,{
close;
}
-airplane.gat,31,77,4 script Drunken Man 853,{
+airplane.gat,31,77,4 script Drunken Man#03 853,{
if (ein_lab == 2) goto L_Done;
mes "[Drunken Man]";
mes "Okay okay...";