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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-13 02:34:19 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-13 02:34:19 +0000 |
commit | 462927e702cf7254e08dcc935beed0fa16fa203f (patch) | |
tree | e3f4edb846e0a27e539abea15978e3dbcbfe4bc4 /npc/cities/amatsu.txt | |
parent | 293b6db260480627d08bc4465af88e01b0b4edcf (diff) | |
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- Added handling of type BL_PET to skill_unitgrouptickset_search. I know pets normally aren't affected by skills, but their structure already had support for this, so....
- Rewrote/simplified functions skill_addtimerskill/skill_cleartimerskill
- Fixed SC_DANCING for non players (was making dances only last 1 second for them)
- Modified map_moveblock to handle calls to skill_unit_move_unit_group and cancelling of Close Confine effects, removed these checks from the walk functions and skill_blown functions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5262 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/cities/amatsu.txt')
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