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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/cities/aldebaran.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/cities/aldebaran.txt')
-rw-r--r--npc/cities/aldebaran.txt62
1 files changed, 31 insertions, 31 deletions
diff --git a/npc/cities/aldebaran.txt b/npc/cities/aldebaran.txt
index e60902b74..cbd79a50b 100644
--- a/npc/cities/aldebaran.txt
+++ b/npc/cities/aldebaran.txt
@@ -31,7 +31,7 @@
// Al De Baran
//============================================================
-aldebaran,113,70,4 script Forger Munster#alde 48,{
+aldebaran,113,70,4 script Forger Munster#alde 1_M_02,{
mes "[Munster]";
mes "My family used to live in Geffen. So I guess it was natural that we studied forging and eventually became Blacksmiths. Then, we finally moved to this town,";
mes "Al De Baran.";
@@ -56,7 +56,7 @@ aldebaran,113,70,4 script Forger Munster#alde 48,{
close;
}
-aldebaran,64,104,4 script Smithing Guy#alde 55,{
+aldebaran,64,104,4 script Smithing Guy#alde 1_M_JOBTESTER,{
mes "[Quatro]";
mes "Have you heard that a famous Blacksmith moved here from Geffen?";
next;
@@ -79,7 +79,7 @@ aldebaran,64,104,4 script Smithing Guy#alde 55,{
close;
}
-aldebaran,49,93,4 script Young Man#alde 83,{
+aldebaran,49,93,4 script Young Man#alde 4_M_01,{
mes "[Miller]";
mes "Aren't level 4 weapons cool!";
mes "I can't believe such powerful";
@@ -90,7 +90,7 @@ aldebaran,49,93,4 script Young Man#alde 83,{
close;
}
-aldebaran,81,61,4 script Shell Gathering Lady#ald 101,{
+aldebaran,81,61,4 script Shell Gathering Lady#ald 4W_F_01,{
mes "[Joanne]";
mes "I enjoy gathering shells from the sea. It's really fun and relaxing~";
next;
@@ -120,7 +120,7 @@ aldebaran,81,61,4 script Shell Gathering Lady#ald 101,{
close;
}
-aldebaran,46,129,4 script Canal Guy#alde 97,{
+aldebaran,46,129,4 script Canal Guy#alde 4W_M_01,{
mes "[Panama]";
mes "Al De Baran is known world wide as the City of Canals. The waterways really add a sophisticated, romantic touch to our fair city.";
next;
@@ -142,7 +142,7 @@ aldebaran,46,129,4 script Canal Guy#alde 97,{
}
}
-aldebaran,67,154,4 script Forest Guy#alde 98,{
+aldebaran,67,154,4 script Forest Guy#alde 4W_M_02,{
mes "[Isenberg]";
mes "Mt. Mjolnir and Payon Forest.";
mes "Both of those places are tough";
@@ -181,7 +181,7 @@ aldebaran,67,154,4 script Forest Guy#alde 98,{
}
}
-aldebaran,90,170,4 script Slot Guy#alde 47,{
+aldebaran,90,170,4 script Slot Guy#alde 1_M_01,{
mes "[Epthiel]";
mes "Some weapons or armor have Slots where you can insert Cards obtained from monsters.";
next;
@@ -213,7 +213,7 @@ aldebaran,90,170,4 script Slot Guy#alde 47,{
}
}
-aldebaran,117,181,4 script Phracon Guy#alde 48,{
+aldebaran,117,181,4 script Phracon Guy#alde 1_M_02,{
mes "[Joy]";
mes "Level 1 weapons, which are the lowest grade, need a metal named ^3355FFPhracon^000000 in order to be upgraded.";
next;
@@ -242,7 +242,7 @@ aldebaran,117,181,4 script Phracon Guy#alde 48,{
}
}
-aldebaran,121,231,4 script Alchemy Guy#alde 49,{
+aldebaran,121,231,4 script Alchemy Guy#alde 1_M_03,{
mes "[Chemirre]";
mes "Alchemists, one of the 2nd Jobs, are able to create items out of several materials using knowledge from the ancient age of Al De Baran.";
next;
@@ -313,7 +313,7 @@ aldebaran,121,231,4 script Alchemy Guy#alde 49,{
}
}
-aldebaran,86,228,4 script Little Kid#alde 62,{
+aldebaran,86,228,4 script Little Kid#alde 1_M_SIZ,{
mes "[Bebe]";
mes "A while ago I went out for a walk toward Mt. Mjolnir with my pet Savage Bebe. His name is NukNuk!";
mes "We got attacked, but luckily we weren't hurt.";
@@ -347,7 +347,7 @@ aldebaran,86,228,4 script Little Kid#alde 62,{
}
}
-aldebaran,159,242,4 script Insect Guy#alde 119,{
+aldebaran,159,242,4 script Insect Guy#alde 2_M_SWORDMASTER,{
mes "[Stromme]";
mes "Even to a strong Swordman, the Insects or Mt. Mjolnir pose a considerable threat. You've got to know your enemy before engaging it in battle!";
next;
@@ -376,7 +376,7 @@ aldebaran,159,242,4 script Insect Guy#alde 119,{
close;
}
-aldebaran,60,70,4 script Sylvia#alde 69,{
+aldebaran,60,70,4 script Sylvia#alde 1_F_04,{
mes "[Sylvia]";
mes "I came all the way here from Prontera because I heard the Kafra Main Office was somewhere here in Al De Baran.";
next;
@@ -406,7 +406,7 @@ aldebaran,60,70,4 script Sylvia#alde 69,{
close;
}
-aldebaran,93,80,4 script Issei#alde 48,{
+aldebaran,93,80,4 script Issei#alde 1_M_02,{
mes "[Issei]";
mes "Al De Baran is such a wonderful place with its romantic canals and classic architecture. I love nothing more than to stroll through this city with my beautiful girlfriend.";
next;
@@ -432,7 +432,7 @@ aldebaran,93,80,4 script Issei#alde 48,{
close;
}
-aldebaran,180,46,4 script Joo Jahk#alde 88,{
+aldebaran,180,46,4 script Joo Jahk#alde 4_M_ORIENT01,{
mes "[Joo Jahk]";
mes "I'm a tourist";
mes "from Payon,";
@@ -457,7 +457,7 @@ aldebaran,180,46,4 script Joo Jahk#alde 88,{
close;
}
-aldebaran,212,122,4 script Citizen#alde 97,{
+aldebaran,212,122,4 script Citizen#alde 4W_M_01,{
mes "[Gavin]";
mes "Welcome!";
mes "The town of";
@@ -489,7 +489,7 @@ aldebaran,212,122,4 script Citizen#alde 97,{
close;
}
-aldebaran,146,124,4 script Town Girl#alde 101,{
+aldebaran,146,124,4 script Town Girl#alde 4W_F_01,{
mes "[Nastasia]";
mes "Somewhere in the world there is an ^3355FFAssassin Guild^000000, where they teach people the subtle art of assassination.";
next;
@@ -512,7 +512,7 @@ aldebaran,146,124,4 script Town Girl#alde 101,{
close;
}
-aldebaran,143,136,4 script Bell Keeper#A 89,{
+aldebaran,143,136,4 script Bell Keeper#A 4_M_ORIENT02,{
mes "[Bell Keeper]";
mes "I have been charged by the Committee of 'Heaven on Earth' to guard this entrance of the Clock Tower.";
next;
@@ -537,7 +537,7 @@ aldebaran,143,136,4 script Bell Keeper#A 89,{
// Inside Al De Baran
//============================================================
-aldeba_in,232,241,4 script RS125#alde 48,{
+aldeba_in,232,241,4 script RS125#alde 1_M_02,{
mes "[RS125]";
mes "I may sound unhuman rather robotic";
mes "however, I hope you will not be afraid of me. I am as humane as you are.";
@@ -580,7 +580,7 @@ aldeba_in,232,241,4 script RS125#alde 48,{
close;
}
-aldeba_in,223,121,4 script Threatening-Looking Man 63,{
+aldeba_in,223,121,4 script Threatening-Looking Man 1_M_SMITH,{
mes "[Threatening-Looking Man]";
mes "Hey, you don't come inside someone else's house without permission.";
mes "This is ridiculous!";
@@ -626,7 +626,7 @@ aldeba_in,223,121,4 script Threatening-Looking Man 63,{
close;
}
-aldeba_in,219,61,4 script Friendly-Looking Man#ald 109,{
+aldeba_in,219,61,4 script Friendly-Looking Man#ald 4_M_MANAGER,{
mes "[Friendly-Looking Man]";
mes "You don't have to listen to a guy right next to my room.";
mes "Two years ago, he was in a mercenary training center and fell off from a tree";
@@ -638,7 +638,7 @@ aldeba_in,219,61,4 script Friendly-Looking Man#ald 109,{
close;
}
-aldeba_in,152,47,4 script Fussy Man#alde 97,{
+aldeba_in,152,47,4 script Fussy Man#alde 4W_M_01,{
mes "[Fussy Man]";
mes "Aaaaarrrggghhh...I AM IN TROUBLE!";
mes "My little chicken has left me!";
@@ -670,7 +670,7 @@ aldeba_in,152,47,4 script Fussy Man#alde 97,{
close;
}
-aldeba_in,156,179,4 script Master#alde 61,{
+aldeba_in,156,179,4 script Master#alde 1_M_PUBMASTER,{
mes "[Master]";
mes "The Kafra Corporation Headquarters is located here in Al De Baran.";
mes "Do you know";
@@ -759,7 +759,7 @@ aldeba_in,156,179,4 script Master#alde 61,{
close;
}
-aldeba_in,84,166,4 script Kafra Service#alde 117,{
+aldeba_in,84,166,4 script Kafra Service#alde 4_F_KAFRA1,{
cutin "kafra_01",2;
mes "[Kafra Pavianne]";
mes "Welcome! I'm Pavianne,";
@@ -817,7 +817,7 @@ aldeba_in,84,166,4 script Kafra Service#alde 117,{
end;
}
-aldeba_in,83,245,4 script Kafra Service#2alde 116,{
+aldeba_in,83,245,4 script Kafra Service#2alde 4_F_KAFRA2,{
cutin "kafra_02",2;
mes "[Kafra Blossom]";
mes "Welcome to the";
@@ -883,7 +883,7 @@ aldeba_in,83,245,4 script Kafra Service#2alde 116,{
end;
}
-aldeba_in,24,245,4 script Kafra Jasmine#alde 115,{
+aldeba_in,24,245,4 script Kafra Jasmine#alde 4_F_KAFRA3,{
cutin "kafra_03",2;
mes "[Kafra Jasmine]";
mes "Welcome!";
@@ -943,7 +943,7 @@ aldeba_in,24,245,4 script Kafra Jasmine#alde 115,{
end;
}
-aldeba_in,142,238,4 script Kafra Service#3alde 114,{
+aldeba_in,142,238,4 script Kafra Service#3alde 4_F_KAFRA4,{
cutin "kafra_04",2;
mes "[Kafra Roxie]";
mes "Welcome~!";
@@ -1019,7 +1019,7 @@ aldeba_in,142,238,4 script Kafra Service#3alde 114,{
end;
}
-aldeba_in,91,244,4 script Kafra Service#4alde 112,{
+aldeba_in,91,244,4 script Kafra Service#4alde 4_F_KAFRA6,{
cutin "kafra_06",2;
mes "[Kafra Curly Sue]";
mes "Hello, hello!!";
@@ -1048,7 +1048,7 @@ aldeba_in,91,244,4 script Kafra Service#4alde 112,{
// Kafra Special Reserve Point NPCs
//============================================================
// Special Reserve ----------------------------------------------
-aldeba_in,79,161,6 script Kafra#04 115,{
+aldeba_in,79,161,6 script Kafra#04 4_F_KAFRA3,{
cutin "kafra_03",2;
mes "[Kafra]";
mes "Welcome, ^6666FF" + strcharinfo(0) + "^000000. This is where you can trade in your special reserve points for useful items and cool prizes.";
@@ -1235,7 +1235,7 @@ M_Menu:
}
// Special Reserve 2 ----------------------------------------------
-aldeba_in,88,161,3 script Kafra#05 115,{
+aldeba_in,88,161,3 script Kafra#05 4_F_KAFRA3,{
cutin "kafra_03",2;
mes "[Kafra]";
mes "Welcome ^5577FF"+strcharinfo(0)+"^000000. We are currently having a special event for our customers.";
@@ -1377,12 +1377,12 @@ sF_Spin:
// Inside Clock Tower
//============================================================
-c_tower3,10,249,4 script Gatekeeper#ct 84,{
+c_tower3,10,249,4 script Gatekeeper#ct 4_M_02,{
//Key_Of_Clock_Tower
callfunc "F_ClockTowerGate","4th",7026,"c_tower4",185,44;
}
-alde_dun03,264,16,4 script Gatekeeper#ct1 101,{
+alde_dun03,264,16,4 script Gatekeeper#ct1 4W_F_01,{
//Underground_Key
callfunc "F_ClockTowerGate","B4th",7027,"alde_dun04",79,267;
}