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author | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-06 20:29:42 +0000 |
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committer | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-06 20:29:42 +0000 |
commit | db0c0781899208264ad907ad8a5a73ea629fcce8 (patch) | |
tree | 1ca87f78d29ff15bd180c1ad5334bccb35459233 /npc/battleground/bg_common.txt | |
parent | e9bd1dd178ffdc275306e457c9a904f46ab745dd (diff) | |
download | hercules-db0c0781899208264ad907ad8a5a73ea629fcce8.tar.gz hercules-db0c0781899208264ad907ad8a5a73ea629fcce8.tar.bz2 hercules-db0c0781899208264ad907ad8a5a73ea629fcce8.tar.xz hercules-db0c0781899208264ad907ad8a5a73ea629fcce8.zip |
- Removing some comments "EoS" from my source.
- Adding the second Flavius entrance npcs (not script, just recruit)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13570 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/battleground/bg_common.txt')
-rw-r--r-- | npc/battleground/bg_common.txt | 170 |
1 files changed, 151 insertions, 19 deletions
diff --git a/npc/battleground/bg_common.txt b/npc/battleground/bg_common.txt index c4a243c46..42229816a 100644 --- a/npc/battleground/bg_common.txt +++ b/npc/battleground/bg_common.txt @@ -327,7 +327,7 @@ bat_room,175,178,5 script Guillaume Knight#2 417,{ close;
}
-// Tierra EoS Officer - Guillaume
+// Tierra Officer - Guillaume
// *********************************************************************
bat_room,172,178,5 script Tierra Valley Officer#3 418,{
mes "[Tierra Officer]";
@@ -392,7 +392,7 @@ bat_room,175,121,1 script Croix Knight#2 413,{ close;
}
-// Tierra EoS Officer - Croix
+// Tierra Officer - Croix
// *********************************************************************
bat_room,172,121,1 script Tierra Valley Officer#4 414,{
mes "[Tierra Officer]";
@@ -570,9 +570,141 @@ bat_room,148,121,1 script Flavius Officer#2 414,{ end;
}
+// Guillaune Knight - Flavius
+// *********************************************************************
+bat_room,167,178,5 script Guillaume Knight#4 417,{
+ mes "[Guillaume Knight]";
+ mes "The objective of the Flavius Battle is to score 2 points before your enemy by destryoing theur crystal.";
+ next;
+ mes "[Guillaume Knight]";
+ mes "The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks.";
+ next;
+ mes "[Guillaume Knight]";
+ mes "But they can be removed by destroying the Guardians that protect the enemy army base.";
+ next;
+ mes "[Guillaume Knight]";
+ mes "The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal.";
+ next;
+ mes "[Guillaume Knight]";
+ mes "Are you ready for battle? Then apply with the recruiter next to me!";
+ close;
+}
+
+// Flavius Officerer - Guillaume
+// *********************************************************************
+bat_room,164,178,5 script Flavius Officer#3 418,{
+ mes "[Flavius Officer]";
+ if( Bat_Team == 2 )
+ {
+ mes "Get out of here you stupid Croix!";
+ close;
+ }
+
+ if( Bat_Team == 0 )
+ {
+ mes "Please sign up for an army with Prince Croix or General Guillaume!";
+ close;
+ }
+
+ mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!";
+ next;
+ if( select("I want to join your army!:End Conversation") == 2 )
+ close;
+
+ mes "[Flavius Officer]";
+ if( BG_Delay_Tick >= gettimetick(2) )
+ {
+ mes "You are a Deserter!!";
+ mes "Because of running away, you need to wait ^0000FF" + callfunc("Time2Str",BG_Delay_Tick) + "^000000 to join again a BattleGround.";
+ close;
+ }
+ if( Flavius_BG_Tick >= gettimetick(2) )
+ {
+ mes "Sorry, you can't join the battle right now.";
+ mes "You need to wait ^0000FF" + callfunc("Time2Str",Flavius_BG_Tick) + "^000000 to join again Flavius.";
+ close;
+ }
+ if( BaseLevel < 80 )
+ {
+ mes "I'm very please you want to join our army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield";
+ close;
+ }
+
+ mes "Good luck!";
+ close2;
+ warp "bat_room",57,94;
+ end;
+}
+
+// Croix Knight - Flavius
+// *********************************************************************
+bat_room,167,121,1 script Croix Knight#4 413,{
+ mes "[Croix Knight]";
+ mes "The objective of the Flavius Battle is to score 2 points before your enemy by destryoing theur crystal.";
+ next;
+ mes "[Croix Knight]";
+ mes "The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks.";
+ next;
+ mes "[Croix Knight]";
+ mes "But they can be removed by destroying the Guardians that protect the enemy army base.";
+ next;
+ mes "[Croix Knight]";
+ mes "The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal.";
+ next;
+ mes "[Croix Knight]";
+ mes "Are you ready for battle? Then apply with the recruiter next to me!";
+ close;
+}
+
+// Flavius Officerer - Croix
+// *********************************************************************
+bat_room,164,121,1 script Flavius Officer#4 414,{
+ mes "[Flavius Officer]";
+ if( Bat_Team == 1 )
+ {
+ mes "Get out of here you stupid Guillaume!";
+ close;
+ }
+
+ if( Bat_Team == 0 )
+ {
+ mes "Please sign up for an army with Prince Croix or General Guillaume!";
+ close;
+ }
+
+ mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!";
+ next;
+ if( select("I want to join your army!:End Conversation") == 2 )
+ close;
+
+ mes "[Flavius Officer]";
+ if( BG_Delay_Tick >= gettimetick(2) )
+ {
+ mes "You are a Deserter!!";
+ mes "Because of running away, you need to wait ^0000FF" + callfunc("Time2Str",BG_Delay_Tick) + "^000000 to join again a BattleGround.";
+ close;
+ }
+ if( Flavius_BG_Tick >= gettimetick(2) )
+ {
+ mes "Sorry, you can't join the battle right now.";
+ mes "You need to wait ^0000FF" + callfunc("Time2Str",Flavius_BG_Tick) + "^000000 to join again Flavius.";
+ close;
+ }
+ if( BaseLevel < 80 )
+ {
+ mes "I'm very please you want to join our army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield";
+ close;
+ }
+
+ mes "Good luck!";
+ close2;
+ warp "bat_room",57,77;
+ end;
+}
+
// Guillaume Knight - KvM
// *********************************************************************
-bat_room,143,178,5 script Guillaume Knight#4 417,{
+bat_room,143,178,5 script Guillaume Knight#5 417,{
mes "[Guillaume Knight]";
mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
next;
@@ -635,7 +767,7 @@ bat_room,140,178,5 script KVM [80-99] Officer#1 418,{ // Croix Knight - KvM
// *********************************************************************
-bat_room,143,121,1 script Croix Knight#4 413,{
+bat_room,143,121,1 script Croix Knight#5 413,{
mes "[Croix Knight]";
mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
next;
@@ -698,7 +830,7 @@ bat_room,140,121,1 script KVM [80-99] Officer#2 414,{ // Guillaume Knight - KvM
// *********************************************************************
-bat_room,135,178,5 script Guillaume Knight#5 417,{
+bat_room,135,178,5 script Guillaume Knight#6 417,{
mes "[Guillaume Knight]";
mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
next;
@@ -761,7 +893,7 @@ bat_room,132,178,5 script KVM [60-79] Officer#1 418,{ // Croix Knight - KvM
// *********************************************************************
-bat_room,135,121,1 script Croix Knight#5 413,{
+bat_room,135,121,1 script Croix Knight#6 413,{
mes "[Croix Knight]";
mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
next;
@@ -824,7 +956,7 @@ bat_room,132,121,1 script KVM [60-79] Officer#2 414,{ // Guillaume Knight - KvM
// *********************************************************************
-bat_room,127,178,5 script Guillaume Knight#6 417,{
+bat_room,127,178,5 script Guillaume Knight#7 417,{
mes "[Guillaume Knight]";
mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
next;
@@ -887,7 +1019,7 @@ bat_room,124,178,5 script KVM [1-59] Officer#1 418,{ // Croix Knight - KvM
// *********************************************************************
-bat_room,127,121,1 script Croix Knight#6 413,{
+bat_room,127,121,1 script Croix Knight#7 413,{
mes "[Croix Knight]";
mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other oponents before all of you die.";
next;
@@ -964,43 +1096,43 @@ bat_room,161,158,3 duplicate(bat_aid) General Guillaume's Aid::bat_aid4 419 // Exit from Registration
// *********************************************************************
-
+// Flavius bat_b02
bat_room,57,81,0 warp bat1 2,2,bat_room,154,149
bat_room,57,90,0 warp bat2 2,2,bat_room,154,149
-
+// Free BG
bat_room,57,220,0 warp bat3 2,2,bat_room,154,149
bat_room,57,211,0 warp bat4 2,2,bat_room,154,149
-
+// Tierra Valley bat_a02
bat_room,85,81,0 warp bat5 2,2,bat_room,154,149
bat_room,85,90,0 warp bat6 2,2,bat_room,154,149
// Tierra Valley bat_a01
bat_room,85,220,0 warp bat7 2,2,bat_room,154,149
bat_room,85,211,0 warp bat8 2,2,bat_room,154,149
-
+// Free BG
bat_room,113,81,0 warp bat9 2,2,bat_room,154,149
bat_room,113,90,0 warp bat10 2,2,bat_room,154,149
-
+// Free BG
bat_room,113,220,0 warp bat11 2,2,bat_room,154,149
bat_room,113,211,0 warp bat12 2,2,bat_room,154,149
-
+// Free BG
bat_room,141,81,0 warp bat13 2,2,bat_room,154,149
bat_room,141,90,0 warp bat14 2,2,bat_room,154,149
-
+// Free BG
bat_room,141,220,0 warp bat15 2,2,bat_room,154,149
bat_room,141,211,0 warp bat16 2,2,bat_room,154,149
-
+// Free BG
bat_room,169,81,0 warp bat17 2,2,bat_room,154,149
bat_room,169,90,0 warp bat18 2,2,bat_room,154,149
-
+// Free BG
bat_room,169,220,0 warp bat19 2,2,bat_room,154,149
bat_room,169,211,0 warp bat20 2,2,bat_room,154,149
-
+// Free BG
bat_room,197,81,0 warp bat21 2,2,bat_room,154,149
bat_room,197,90,0 warp bat22 2,2,bat_room,154,149
// KvM bat_c03
bat_room,197,220,0 warp bat23 2,2,bat_room,154,149
bat_room,197,211,0 warp bat24 2,2,bat_room,154,149
-
+// Free BG
bat_room,225,81,0 warp bat25 2,2,bat_room,154,149
bat_room,225,90,0 warp bat26 2,2,bat_room,154,149
// KvM bat_c02
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