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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-08-03 18:27:00 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-08-03 18:27:00 +0000 |
commit | 2c9cbc9cc309ec61a4a62c59ac2a6c678fd8b478 (patch) | |
tree | 47af6729a0757215798873f52b9c62971336df4a /npc/battleground/bg_common.txt | |
parent | 419927ac9f5ea5b71b21b52728bb56925b797937 (diff) | |
download | hercules-2c9cbc9cc309ec61a4a62c59ac2a6c678fd8b478.tar.gz hercules-2c9cbc9cc309ec61a4a62c59ac2a6c678fd8b478.tar.bz2 hercules-2c9cbc9cc309ec61a4a62c59ac2a6c678fd8b478.tar.xz hercules-2c9cbc9cc309ec61a4a62c59ac2a6c678fd8b478.zip |
* A rather large overhaul of the battlegrounds.
- in bg_common.txt, stripped out KvM npcs, fixed coordinates.
- Needs to be tested, none of the BG files are on by default.
- Created subfolder battleground/KvM/ which now holds KVM files.
- Added kvm_enter.txt, which warps players to the waiting rooms.
- Added kvm_item_pay.txt, which holds the point redemption NPC.
- Made the KvM battlegrounds work closer to official, needs work.
* Corrected variable typos in the acolyte arena. (bugreport:4374)
* Corrected donpcevent typo in the party arena. (bugreport:4374)
* Added two global functions which will return equip data as strings.
- F_GetWeaponType: returns the type of weapon by 'look', (ie "Dagger")
- F_GetArmorType: returns the kind of armor via 'equip loc'. (ie "Armor")
* Fixed duplicate documentation for getitemslot. (bugreport:4362)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14369 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/battleground/bg_common.txt')
-rw-r--r-- | npc/battleground/bg_common.txt | 483 |
1 files changed, 30 insertions, 453 deletions
diff --git a/npc/battleground/bg_common.txt b/npc/battleground/bg_common.txt index c9dd7c232..3c6ce01a6 100644 --- a/npc/battleground/bg_common.txt +++ b/npc/battleground/bg_common.txt @@ -10,7 +10,6 @@ bat_room mapflag nowarpto bat_room mapflag nobranch bat_room mapflag nopenalty bat_room mapflag noteleport -bat_room mapflag nosave SavePoint // BattleGround Warper - Entrance // ********************************************************************* @@ -178,9 +177,9 @@ function script Time2Str { return .@Time$; } -// Guillaume Knight - Tierra Valley +// Guillaume Knight - Tierra Gorge // ********************************************************************* -bat_room,159,178,5 script Guillaume Knight#1 417,{ +bat_room,127,178,5 script Guillaume Knight#1 417,{ mes "[Guillaume Knight]"; mes "Tierra Gorge is a very steep canyon with two forts residing in the north and south ends of the map."; next; @@ -199,7 +198,7 @@ bat_room,159,178,5 script Guillaume Knight#1 417,{ // Tierra Officer - Guillaume // ********************************************************************* -bat_room,156,178,5 script Tierra Valley Officer#1 418,{ +bat_room,124,178,5 script Tierra Gorge Officer#1 418,{ mes "[Tierra Officer]"; if( Bat_Team == 2 ) { @@ -244,13 +243,13 @@ bat_room,156,178,5 script Tierra Valley Officer#1 418,{ mes "Good luck!"; close2; - warp "bat_room",85,224; + warp "bat_room",57,223; end; } -// Croix Knight - Tierra Valley +// Croix Knight - Tierra Gorge // ********************************************************************* -bat_room,159,121,1 script Croix Knight#1 413,{ +bat_room,127,121,1 script Croix Knight#1 413,{ mes "[Croix Knight]"; mes "Tierra Gorge is a very steep canyon with two forts residing in the north and south ends of the map."; next; @@ -269,7 +268,7 @@ bat_room,159,121,1 script Croix Knight#1 413,{ // Tierra Officer - Croix // ********************************************************************* -bat_room,156,121,1 script Tierra Valley Officer#2 414,{ +bat_room,125,121,1 script Tierra Gorge Officer#2 414,{ mes "[Tierra Officer]"; if( Bat_Team == 1 ) { @@ -314,13 +313,13 @@ bat_room,156,121,1 script Tierra Valley Officer#2 414,{ mes "Good luck!"; close2; - warp "bat_room",85,208; + warp "bat_room",57,207; end; } // Guillaume Knight - Tierra // ********************************************************************* -bat_room,167,178,5 script Guillaume Knight#2 417,{ +bat_room,143,178,5 script Guillaume Knight#2 417,{ mes "[Guillaume Knight]"; mes "Tierra Gorge is a very steep canyon with two forts residing in the north and south ends of the map."; next; @@ -339,7 +338,7 @@ bat_room,167,178,5 script Guillaume Knight#2 417,{ // Tierra Officer - Guillaume // ********************************************************************* -bat_room,164,178,5 script Tierra Valley Officer#3 418,{ +bat_room,140,178,5 script Tierra Gorge Officer#3 418,{ mes "[Tierra Officer]"; if( Bat_Team == 2 ) { @@ -384,13 +383,13 @@ bat_room,164,178,5 script Tierra Valley Officer#3 418,{ mes "Good luck!"; close2; - warp "bat_room",57,94; + warp "bat_room",114,223; end; } // Croix Knight - Tierra // ********************************************************************* -bat_room,167,121,1 script Croix Knight#2 413,{ +bat_room,143,121,1 script Croix Knight#2 413,{ mes "[Croix Knight]"; mes "Tierra Gorge is a very steep canyon with two forts residing in the north and south ends of the map."; next; @@ -409,7 +408,7 @@ bat_room,167,121,1 script Croix Knight#2 413,{ // Tierra Officer - Croix // ********************************************************************* -bat_room,164,121,1 script Tierra Valley Officer#4 414,{ +bat_room,140,121,1 script Tierra Gorge Officer#4 414,{ mes "[Tierra Officer]"; if( Bat_Team == 1 ) { @@ -454,13 +453,13 @@ bat_room,164,121,1 script Tierra Valley Officer#4 414,{ mes "Good luck!"; close2; - warp "bat_room",57,77; + warp "bat_room",114,204; end; } // Guillaune Knight - Flavius // ********************************************************************* -bat_room,175,178,5 script Guillaume Knight#3 417,{ +bat_room,135,178,5 script Guillaume Knight#3 417,{ mes "[Guillaume Knight]"; mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal."; next; @@ -480,7 +479,7 @@ bat_room,175,178,5 script Guillaume Knight#3 417,{ // Flavius Officer - Guillaume // ********************************************************************* -bat_room,172,178,5 script Flavius Officer#1 418,{ +bat_room,133,178,5 script Flavius Officer#1 418,{ mes "[Flavius Officer]"; if( Bat_Team == 2 ) { @@ -525,13 +524,13 @@ bat_room,172,178,5 script Flavius Officer#1 418,{ mes "Good luck!"; close2; - warp "bat_room",85,94; + warp "bat_room",85,223; end; } // Croix Knight - Flavius // ********************************************************************* -bat_room,175,121,1 script Croix Knight#3 413,{ +bat_room,135,121,1 script Croix Knight#3 413,{ mes "[Croix Knight]"; mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal."; next; @@ -551,7 +550,7 @@ bat_room,175,121,1 script Croix Knight#3 413,{ // Flavius Officerer - Croix // ********************************************************************* -bat_room,172,121,1 script Flavius Officer#2 414,{ +bat_room,133,121,1 script Flavius Officer#2 414,{ mes "[Flavius Officer]"; if( Bat_Team == 1 ) { @@ -596,7 +595,7 @@ bat_room,172,121,1 script Flavius Officer#2 414,{ mes "Good luck!"; close2; - warp "bat_room",85,77; + warp "bat_room",85,207; end; } @@ -667,7 +666,7 @@ bat_room,148,178,5 script Flavius Officer#3 418,{ mes "Good luck!"; close2; - warp "bat_room",253,94; + warp "bat_room",141,207; end; } @@ -738,415 +737,7 @@ bat_room,148,121,1 script Flavius Officer#4 414,{ mes "Good luck!"; close2; - warp "bat_room",253,77; - end; -} - -// Guillaume Knight - KvM -// ********************************************************************* -bat_room,143,178,5 script Guillaume Knight#5 417,{ - mes "[Guillaume Knight]"; - mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other opponents before all of you die."; - next; - mes "[Guillaume Knight]"; - mes "The first team to lose all their soldiers loses."; - next; - mes "[Guillaume Knight]"; - mes "Since you cannot come back to battle after you die, taking care on the battlefield is essential."; - next; - mes "[Guillaume Knight]"; - mes "Are you ready for battle? Then apply with the recruiter next to me!"; - close; -} - -// KvM Officerer - Guillaume -// ********************************************************************* -bat_room,140,178,5 script KVM [80-99] Officer#1 418,{ - mes "[KVM Officer]"; - if( Bat_Team == 2 ) - { - mes "Get out of here you stinky Croix!"; - close; - } - - if( Bat_Team == 0 ) - { - mes "Please sign up for an army with Prince Croix or General Guillaume!"; - close; - } - - mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; - next; - if( select("I want to join your army!:End Conversation") == 2 ) - close; - - mes "[KVM Officer]"; - if( BG_Delay_Tick >= gettimetick(2) ) - { - mes "You are a Deserter!!"; - mes "Because of running away, you need to wait ^0000FF" + callfunc("Time2Str",BG_Delay_Tick) + "^000000 to join again a BattleGround."; - close; - } - - if( checkquest(6025,PLAYTIME) == 2 ) erasequest 6025; - if( checkquest(6025,PLAYTIME) != -1 ) - { - mes "You have received an indicator showing that you've participated in the Battle at KvM. I can't let you participate in any other battles until the indicator goes off."; - next; - mes "[KVM Officer]"; - mes "Stand-by for KvM Battle until the time limit passes."; - close; - } - - if( BaseLevel < 80 ) - { - mes "I'm very please you want to join our army, but I'm sorry: This arena is for players with baselevel from 80 to 99."; - close; - } - - mes "Good luck!"; - close2; - warp "bat_room",253,224; - end; -} - -// Croix Knight - KvM -// ********************************************************************* -bat_room,143,121,1 script Croix Knight#5 413,{ - mes "[Croix Knight]"; - mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other opponents before all of you die."; - next; - mes "[Croix Knight]"; - mes "The first team to lose all their soldiers loses."; - next; - mes "[Croix Knight]"; - mes "Since you cannot come back to battle after you die, taking care on the battlefield is essential."; - next; - mes "[Croix Knight]"; - mes "Are you ready for battle? Then apply with the recruiter next to me!"; - close; -} - -// KvM Officer - Croix -// ********************************************************************* -bat_room,140,121,1 script KVM [80-99] Officer#2 414,{ - mes "[KVM Officer]"; - if( Bat_Team == 1 ) - { - mes "Get out of here you stupid Guillaume!"; - close; - } - - if( Bat_Team == 0 ) - { - mes "Please sign up for an army with Prince Croix or General Guillaume!"; - close; - } - - mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; - next; - if( select("I want to join your army!:End Conversation") == 2 ) - close; - - mes "[KVM Officer]"; - if( BG_Delay_Tick >= gettimetick(2) ) - { - mes "You are a Deserter!!"; - mes "Because of running away, you need to wait ^0000FF" + callfunc("Time2Str",BG_Delay_Tick) + "^000000 to join again a BattleGround."; - close; - } - - if( checkquest(6025,PLAYTIME) == 2 ) erasequest 6025; - if( checkquest(6025,PLAYTIME) != -1 ) - { - mes "You have received an indicator showing that you've participated in the Battle at KvM. I can't let you participate in any other battles until the indicator goes off."; - next; - mes "[KVM Officer]"; - mes "Stand-by for KvM Battle until the time limit passes."; - close; - } - - if( BaseLevel < 80 ) - { - mes "I'm very please you want to join our army, but I'm sorry: This arena is for players with baselevel from 80 to 99."; - close; - } - - mes "Good luck!"; - close2; - warp "bat_room",253,208; - end; -} - -// Guillaume Knight - KvM -// ********************************************************************* -bat_room,135,178,5 script Guillaume Knight#6 417,{ - mes "[Guillaume Knight]"; - mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other opponents before all of you die."; - next; - mes "[Guillaume Knight]"; - mes "The first team to lose all their soldiers loses."; - next; - mes "[Guillaume Knight]"; - mes "Since you cannot come back to battle after you die, taking care on the battlefield is essential."; - next; - mes "[Guillaume Knight]"; - mes "Are you ready for battle? Then apply with the recruiter next to me!"; - close; -} - -// KvM Officerer - Guillaume -// ********************************************************************* -bat_room,132,178,5 script KVM [60-79] Officer#1 418,{ - mes "[KVM Officer]"; - if( Bat_Team == 2 ) - { - mes "Get out of here you stinky Croix!"; - close; - } - - if( Bat_Team == 0 ) - { - mes "Please sign up for an army with Prince Croix or General Guillaume!"; - close; - } - - mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; - next; - if( select("I want to join your army!:End Conversation") == 2 ) - close; - - mes "[KVM Officer]"; - if( BG_Delay_Tick >= gettimetick(2) ) - { - mes "You are a Deserter!!"; - mes "Because of running away, you need to wait ^0000FF" + callfunc("Time2Str",BG_Delay_Tick) + "^000000 to join again a BattleGround."; - close; - } - - if( checkquest(6025,PLAYTIME) == 2 ) erasequest 6025; - if( checkquest(6025,PLAYTIME) != -1 ) - { - mes "You have received an indicator showing that you've participated in the Battle at KvM. I can't let you participate in any other battles until the indicator goes off."; - next; - mes "[KVM Officer]"; - mes "Stand-by for KvM Battle until the time limit passes."; - close; - } - - if( BaseLevel < 60 || BaseLevel > 79 ) - { - mes "I'm very please you want to join our army, but I'm sorry: This arena is for players with baselevel from 60 to 79."; - close; - } - - mes "Good luck!"; - close2; - warp "bat_room",225,224; - end; -} - -// Croix Knight - KvM -// ********************************************************************* -bat_room,135,121,1 script Croix Knight#6 413,{ - mes "[Croix Knight]"; - mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other opponents before all of you die."; - next; - mes "[Croix Knight]"; - mes "The first team to lose all their soldiers loses."; - next; - mes "[Croix Knight]"; - mes "Since you cannot come back to battle after you die, taking care on the battlefield is essential."; - next; - mes "[Croix Knight]"; - mes "Are you ready for battle? Then apply with the recruiter next to me!"; - close; -} - -// KvM Officer - Croix -// ********************************************************************* -bat_room,132,121,1 script KVM [60-79] Officer#2 414,{ - mes "[KVM Officer]"; - if( Bat_Team == 1 ) - { - mes "Get out of here you stupid Guillaume!"; - close; - } - - if( Bat_Team == 0 ) - { - mes "Please sign up for an army with Prince Croix or General Guillaume!"; - close; - } - - mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; - next; - if( select("I want to join your army!:End Conversation") == 2 ) - close; - - mes "[KVM Officer]"; - if( BG_Delay_Tick >= gettimetick(2) ) - { - mes "You are a Deserter!!"; - mes "Because of running away, you need to wait ^0000FF" + callfunc("Time2Str",BG_Delay_Tick) + "^000000 to join again a BattleGround."; - close; - } - - if( checkquest(6025,PLAYTIME) == 2 ) erasequest 6025; - if( checkquest(6025,PLAYTIME) != -1 ) - { - mes "You have received an indicator showing that you've participated in the Battle at KvM. I can't let you participate in any other battles until the indicator goes off."; - next; - mes "[KVM Officer]"; - mes "Stand-by for KvM Battle until the time limit passes."; - close; - } - - if( BaseLevel < 60 || BaseLevel > 79 ) - { - mes "I'm very please you want to join our army, but I'm sorry: This arena is for players with baselevel from 60 to 79."; - close; - } - - mes "Good luck!"; - close2; - warp "bat_room",225,208; - end; -} - -// Guillaume Knight - KvM -// ********************************************************************* -bat_room,127,178,5 script Guillaume Knight#7 417,{ - mes "[Guillaume Knight]"; - mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other opponents before all of you die."; - next; - mes "[Guillaume Knight]"; - mes "The first team to lose all their soldiers loses."; - next; - mes "[Guillaume Knight]"; - mes "Since you cannot come back to battle after you die, taking care on the battlefield is essential."; - next; - mes "[Guillaume Knight]"; - mes "Are you ready for battle? Then apply with the recruiter next to me!"; - close; -} - -// KvM Officerer - Guillaume -// ********************************************************************* -bat_room,124,178,5 script KVM [1-59] Officer#1 418,{ - mes "[KVM Officer]"; - if( Bat_Team == 2 ) - { - mes "Get out of here you stinky Croix!"; - close; - } - - if( Bat_Team == 0 ) - { - mes "Please sign up for an army with Prince Croix or General Guillaume!"; - close; - } - - mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; - next; - if( select("I want to join your army!:End Conversation") == 2 ) - close; - - mes "[KVM Officer]"; - if( BG_Delay_Tick >= gettimetick(2) ) - { - mes "You are a Deserter!!"; - mes "Because of running away, you need to wait ^0000FF" + callfunc("Time2Str",BG_Delay_Tick) + "^000000 to join again a BattleGround."; - close; - } - - if( checkquest(6025,PLAYTIME) == 2 ) erasequest 6025; - if( checkquest(6025,PLAYTIME) != -1 ) - { - mes "You have received an indicator showing that you've participated in the Battle at KvM. I can't let you participate in any other battles until the indicator goes off."; - next; - mes "[KVM Officer]"; - mes "Stand-by for KvM Battle until the time limit passes."; - close; - } - - if( BaseLevel > 59 ) - { - mes "I'm very please you want to join our army, but I'm sorry: This arena is for players with baselevel from 1 to 59."; - close; - } - - mes "Good luck!"; - close2; - warp "bat_room",197,224; - end; -} - -// Croix Knight - KvM -// ********************************************************************* -bat_room,127,121,1 script Croix Knight#7 413,{ - mes "[Croix Knight]"; - mes "To win the Battle of Kriger Von Midgard you and your team must kill all the other opponents before all of you die."; - next; - mes "[Croix Knight]"; - mes "The first team to lose all their soldiers loses."; - next; - mes "[Croix Knight]"; - mes "Since you cannot come back to battle after you die, taking care on the battlefield is essential."; - next; - mes "[Croix Knight]"; - mes "Are you ready for battle? Then apply with the recruiter next to me!"; - close; -} - -// KvM Officer - Croix -// ********************************************************************* -bat_room,124,121,1 script KVM [1-59] Officer#2 414,{ - mes "[KVM Officer]"; - if( Bat_Team == 1 ) - { - mes "Get out of here you stupid Guillaume!"; - close; - } - - if( Bat_Team == 0 ) - { - mes "Please sign up for an army with Prince Croix or General Guillaume!"; - close; - } - - mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; - next; - if( select("I want to join your army!:End Conversation") == 2 ) - close; - - mes "[KVM Officer]"; - if( BG_Delay_Tick >= gettimetick(2) ) - { - mes "You are a Deserter!!"; - mes "Because of running away, you need to wait ^0000FF" + callfunc("Time2Str",BG_Delay_Tick) + "^000000 to join again a BattleGround."; - close; - } - - if( checkquest(6025,PLAYTIME) == 2 ) erasequest 6025; - if( checkquest(6025,PLAYTIME) != -1 ) - { - mes "You have received an indicator showing that you've participated in the Battle at KvM. I can't let you participate in any other battles until the indicator goes off."; - next; - mes "[KVM Officer]"; - mes "Stand-by for KvM Battle until the time limit passes."; - close; - } - - if( BaseLevel > 59 ) - { - mes "I'm very please you want to join our army, but I'm sorry: This arena is for players with baselevel from 1 to 59."; - close; - } - - mes "Good luck!"; - close2; - warp "bat_room",197,208; + warp "bat_room",141,227; end; } @@ -1181,10 +772,10 @@ bat_room,57,90,0 duplicate(warp2bat_room) bat2 45,1,1 // Free BG bat_room,57,220,0 duplicate(warp2bat_room) bat3 45,1,1 bat_room,57,211,0 duplicate(warp2bat_room) bat4 45,1,1 -// Tierra Valley bat_a02 +// Tierra Gorge bat_a02 bat_room,85,81,0 duplicate(warp2bat_room) bat5 45,1,1 bat_room,85,90,0 duplicate(warp2bat_room) bat6 45,1,1 -// Tierra Valley bat_a01 +// Tierra Gorge bat_a01 bat_room,85,220,0 duplicate(warp2bat_room) bat7 45,1,1 bat_room,85,211,0 duplicate(warp2bat_room) bat8 45,1,1 // Free BG @@ -1203,31 +794,22 @@ bat_room,141,211,0 duplicate(warp2bat_room) bat16 45,1,1 bat_room,169,81,0 duplicate(warp2bat_room) bat17 45,1,1 bat_room,169,90,0 duplicate(warp2bat_room) bat18 45,1,1 // Free BG -bat_room,169,220,0 duplicate(warp2bat_room) bat19 45,1,1 -bat_room,169,211,0 duplicate(warp2bat_room) bat20 45,1,1 -// Free BG bat_room,197,81,0 duplicate(warp2bat_room) bat21 45,1,1 bat_room,197,90,0 duplicate(warp2bat_room) bat22 45,1,1 -// KvM bat_c03 -bat_room,197,220,0 duplicate(warp2bat_room) bat23 45,1,1 -bat_room,197,211,0 duplicate(warp2bat_room) bat24 45,1,1 // Free BG bat_room,225,81,0 duplicate(warp2bat_room) bat25 45,1,1 bat_room,225,90,0 duplicate(warp2bat_room) bat26 45,1,1 -// KvM bat_c02 -bat_room,225,220,0 duplicate(warp2bat_room) bat27 45,1,1 -bat_room,225,211,0 duplicate(warp2bat_room) bat28 45,1,1 // Flavius bat_b01 bat_room,253,81,0 duplicate(warp2bat_room) bat29 45,1,1 bat_room,253,90,0 duplicate(warp2bat_room) bat30 45,1,1 -// KvM bat_c01 +// Unknown bat_room,253,220,0 duplicate(warp2bat_room) bat31 45,1,1 bat_room,253,211,0 duplicate(warp2bat_room) bat32 45,1,1 // Badges Repairman // ********************************************************************* -bat_room,138,144,5 script Repairman#bg 99,{ +bat_room,138,144,5 script Repairman#bg 86,{ callfunc "repairmain","Repairman"; end; } @@ -1240,7 +822,7 @@ bat_room,160,150,3 script Erundek 109,{ mes "Welcome, mighty warrior."; mes "What can I do for you today ?"; next; - switch( select("Check the Catalog","Exchange Bravery Badges","Exchange Valor Badges","Exchange Heroism Badges","Hmm, nothing I guess.") ) + switch( select("Check the Catalog","Exchange Bravery Badges","Exchange Valor Badges","Hmm, nothing I guess.") ) { case 1: mes "[Erundek]"; @@ -1248,14 +830,14 @@ bat_room,160,150,3 script Erundek 109,{ close2; Readbook 11010,1; end; - case 5: + case 4: mes "[Erundek]"; mes "As you wish."; mes "See you later."; close; case 2: // Bravery Badges mes "[Erundek]"; - mes "So you want to exchange ^0000FFBravery Badges^000000 from the Battle of Tierra Valley."; + mes "So you want to exchange ^0000FFBravery Badges^000000 from the Battle of Tierra Gorge."; mes "What kind of item do you want to exchange?"; next; deletearray .@Item_DB[0],127; @@ -1289,13 +871,8 @@ bat_room,160,150,3 script Erundek 109,{ } break; - case 4: // Heroism Badge - mes "[Erundek]"; - mes "So you want to exchange ^FFA500Heroism Badges^000000 from the Battle of Kriger Von Midgard."; - mes "This shop is not available at the moment."; - close; } - + mes "[Erundek]"; mes "What item do you want to exchange?"; mes "If you are not sure, check the catalog."; |