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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-15 21:33:36 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-09-15 21:33:36 +0000
commit9aec6f94e0c2da439ad9ea1133bc2e38fe385563 (patch)
tree37fd6cedf4dde54c023a1232707b6e62800b2e13 /npc/airports/airships.txt
parent6fdd12e9c652fd800ad40d91f5f32553814aa65e (diff)
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- Now mobs won't do a distance check to lose their target on every ai iteration, but only when they finish walking (unless you set monster_ai&1)
- The chase distance before a mob gives up following a player has been increased from view-size (range2) to min-chase (range3). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8773 54d463be-8e91-2dee-dedb-b68131a5f0ec
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