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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-18 07:07:25 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-18 07:07:25 +0000
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* Added bAddRace2
* Added mob_race2_db.txt * Updated description for backup_txt in char_athena.conf a bit * Added some suggestions by Poki#3 * Use the event names from script_athena.conf to check whenever a player event trigger is being read/set * Removed an unused save/bank.txt git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1131 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc')
-rw-r--r--doc/item_bonus.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index fedf6b37e..038383d1e 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -157,6 +157,8 @@ bonus2 bAddEffWhenHit,n,x; n% chance to cause x state to the enemy when
bonus2 bSkillAtk,n,x; Increase damage of skill n by x%
bonus2 bAddDamageByClass,n,x; When being hit by monster of class n increase
damage taken by x%
+bonus2 bAddRace2,n,x; Increase damage by x% vs. enemies of race n
+ (Check db/mob_race2_db.txt)
bonus3 bHPLossRate,n,x,y; Lose n amount of hp every x amount of time
y:0=Don't show damage 1=Show damage