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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-08-14 16:06:23 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-08-14 16:06:23 +0000
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* Quest log kill count now updated properly. (Added from topic 253813)
* More battleground editing, and some bug fixes. - * ALL BATTLEGROUNDS ARE NOW ACTIVE BY DEFAULT. PLEASE CONTINUE TESTING * - Rewrote the Badge Exchange NPC in bg_common.txt, is official now. - Other changes to the bg_common folder, including disabled GM NPC. - Completely rewrote Flavius for the most part, from ground up. - Moved old Flavius battlegrounds to /custom/battleground folder. - Restored original bg_common, and KVM to /custom/battleground - Fixed wall bugs in Tierra Gorge, and added an oninit to the timers. - Other minor tweaks to both Tierra Gorge and KVM scripts. - Fixed the pseudo-cooldown on KVM not working properly, I hope. - Added global time2str function which will be used later in Endless tower. * Applied Epoque's mapflag clean up, which removes flags from scripts. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14374 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc')
-rw-r--r--doc/script_commands.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 7b043fa2b..06a5a7121 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -6735,7 +6735,8 @@ color can be:
<On Quit Event> refers to an NPC label that attaches to the character and is run when they relog.
<On Death Event> refers to an NPC label that attaches to the character and is run when they die. Can be "" for empty.
-Unlike the prior command, the latter will attach a GROUP in a waiting room to the battleground.
+Unlike the prior command, the latter will attach a GROUP in a waiting room to the battleground, and
+sets the array $@arenamembers[0] where 0 holds the IDs of the first group, and 1 holds the IDs of the second.
Example:
// Battle Group will be refered to as $@KvM01BG_id1, and when they die, respawn at bat_c01,52,129.