summaryrefslogtreecommitdiff
path: root/doc
diff options
context:
space:
mode:
authorEmistry Haoyan <equinox1991@gmail.com>2019-05-01 21:42:14 +0800
committerEmistry Haoyan <equinox1991@gmail.com>2019-05-14 23:28:23 +0800
commitb4435701a2142f43348156535d6c8c314e99899e (patch)
treefe040b5c35aa5afa2a2a29ec730e5bdb73c008a2 /doc
parentf272422f2dbd015691ecba06a14a18d48e7362da (diff)
downloadhercules-b4435701a2142f43348156535d6c8c314e99899e.tar.gz
hercules-b4435701a2142f43348156535d6c8c314e99899e.tar.bz2
hercules-b4435701a2142f43348156535d6c8c314e99899e.tar.xz
hercules-b4435701a2142f43348156535d6c8c314e99899e.zip
Added *mesclear script command.
- `*mesclear()` script command will clear the NPC dialog text and continue the script without player interaction. example: `next();`.
Diffstat (limited to 'doc')
-rw-r--r--doc/script_commands.txt15
1 files changed, 15 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index f767f890d..c454509ee 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -1293,6 +1293,21 @@ and the script will terminate.
---------------------------------------
+*mesclear();
+
+This command will clear the dialog text and continue the script without player interaction.
+
+Example:
+ mes("This is how the 'mesclear' script command works.");
+ sleep2 3000;
+ mesclear(); // This will clear the dialog and continue to the next one.
+ mes("I will show you again.");
+ sleep2 3000;
+ mesclear(); // This will clear the dialog and continue to the next one.
+ mes("Bye!");
+
+---------------------------------------
+
*close()
This command will create a 'close' button in the message window for the