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authorHaru <haru@dotalux.com>2018-04-03 00:04:17 +0200
committerGitHub <noreply@github.com>2018-04-03 00:04:17 +0200
commit237fd6d094d698f22dceccfb87e7957cdcf1af3d (patch)
treef967ad604e6e9ba91cc084fe4336c3dda1487ba9 /doc
parent112c34e0e1b92397f0df7eea459fcbac946d340b (diff)
parent1f5fc491881f1a75c261e6c2321c6b92eb2d01bc (diff)
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Merge pull request #1965 from dastgir/2018/3-hateffect
Implemented HatEffect
Diffstat (limited to 'doc')
-rw-r--r--doc/script_commands.txt7
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index e14e80444..d69322745 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -3271,6 +3271,13 @@ produced). It's useful for when you want to check whether an item contains
cards or if it's signed.
---------------------------------------
+
+*hateffect(<Hat Effect ID>, <State>)
+
+This will set a Hat Effect onto the player. The state field allows you to
+enable (true) or disable (false) the effect on the player.
+
+---------------------------------------
//=====================================
2.1 - End of Item-Related Commands
//=====================================