summaryrefslogtreecommitdiff
path: root/doc
diff options
context:
space:
mode:
authorai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-05-30 19:24:02 +0000
committerai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-05-30 19:24:02 +0000
commit0e7c825226666434ec32a8b3af04e19e1d9b0019 (patch)
tree5ea80ead239a2bda8a12c5a517680cb85b096127 /doc
parent4e56c67d67a03bef92a61112aaca174fa14c8a4a (diff)
downloadhercules-0e7c825226666434ec32a8b3af04e19e1d9b0019.tar.gz
hercules-0e7c825226666434ec32a8b3af04e19e1d9b0019.tar.bz2
hercules-0e7c825226666434ec32a8b3af04e19e1d9b0019.tar.xz
hercules-0e7c825226666434ec32a8b3af04e19e1d9b0019.zip
* Fixed script command 'warpguild' looking for an attached player even when it is not needed (bugreport:4941, since r2674, related r14840).
- Documented special map names recognized by the command. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14841 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc')
-rw-r--r--doc/script_commands.txt11
1 files changed, 10 insertions, 1 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index e0730cd3b..621438e4a 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -4,7 +4,7 @@
//= A reference manual for the eAthena scripting language.
//= Commands are sorted depending on their functionality.
//===== Version ===========================================
-//= 3.43.20110529
+//= 3.44.20110530
//=========================================================
//= 1.0 - First release, filled will as much info as I could
//= remember or figure out, most likely there are errors,
@@ -177,6 +177,8 @@
//= 3.43.20110529
//= Updated 'npcshopitem', 'npcshopadditem' and 'npcshopdelitem' to support
//= cashshops as well. [Ai4rei]
+//= 3.44.20110530
+//= Documented special map names recognized by 'warpguild'. [Ai4rei]
//=========================================================
This document is a reference manual for all the scripting commands and functions
@@ -3692,6 +3694,13 @@ warpchar "prontera",150,100,20000001;
Warps a guild to specified map and coordinate given the guild id, which you can get with
getcharid(2). You can also request another guild id given the member's name with getcharid(2,<player_name>).
+You can use the following "map names" for special warping behavior:
+Random: All party members are randomly warped in their current map (as if they
+ all used a fly wing)
+SavePointAll: All party members are warped to their respective save point.
+SavePoint: All party members are warped to the save point of the currently
+ attached player (will fail if there's no player attached).
+
Example:
warpguild "prontera",x,y,Guild_ID;