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authortechnote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-21 02:09:16 +0000
committertechnote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-21 02:09:16 +0000
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=Jobs
*Fixed a issue where a large chunk of the skill trees was accidentally removed in r15885. =Documents *Updated the item_db.txt document to show info for latest job masks, upper masks, and ammo types. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15895 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc')
-rw-r--r--doc/item_db.txt59
1 files changed, 33 insertions, 26 deletions
diff --git a/doc/item_db.txt b/doc/item_db.txt
index 767ec16ac..83c9d1507 100644
--- a/doc/item_db.txt
+++ b/doc/item_db.txt
@@ -40,37 +40,42 @@ Slots: Amount of slots the item possesses.
Job: Equippable jobs. Uses the following bitmask table:
- (S.) Novice (2^00): 0x00000001
- Swordman (2^01): 0x00000002
- Mage (2^02): 0x00000004
- Archer (2^03): 0x00000008
- Acolyte (2^04): 0x00000010
- Merchant (2^05): 0x00000020
- Thief (2^06): 0x00000040
- Knight (2^07): 0x00000080
- Priest (2^08): 0x00000100
- Wizard (2^09): 0x00000200
- Blacksmith (2^10): 0x00000400
- Hunter (2^11): 0x00000800
- Assassin (2^12): 0x00001000
- Unused (2^13): 0x00002000
- Crusader (2^14): 0x00004000
- Monk (2^15): 0x00008000
- Sage (2^16): 0x00010000
- Rogue (2^17): 0x00020000
- Alchemist (2^18): 0x00040000
- Bard/Dancer (2^19): 0x00080000
- Unused (2^20): 0x00100000
- Taekwon (2^21): 0x00200000
- StarGladi (2^22): 0x00400000
- Soul Linker (2^23): 0x00800000
- Gunslinger (2^24): 0x01000000
- Ninja (2^25): 0x02000000
+ (S.) Novice (2^00): 0x00000001
+ Swordman (2^01): 0x00000002
+ Magician (2^02): 0x00000004
+ Archer (2^03): 0x00000008
+ Acolyte (2^04): 0x00000010
+ Merchant (2^05): 0x00000020
+ Thief (2^06): 0x00000040
+ Knight (2^07): 0x00000080
+ Priest (2^08): 0x00000100
+ Wizard (2^09): 0x00000200
+ Blacksmith (2^10): 0x00000400
+ Hunter (2^11): 0x00000800
+ Assassin (2^12): 0x00001000
+ Unused (2^13): 0x00002000
+ Crusader (2^14): 0x00004000
+ Monk (2^15): 0x00008000
+ Sage (2^16): 0x00010000
+ Rogue (2^17): 0x00020000
+ Alchemist (2^18): 0x00040000
+ Bard/Dancer (2^19): 0x00080000
+ Unused (2^20): 0x00100000
+ Taekwon (2^21): 0x00200000
+ Star Gladiator (2^22): 0x00400000
+ Soul Linker (2^23): 0x00800000
+ Gunslinger (2^24): 0x01000000
+ Ninja (2^25): 0x02000000
+ Gangsi (2^26): 0x04000000
+ Death Knight (2^27): 0x08000000
+ Dark Collector (2^28): 0x10000000
+ Kagerou/Oboro (2^29): 0x20000000
Upper: Equippable upper-types. Uses the following bitmasks:
1: Normal jobs
2: Upper jobs
4: Baby jobs
+ 8: Third jobs
Gender: Gender restriction. 0 is female, 1 is male, 2 for both.
@@ -132,6 +137,8 @@ View: For normal items, defines a replacement view-sprite for the item (eg:
5: Grenades
6: Shuriken
7: Kunai
+ 7: Cannonballs
+ 7: Throwable Items (Sling Item)
Script: Script to execute when the item is used/equipped.