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author | Andrei Karas <akaras@inbox.ru> | 2015-07-25 14:32:56 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-05 14:28:30 +0300 |
commit | 81d0eb8441fa7d1bcfde8a1ca9bf09666d5139d8 (patch) | |
tree | 12d608e3dd6fd989ca6c46bb988fe91f54630976 /doc | |
parent | ac9dc43ac589e0c70f1f4f27d04dad0a302805bc (diff) | |
download | hercules-81d0eb8441fa7d1bcfde8a1ca9bf09666d5139d8.tar.gz hercules-81d0eb8441fa7d1bcfde8a1ca9bf09666d5139d8.tar.bz2 hercules-81d0eb8441fa7d1bcfde8a1ca9bf09666d5139d8.tar.xz hercules-81d0eb8441fa7d1bcfde8a1ca9bf09666d5139d8.zip |
Add optional parameter to warp script command for prevent stoping npc scripts after warp.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/script_commands.txt | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index af8dffef0..e190c5cff 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -4116,7 +4116,7 @@ will be seen to everyone around but not in chat window. --------------------------------------- -*warp "<map name>",<x>,<y>; +*warp "<map name>",<x>,<y>{,<flag>}; This command will take the invoking character to the specified map, and if wanted, specified coordinates too, but these can be random. @@ -4139,6 +4139,10 @@ There are also three special 'map names' you can use: "Random" will warp the player randomly on the current map. "Save" and "SavePoint" will warp the player back to their save point. +If flag parameter is set to 0, after player warped will be not stopped +currend running npc script. Running script after warp can be issue for +Gravity client if warp to other maps. + --------------------------------------- *areawarp "<from map name>",<x1>,<y1>,<x2>,<y2>,"<to map name>",<x3>,<y3>{,<x4>,<y4>}; |