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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-02 02:57:30 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-02 02:57:30 +0000 |
commit | 086c382f4864497137a5d0a450918514eb1b9130 (patch) | |
tree | 58e055bb39b338cbc9b6e69a26f8b236180f089d /doc/woe_time_explanation.txt | |
parent | 18f9f28313b26c159172fa05204adb6815f81161 (diff) | |
download | hercules-086c382f4864497137a5d0a450918514eb1b9130.tar.gz hercules-086c382f4864497137a5d0a450918514eb1b9130.tar.bz2 hercules-086c382f4864497137a5d0a450918514eb1b9130.tar.xz hercules-086c382f4864497137a5d0a450918514eb1b9130.zip |
Fixed bugreport:5502 Fixed bug with character moving to attack target (normal attack) and stopping at attackable range without attacking (bow-bug only). apparently the client doesn't care if its a bow anymore. also applied some of my curly brace love.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16034 54d463be-8e91-2dee-dedb-b68131a5f0ec
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