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author | Haru <haru@dotalux.com> | 2020-02-09 21:18:26 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-09 21:18:26 +0100 |
commit | 481d92bfa0fac1320aebf0ab4f4ceb8365fa3ff3 (patch) | |
tree | 807314fa875ca53ab1508f347bcf5ad12e9f3348 /doc/script_commands.txt | |
parent | 9e68350a054d5ec181a40528728d8de185a4f43c (diff) | |
parent | d84aee4cd917fd1a151d7ec0b3a2d7e32df02441 (diff) | |
download | hercules-481d92bfa0fac1320aebf0ab4f4ceb8365fa3ff3.tar.gz hercules-481d92bfa0fac1320aebf0ab4f4ceb8365fa3ff3.tar.bz2 hercules-481d92bfa0fac1320aebf0ab4f4ceb8365fa3ff3.tar.xz hercules-481d92bfa0fac1320aebf0ab4f4ceb8365fa3ff3.zip |
Merge pull request #2590 from Kenpachi2k13/issue#2530
Change unload NPC behavior to kill mobs that were spawned by unloaded NPC (non-permanent monster spawns) [Issue #2530]
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 6a97bae1d..1914285f0 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -1034,6 +1034,11 @@ will only execute once and will not execute if the map server reconnects to the char server later. Note that all those events will be executed upon scripts reloading. +OnNPCUnload: + +OnNPCUnload will be executed when a NPC is unloaded. +OnNPCUnload is called when @reloadscript, @reloadnpc, @unloadnpc or @unloadnpcfile is used. + OnAgitStart: OnAgitEnd: OnAgitInit: |