summaryrefslogtreecommitdiff
path: root/doc/script_commands.txt
diff options
context:
space:
mode:
authoreuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2013-01-11 02:17:21 +0000
committereuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2013-01-11 02:17:21 +0000
commit38e583df21eccd9e4f31d38acaae32579c6f0d27 (patch)
tree59700abc12d457f5d697f931ef1bf2ba680113ac /doc/script_commands.txt
parentde0374e0afa0fe11e5609d619a222754a5e879c5 (diff)
downloadhercules-38e583df21eccd9e4f31d38acaae32579c6f0d27.tar.gz
hercules-38e583df21eccd9e4f31d38acaae32579c6f0d27.tar.bz2
hercules-38e583df21eccd9e4f31d38acaae32579c6f0d27.tar.xz
hercules-38e583df21eccd9e4f31d38acaae32579c6f0d27.zip
* Fixed minor issues in Guillotine Cross job change quest (bugreport:7145).
* Fixed misplaced line in 13-2 quests (bugreport:7136). * Fixed mistakes in script_commands.txt (bugreport:7140). * Added 'nowarpto' and 'nomemo' mapflags to bossnia_0* maps (bugreport:7118). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17092 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r--doc/script_commands.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 77a6a32a0..2b1aa5d59 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -3808,10 +3808,10 @@ Warps a guild to specified map and coordinate given the guild id, which you can
getcharid(2). You can also request another guild id given the member's name with getcharid(2,<player_name>).
You can use the following "map names" for special warping behavior:
-Random: All party members are randomly warped in their current map (as if they
+Random: All guild members are randomly warped in their current map (as if they
all used a fly wing)
-SavePointAll: All party members are warped to their respective save point.
-SavePoint: All party members are warped to the save point of the currently
+SavePointAll: All guild members are warped to their respective save point.
+SavePoint: All guild members are warped to the save point of the currently
attached player (will fail if there's no player attached).
Example: