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author | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-12 18:57:02 +0000 |
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committer | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-12 18:57:02 +0000 |
commit | 7c0d97709c232044403d77c6c66d2e792365d5c4 (patch) | |
tree | 0552401b4a2e78745b453082a3041300caa5b19d /doc/script_commands.txt | |
parent | bf469e529783e3716813b98f6436e94c02d43142 (diff) | |
download | hercules-7c0d97709c232044403d77c6c66d2e792365d5c4.tar.gz hercules-7c0d97709c232044403d77c6c66d2e792365d5c4.tar.bz2 hercules-7c0d97709c232044403d77c6c66d2e792365d5c4.tar.xz hercules-7c0d97709c232044403d77c6c66d2e792365d5c4.zip |
* Added Expanded Super Novice support to custom Job Master, and Kagerou/Oboro as well in comments (npc\custom\jobmaster.txt)
* Clarified rare_drop_announce description, since a lot of people have had trouble with it for whatever reason (conf\battle\drops.conf)
* Fixed a minor "viewpoint" argument error, bugreport:6221 (npc\jobs\3-2\royal_guard.txt)
* Deleted custom Kiel Dungeon warper (npc\custom\quests\kiel_quest.txt)
* Deleted custom Bongun Sword quest (npc\custom\quests\bongunsword.txt)
* Deleted custom Book of the Devil quest (npc\custom\quests\bookofthedevil.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16418 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index ffdd16061..662bbbae7 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -2300,8 +2300,6 @@ Lets say the ID of a party was saved as a global variable: *getpartymember <party id>{,<type>}; -Thank you to HappyDenn for all this information. - This command will find all members of a specified party and returns their names (or character id or account id depending on the value of "type") into an array of temporary global variables. There's actually quite a few commands like this @@ -3143,7 +3141,6 @@ This function works as a direct counterpart of 'getpetinfo': --------------------------------------- - *petstat(<flag>) Returns current pet status, all are integers except name. @@ -4111,7 +4108,7 @@ quite a few item scripts. For more examples check just about any official script --------------------------------------- *getitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}; -*getitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}; +*getitem2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}; This command will give an amount of specified items to the invoking character. If an optional account ID is specified, and the target character is currently @@ -4210,7 +4207,8 @@ this really cause. --------------------------------------- -*getnameditem <item name|item id>,<Character name|character ID>; +*getnameditem <item id>,<character name|character ID>; +*getnameditem "<item name>",<character name|character ID>; -Note: there's a total of 4 possible combinations of this command. E.g: item name and character name, or with character id, etc... @@ -4305,7 +4303,7 @@ database. If the name is not found, nothing will be deleted. --------------------------------------- *delitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}; -*delitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}; +*delitem2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}; This command will take a specified amount of items from the invoking/target character. Check 'getitem2' to understand its expanded parameters. @@ -6412,7 +6410,7 @@ timer and ranking as will @pvpon GM command do. --------------------------------------- -*atcommand "<command line>"; +*atcommand "<command>"; This command will run the given command line exactly as if it was typed in from the keyboard by the player connected to the invoking character, and that @@ -6428,7 +6426,7 @@ one. --------------------------------------- -*charcommand <command>; +*charcommand "<command>"; This command will run the given command line exactly as if it was typed in from the keyboard from a character that belonged to an account which had GM level 99. |