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author | Mysteries <mysteriousragnarok@hotmail.com> | 2013-06-23 17:40:53 -0400 |
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committer | Mysteries <mysteriousragnarok@hotmail.com> | 2013-06-23 17:40:56 -0400 |
commit | 15b299ee54f8694621d97a9d34ad56422090e9eb (patch) | |
tree | 2198c71d132171ca4a584c498a93d4941bbdd0c6 /doc/script_commands.txt | |
parent | ef51dc8087edee3346c9ac9f61c69bcbb3a8d86f (diff) | |
download | hercules-15b299ee54f8694621d97a9d34ad56422090e9eb.tar.gz hercules-15b299ee54f8694621d97a9d34ad56422090e9eb.tar.bz2 hercules-15b299ee54f8694621d97a9d34ad56422090e9eb.tar.xz hercules-15b299ee54f8694621d97a9d34ad56422090e9eb.zip |
Update
- Fixed some documentation
- Fixed some alignment
Diffstat (limited to 'doc/script_commands.txt')
-rw-r--r-- | doc/script_commands.txt | 42 |
1 files changed, 25 insertions, 17 deletions
diff --git a/doc/script_commands.txt b/doc/script_commands.txt index f6de42316..f718298a2 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -182,8 +182,8 @@ There are two optional fields for monster size and AI. Size can be 0 (medium), 1 (small), or 2 (big). AI can be 0 (default), 1 (attack/friendly), 2 (sphere), 3 (flora), or 4 (zanzou). -Alternately, a monster spawned using 'boss_monster' instead of 'monster' is able -to be detected on the map with the SC_CASH_BOSS_ALARM status (used by Convex Mirror, item ID# 12214). +Alternately, a monster spawned using 'boss_monster' instead of 'monster' is able to be +detected on the map with the SC_CASH_BOSS_ALARM status (used by Convex Mirror, item ID# 12214). ** NPC names @@ -4533,29 +4533,37 @@ Check 'getitem2' to understand the arguments of the function. --------------------------------------- -*groupranditem <group id>; +*groupranditem <item_id/constant>; -Returns the item_id of a random item picked from the group specified. The -different groups and their group number are specified in -'db/(pre-)re/item_group_db.txt'. +Returns the item_id of a random item picked from the item container specified. There +are different item containers and they are specified in 'db/(pre-)re/item_group.conf'. -When used in conjunction with other functions, you can get a random item. -For example, for a random pet lure: - -getitem groupranditem(15),1; +Example: + getitem groupranditem 603,1; + getitem groupranditem Old_Blue_Box,1; --------------------------------------- -*getrandgroupitem <group id>,<quantity>; +*getrandgroupitem <item_id/constant>,<quantity>; + +Similar to the above example, this command allows players to obtain the specified +quantity of a random item from the container. The different containers +are specified in 'db/(pre-)re/item_group.conf'. + +Example: + getrandgroupitem Old_Blue_Box,1; + getrandgroupitem 603,1; + +--------------------------------------- -Similar to the above example, this command allows players to obtain the -specified quantity of a random item from the group "<group id>". The -different groups and their group number are specified in -db/(pre-)re/item_group_db.txt +*packageitem -For example, obtaining three of the same random item from Old Blue Box: +This command has only 1 param which is optional. If the package item_id is not provided, it +will try to use the item id from the item it is being used from (if called from an item script). +It runs a item package and grants the items accordingly to the attached player. -getrandgroupitem(1,3); +Example: + 12281,Tresure_Box_WoE,Event Treasure Box,2,20,,150,,,,,0xFFFFFFFF,7,2,,,,,,{ packageitem(); },{},{} --------------------------------------- |