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authorHaru <haru@dotalux.com>2016-02-11 00:41:54 +0100
committerHaru <haru@dotalux.com>2016-08-19 21:32:15 +0200
commitf56264d23d9cc86a87331401496e206639cdd6e3 (patch)
tree57891c2901c8cdc114baf4fbfa4dd927b5a87204 /doc/md5_hashcheck.txt
parent3c84a4df688a63577236d02b4d972775964f71ca (diff)
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Ported login-server.conf to libconfig
Ported to modern Hercules and cleaned up from Panikon's commits: ceb8a486ac47c2ed9aae4baa1ec39a11f31e9368, c1049123a4ea6ae6f0992ffe766db8aed7435ab5, 6feb097046355610d2288670a569ccc175358580, 9f6e27a96d655f2b4555310786d9d10898754404, 21fa5d24255ba026f96b1dbedf74ac5ef831d3ae, e22a56ad4def8ca22e94d44377a5364b9db1a425, f753a754923140bfec02057c16e6e8429b863d0e, 25dde7e46524ace330b83cb4bf0255cc4d796792 Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'doc/md5_hashcheck.txt')
-rw-r--r--doc/md5_hashcheck.txt24
1 files changed, 3 insertions, 21 deletions
diff --git a/doc/md5_hashcheck.txt b/doc/md5_hashcheck.txt
index d9064b1ab..b386559b5 100644
--- a/doc/md5_hashcheck.txt
+++ b/doc/md5_hashcheck.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Hercules Dev Team
//===== Current Version: =====================================
-//= 20140208
+//= 20160210
//===== Description: =========================================
//= This file outlines the login server's MD5 hash check.
//============================================================
@@ -20,27 +20,9 @@ Please refer to your client diff tool manual for the appropriate patch
tools or diffs it may have similar names.)
The serverside settings for the hash check are located in
-conf/login.conf:
+conf/login.conf::login_configuration.permission.hash
-// Client MD5 hash check
-// If turned on, the login server will check if the client's hash matches
-// the value below, and will not connect tampered clients.
-// Note: see doc/md5_hashcheck.txt for more details.
-client_hash_check: off
-
-// Client MD5 hashes
-// The client with the specified hash can be used to log in by players with
-// a group_id equal to or greater than the given value.
-// If you specify 'disabled' as hash, players with a group_id greater than or
-// equal to the given value will be able to log in regardless of hash (and even
-// if their client does not send a hash at all.)
-// Format: group_id, hash
-// Note: see doc/md5_hashcheck.txt for more details.
-client_hash: 0, 113e195e6c051bb1cfb12a644bb084c5
-client_hash: 10, cb1ea78023d337c38e8ba5124e2338ae
-client_hash: 99, disabled
-
-To enable MD5 hash checks, set 'client_hash_check' to 'on' and add one
+To enable MD5 hash checks, set 'client_hash_check' to 'true' and add one
'client_hash' entry for each client you want to use.
The group_id can be any of the groups in conf/groups.conf, and it is
useful in case if you want to allow GMs to use a different client