summaryrefslogtreecommitdiff
path: root/doc/item_bonus.txt
diff options
context:
space:
mode:
authoreuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-12-20 02:18:26 +0000
committereuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-12-20 02:18:26 +0000
commit6da12f840490b958f7e770a4ce699ec38828e97d (patch)
tree102f4f7e9f3600fc82859d7ec361742e696865e6 /doc/item_bonus.txt
parent300f20998ac8012373024b3a3d7d88b80de7e040 (diff)
downloadhercules-6da12f840490b958f7e770a4ce699ec38828e97d.tar.gz
hercules-6da12f840490b958f7e770a4ce699ec38828e97d.tar.bz2
hercules-6da12f840490b958f7e770a4ce699ec38828e97d.tar.xz
hercules-6da12f840490b958f7e770a4ce699ec38828e97d.zip
* Follow-up r17030: documented and added bMagicAtkEle to item_combo_db (bugreport:6943).
* Follow-up r17029: moved 'clearinventory' alias to atcommand_athena.conf. * Custom Quest Shop updated to v1.5, which replaces categories with shop IDs. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17031 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/item_bonus.txt')
-rw-r--r--doc/item_bonus.txt5
1 files changed, 4 insertions, 1 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index 612530141..490f3bc24 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= rAthena Dev Team
//===== Current Version: =====================================
-//= 20110124
+//= 20121219
//===== Description: =========================================
//= List of script instructions used in item bonuses,
//= mainly bonus/bonus2/bonus3/bonus4/bonus5 arguments.
@@ -132,6 +132,9 @@ bonus2 bMagicAddEle,n,x; +x% magical damage against element n
bonus2 bSubEle,n,x; x% Damage reduction against element n.
n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
6=Holy, 7=Dark, 8=Spirit, 9=Undead
+bonus2 bMagicAtkEle,n,x; Increases damage of n element magic by x%.
+ n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison,
+ 6=Holy, 7=Dark, 8=Spirit, 9=Undead
bonus2 bAddDamageClass,n,x; +x% extra physical damage against monsters of class n
Against players, n is their job id
bonus2 bAddMagicDamageClass,n,x; +x% extra magical damage against monsters of class n