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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-06 21:10:45 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-06 21:10:45 +0000
commit18b9549a0a8cfb0614c655d11f87f2acc7c8cc52 (patch)
tree937db1ac7ede04a8b43ce6324508ac75d3d6029c /db
parent1c0bab41587fced03042d70a91945f5917f3a29e (diff)
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- Corrected Ground Drift. Splash range of 3x3, stackable and placeable underneath others, cast time is 2 secs. It's considered ranged, and it's damage increase is defense ignoring, always neutral damage.
- Added Bull's Eye 0.5 sec cast time - Corrected Bull's Eye implementation, it should deal normal damage against non brute/demi-human targets. - GS_DUST is now considered a short-range attack - Implemented Desperado's hit rate based on distance to caster as it's believed to behave. - Suiton's Speed/Agi penalty will affect everyone when used in versus maps. - GS_TRACKING's range is no longer affected by Snake Eye. - Cleaned up some skill_trap_splash - GS_FLING's defense reduction is now 5*lv% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9158 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/Changelog.txt1
-rw-r--r--db/skill_cast_db.txt6
-rw-r--r--db/skill_db.txt2
-rw-r--r--db/skill_unit_db.txt2
4 files changed, 7 insertions, 4 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index fd22db85c..311f63c6f 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -21,6 +21,7 @@
========================
11/06
+ * Added Bull's Eye 0.5 sec cast time [Skotlex]
* Ganbantein's delay is now 2 secs. [Skotlex]
* Removed the time2 value of NJ_NEN since it has no use. [Skotlex]
11/05
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt
index 113eaa4db..243998795 100644
--- a/db/skill_cast_db.txt
+++ b/db/skill_cast_db.txt
@@ -850,6 +850,8 @@
500,0,0,0,600000,0
//-- GS_FLING
501,0,0,0,30000,0
+//-- GS_BULLSEYE
+503,500,0,0,0,0
//-- GS_MADNESSCANCEL
504,0,0,0,15000,0
//-- GS_ADJUSTMENT
@@ -876,8 +878,8 @@
519,1000,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,10000
//-- GS_SPREADATTACK // Delay unknown (if there is one, other that aspd)
520,1000,0,0,0,0
-//-- GS_GROUNDDRIFT // Delay unknown (if there is one, other that aspd)
-521,1000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000
+//-- GS_GROUNDDRIFT
+521,2000,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,10000
//==========================================
diff --git a/db/skill_db.txt b/db/skill_db.txt
index e57e41903..69cf2d275 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -545,7 +545,7 @@
518,2,6,1,-1,0,0,10,1,no,0,0,0,weapon,5 //GS_DUST#Dust#
519,-9,6,1,-1,0,0,10,1,yes,0,0,0,weapon,0 //GS_FULLBUSTER#Full Buster#
520,-9,6,1,-1,2,1:1:1:2:2:2:3:3:3:4,10,1,no,0,0,0,weapon,0 //GS_SPREADATTACK#Spread Attack#
-521,-9,6,2,-1,0,0,10,1,no,0,0,0,weapon,3 //GS_GROUNDDRIFT#Ground Drift#
+521,-9,6,2,-1,0,1,10,1,no,0,0,0,weapon,3 //GS_GROUNDDRIFT#Ground Drift#
522,0,0,0,0,0,0,10,1,no,0,0,0,weapon,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU#
523,9,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_SYURIKEN#NJ_SYURIKEN#
524,9,8,1,-1,0,0,5,3,no,0,0,0,weapon,0 //NJ_KUNAI#NJ_KUNAI#
diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt
index 087412117..58090fdeb 100644
--- a/db/skill_unit_db.txt
+++ b/db/skill_unit_db.txt
@@ -89,7 +89,7 @@
484,0xb8, , 2, 0,1000,enemy, 0x808 //HW_GRAVITATION
488,0xb9, , 3, 0, -1,all, 0x200 //CG_HERMODE
516,0xba, , 0, 3, 100,enemy, 0x000 //GS_DESPERADO
-521,0xbe, , 0, 1,1000,enemy, 0x006 //GS_GROUNDDRIFT
+521,0xbe, , 0, 1,1000,enemy, 0x000 //GS_GROUNDDRIFT
527,0xbc, , -1, 0,2000,enemy, 0x000 //NJ_TATAMIGAESHI
535,0xbd, , -1, 0, 200,enemy, 0x008 //NJ_KAENSIN
538,0xbb,,1:1:1:2:2:2:3:3:3:4,0,-1,all,0x000 //NJ_SUITON