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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-01-21 08:09:35 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-01-21 08:09:35 +0000
commitf00c469e189ae291197997166eb225658cc5efae (patch)
tree346b034842f9b9fbd78fb64f0f6c710c38552ac4 /db
parent835e46af0453918918d6f2ef8b06d9b7af2bfbb5 (diff)
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Fixed Assassin Dagger's item script (typo in r13457).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13468 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/item_db.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/db/item_db.txt b/db/item_db.txt
index f0047bf5f..49b12d45d 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -3814,7 +3814,7 @@
13033,Assasin_Dagger_,Assassin Dagger,4,20,,600,140,,1,1,0x00001000,7,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{}
13034,Twilight_Desert,Desert Twilight,4,20,,600,130,,1,2,0x00001000,2,2,2,3,70,1,1,{ if (isequipped(13035)) { bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,2,30; bonusautoscript "{ specialeffect2 EF_POTION_BERSERK; sc_start SC_INCASPDRATE,7000,100; }",1; } },{},{}
13035,Sandstorm,Desert Winds,4,20,,600,50,,1,4,0x00001000,2,2,2,2,70,1,1,{},{},{}
-13036,Assassin_Dagger,Assassin Dagger,4,0,,0,120,,1,0,0x029E7CEB,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bonus bUnbreakableWeapon,0; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{}
+13036,Assassin_Dagger,Assassin Dagger,4,0,,0,120,,1,0,0x029E7CEB,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{}
13037,Assassin_Dagger_,Assassin Dagger,4,0,,0,120,,1,0,0x029E7CEB,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15; },{},{}
//13038#Trackers_Dagger#
//13039#Ivory_Knife#