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authorKenpachi Developer <Kenpachi.Developer@gmx.de>2020-02-15 00:47:42 +0100
committerHaru <haru@dotalux.com>2020-04-05 21:20:35 +0200
commitd9735f603c311a78062c9ebf4a10e1da204a5c75 (patch)
tree4130a703531ffe44b205ef29b163b00ce0ff7a37 /db
parentf71c45257cf0aa0d45c19045f4c91e9189cd25e2 (diff)
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Add default values and limits to pet DB fields
Diffstat (limited to 'db')
-rw-r--r--db/pre-re/pet_db.conf24
-rw-r--r--db/re/pet_db.conf24
2 files changed, 24 insertions, 24 deletions
diff --git a/db/pre-re/pet_db.conf b/db/pre-re/pet_db.conf
index d80434f46..ea8059154 100644
--- a/db/pre-re/pet_db.conf
+++ b/db/pre-re/pet_db.conf
@@ -39,22 +39,22 @@ pet_db:(
// ================ Optional fields ===============================
TamingItem: Taming Item (string, defaults to 0)
AccessoryItem: Equipment Id (string, defaults to 0)
- FoodItem: Food Id (string, defaults to 0)
- FoodEffectiveness: hunger points (int, defaults to 0)
- HungerDelay: hunger time (int, defaults to 0)
+ FoodItem: Food Id (string, defaults to "Pet_Food" (ID=537))
+ FoodEffectiveness: hunger points (int, defaults to 80)
+ HungerDelay: hunger time (int, defaults to 60)
Intimacy: {
- Initial: start intimacy (int, defaults to 0)
- FeedIncrement: feeding intimacy (int, defaults to 0)
- OverFeedDecrement: overfeeding intimacy (int, defaults to 0)
- OwnerDeathDecrement: owner die intimacy (int, defaults to 0)
+ Initial: start intimacy (int, defaults to 250)
+ FeedIncrement: feeding intimacy (int, defaults to 10)
+ OverFeedDecrement: overfeeding intimacy (int, defaults to 100)
+ OwnerDeathDecrement: owner die intimacy (int, defaults to 20)
}
- CaptureRate: capture rate (int, defaults to 0)
- Speed: speed (int, defaults to 0)
+ CaptureRate: capture rate (int, defaults to 1000)
+ Speed: speed (int, defaults to 150)
SpecialPerformance: true/false (boolean, defaults to false)
TalkWithEmotes: convert talk (boolean, defaults to false)
- AttackRate: attack rate (int, defaults to 0)
- DefendRate: Defence attack (int, defaults to 0)
- ChangeTargetRate: change target (int, defaults to 0)
+ AttackRate: attack rate (int, defaults to 300)
+ DefendRate: Defence attack (int, defaults to 300)
+ ChangeTargetRate: change target (int, defaults to 800)
Evolve: {
EggID: { (string, Evolved Pet EggID)
Name: Amount (items required to perform evolution)
diff --git a/db/re/pet_db.conf b/db/re/pet_db.conf
index 3a1ceb5e0..34bb535db 100644
--- a/db/re/pet_db.conf
+++ b/db/re/pet_db.conf
@@ -39,22 +39,22 @@ pet_db:(
// ================ Optional fields ===============================
TamingItem: Taming Item (string, defaults to 0)
AccessoryItem: Equipment Id (string, defaults to 0)
- FoodItem: Food Id (string, defaults to 0)
- FoodEffectiveness: hunger points (int, defaults to 0)
- HungerDelay: hunger time (int, defaults to 0)
+ FoodItem: Food Id (string, defaults to "Pet_Food" (ID=537))
+ FoodEffectiveness: hunger points (int, defaults to 80)
+ HungerDelay: hunger time (int, defaults to 60)
Intimacy: {
- Initial: start intimacy (int, defaults to 0)
- FeedIncrement: feeding intimacy (int, defaults to 0)
- OverFeedDecrement: overfeeding intimacy (int, defaults to 0)
- OwnerDeathDecrement: owner die intimacy (int, defaults to 0)
+ Initial: start intimacy (int, defaults to 250)
+ FeedIncrement: feeding intimacy (int, defaults to 10)
+ OverFeedDecrement: overfeeding intimacy (int, defaults to 100)
+ OwnerDeathDecrement: owner die intimacy (int, defaults to 20)
}
- CaptureRate: capture rate (int, defaults to 0)
- Speed: speed (int, defaults to 0)
+ CaptureRate: capture rate (int, defaults to 1000)
+ Speed: speed (int, defaults to 150)
SpecialPerformance: true/false (boolean, defaults to false)
TalkWithEmotes: convert talk (boolean, defaults to false)
- AttackRate: attack rate (int, defaults to 0)
- DefendRate: Defence attack (int, defaults to 0)
- ChangeTargetRate: change target (int, defaults to 0)
+ AttackRate: attack rate (int, defaults to 300)
+ DefendRate: Defence attack (int, defaults to 300)
+ ChangeTargetRate: change target (int, defaults to 800)
Evolve: {
EggID: { (string, Evolved Pet EggID)
Name: Amount (items required to perform evolution)