summaryrefslogtreecommitdiff
path: root/db
diff options
context:
space:
mode:
authorDastgir <dastgirpojee@rocketmail.com>2016-01-11 19:37:02 +0530
committerHaru <haru@dotalux.com>2016-02-28 22:22:30 +0100
commit6fccf18b6112475d00c3abc63804043df8cb4df6 (patch)
tree89305c9080421768ceea19bc7cfd78293dc691cf /db
parent21f992314cde9243474bb171d09ec3d971b07214 (diff)
downloadhercules-6fccf18b6112475d00c3abc63804043df8cb4df6.tar.gz
hercules-6fccf18b6112475d00c3abc63804043df8cb4df6.tar.bz2
hercules-6fccf18b6112475d00c3abc63804043df8cb4df6.tar.xz
hercules-6fccf18b6112475d00c3abc63804043df8cb4df6.zip
Added NoKnockback Mode for monsters
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'db')
-rw-r--r--db/mob_db2.conf1
-rw-r--r--db/pre-re/mob_db.conf1
-rw-r--r--db/re/mob_db.conf1
3 files changed, 3 insertions, 0 deletions
diff --git a/db/mob_db2.conf b/db/mob_db2.conf
index e1084cff2..f7b8bd9af 100644
--- a/db/mob_db2.conf
+++ b/db/mob_db2.conf
@@ -76,6 +76,7 @@ mob_db: (
ChangeTargetMelee: true/false (bool, defaults to false)
ChangeTargetChase: true/false (bool, defaults to false)
TargetWeak: true/false (bool, defaults to false)
+ NoKnockback: true/false (bool, defaults to false)
}
MoveSpeed: move speed (int, defaults to 0)
AttackDelay: attack delay (int, defaults to 4000)
diff --git a/db/pre-re/mob_db.conf b/db/pre-re/mob_db.conf
index baf88d52c..7d3da3f6d 100644
--- a/db/pre-re/mob_db.conf
+++ b/db/pre-re/mob_db.conf
@@ -76,6 +76,7 @@ mob_db: (
ChangeTargetMelee: true/false (bool, defaults to false)
ChangeTargetChase: true/false (bool, defaults to false)
TargetWeak: true/false (bool, defaults to false)
+ NoKnockback: true/false (bool, defaults to false)
}
MoveSpeed: move speed (int, defaults to 0)
AttackDelay: attack delay (int, defaults to 4000)
diff --git a/db/re/mob_db.conf b/db/re/mob_db.conf
index d4e4f4357..41dd8a35b 100644
--- a/db/re/mob_db.conf
+++ b/db/re/mob_db.conf
@@ -76,6 +76,7 @@ mob_db: (
ChangeTargetMelee: true/false (bool, defaults to false)
ChangeTargetChase: true/false (bool, defaults to false)
TargetWeak: true/false (bool, defaults to false)
+ NoKnockback: true/false (bool, defaults to false)
}
MoveSpeed: move speed (int, defaults to 0)
AttackDelay: attack delay (int, defaults to 4000)