summaryrefslogtreecommitdiff
path: root/db
diff options
context:
space:
mode:
authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-16 20:22:31 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-16 20:22:31 +0000
commit67187efcbbd3568d4ceaa584658854f38770a54a (patch)
tree7fdd7cb1cb6621c3377ec16baf28a1902130d854 /db
parent7d9a2511382e90bc468602fec78f1f473cacf637 (diff)
downloadhercules-67187efcbbd3568d4ceaa584658854f38770a54a.tar.gz
hercules-67187efcbbd3568d4ceaa584658854f38770a54a.tar.bz2
hercules-67187efcbbd3568d4ceaa584658854f38770a54a.tar.xz
hercules-67187efcbbd3568d4ceaa584658854f38770a54a.zip
- Adjusted UTSUSEMI/BUNSINJYUTSU so that they block range/melee weapon attacks and only melee misc attacks. This isn't 100% correct, but it's a better approximation to the way these skills behave.
- Corrected issen's range to 5, as per the login packet information. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9001 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/Changelog.txt2
-rw-r--r--db/skill_db.txt2
2 files changed, 3 insertions, 1 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index a4640b0ca..c3ca83110 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -20,6 +20,8 @@
========================
10/16
+ * Corrected issen's range to 5, as per the login packet information.
+ [Skotlex]
* Applied most of Mpeg's work on Ninja Skills. For information see:
http://gpegon.free.fr/ea/ninja_10-15-06_mpeg.txt [Skotlex]
* Small Kiel MVP drop rate increase [Playtester]
diff --git a/db/skill_db.txt b/db/skill_db.txt
index 03e93eb96..2c9267f88 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -568,7 +568,7 @@
541,9,6,4,4,2,2:2:3:3:4,5,1,yes,0,0,0,magic,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI#
542,5:6:7:8:9,8,1,4,0,1,5,1,yes,0,0,0,magic,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
543,0,6,4,0,1,0,5,1,yes,0,0,0,none,0 //NJ_NEN#NJ_NEN#
-544,-4,6,1,0,0,0,10,1,no,0,0,0,weapon,0 //NJ_ISSEN#NJ_ISSEN#
+544,-5,6,1,0,0,0,10,1,no,0,0,0,weapon,0 //NJ_ISSEN#NJ_ISSEN#
1001,9,6,1,-1,0,0,1,1,no,0,1,0,weapon,0 //KN_CHARGEATK#Charge Attack#
1002,0,6,4,0,1,0,1,0,no,0,1,0,weapon,2 //CR_SHRINK#Shrink#